• 제목/요약/키워드: Complexity balancing

검색결과 50건 처리시간 0.022초

QoE-driven Joint Resource Allocation and User-paring in Virtual MIMO SC-FDMA Systems

  • Hu, YaHui;Ci, Song
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권10호
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    • pp.3831-3851
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    • 2015
  • This paper is concerned with the problem of joint resource allocation and user-pairing in virtual MIMO SC-FDMA systems to improve service quality of experience (QoE). No-reference logarithmic model is introduced to quantify service experience for each user and the objective is to maximize sum of all user's mean of score (MOS). We firstly formulate the optimal problem into an S-dimensional (S-D) assignment problem. Then, to solve this problem, the modified Lagrangian relaxation algorithm is deduced to obtain the suboptimal result of joint user-paring and subchannel allocation. The merits of this solution are as follows. First, the gap between its results and the global optimal one can be quantified and controlled by balancing the complexity and accuracy, which merit the other suboptimal algorithms do not have. Secondly, it has the polynomial computational complexity and the worst case complexity is O(3LN3), where L is the maximum iteration time and N is the number of subchannels. Simulations also prove that our proposed algorithm can effectively improve quality of experience and the gap between our proposed and the optimal algorithms can be controlled below 8%.

Load Balancing Based on Transform Unit Partition Information for High Efficiency Video Coding Deblocking Filter

  • Ryu, Hochan;Park, Seanae;Ryu, Eun-Kyung;Sim, Donggyu
    • ETRI Journal
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    • 제39권3호
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    • pp.301-309
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    • 2017
  • In this paper, we propose a parallelization method for a High Efficiency Video Coding (HEVC) deblocking filter with transform unit (TU) split information. HEVC employs a deblocking filter to boost perceptual quality and coding efficiency. The deblocking filter was designed for data-level parallelism. In this paper, we demonstrate a method of distributing equal workloads to all cores or threads by anticipating the deblocking filter complexity based on the coding unit depth and TU split information. We determined that the average time saving of our proposed deblocking filter parallelization method has a speed-up factor that is 2% better than that of the uniformly distributed parallel deblocking filter, and 6% better than that of coding tree unit row distribution parallelism. In addition, we determined that the speed-up factor of our proposed deblocking filter parallelization method, in terms of percentage run-time, is up to 3.1 compared to the run-time of the HEVC test model 12.0 deblocking filter with a sequential implementation.

조선에서의 조립공정계획과 일정계획의 지능형 통합시스템 개발 (Development of Integrated Assembly Process Planning and Scheduling System in Shipbuilding)

  • 조규갑;류광렬;최형림;오정수
    • 한국정밀공학회지
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    • 제16권11호
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    • pp.22-35
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    • 1999
  • The block assembly process takes more than half of the total shipbuilding processes. Therefore, it is very important to have a practically useful block assembly process planning system which can build plans of maximum efficiency with minimum man-hours required. However, the process plans are often not readily executable in the assembly shops due to severe imbalance of workloads. This problem arises because the process planning is done on block by block basis in current practice without paying any attention to the load distribution among the assembly shops. this paper presents the development of an automated hull block assembly process planning system which results in the most effective use of production resources and also produces plans that enable efficient time management. If the load balance of assembly shops is to be considered at the time of process planning, the task becomes complicated because of the increased computational complexity. To solve this problem, a new approach is adopted in this research in which the load balancing function and process planning function are iterated alternately providing to each other contexts for subsequent improvement. The result of case study with the data supplied from the shipyard shows that the system developed in this research is very effective and useful.

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Complexity Estimation Based Work Load Balancing for a Parallel Lidar Waveform Decomposition Algorithm

  • Jung, Jin-Ha;Crawford, Melba M.;Lee, Sang-Hoon
    • 대한원격탐사학회지
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    • 제25권6호
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    • pp.547-557
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    • 2009
  • LIDAR (LIght Detection And Ranging) is an active remote sensing technology which provides 3D coordinates of the Earth's surface by performing range measurements from the sensor. Early small footprint LIDAR systems recorded multiple discrete returns from the back-scattered energy. Recent advances in LIDAR hardware now make it possible to record full digital waveforms of the returned energy. LIDAR waveform decomposition involves separating the return waveform into a mixture of components which are then used to characterize the original data. The most common statistical mixture model used for this process is the Gaussian mixture. Waveform decomposition plays an important role in LIDAR waveform processing, since the resulting components are expected to represent reflection surfaces within waveform footprints. Hence the decomposition results ultimately affect the interpretation of LIDAR waveform data. Computational requirements in the waveform decomposition process result from two factors; (1) estimation of the number of components in a mixture and the resulting parameter estimates, which are inter-related and cannot be solved separately, and (2) parameter optimization does not have a closed form solution, and thus needs to be solved iteratively. The current state-of-the-art airborne LIDAR system acquires more than 50,000 waveforms per second, so decomposing the enormous number of waveforms is challenging using traditional single processor architecture. To tackle this issue, four parallel LIDAR waveform decomposition algorithms with different work load balancing schemes - (1) no weighting, (2) a decomposition results-based linear weighting, (3) a decomposition results-based squared weighting, and (4) a decomposition time-based linear weighting - were developed and tested with varying number of processors (8-256). The results were compared in terms of efficiency. Overall, the decomposition time-based linear weighting work load balancing approach yielded the best performance among four approaches.

Design of a Charge Equalizer Based on Battery Modularization

  • Park, Hong-Sun;Kim, Chol-Ho;Moon, Gun-Woo
    • 전력전자학회:학술대회논문집
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    • 전력전자학회 2008년도 하계학술대회 논문집
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    • pp.413-415
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    • 2008
  • The charge equalizer design for a series connected battery string is very challenging because it needs to satisfy many requirements such as implementation possibility, equalization speed, equalization efficiency, controller complexity, size and cost issues, voltage and current stress, and so on. Numerous algorithms and circuits were developed to meet the above demands and some interesting results have been obtained through them. However, for a large number of cells, for example, eighty or more batteries, the previous approaches might cause problems. Such problems include long equalization time, high controller complexity, bulky size, high implementation cost, and high voltage and current stress. To overcome these circumstances, this paper proposes a charge equalizer design method based on a battery modularization technique. In this method, the number of cells that we consider in an equalizer design procedure can be effectively reduces; thus, designing a charge equalizer becomes much easier. Furthermore, by applying the previously verified charge equalizers to the intramodule and the outer-module, we can obtain easy design of a charge equalizer and good charge balancing performance. Several examples and experimental results are presented to demonstrate the usefulness of the charge equalizer design method.

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Autonomic Self Healing-Based Load Assessment for Load Division in OKKAM Backbone Cluster

  • Chaudhry, Junaid Ahsenali
    • Journal of Information Processing Systems
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    • 제5권2호
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    • pp.69-76
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    • 2009
  • Self healing systems are considered as cognation-enabled sub form of fault tolerance system. But our experiments that we report in this paper show that self healing systems can be used for performance optimization, configuration management, access control management and bunch of other functions. The exponential complexity that results from interaction between autonomic systems and users (software and human users) has hindered the deployment and user of intelligent systems for a while now. We show that if that exceptional complexity is converted into self-growing knowledge (policies in our case), can make up for initial development cost of building an intelligent system. In this paper, we report the application of AHSEN (Autonomic Healing-based Self management Engine) to in OKKAM Project infrastructure backbone cluster that mimics the web service based architecture of u-Zone gateway infrastructure. The 'blind' load division on per-request bases is not optimal for distributed and performance hungry infrastructure such as OKKAM. The approach adopted assesses the active threads on the virtual machine and does resource estimates for active processes. The availability of a certain server is represented through worker modules at load server. Our simulation results on the OKKAM infrastructure show that the self healing significantly improves the performance and clearly demarcates the logical ambiguities in contemporary designs of self healing infrastructures proposed for large scale computing infrastructures.

최적화 기법을 활용한 프로야구 일정 계획 (Korean Professional Baseball League Scheduling)

  • 공경수;이영호
    • 한국경영과학회:학술대회논문집
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    • 한국경영과학회 2008년도 추계학술대회 및 정기총회
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    • pp.299-303
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    • 2008
  • In this paper, we discuss the schedule problems for Korean Professional Baseball League (KPBL) and propose approaches to solve these problems by applying Integer Programming. A schedule in a sport league must satisfy lots of constraints on timing such as organizational, attractiveness, and fairness requirements. Organizational requirements cover a set of rules which have to guarantee that all the games can be scheduled according to the regulations imposed by Korean Baseball Organization (KBO). Attractiveness requirements focus on what stadium visitors, television spectators, and the clubs expect, that is, a varied, eventful, and exciting season. Fairness requirements have to guarantee that no team is handicapped or favored in comparison with the others. In addition to finding a feasible schedule that meets all the constraints, the problem addressed in this paper has the additional complexity of having the objective of minimizing the travel costs and every team has the balancing number of the games in home. We formalize the KPBL problem into an optimization problem and adopt the concept of evolution strategy to solve it. Using the method proposed, it is efficient to find better results than approaches developed before.

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FEA-Based Optimal Design of Permanent Magnet DC Motor Using Internet Distributed Computing

  • Lee, Cheol-Gyun;Choi, Hong-Soon
    • 전기전자학회논문지
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    • 제13권3호
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    • pp.24-31
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    • 2009
  • The computation time of FEA(finite element analysis) for one model may range from a few seconds up to several hours according to the complexity of the simulated model. If these FEA is used to calculate the objective and the constraint functions during the optimal solution search, it causes very excessive execution time. To resolve this problem, the distributed computing technique using internet web service is proposed in this paper. And the dynamic load balancing mechanisms are established to advance the performance of distributed computing. To verify its validity, this method is applied to a traditional mathematical optimization problem. And the proposed FEA-based optimization using internet distributed computing is applied to the optimal design of the permanent magnet dc motor(PMDCM) for automotive application.

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라인벨런싱에 있어서 'Bowl현상'에 대한 연구 (A Study on the 'Bowl Phenomenon' in Production Line Balancing)

  • 오형재
    • 한국국방경영분석학회지
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    • 제22권2호
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    • pp.113-125
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    • 1996
  • 'Bowl Phenomenon' refers to allocating the work loads to middle stages slightly less than the outer ones in a series production system. Millier and Boling(1966) first discovered that the output rate of a production line were obtained by deliberately unbalancing, like a bowl-shape, under certain circumstances. So far quite a many researches have been studied either theory-oriented or simulation-oriented on this topic. However the papers concerning assemble production line are rather rare possibly due to the system complexity. In this paper, a simulation work on a 6-node assembly line has been conducted with the help of SLAMSYSTEM software. The simulation results have been turned out that 1) the Bowl phenemenon is still valid in the given system, 2) buffer storage between the work stations are critical measure for determining the degree of work-load unbalancing.

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An Assignment-Balance-Optimization Algorithm for Minimizing Production Cycle Time of a Printed Circuit Board Assembly Line

  • Lee, Sang-Un
    • 한국컴퓨터정보학회논문지
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    • 제21권2호
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    • pp.97-103
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    • 2016
  • This paper deals with the cycle time minimization problem that determines the productivity in printed circuit board (PCB) with n components using the m placement machines. This is known as production cycle time determination problem (PCTDP). The polynomial time algorithm to be obtain the optimal solution has been unknown yet, therefore this hard problem classified by NP-complete. This paper gets the initial assignment result with the machine has minimum unit placement time per each component firstly. Then, the balancing process with reallocation from overhead machine to underhead machine. Finally, we perform the swap optimization and get the optimal solution of cycle time $T^*$ within O(mn) computational complexity. For experimental data, the proposed algorithm can be obtain the same result as integer programming+branch-and-bound (IP+B&B) and B&B.