• Title/Summary/Keyword: Complex Color Model

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Research on Characterizing Urban Color Analysis based on Tourists-Shared Photos and Machine Learning - Focused on Dali City, China - (관광객 공유한 사진 및 머신 러닝을 활용한 도시 색채 특성 분석 연구 - 중국 대리시를 대상으로 -)

  • Yin, Xiaoyan;Jung, Taeyeol
    • Journal of the Korean Institute of Landscape Architecture
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    • v.52 no.2
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    • pp.39-50
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    • 2024
  • Color is an essential visual element that has a significant impact on the formation of a city's image and people's perceptions. Quantitative analysis of color in urban environments is a complex process that has been difficult to implement in the past. However, with recent rapid advances in Machine Learning, it has become possible to analyze city colors using photos shared by tourists. This study selected Dali City, a popular tourist destination in China, as a case study. Photos of Dali City shared by tourists were collected, and a method to measure large-scale city colors was explored by combining machine learning techniques. Specifically, the DeepLabv3+ model was first applied to perform a semantic segmentation of tourist sharing photos based on the ADE20k dataset, thereby separating artificial elements in the photos. Next, the K-means clustering algorithm was used to extract colors from the artificial elements in Dali City, and an adjacency matrix was constructed to analyze the correlations between the dominant colors. The research results indicate that the main color of the artificial elements in Dali City has the highest percentage of orange-grey. Furthermore, gray tones are often used in combination with other colors. The results indicated that local ethnic and Buddhist cultures influence the color characteristics of artificial elements in Dali City. This research provides a new method of color analysis, and the results not only help Dali City to shape an urban color image that meets the expectations of tourists but also provide reference materials for future urban color planning in Dali City.

A Study on Hand-signal Recognition System in 3-dimensional Space (3차원 공간상의 수신호 인식 시스템에 대한 연구)

  • 장효영;김대진;김정배;변증남
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.103-114
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    • 2004
  • This paper deals with a system that is capable of recognizing hand-signals in 3-dimensional space. The system uses 2 color cameras as input devices. Vision-based gesture recognition system is known to be user-friendly because of its contact-free characteristic. But as with other applications using a camera as an input device, there are difficulties under complex background and varying illumination. In order to detect hand region robustly from a input image under various conditions without any special gloves or markers, the paper uses previous position information and adaptive hand color model. The paper defines a hand-signal as a combination of two basic elements such as 'hand pose' and 'hand trajectory'. As an extensive classification method for hand pose, the paper proposes 2-stage classification method by using 'small group concept'. Also, the paper suggests a complementary feature selection method from images from two color cameras. We verified our method with a hand-signal application to our driving simulator.

Development of modern women's Hanbok design by analyzing design elements (디자인 요소 분석을 통한 현대여자한복 디자인 개발)

  • Park, Eunju;Rhee, Youngju
    • The Research Journal of the Costume Culture
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    • v.30 no.3
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    • pp.348-365
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    • 2022
  • The purpose of this study is to develop Korean clothing designs that can satisfy future consumer's needs based on the elements extracted through the content analysis method in a study on the design elements expressed in traditional outfits in the 2010s. To this end, data analyzing Hanbok in wedding magazines were used, and after extracting design elements, research methods for empirical design development were used. After subclassifying the major design elements, factors with a steady increase in frequency and appearance rate were identified. Through this, five elements capable of aesthetic sampling were extracted by complex expression methods and expressed in a total of seven combinations. The types extracted from the design elements are items, silhouette, top shape, skirt shape, skirt length, mixed items with increasing frequency. In the element of color, the adjacent color harmony, which showed the highest frequency of color, and the white-blue harmony, which showed an increase among them, were extracted. When using materials, top and skirt have similar usage rates of the same and different materials, so both contents were extracted, and many patterns were arranged in the top and the whole, but these three were extracted because there were increasing cases where there were no patterns. In the case of decoration, embroidery, pintuck, sakdong, applique, lace, ribbon on the top, silver foil and print on the skirt were extracted. Through this study, it was possible to propose a future Korean costume design model.

A study on the development of jewelry design inspired by the architecture of the Forbidden City (자금성 건축물을 모티브로 한 주얼리 디자인 개발에 관한 연구)

  • Ming He;Soi Moon;Jeongwon Seok
    • Journal of the Korean Crystal Growth and Crystal Technology
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    • v.34 no.5
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    • pp.173-180
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    • 2024
  • The Forbidden City in Beijing, China, served as the imperial palace and was a significant political and cultural center during the Ming and Qing dynasties. The complex architectural structure and artistic, symbolic elements of the Forbidden City continue to inspire modern artists and designers. However, there has been relatively little research on developing jewelry designs inspired by the Forbidden City, particularly in terms of color, form, and other elements. This study selected six major buildings from the Forbidden City and analyzed their exteriors and patterns, creating sketches based on this analysis. The colors were analyzed using the HSB color model. The research used the analyzed forms (double-eaved hipped roof, double-eaves gable and hip roof, and single-eaved hipped roof with four ridges), decorations (dragon patterns, three intersecting six-petal lattice), and color differences, the Hall of Supreme Harmony bracelet, Hall of Preserving Harmony earrings, and Hall of Central Harmony ring were completed. The study reinterprets the historical value and artistic beauty of the Forbidden City through contemporary jewelry design, presenting a new design paradigm that harmonizes tradition and modernity.

Virtual Fitting System Using Deep Learning Methodology: HR-VITON Based on Weight Sharing, Mixed Precison & Gradient Accumulation (딥러닝 의류 가상 합성 모델 연구: 가중치 공유 & 학습 최적화 기반 HR-VITON 기법 활용)

  • Lee, Hyun Sang;Oh, Se Hwan;Ha, Sung Ho
    • The Journal of Information Systems
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    • v.31 no.4
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    • pp.145-160
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    • 2022
  • Purpose The purpose of this study is to develop a virtual try-on deep learning model that can efficiently learn front and back clothes images. It is expected that the application of virtual try-on clothing service in the fashion and textile industry field will be vitalization. Design/methodology/approach The data used in this study used 232,355 clothes and product images. The image data input to the model is divided into 5 categories: original clothing image and wearer image, clothing segmentation, wearer's body Densepose heatmap, wearer's clothing-agnosting. We advanced the HR-VITON model in the way of Mixed-Precison, Gradient Accumulation, and sharing model weights. Findings As a result of this study, we demonstrated that the weight-shared MP-GA HR-VITON model can efficiently learn front and back fashion images. As a result, this proposed model quantitatively improves the quality of the generated image compared to the existing technique, and natural fitting is possible in both front and back images. SSIM was 0.8385 and 0.9204 in CP-VTON and the proposed model, LPIPS 0.2133 and 0.0642, FID 74.5421 and 11.8463, and KID 0.064 and 0.006. Using the deep learning model of this study, it is possible to naturally fit one color clothes, but when there are complex pictures and logos as shown in <Figure 6>, an unnatural pattern occurred in the generated image. If it is advanced based on the transformer, this problem may also be improved.

Comparative modeling of human tyrosinase - An important target for developing skin whitening agents (사람 티로시나제의 3차원 구조 상동 모델링)

  • Choi, Jong-Keun;Suh, Joo-Won
    • Proceedings of the KAIS Fall Conference
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    • 2012.05a
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    • pp.182-186
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    • 2012
  • human tyrosinase (hTyr) catalyzes first and the rate limiting step in the synthesis of polymerized pigment, melanin which determines skin, hair and eye colors. Mutation of hTyr often brings about decrease of melanin production and further albinism. Meanwhile, a number of cosmetic companies providing skincare products for woman in Asia-Pacific region have tried to develop inhibitors to bright skin color for several decades. In this study, we built a 3D structure by comparative modeling technique based on the crystal structure of tyrosinase from bacillus megaterium as a template to serve structural information of hTyr. According to our model and sequence analysis of type 3 copper protein family proteins, two copper atoms of active site located deep inside are coordinated with six strictly conserved histidine residues coming from four-helix-bundle. Cavity which accommodates substrates was like funnel shape of which entrance was wide and expose to solvent. In addition, protein-substrate and protein-inhibitor complex were modeled with the guide of van der waals surface generated by in house software. Our model suggested that only phenol group or its analogs can fill the binding site near nuclear copper center because inside of binding site has narrow shape relatively. In conclusion, the results of this study may provide helpful information for designing and screening new anti-melanogensis agents.

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Voxel-wise UV parameterization and view-dependent texture synthesis for immersive rendering of truncated signed distance field scene model

  • Kim, Soowoong;Kang, Jungwon
    • ETRI Journal
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    • v.44 no.1
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    • pp.51-61
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    • 2022
  • In this paper, we introduced a novel voxel-wise UV parameterization and view-dependent texture synthesis for the immersive rendering of a truncated signed distance field (TSDF) scene model. The proposed UV parameterization delegates a precomputed UV map to each voxel using the UV map lookup table and consequently, enabling efficient and high-quality texture mapping without a complex process. By leveraging the convenient UV parameterization, our view-dependent texture synthesis method extracts a set of local texture maps for each voxel from the multiview color images and separates them into a single view-independent diffuse map and a set of weight coefficients for an orthogonal specular map basis. Furthermore, the view-dependent specular maps for an arbitrary view are estimated by combining the specular weights of each source view using the location of the arbitrary and source viewpoints to generate the view-dependent textures for arbitrary views. The experimental results demonstrate that the proposed method effectively synthesizes texture for an arbitrary view, thereby enabling the visualization of view-dependent effects, such as specularity and mirror reflection.

2D Planar Object Tracking using Improved Chamfer Matching Likelihood (개선된 챔퍼매칭 우도기반 2차원 평면 객체 추적)

  • Oh, Chi-Min;Jeong, Mun-Ho;You, Bum-Jae;Lee, Chil-Woo
    • The KIPS Transactions:PartB
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    • v.17B no.1
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    • pp.37-46
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    • 2010
  • In this paper we have presented a two dimensional model based tracking system using improved chamfer matching. Conventional chamfer matching could not calculate similarity well between the object and image when there is very cluttered background. Then we have improved chamfer matching to calculate similarity well even in very cluttered background with edge and corner feature points. Improved chamfer matching is used as likelihood function of particle filter which tracks the geometric object. Geometric model which uses edge and corner feature points, is a discriminant descriptor in color changes. Particle Filter is more non-linear tracking system than Kalman Filter. Then the presented method uses geometric model, particle filter and improved chamfer matching for tracking object in complex environment. In experimental result, the robustness of our system is proved by comparing other methods.

Implementation of an Efficient Microbial Medical Image Retrieval System Applying Knowledge Databases (지식 데이타베이스를 적용한 효율적인 세균 의료영상 검색 시스템의 구현)

  • Shin Yong Won;Koo Bong Oh
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.1 s.33
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    • pp.93-100
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    • 2005
  • This study is to desist and implement an efficient microbial medical image retrieval system based on knowledge and content of them which can make use of more accurate decision on colony as doll as efficient education for new techicians. For this. re first address overall inference to set up flexible search path using rule-base in order U redure time required original microbial identification by searching the fastest path of microbial identification phase based on heuristics knowledge. Next, we propose a color ffature gfraction mtU, which is able to extract color feature vectors of visual contents from a inn microbial image based on especially bacteria image using HSV color model. In addition, for better retrieval performance based on large microbial databases, we present an integrated indexing technique that combines with B+-tree for indexing simple attributes, inverted file structure for text medical keywords list, and scan-based filtering method for high dimensional color feature vectors. Finally. the implemented system shows the possibility to manage and retrieve the complex microbial images using knowledge and visual contents itself effectively. We expect to decrease rapidly Loaming time for elementary technicians by tell organizing knowledge of clinical fields through proposed system.

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A Long-Range Touch Interface for Interaction with Smart TVs

  • Lee, Jaeyeon;Kim, DoHyung;Kim, Jaehong;Cho, Jae-Il;Sohn, Joochan
    • ETRI Journal
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    • v.34 no.6
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    • pp.932-941
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    • 2012
  • A powerful interaction mechanism is one of the key elements for the success of smart TVs, which demand far more complex interactions than traditional TVs. This paper proposes a novel interface based on the famous touch interaction model but utilizes long-range bare hand tracking to emulate touch actions. To satisfy the essential requirements of high accuracy and immediate response, the proposed hand tracking algorithm adopts a fast color-based tracker but with modifications to avoid the problems inherent to those algorithms. By using online modeling and motion information, the sensitivity to the environment can be greatly decreased. Furthermore, several ideas to solve the problems often encountered by users interacting with smart TVs are proposed, resulting in a very robust hand tracking algorithm that works superbly, even for users with sleeveless clothing. In addition, the proposed algorithm runs at a very high speed of 82.73 Hz. The proposed interface is confirmed to comfortably support most touch operations, such as clicks, swipes, and drags, at a distance of three meters, which makes the proposed interface a good candidate for interaction with smart TVs.