• 제목/요약/키워드: Complete Mapping

검색결과 154건 처리시간 0.022초

EXPANSIVE TYPE MAPPINGS IN DISLOCATED QUASI-METRIC SPACE WITH SOME FIXED POINT RESULTS AND APPLICATION

  • Haripada Das;Nilakshi Goswami
    • Korean Journal of Mathematics
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    • 제32권2호
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    • pp.245-257
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    • 2024
  • In this paper, we prove some new fixed point results for expansive type mappings in complete dislocated quasi-metric space. A common fixed point result is also established considering such mappings. Suitable examples are provided to demonstrate our results. The solution to a system of Fredholm integral equations is also established to show the applicability of our results.

FIXED POINT THEOREM OF 𝜓s-RATIONAL TYPE CONTRACTIONS ALONG WITH ALTERING DISTANCE FUNCTIONS IN b-METRIC SPACES

  • Oratai Yamaod;Atit Wiriyapongsanon
    • Nonlinear Functional Analysis and Applications
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    • 제29권3호
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    • pp.769-779
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    • 2024
  • In this paper, we introduce the new concept of 𝜓s-rational type contractive mapping in the sense of 𝑏-metric spaces. Also, we obtain some fixed point results for these contractive mappings in complete b-metric spaces. Our main results generalize, extend and improve the corresponding results on the topics given in the literature. Finally, we also give some examples to illustrate our main results.

Achieving the Naked-eye 3D Effect for Right-angled LED Screen by Off-line Rendering Production Method

  • Fu Linwei;Zhou Jiani;Tae Soo Yun
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권2호
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    • pp.157-167
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    • 2023
  • As a new trend in the development of urban public spaces, the use of right-angle LED screens perfectly combines building facades with naked-eye 3D visual effects, providing designers with a brand-new creative platform. How to create a realistic naked-eye 3D effect on a right-angle LED screen and bring an immersive visual experience to the audience has become a question worth exploring. So far, production companies have yet to announce the relevant design ideas and complete production methods. In order to explore the production principle and production process of the naked-eye 3D effect of the right-angle LED screen, we summarize the basic production principle of the naked-eye 3D impact of the right-angle LED screen through case analysis. Based on understanding the production principle, the actual case production test was carried out, and a complete production process of the naked eye 3D visual effect of the right-angle led screen was tried to be provided by off-line rendering. For the problem of how to deal with image deformation, we provide two production methods: post-production software correction and UV mapping. Among them, the UV mapping method is more efficient and convenient. Referring to this paper can help designers quickly understand the production principle of the naked eye 3D effect of right-angle LED screens. The production process proposed in this paper can provide a reference for production method for related project producers.

Researching Visual Immersion Elements in VR Game <Half-Life: Alyx>

  • Chenghao Wang;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • 제15권2호
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    • pp.181-186
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    • 2023
  • With the development of VR technology, the visual immersion of VR games has been greatly enhanced nowadays. There has been an issue that has been troubling players in previous VR games, which is motion sickness. Therefore, VR games have been limited in terms of game mechanics, game duration, and game scale, greatly reducing the immersive experience of visual immersion. However, <Half-Life: Alyx> is different from previous VR games in that players can actually perform spatial displacement in the game scene, rather than being fixed in one place for 360-degree observation and interaction. At the same time, compared to traditional games, VR games no longer need to rely on screens, and the complete visual immersion enhances the fun and playability of the game. This research focuses on the VR game <Half-Life: Alyx> to explore its immersive factors in terms of visual perception. Through in-depth analysis of elements such as color, texture mapping, lighting, etc. in VR games, it was found that the game creates a strong sense of visual immersion in these aspects. Through analysis, it is helpful to gain a deeper understanding of the factors that contribute to visual immersion in VR games, which has certain reference value for game developers and related professionals.

A NEW CONTRACTION BY UTILIZING H-SIMULATION FUNCTIONS AND Ω-DISTANCE MAPPINGS IN THE FRAME OF COMPLETE G-METRIC SPACES

  • AHMED AL-ZGHOUL;TARIQ QAWASMEH;RAED HATAMLEH;ABEDALKAREEM ALHAZIMEH
    • Journal of applied mathematics & informatics
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    • 제42권4호
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    • pp.749-759
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    • 2024
  • In this manuscript, we formulate the notion of Ω(H, θ)-contraction on a self mapping f : W → W, this contraction based on the concept of Ω-distance mappings equipped on G-metric spaces together with the concept of H-simulation functions and the class of Θ-functions, we employ our new contraction to unify the existence and uniqueness of some new fixed point results. Moreover, we formulate a numerical example and a significant application to show the novelty of our results; our application is based on the significant idea that the solution of an equation in a certain condition is similar to the solution of a fixed point equation. We are utilizing this idea to prove that the equation, under certain conditions, not only has a solution as the Intermediate Value Theorem says but also that this solution is unique.

오돈토글로썸 윤문 바이러스 Cy계통 게놈 RNA의 cDNA 구축 및 유전자 크로닝 (Construction of Complementary DNA Library and cDNA Cloning for Cy Strain of Odontoglossum Ringspot Virus Genomic RNA)

  • 류기현;박원목
    • 한국식물병리학회지
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    • 제10권3호
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    • pp.228-234
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    • 1994
  • Genomic RNA was extracted from Cy strain of odontoglossum ringspot tobamovirus (ORSV-Cy) isolated from infected leaves of tobacco cv. Samsun. Size of the genomic RNA was about 6.6 kb in length. The genomic RNA was fractionated using Sephadex G-50 column chromatography into 2 fractions. They were polyadenylated at their 3'-end using E. coli poly(A) polymerase. Polyadenylated viral RNA was recovered by oligo (dT) primer adapter containing NotI restriction site and Moloney murine leukemia virus SuperScript reverse transcriptase (RNase H-). Second-strand cDNA was synthesized by using E. coli DNA ligase, E. coli DNA polymerase I and E. coli RNase H. Recombinant plasmids containing cDNAs for ORSV-Cy RNA ranged from about 800 bp to 3,000 bp. Among the selected 238 recombinants, pORCY-124 clone was the largest one covering 3'-terminal half of the viral RNA. This clone contained two restriction sites for EcoRI and XbaI and one site for AccI, AvaI, BglII, BstXI, HindIII, PstI, and TthIII 1. respectively. The clone contained partial viral replicase, a full-length movement protein and a complete coat protein genes followed by a 3' untranslated region of 414 nucleotides based on restriction mapping and nucleotide sequencing analyses. Clones pORCY-028, -068, -072, -187 and -224 were overlapped with the pORCY-124. Clones pORCY-014 and -095 covered 5' half upstream from the middle region of the viral RNA, which was estimated based on restriction mapping and partial sequence analysis. Constructed cDNA library covered more than 90% of the viral genome.

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공업화자재의 활용을 통한 공정합리화 (Building construction process improvement using prefabricated materia)

  • 윤유상;이형수;서상욱
    • 한국건설관리학회논문집
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    • 제4권1호
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    • pp.90-96
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    • 2003
  • 도심지 건축공사가 증가하고 있는 우리나라에서 작업공간의 부족 및 자재의 적시공급에 대한 문제는 반드시 해결해야 할 과제이다. 이 중에서도 주택건설에 있어 가장 큰 비중을 차지하고 있는 아파트 시공의 경우, 초고층화로 골조공사의 중요성과 함께 친환경적 공법과 합리적 공정개선 및 원가절감을 구현할 새로운 공법이 요구되고 있다. 본 연구에서는 국내 건설현장의 사례조사를 통해 슬래브 거푸집공사와 마감공사의 프로세스에서 불필요한 요소를 최소화하고자 공업화 자재를 활용한 (골조-마감공사)통합공법을 제시한다 가치흐름분석기법(Value Stream Mapping)을 활용하여 기존 프로세스에서의 비 가치 창출작업을 가치창출작업에 통합시키거나 제거하여 슬래브 공사 내에서 공기 및 투입인력의 절감 가능성을 확인하고, 공기단축과 원가절감 효과를 측정하였다. 이와 같이 공업화 자재의 활용으로 현장작업에 따른 변이를 최소화하여 공정의 안정성 및 공정계획의 신뢰성을 확보 등 공정의 합리화를 구현하고자 한다.

GIS와 데이터베이스를 이용한 가로수정보 관리프로그램 구축 (Construction of Street Trees Information Management Program Using GIS and Database)

  • 김희년;정성관;박경훈;유주한
    • Current Research on Agriculture and Life Sciences
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    • 제26권
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    • pp.45-54
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    • 2008
  • The purpose of this research is to develope street trees management program for more an effective street trees management. The principal point of this program is to relate spatial data and attribute data that is the main concept in GIS(Geographic Information System). To do this function, MapObjects which is ESRI's mapping and GIS components was used to process spatial data and Access which had been developed by MS was used to manipulate attribute data in this program. Visual Basic also was used to design and develop user interfaces and procedures, relate two sort of data, and lastly complete Application. Relational data model was adopted to design tables and their relation, Antenucci's GIS development model was selected to design and complete this program. The configuration of this application is composed of management data and reference data. The management data includes the location of street tree, a growth condition, a surrounding environment, the characters of tree, an equipments, a management records and etc. The reference data include general information about tree, blight and insects.

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A complete 3D map of Bell Glasstone spatial correction factors for BRAHMMA subcritical core

  • Shukla, Shefali;Roy, Tushar;Kashyap, Yogesh;Shukla, Mayank;Singh, Prashant
    • Nuclear Engineering and Technology
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    • 제54권9호
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    • pp.3488-3493
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    • 2022
  • Accelerator driven subcritical systems have long been discussed as facilities which can be used for solving the nuclear waste problem. The physics of these systems is very different from conventional reactors and new techniques had to be developed for reactivity monitoring. One such technique is the Area Ratio Method which studies the response of a subcritical system upon insertion of a large number of neutron pulses. An issue associated with this technique is the spatial dependence of measured reactivity which is intrinsic to the sub criticality of the system since the reactor does not operate on the fundamental mode and measured reactivity depends on the detector position. This is generally addressed by defining Bell-Glasstone spatial correction factor. This factor upon multiplication with measured reactivity gives the correct reactivity which is independent of detector location. Monte Carlo Methods are used for evaluating these factors. This paper presents a complete three dimensional map of spatial correction factors for BRAHMMA subcritical system. In addition, the dataset obtained also helps in identifying detector locations where the correction factor is close to unity, thereby implying no correction if the detector is used at those locations.

Study on Grain Boundaries in Single-layer Graphene Using Ultrahigh Resolution TEM

  • Lee, Zong-Hoon
    • 한국진공학회:학술대회논문집
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    • 한국진공학회 2012년도 제43회 하계 정기 학술대회 초록집
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    • pp.107-107
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    • 2012
  • Recently, large-area synthesis of high-quality but polycrystalline graphene has been advanced as a scalable route to applications including electronic devices. The presence of grain boundaries (GBs) may be detrimental on some electronic, thermal, and mechanical properties of graphene, including reduced electronic mobility, lower thermal conductivity, and reduced ultimate mechanical strength, yet on the other hand, GBs might be beneficially exploited via controlled GB engineering. The study of graphene grains and their boundary is therefore critical for a complete understanding of this interesting material and for enabling diverse applications. I present that scanning electron diffraction in STEM mode makes possible fast and direct identification of GBs. We also demonstrate that dark field TEM imaging techniques allow facile GB imaging for high-angle tilt GBs in graphene. GB mapping is systematically carried out on large-area graphene samples via these complementary techniques. The study of the detailed atomic structure at a GB in suspended graphene uses aberration-corrected atomic resolution TEM at a low kV.

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