• Title/Summary/Keyword: Community-Based Learning

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Effects of a Structure-centered Cooperative Learning Safety Education Program based on Blended Learning for Elementary School Students (초등학생의 블랜디드 러닝 기반 구조중심협동학습을 적용한 안전교육 프로그램 개발 및 효과)

  • Seong, Jeong Hye
    • Research in Community and Public Health Nursing
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    • v.30 no.1
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    • pp.57-68
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    • 2019
  • Purpose: This study was performed to determine effects of a structure-centered cooperative learning safety education program based on blended learning for elementary school students. Methods: The study is developed in nonequivalent control group non-synchronized design. The subjects included 24 sixth grade students in the experimental group and 23 sixth grade students in the control group, respectively. To prevent diffusion of the experiment, it was carried out from May 20th to June 24th in 2015 with the control group and the other from August 26th to September 30th in 2015 with the experimental group. It was performed on experimental group after the structure-centered cooperative learning safety education program based on blended learning once a week for 6weeks. Data were analyzed by using descriptive statistics, paired t-test and independent t-test. Results: After the intervention, the experimental group showed significant increases in the self-directed learning attitudes and safety behavior compared to the control group except for the academic self-efficacy. Conclusion: The results indicate that the structure-centered cooperative learning safety education program based on blended learning program is effective in safety education for 6th graders.

Development of Intelligent Agent Based Inclination Test Grouping E-learning System (IIGS) (취향검사 지능적 에이전트기반 학습공동체 그룹핑 E-learning 시스템 설계 및 개발)

  • Kim, Myung-Sook;Cho, Young-Im
    • Journal of Korea Multimedia Society
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    • v.8 no.4
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    • pp.544-553
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    • 2005
  • In this paper, the research has been done to develop the inclination test items to form the desirable online learning community in which social interaction may be maximized, dropout rate lowered and learners' feeling of isolation eliminated. Once developed, the inclination test items have been classified into homogeneous ones and heterogeneous ones. And on the basis of the results of this research, Intelligent agent based Inclination Test Grouping e-learning System(IIGS) has been developed, which can perform automatic grouping of online leaning community by intelligent agent. The results of this research with 1,000 teachers in reality by means of developing the grouping system have shown that 151 groups are automatically formed. Among them, 34% have shown very high degree of learning satisfaction and intended to maintain the groups in the future.

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A Study of Learning Organization Model of Construction Organization based the CoP(Community of Practice) (Community of Practice(CoP)를 기반으로 하는 건설조직의 학습조직 모델에 관한 연구)

  • Lee Tai Sik;Lee Won Yong
    • Proceedings of the Korean Institute Of Construction Engineering and Management
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    • autumn
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    • pp.479-482
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    • 2001
  • Construction industry included speciality compare with others industry. Systemically approach and enterprise cultural approach is required in order to perform Knowledge Management in construction industry. But, most of construction enterprise immersed in system approach to perform Knowledge Management, in this reason caused failure of Knowledge Management. To resolve the structural contradiction, Learning organization based the Community of Practice(CoP) is studied in this paper.

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A Study on the Educational Methods of Convergence Major Based Learning (CMBL) for University Students (지역 연계 융합전공수행 기반 대학 교육 방안 연구)

  • Hyun-ju Kim;Jinyoung Lee
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.6
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    • pp.49-56
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    • 2023
  • The purpose of this study is to develop convergence major-based learning (CMBL), which selects performance tasks related to local problems at hand and solves them based on convergence major performance, and builds a suitable teaching and learning model. We developed a CMBL class with a team project-type class that finds and solves practical problems in the region to cultivate overall problem-solving capabilities for convergence major competencies. Additionally, for this class, the instructor played a role as a bridgehead to explore and connect the community's sites, and students visited connected institutions in person to identify problems they need based on understanding and empathy for the subjects through field observation and qualitative interviews, and developed a CMBL class teaching and learning model necessary to directly solve them by using their major capabilities to the fullest. Therefore, we intend to present the future-oriented direction of university convergence education required by the community by forming a group of students with various majors to cultivate the ability to solve realistic problems in the community.

A Study on the Operation of Librarian Learning Communities and Competency Improvement

  • Youngmi Jung;Younghee Noh
    • International Journal of Knowledge Content Development & Technology
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    • v.14 no.1
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    • pp.111-136
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    • 2024
  • In this study, we collaborated with the National Library of Korea's Library Education Institute to pilot the operation of a librarian learning community and aimed to measure its effectiveness based on the improvement of librarian competencies. A total of 28 participants attended four programs, and the research results are as follows: First, when analyzing competencies in terms of community capacity, attitude competency was the highest, followed by knowledge and skills competencies in that order. The correlation analysis among competencies showed that there were mutual correlations among the three competencies. Second, in the pre-post analysis of the three competencies and their sub-competencies, it was found that all competencies, including sub-competencies, improved. Based on the research results, it was confirmed that through the operation of the librarian learning community, the average competencies of librarians can be improved, which can directly impact the enhancement of the library's service capabilities. Therefore, it is believed that there is a need to activate the operation of librarian learning communities and explore nationwide dissemination strategies for the operating model.

Mobile-based self-directed activity management system (모바일 기반 자기주도형 활동관리 시스템)

  • Park, Ki Hong;Jang, Hae Sook
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.4
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    • pp.35-41
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    • 2012
  • Recently, universities have difficulties in operating the normal curriculum because fresher's basic academic ability is declined. It causes campus misfits so managing students is also not an easy matter. The education system that focuses only on college entrance exams is one of the reasons why this phenomenon occurred. Activity with self-directed Learning Community to know learning level themselves and execute systematic studying habit is essential for improving this problem. This activity can help students understanding and having interest in class and be motivated to study. But it had burdened tutors with submitting activity report in written form. In this paper, we suggest the Mobile Based Activity Report Submission System which can be the solution of the problem that the Self-directed Learning Community System has. This system reduces the emotional burden to write the reports and manages them efficiently.

An Analysis of Youth EEG based on the Emotional Color Scheme Images by Different Space of Community Facilities (공동주택 커뮤니티시설의 공간별 감성색채배색 이미지에 따른 청소년의 뇌파분석)

  • Hwang, Yeon-Sook;Kim, Sun-Young;Kim, Ju-Yeon
    • Korean Institute of Interior Design Journal
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    • v.22 no.5
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    • pp.171-178
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    • 2013
  • In this study, we sought to find out the effect of different emotional interior images of the community facilities in an apartment complex on a youth brain wave by analyzing an Electroencephalograph (EEG). Based on the frequency of usage, we selected learning facilities, cultural facilities, and sport facilities. For brain stimulation, the visual stimulants with three different emotional words, cheerful, gentle, and elegant, were used based on I.R.I image scale. Overall, total nine different emotional images were used. Based on our findings, we conclude that: first, in order to improve learning concentration of the youth, a learning facility for the youth needs to be designed by skillfully combining the soft and comfortable colors from the gentle image and the murky and dark colors from the elegant image. Second, when designing a cultural facility, it is preferable to consider the elegant image for a calm and comfortable space. Third, a sport facility design needs to preclude dark colors and apply light colors to create a dynamic and lively space. Furthermore, we found out that the youth has established static images of each functionally different facility through their experience and learning. Therefore, it is imperative to plan community facilities in an apartment complex in a way to connect the space function with the emotional characteristics of the youth in order to support and encourage energetic activities and learning of the community youth.

A study about the convergent effects of team interaction and team metacognition affecting a continuous participation in learning community of university (팀상호작용과 팀메타인지가 대학생 학습공동체 지속참여에 미치는 융복합적 영향)

  • Roh, Hye-Lan;Choi, Mi-Na
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.69-78
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    • 2016
  • The purpose of this study is to analyze convergent effects of team interaction and team metacognition of participants on a continuous participation in the university learning community. We developed 19 items of team interaction and 17 items of team metacognition through literature review. The subjects were 113 students who participated in learning community in A university. The results are as follows. First, team interaction level and team metacognition level can affect a continuous participation in learning community. The higher team interaction is and the lower team metacognition is, the higher continuous participation is. Second, among team interaction factors that affect a continuous participation in learning community, the more number of learning is and the more encouragement of one another is, the higher continuous participation is. But the less participation of members is, the less flow to learning is, and the less learning time is, the lower a continuous participation is. Third, among team metacognition factors that affect a continuous participation in learning community, the more number of learning is, the higher continuous participation is. But the more use of various learning tools is and the more learning time is, the lower continuous participation is. Based on these results, the convergent ways of support for continuous participation in the university learning community are as follows. First, supporting system is needed to induce students to experience the positive atmosphere of learning community by increasing number of learning to facilitate team interaction and urging them to encourage one another. Second, providing the effective utilization method is necessary for students to fully acknowledge the necessity and value of team metacognition activity.

A Case Study of a Living Lab based Engineering Design Class : When and How do Students Learn? (리빙랩 기반 공학설계교육의 경험과 평가 : 학생들은 언제, 어떻게 배우는가?)

  • Han, Kyonghee;Choi, Moonhee
    • Journal of Engineering Education Research
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    • v.21 no.4
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    • pp.10-19
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    • 2018
  • This study introduces an engineering design class which is experimental in a sense that it is planned and implemented with three key concepts such as learner-centered education, living lab and community based learning. With the class run in being connected with one regional community in Seoul, it focuses on its educational effects acquired through the living lab-based approach. And this research investigates the student's experiences of when, what and how they learn in a learner-centered class. It shows that, rather than taking professor's one dimensional lectures in classroom, the students learn actively when they face with the problem in the field. Students have come to carry out engineering design from the perspective of stakeholders, not from the supplier or producer's perspective in the process of meeting with the problem in reality. Team based collaborative activities are crucial in the entire design process. More importantly, students' design products have been transformed into more useful and meaningful ones as stakeholders of the local community have participated into the students' works. However, we need to recognize that there are some important issues that need to be solved institutionally and systematically in order for such educations to spread. This study suggests several educational arrangements for those issues.

Interactions among Components of Pedagogical Content Knowledge of Science Teachers in a Teacher Learning Community (교사학습공동체 과학 교사의 PCK 요소 간 상호작용)

  • Yang, Jungeun;Choi, Aeran
    • Journal of the Korean Chemical Society
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    • v.66 no.1
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    • pp.15-30
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    • 2022
  • The purpose of this study was to examine interactions among components of pedagogical content knowledge of middle school science teachers in a teacher learning community targeting science practice-based instruction. Data collection consisted of pre and post questionnaire and interview with each of five science teachers, audio-recording of teacher discussion in a teacher learning community, lesson plans, teacher written reflection, and video-recording of teaching practice. Qualitative data analysis revealed that there were two types of interactions, i.e., one-way interaction and two-ways interaction among components of pedagogical content knowledge of science teachers in a teacher learning community. There were also consecutive interactions as well as one-shot interaction. For two-ways interaction there were synchronous two-ways interaction in a teacher learning community meeting as well as consecutive two-ways interaction along with several meetings. This study provides implications that collaborative learning context in a teacher learning community should stimulate various types interactions among components of pedagogical content knowledge.