• Title/Summary/Keyword: Communication Motive

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Development of T-shirt designs with a Busan Cultural Identity (부산의 문화 아이덴티티를 활용한 티셔츠 디자인 개발)

  • Kim, Young-Soon;Koo, Young-Seok
    • Fashion & Textile Research Journal
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    • v.16 no.2
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    • pp.185-195
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    • 2014
  • This study is to develop marine fashion items for various marine leisure activities based on the identity of Busan. Motifs from the fireworks festival and image colors of Busan are introduced for the items. A prototype design to express uniqueness and characteristics of fireworks was produced with a line combination among design modeling factors and applied to T-shirt item for comfort use in the marine leisure activity and daily life. T-shirt is one of fashion items for a message communication due to a unique modeling which can be used an excellent advertising item for the culturel identity and image of Busan. Designs were produced with the characteristics of fireworks in which circular shapes of a chrysanthemum, ring, and peony designates as motif 1, 2, 3 as well as linear shape of Niagara, fan shape, and tiger-tail as motif 4, 5, and 6. These designs were located on the front, central chest, and left chest in the T-shirts then analyzed by major students in the course of master and doctor of clothing and textiles with statistical methods. A design with new coloring preferred than the design of a symbolic construction, and circular design on the front and linear design on the left chest were preferred in the results. Prototypes were produced with peony and tiger-tail design which show a high corelation between circular and linear shape, and coloring as well as high purchasing needs. This study results will expect to use for the development of advertising items for the various events of Busan based on the textile design and fashion items with the identity of Busan.

Q-Switched Nd YAG's SHG conversion techniques for a skin diseased treatment (피부질환 치료를 위한 Q-Switched Nd:YAG의 SHG 변환기술)

  • Kim, Whi-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.6
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    • pp.1141-1149
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    • 2009
  • Pulse style Nd: YAG Laser is suitable in skin remaking treatment, in compliance with the ramp continuous oscillation until of course normal takeoff, the Q-switch and mode motive takeoff the takeoff form which is various is possible and it is coming to be widely used in microsurgery and skin remaking promotion. According to therapeutic objective very it is important to control a energy density. Control of energy density the method which controls the pulse repetition rate of Laser output is mainly used. From the research which it sees pulse style Nd: It will be able to control the pulse repetition rate of YAG, the 2nd harmonic occurrence Laser (second harmonic generation: SHG) with the energy part of the light-wave which is a footnote wave number will hold and nonlinear decision it propagates and is converted by energy of the light-wave which is a footnote wave number the actual condition which and it applies the second harmonic occurrence in compliance with a secondary nonlinearity it leads and until skin deep part therapeutic possibility is the thing it will be able to observe simply.

A Servey on the Food Intake Pattern and the Recognition About Body Style of High School Girls (여고생(女高生)의 식품(食品)섭취 실태(實態)와 체형(體形)에 관한 인식(認識) 조사(調査))

  • Cho, Lee-Kyung;Ahn, Myung-Soo
    • Journal of the Korean Society of Food Culture
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    • v.13 no.2
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    • pp.127-134
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    • 1998
  • A survey was carried out to investigate into high school girls' food intake pattern and their behavior for weight control. The average height and weight of the subjects were 161cm and 52.9kg, while 53.3% of them usually had breakfast which 83.7% of them had steamed rice and dishes,64.7% of residue (46.7%) them often skipped breakfast because they didn't have to eat. Most of them had lunch which prepared from home at lunch time (75.7%), they cheesed foods at first by taste(71.9%), but they almost didn't consider the nutritional aspects, also they had very small amount of fruits and vegetables. They had snack more than once a day(93.4%), As snack, they used mainly cookies(39%), Ramyun and Ddukbocki(31.5%),and breads(17.6%). Meal time was shown to be short such as 10 or 20 minutes(40.7%), dinner was thought to be the most important meal(66.9%) In spite of their weight was standard(56.68%), they thought their style as fatty(48.1%) and they wanted to reduce weight(90.4%). 90.3% of all subjects were interested in weight control and students with standard sizes(52.7%) and/or/(p<0.05) lean weights(27 1%) had concerning about weight control significantly. The motive of attempt to weight control was shown to be effected by mass communication(49.1%) mainly, When they tried to lose their weight, 66.7% of them depended on their own judgement, while only 1.1% asked for the advice of a doctor. The most effective way to control weight was thought to increase the amount of exercise(52.7%) and to control the amount of food (32.2%).

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SMIL Authoring System for Multimedia Object Presentation (멀티미디어 객체 표현을 위한 SMIL 저작 시스템)

  • Kim, Chang-Su;Lim, Dae-Myung;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.13 no.7
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    • pp.1285-1291
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    • 2009
  • Recently the Internet and multimedia technique quickly, develops and to follow multimedia information which is many at the network it is quick and widely, it will be able to exchange. And the synchronization problem for the time and a space of the multimedia object which is various exists. In order to solve like this problem point SMIL where it puts a base in XML it will be able to compose the multimedia object expression which is various from W3C standard was proposed. About under integrating to express a multimedia data the individual multimedia object of the synchronization language for and chain with time it will be able to integrate with the multimedia presentation which has become motive anger space in order. In this thesis provides that uses various multimedia object and users integrate multimedia object with synchronization easily SMIL Authoring system that can presentation design and implemented.

A Comparative Study of the Chinese Characters education in Korea and China (한·중 한자교육 비교)

  • Yu, Hyuna
    • Cross-Cultural Studies
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    • v.27
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    • pp.415-434
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    • 2012
  • The Hanja used in Korean are traditional Chinese characters, but what Chinese people use now is simplified characters. So, there are differences in pronunciation and meaning between the characters used by Korean and Chinese. More than 70% of the Korean language vocabulary derived from or were influenced by hanja. For the inheritance and development of traditional culture,and for the communication among countries of the Chinese characters cultural circle in Northeast Asia, should we build up an authentic Chinese education system. But the government hasn't pay much attention to this work, and the government's policy can't implement the efficient education. Consequently, in these days, there are more and more Korean people who are functionally illiterate in Chinese. Recently, proficiency tests of Chinese characters are expected to promote the development of Chinese education. But, most Koreans' motives for Chinese study are usually to pass the college entrance exam or to compete for jobs. However, after passing the test, the motive for studying gradually fade away. It is the basic problem faced by Korean Chinese character education. Since the 1950s, various character education methods have been studied in China, the research results were appliedin their textbooks and other materials. Therefore, a well-organized and efficient learning-by-step education system was built up. At present, China's literacy education in the textbooks utilizes a range of methods including revisional centralized and distributed. Unfortunately, there is still one shortcoming worthy of concerns: how to solve the problems due to the simplification of traditional Chinese characters? Is it possible to revive traditional Chinese characters? Before adopting the results of research on China's literacy education and applying them to our character education, we should consider our specific situation carefully. Adopting the research results with cautious review and objective criticism should have a positive impact on Korean Chinese character education.

A Study on an Operational Optimization Algorithm of Software Basic Education (소프트웨어 기초 교육의 최적 운영 알고리즘에 관한 연구)

  • Goo, Eun-Hee;Woo, Chan-Il
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.2
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    • pp.587-592
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    • 2019
  • The importance of software technologies is becoming more prominent because of the competition to secure a competitive edge in software, which has been intensified since the emergence of smartphones and IoT. Thus, to assure the initiative in the global software industry and to foster superior human resources, there is a growing need for outstanding software development professionals. This paper analyzes the factors that affect the basic perception of software, the need for software development, and the enhancement of software coding ability based on a compulsory software class, which aims to increase the workforce of the converged software industry. The analysis shows that among other technical practices to enhance coding ability, learner-centered technical contents showed the most positive effect regarding the recognition and motive of development and are an essential factor in improving coding skills. The findings indicate that the need for program development and active involvement in the development of the program are the most important factors in improving the practical ability. The analysis presents meaningful results by suggesting a methodology for improving software development capabilities.

Fraud Detection in E-Commerce

  • Alqethami, Sara;Almutanni, Badriah;AlGhamdi, Manal
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.312-318
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    • 2021
  • Lack of knowledge and digital skills is a threat to the information security of the state and society, so the formation and development of organizational culture of information security is extremely important to manage this threat. The purpose of the article is to assess the state of information security of the state and society. The research methodology is based on a quantitative statistical analysis of the information security culture according to the EU-27 2019. The theoretical basis of the study is the theory of defense motivation (PMT), which involves predicting the individual negative consequences of certain events and the desire to minimize them, which determines the motive for protection. The results show the passive behavior of EU citizens in ensuring information security, which is confirmed by the low level of participation in trainings for the development of digital skills and mastery of basic or above basic overall digital skills 56% of the EU population with a deviation of 16%. High risks to information security in the context of damage to information assets, including software and databases, have been identified. Passive behavior of the population also involves the use of standard identification procedures when using the Internet (login, password, SMS). At the same time, 69% of EU citizens are aware of methods of tracking Internet activity and access control capabilities (denial of permission to use personal data, access to geographical location, profile or content on social networking sites or shared online storage, site security checks). Phishing and illegal acquisition of personal data are the biggest threats to EU citizens. It have been identified problems related to information security: restrictions on the purchase of products, Internet banking, provision of personal information, communication, etc. The practical value of this research is the possibility of applying the results in the development of programs of education, training and public awareness of security issues.

A Narrative Research on Occupational Identity of a TVET Teacher Using the Project Method in Programming Fields (프로젝트법을 활용하는 프로그래밍분야 직업능력개발훈련교사의 직업정체성 내러티브 연구)

  • Lee, Sungock;Jung, Hoekyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.10
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    • pp.1348-1354
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    • 2020
  • The purpose of this study is to discover the occupational identity by examining the narrative of the life of a TVET teacher using the project method in programming fields. Teacher S, a participant in the study, started as a part-time lecturer at university and has been teaching programs for the past 20 years. As a result, six kinds of occupational identities of a programming teacher who teach by project method were found. S experienced pride and pride as a teacher through the project method. The project method served as a motive for continuous self-development to lead S to an expert. His experience as a positive teacher made him wish to maintain this life and live as a teacher as long as his health permits, even after retirement. This study has significance in exploring the structure of the occupational identity of a TVET teacher using the project method in programming fields, which have not been studied yet.

Analysis of Factors Influencing Personal Media Creators' Platform Selection : Focusing on YouTube, Twitch and AfreecaTV (1인 미디어 창작자의 플랫폼 선택에 영향을 미치는 요인 연구 : 유튜브, 트위치, 아프리카TV를 중심으로)

  • Bang, Eun-Hye;Kim, Ye-Lim;Na, Hwaseong;Lee, Sang-Woo
    • The Journal of the Korea Contents Association
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    • v.22 no.7
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    • pp.562-582
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    • 2022
  • Although personal media have become a giant industry, there is a lack of understanding of personal media creators. Therefore, this study aims to clarify factors influencing personal media creators' choice of platform. According to the analysis, there is a significant difference between the factors considered by YouTube, AfreecaTV, and Twitch creators. Moreover, the moderating effect of creators' main genre and broadcasting type were also found to be partially significant. It was found that both creators who share the motive of vividness and communication as their main genre and creators who focus on recording and broadcasting with career development motivation prefer YouTube.

Innovation Capabilities of ICT SMEs in the Open Innovation (ICT 중소기업의 혁신 역량: 개방형 혁신을 중심으로)

  • Taehyup Roh
    • Information Systems Review
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    • v.19 no.1
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    • pp.169-183
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    • 2017
  • As global competition is heating up and product life cycle has been rapidly shortened, each company pursues a variety of competitive technology innovations through different means of innovation. In this study, we assume that open innovation can be a shift motive of the technology innovation paradigm of small and medium enterprises (SMEs) being beyond the limitations of R&D within a company. We analyze the process and content of open innovation and performance. In addition, we identify the problems generated in the open innovation process and analyze the ways to strengthen open innovation. This study is based on the investigations into the technological competitiveness of local SMEs. The innovation ecosystem is analyzed from the perspective of product/service innovation, organizational innovation, and marketing innovation. Situational analysis is presented on the relationship between the innovation capabilities of information and communication technology SMEs and innovation performance.