• Title/Summary/Keyword: Command Pattern

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Implementation of Automatic Car Parking System using vision processing and DS-SS communication system (영상처리와 DS-SS통신 방식을 이용한 Automatic Car Parking System 구현)

  • Kim, Dae-Cheon;Bong, Byung-Eun;Lim, Myoung-Seob
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.78-80
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    • 2005
  • The pattern recognition of automobile and parking line for the automatic car parking system was processed based on statistical method for reducing the processing time. The command of driving for parking at the vacant parking lot was transmitted from processor to motor driven actuator using direct sequence spread spectrum communication, which enables the multiple transmission in CAN(controller area network). The test-bed which has CCD camera, processor, radio transceiver and FPGA was implemented and demonstrated to be operated well.

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The Development of Inverter Washing Machine Using Induction Motor (유도전동기를 적용한 인버터 세탁기 개발)

  • Lee, Hyun-Il;Lim, Moo-Saeng;Han, Yong-Bum
    • Proceedings of the KIEE Conference
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    • 1999.07f
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    • pp.2556-2558
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    • 1999
  • We present voltage-source inverter for variable speed of washing machine. In the case of previous washing machines only on/off contol of motor was satisfied but these days the desire of customers moves to more silent and energy saving machine. Therefore many white goods manufacturers consider variable driving methods of motor. Nowadays variable speed Induction motors powered by inverters are becoming more and more popular. In this paper the principles of constant V/F control of Induction motor used in washing machine and space vector PWM technique are reviewd. Implementation issues such as command voltage generation, switching pattern determination, speed and power measurement are also presented. Experimental results are included in the end of the paper.

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Predictive Motion Control Method for Continuous Locomotion of Leg-Wheel Robot

  • Masatoshi Kumagai;Takayuki Takahashi;Wang, Zhi-Dong;Michihiko Shoji
    • 제어로봇시스템학회:학술대회논문집
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    • 2001.10a
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    • pp.147.5-147
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    • 2001
  • This paper describes a gait algorithm and a velocity limitation method for a Leg-Wheel Robot. The gait algorithm enables the robot to preserve continuous locomotion even if the velocity command varies extensively. The velocity limitation method restricts the commanded velocity when it exceeds the mechanical limitation of the robot. Combined use of the velocity limitation method with the gait algorithm ensures the continuity of locomotion, and makes the gait pattern efficient with a long step length and low frequency of leg phase change. These methods can be applied to locomotion on unexplored rough terrain even if the range of roughness is unknown.

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A Single-ended Simultaneous Bidirectional Transceiver in 65-nm CMOS Technology

  • Jeon, Min-Ki;Yoo, Changsik
    • JSTS:Journal of Semiconductor Technology and Science
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    • v.16 no.6
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    • pp.817-824
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    • 2016
  • A simultaneous bidirectional transceiver over a single wire has been developed in a 65 nm CMOS technology for a command and control bus. The echo signals of the simultaneous bidirectional link are cancelled by controlling the decision level of receiver comparators without power-hungry operational amplifier (op-amp) based circuits. With the clock information embedded in the rising edges of the signals sent from the source side to the sink side, the data is recovered by an open-loop digital circuit with 20 times blind oversampling. The data rate of the simultaneous bidirectional transceiver in each direction is 75 Mbps and therefore the overall signaling bandwidth is 150 Mbps. The measured energy efficiency of the transceiver is 56.7 pJ/b and the bit-error-rate (BER) is less than $10^{-12}$ with $2^7-1$ pseudo-random binary sequence (PRBS) pattern for both signaling directions.

Robot Control Interface Using Gaze Recognition (시선 인식을 이용한 로봇 인터페이스 개발)

  • Park, Se Hyun
    • IEMEK Journal of Embedded Systems and Applications
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    • v.7 no.1
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    • pp.33-39
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    • 2012
  • In this paper, we propose robot control interface using gaze recognition which is not limited by head motion. Most of the existing gaze recognition methods are working well only if the head is fixed. Furthermore the methods require a correction process per each person. The interface in this paper uses a camera with built-in infrared filter and 2 LED light sources to see what direction the pupils turn to and can send command codes to control the system, thus it doesn't need any correction process per each person. The experimental results showed that the proposed interface can control the system exactly by recognizing user's gaze direction.

Advanced Scheme for PDR system Using Neural Network (Neural Network를 이용한 PDR 시스템의 정확도 향상 기법)

  • Kwak, Hwy-Kuen
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.8
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    • pp.5219-5226
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    • 2014
  • This paper proposes an improved scheme of pedestrian position information system using neural network theory in a GPS-disabled area. Through a learning/obtaining gait pattern and step distance about walk, run, duck walk, crab walk and crawl, the position estimation error could be minimized by rejecting the inertial navigation drift. A portable hardware module was implemented to evaluate the performance of the proposed system. The performance and effectiveness of the suggested algorithm was verified by experiments indoors.

EEG Based Brain-Computer Interface System Using Time-multiplexing and Bio-Feedback (Time-multiplexing과 바이오 피드백을 이용한 EEG기반 뇌-컴퓨터 인터페이스 시스템)

  • Bae, Il-Han;Ban, Sang-Woo;Lee, Min-Ho
    • Journal of Sensor Science and Technology
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    • v.13 no.3
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    • pp.236-243
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    • 2004
  • In this paper, we proposed a brain-computer interface system using EEG signals. It can generate 4 direction command signal from EEG signals captured during imagination of subjects. Bandpass filter used for preprocessing to detect the brain signal, and the power spectrum at a specific frequency domain of the EEG signals for concentration status and non-concentration one is used for feature. In order to generate an adequate signal for controlling the 4 direction movement, we propose a new interface system implemented by using a support vector machine and a time-multiplexing method. Moreover, bio-feed back process and on-line adaptive pattern recognition mechanism are also considered in the proposed system. Computer experimental results show that the proposed method is effective to recognize the non-stational brain wave signal.

An Interphalangeal Coordination-based Joint Motion Planning for Humanoid Fingers: Experimental Verification

  • Kim, Byoung-Ho
    • International Journal of Control, Automation, and Systems
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    • v.6 no.2
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    • pp.234-242
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    • 2008
  • The purpose of this paper is to verify the practical effectiveness of an interphalangeal coordination-based joint motion planning method for humanoid finger operations. For the purpose, several experiments have been performed and comparative experimental results are shown. Through the experimental works, it is confirmed that according to the employed joint motion planning method, the joint configurations for a finger's trajectory can be planned stably or not, and consequently the actual joint torque command for controlling the finger can be made moderately or not. Finally, this paper analyzes that the interphalangeal coordination-based joint motion planning method is practically useful for implementing a stable finger manipulation. It is remarkably noted that the torque pattern by the method is well-balanced. Therefore, it is expected that the control performance of humanoid or prosthetic fingers can be enhanced by the method.

A Notation Method for Three Dimensional Hand Gesture

  • Choi, Eun-Jung;Kim, Hee-Jin;Chung, Min-K.
    • Journal of the Ergonomics Society of Korea
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    • v.31 no.4
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    • pp.541-550
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    • 2012
  • Objective: The aim of this study is to suggest a notation method for three-dimensional hand gesture. Background: To match intuitive gestures with commands of products, various studies have tried to derive gestures from users. In this case, various gestures for a command are derived due to various users' experience. Thus, organizing the gestures systematically and identifying similar pattern of them have become one of important issues. Method: Related studies about gesture taxonomy and notating sign language were investigated. Results: Through the literature review, a total of five elements of static gesture were selected, and a total of three forms of dynamic gesture were identified. Also temporal variability(reputation) was additionally selected. Conclusion: A notation method which follows a combination sequence of the gesture elements was suggested. Application: A notation method for three dimensional hand gestures might be used to describe and organize the user-defined gesture systematically.

Study on LLVM application in Parallel Computing System (병렬 컴퓨팅 시스템에서 LLVM 응용 연구)

  • Cho, Jungseok;Cho, Doosan;Kim, Yongyeon
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.1
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    • pp.395-399
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    • 2019
  • In order to support various parallel computing systems, it is necessary to extend LLVM IR to more efficiently support vector / matrix and to design LLVM IR to machine code as a new algorithm. As shown in the IR example, RISC instruction generation is naturally generated because the RISC instruction is basically composed of the RISC instruction, and the vector instruction is also not supported. There is a need for new IR structures, command generation algorithms and related extensions to support vector / matrix more robustly. To do this, it is important to map each instruction in the LLVM IR to the appropriate instruction in the target architecture (vector / matrix) (instruction selection algorithm). It is necessary to understand the meaning of LLVM IR command, to compare the meaning of each instruction of the target architecture with syntax, and to select the instruction that matches the pattern to make mapping efficient.