• Title/Summary/Keyword: Cloud Traffic

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Content Distribution for 5G Systems Based on Distributed Cloud Service Network Architecture

  • Jiang, Lirong;Feng, Gang;Qin, Shuang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.11
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    • pp.4268-4290
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    • 2015
  • Future mobile communications face enormous challenges as traditional voice services are replaced with increasing mobile multimedia and data services. To address the vast data traffic volume and the requirement of user Quality of Experience (QoE) in the next generation mobile networks, it is imperative to develop efficient content distribution technique, aiming at significantly reducing redundant data transmissions and improving content delivery performance. On the other hand, in recent years cloud computing as a promising new content-centric paradigm is exploited to fulfil the multimedia requirements by provisioning data and computing resources on demand. In this paper, we propose a cooperative caching framework which implements State based Content Distribution (SCD) algorithm for future mobile networks. In our proposed framework, cloud service providers deploy a plurality of cloudlets in the network forming a Distributed Cloud Service Network (DCSN), and pre-allocate content services in local cloudlets to avoid redundant content transmissions. We use content popularity and content state which is determined by content requests, editorial updates and new arrivals to formulate a content distribution optimization model. Data contents are deployed in local cloudlets according to the optimal solution to achieve the lowest average content delivery latency. We use simulation experiments to validate the effectiveness of our proposed framework. Numerical results show that the proposed framework can significantly improve content cache hit rate, reduce content delivery latency and outbound traffic volume in comparison with known existing caching strategies.

Efficient Update Method for Cloud Storage System

  • Khill, Ki-Jeong;Lee, Sang-Min;Kim, Young-Kyun;Shin, Jaeryong;Song, Seokil
    • International Journal of Contents
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    • v.10 no.1
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    • pp.62-67
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    • 2014
  • Usually, cloud storage systems are developed based on DFS (Distributed File System) for scalability and reliability reasons. DFSs are designed to improve throughput than IO response time, and therefore, they are appropriate for batch processing jobs. Recently, cloud storage systems have been used for update intensive applications such as OLTP and so on. However, in DFSs, in-place update operations are not carefully considered. Therefore, when updates are frequent, I/O performance of DFSs are degraded significantly. DFSs with RAID techniques have been proposed to improve their performance and reliability. Their performance degradation caused by frequent update operations can be more significant. In this paper, we propose an in-place update method for DFS RAID exploiting a differential logging technique. The proposed method reduces the I/O costs, network traffic and XOR operation costs for RAID. We demonstrate the efficiency of our proposed in-place update method through various experiments.

Applying Workload Shaping Toward Green Cloud Computing

  • Kim, Woongsup
    • International journal of advanced smart convergence
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    • v.1 no.2
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    • pp.12-15
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    • 2012
  • Energy costs for operating and cooling computing resources in Cloud infrastructure have increased significantly up to the point where they would surpass the hardware purchasing costs. Thus, reducing the energy consumption can save a significant amount of management cost. One of major approach is removing hardware over-provisioning. In this paper, we propose a technique that facilitates power saving through reducing resource over provisioning based on virtualization technology. To this end, we use dynamic workload shaping to reschedule and redistribute job requests considering overall power consumption. In this paper, we present our approach to shape workloads dynamically and distribute them on virtual machines and physical machines through virtualization technology. We generated synthetic workload data and evaluated it in simulating and real implementation. Our simulated results demonstrate our approach outperforms to when not using no workload shaping methodology.

Flow Prediction-Based Dynamic Clustering Method for Traffic Distribution in Edge Computing (엣지 컴퓨팅에서 트래픽 분산을 위한 흐름 예측 기반 동적 클러스터링 기법)

  • Lee, Chang Woo
    • Journal of Korea Multimedia Society
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    • v.25 no.8
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    • pp.1136-1140
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    • 2022
  • This paper is a method for efficient traffic prediction in mobile edge computing, where many studies have recently been conducted. For distributed processing in mobile edge computing, tasks offloading from each mobile edge must be processed within the limited computing power of the edge. As a result, in the mobile nodes, it is necessary to efficiently select the surrounding edge server in consideration of performance dynamically. This paper aims to suggest the efficient clustering method by selecting edges in a cloud environment and predicting mobile traffic. Then, our dynamic clustering method is to reduce offloading overload to the edge server when offloading required by mobile terminals affects the performance of the edge server compared with the existing offloading schemes.

YOLO-based Traffic Signal Detection for Identifying the Violation of Motorbike Riders (YOLO 기반의 교통 신호등 인식을 통한 오토바이 운전자의 신호 위반 여부 확인)

  • Wahyutama, Aria Bisma;Hwang, Mintae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.05a
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    • pp.141-143
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    • 2022
  • This paper presented a new technology to identify traffic violations of motorbike riders by detecting the traffic signal using You Only Look Once (YOLO) object detection. The hardware module that is mounted on the front of the motorbike consists of Raspberry Pi with a camera to run the YOLO object detection, a GPS module to acquire the motorcycle's coordinate, and a LoRa communication module to send the data to a cloud DB. The main goal of the software is to determine whether a motorbike has violated a traffic signal. This paper proposes a function to recognize the red traffic signal colour with its movement inside the camera angle and determine that the traffic signal violation happens if the traffic signal is moving to the right direction (the rider turns left) or moving to the top direction (the riders goes straight). Furthermore, if a motorbike rider is violated the signal, the rider's personal information (name, mobile phone number, etc), the snapshot of the violation situation, rider's location, and date/time will be sent to a cloud DB. The violation information will be delivered to the driver's smartphone as a push notification and the local police station to be used for issuing violation tickets, which is expected to prevent motorbike riders from violating traffic signals.

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Capacity Analysis of University Cloud Computer for Integrating Academic Affairs Business (대학 학사정보시스템의 클라우드 컴퓨팅을 위한 최적용량 분석)

  • Lee, Goo Yeon;Choi, Hwang Kyu;Choi, Chang Yeol;Jang, Min;Yoon, Jae Ku
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.413-423
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    • 2014
  • Recently, cloud computing has been affecting academic information system buildup. When university academic affairs information system is designed with cloud computing, it is very important to estimate the adequate processing capacity for the cloud computer taking into account a waste of resources and the quality of service. Cloud computer's processing capacity to meet the quality of service expected by users should be predicted based on users' transaction patterns and resource requirements characteristics. In this paper, we analyze actual traffic patterns occurring in university academic affairs business and propose a method to calculate the optimal processing capacity for cloud computer to satisfy the given average response time. To justify our research, we apply the research results to a real university academic affairs business case and obtain the optimal processing capacity for the integrated academic affairs business.

A Design of Framework for Secure Communication in Vehicular Cloud Environment (차량 클라우드 환경에서 안전한 통신을 위한 프레임워크 설계)

  • Park, Jung-oh;Choi, Do-hyeon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.9
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    • pp.2114-2120
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    • 2015
  • Vehicle cloud technology is a fusion technology of vehicle communication technology and cloud computing used in wired and wireless Internet, and has attracted attention as a new IT paradigm. It is expected that it would contribute to resolve the road traffic problem with effective communication by providing computer, sensor, communication, device, and resource. but security is necessary to apply vehicle cloud environment and it have to resolve security threats and various attacks occurred in wired and wireless vehicle environment. Therefore, in this paper, we designed security framework to provide secure communication between vehicle and vehicle, and vehicle and the Road side in the vehicle cloud environment. Safety and security of the vehicle environment was satisfied with the security requirements of the vehicle and cloud-based environment, and increased efficiency than the conventional vehicle network communication protocols.

P2P Systems based on Cloud Computing for Scalability of MMOG (MMOG의 확장성을 위한 클라우드 컴퓨팅 기반의 P2P 시스템)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.21 no.4
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    • pp.1-8
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    • 2021
  • In this paper, we propose an approach that combines the technological advantages of P2P and cloud computing to support MMOGs that allowing a huge amount of users worldwide to share a real-time virtual environment. The proposed P2P system based on cloud computing can provide a greater level of scalability because their more resources are added to the infrastructure even when the amount of users grows rapidly. This system also relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the peers. In this paper, we describe the concept and basic architecture of cloud computing-based P2P Systems for scalability of MMOGs. An efficient and effective provisioning of resources and mapping of load are mandatory to realize this architecture that scales in economical cost and quality of service to large communities of users. Simulation results show that by controlling the amount of cloud and user-provided resource, the proposed P2P system can reduce the bandwidth at the server while utilizing their enough bandwidth when the number of simultaneous users keeps growing.

A Scalable Hybrid P2P MMOG Cloud Architecture for Load Management in a Region (영역내 부하 관리를 위한 확장적 하이브리드 P2P MMOG 클라우드 구조)

  • Kim, Jin-Hwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.22 no.3
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    • pp.83-91
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    • 2022
  • This paper proposes a scalable hybrid P2P(peer-to-peer) cloud architecture for MMOGs(massively multiplayer online games) which includes load management schemes for each region. A game world is divided into several game regions and each game region is serviced by at least one peer(player) in this MMOG cloud environment. The load must be managed regionally to support smooth interactions among them even in the presence of a high concentration of players in a specific region. In the proposed architecture where an efficient and effective provisioning of resources is realized, it is suitable for players to interact with cloud servers effectively and it avoids bottlenecks of the current client-server MMOG architecture. This architecture also relieves a lot of computational power and network traffic, the load on the servers in the cloud by exploiting the capacity of the players. Simulation results show that the proposed hybrid P2P cloud architecture can reduce the considerable bandwidth at the server compared to the client server architecture as the available resources grow with the number of players in crowding or hotspots.

Highly Secure Mobile Devices Assisted with Trusted Cloud Computing Environments

  • Oh, Doohwan;Kim, Ilkyu;Kim, Keunsoo;Lee, Sang-Min;Ro, Won Woo
    • ETRI Journal
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    • v.37 no.2
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    • pp.348-358
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    • 2015
  • Mobile devices have been widespread and become very popular with connectivity to the Internet, and a lot of desktop PC applications are now aggressively ported to them. Unfortunately, mobile devices are often vulnerable to malicious attacks due to their common usage and connectivity to the Internet. Therefore, the demands on the development of mobile security systems increase in accordance with advances in mobile computing. However, it is very hard to run a security program on a mobile device all of the time due the device's limited computational power and battery life. To overcome these problems, we propose a novel mobile security scheme that migrates heavy computations on mobile devices to cloud servers. An efficient data transmission scheme for reducing data traffic between devices and servers over networks is introduced. We have evaluated the proposed scheme with a mobile device in a cloud environment, whereby it achieved a maximum speedup of 13.4 compared to a traditional algorithm.