• Title/Summary/Keyword: Cloud Modeling

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GPU-based modeling and rendering techniques of 3D clouds using procedural functions (절차적 함수를 이용한 GPU기반 실시간 3D구름 모델링 및 렌더링 기법)

  • Sung, Mankyu
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.23 no.4
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    • pp.416-422
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    • 2019
  • This paper proposes a GPU-based modeling and rendering of 3D clouds using procedural functions. The formation of clouds is based on modified noise function made with fbm(Fractional Brownian Motion). Those noise values turn into densities of droplets of liquid water, which is a critical parameter for forming the three different types of clouds. At the rendering stage, the algorithm applies the ray marching technique to decide the colors of cloud using density values obtained from the noise function. In this process, all lighting attenuation and scattering are calculated by physically based manner. Once we have the clouds, they are blended on the sky, which is also rendered physically. We also make the clouds moving in the sky by the wind force. All algorithms are implemented and tested on GPU using GLSL.

An Efficient VM-Level Scaling Scheme in an IaaS Cloud Computing System: A Queueing Theory Approach

  • Lee, Doo Ho
    • International Journal of Contents
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    • v.13 no.2
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    • pp.29-34
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    • 2017
  • Cloud computing is becoming an effective and efficient way of computing resources and computing service integration. Through centralized management of resources and services, cloud computing delivers hosted services over the internet, such that access to shared hardware, software, applications, information, and all resources is elastically provided to the consumer on-demand. The main enabling technology for cloud computing is virtualization. Virtualization software creates a temporarily simulated or extended version of computing and network resources. The objectives of virtualization are as follows: first, to fully utilize the shared resources by applying partitioning and time-sharing; second, to centralize resource management; third, to enhance cloud data center agility and provide the required scalability and elasticity for on-demand capabilities; fourth, to improve testing and running software diagnostics on different operating platforms; and fifth, to improve the portability of applications and workload migration capabilities. One of the key features of cloud computing is elasticity. It enables users to create and remove virtual computing resources dynamically according to the changing demand, but it is not easy to make a decision regarding the right amount of resources. Indeed, proper provisioning of the resources to applications is an important issue in IaaS cloud computing. Most web applications encounter large and fluctuating task requests. In predictable situations, the resources can be provisioned in advance through capacity planning techniques. But in case of unplanned and spike requests, it would be desirable to automatically scale the resources, called auto-scaling, which adjusts the resources allocated to applications based on its need at any given time. This would free the user from the burden of deciding how many resources are necessary each time. In this work, we propose an analytical and efficient VM-level scaling scheme by modeling each VM in a data center as an M/M/1 processor sharing queue. Our proposed VM-level scaling scheme is validated via a numerical experiment.

Proposal for a maintenance management system using point clouds.

  • keiki FUKUMURA;daisuke NAKAGAWA;tomohiko WATANABE;kenji OTSUKA;shunshi FUJII;daichi HASHIBA;ryuga OTSUKA;kazuya SHIDE
    • International conference on construction engineering and project management
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    • 2024.07a
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    • pp.941-948
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    • 2024
  • BIM (Building Information Modeling) is touted for efficient building maintenance and operation. However, transitioning from construction to maintenance poses challenges in information transfer and definitive data before completion. Existing structures often lack BIM, demanding more modeling. Additionally, few maintenance staff are skilled in BIM tools.On the other hand, there are studies utilizing point clouds for maintenance. Since point cloud data can record the current situation in 3D, it has advantages such as easily representing valve positions of equipment compared to deformed BIM data.Attribute information uses the international standard COBie, which can record and manage data necessary for building asset management.Point cloud data is broken down into groups of objects necessary for maintenance management by referencing the Common Specification for Building Preservation. Each decomposed object is assigned a corresponding Uniclass number.In this system, the point cloud data, which represents the shape information of the building, is decomposed into objects based on the Common Specification. Using COBie, the building database is created and tasks related to the objects are organized. Each database and system is then connected using Uniclass.By implementing this system, even buildings completed can easily create BIM data from point clouds. Furthermore, since it complies with the international standard COBie, maintenance tasks can be performed in a standardized format, serving as a bridge to the maintenance management system.

Evaluation of Clustered Building Solid Model Automatic Generation Technique and Model Editing Function Based on Point Cloud Data (포인트 클라우드 데이터 기반 군집형 건물 솔리드 모델 자동 생성 기법과 모델 편집 기능 평가)

  • Kim, Han-gyeol;Lim, Pyung-Chae;Hwang, Yunhyuk;Kim, Dong Ha;Kim, Taejung;Rhee, Sooahm
    • Korean Journal of Remote Sensing
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    • v.37 no.6_1
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    • pp.1527-1543
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    • 2021
  • In this paper, we explore the applicability and utility of a technology that generating clustered solid building models based on point cloud automatically by applying it to various data. In order to improve the quality of the model of insufficient quality due to the limitations of the automatic building modeling technology, we develop the building shape modification and texture correction technology and confirmed the resultsthrough experiments. In order to explore the applicability of automatic building model generation technology, we experimented using point cloud and LiDAR (Light Detection and Ranging) data generated based on UAV, and applied building shape modification and texture correction technology to the automatically generated building model. Then, experiments were performed to improve the quality of the model. Through this, the applicability of the point cloud data-based automatic clustered solid building model generation technology and the effectiveness of the model quality improvement technology were confirmed. Compared to the existing building modeling technology, our technology greatly reduces costs such as manpower and time and is expected to have strengths in the management of modeling results.

Soil moisture estimation using the water cloud model and Sentinel-1 & -2 satellite image-based vegetation indices (Sentinel-1 & -2 위성영상 기반 식생지수와 Water Cloud Model을 활용한 토양수분 산정)

  • Chung, Jeehun;Lee, Yonggwan;Kim, Jinuk;Jang, Wonjin;Kim, Seongjoon
    • Journal of Korea Water Resources Association
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    • v.56 no.3
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    • pp.211-224
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    • 2023
  • In this study, a soil moisture estimation was performed using the Water Cloud Model (WCM), a backscatter model that considers vegetation based on SAR (Synthetic Aperture Radar). Sentinel-1 SAR and Sentinel-2 MSI (Multi-Spectral Instrument) images of a 40 × 50 km2 area including the Yongdam Dam watershed of the Geum River were collected for this study. As vegetation descriptor of WCM, Sentinel-1 based vegetation index RVI (Radar Vegetation Index), depolarization ratio (DR), and Sentinel-2 based NDVI (Normalized Difference Vegetation Index) were used, respectively. Forward modeling of WCM was performed by 3 groups, which were divided by the characteristics between backscattering coefficient and soil moisture. The clearer the linear relationship between soil moisture and the backscattering coefficient, the higher the simulation performance. To estimate the soil moisture, the simulated backscattering coefficient was inverted. The simulation performance was proportional to the forward modeling result. The WCM simulation error showed an increasing pattern from about -12dB based on the observed backscattering coefficient.

Feature Template-Based Sweeping Shape Reverse Engineering Algorithm using a 3D Point Cloud

  • Kang, Tae Wook;Kim, Ji Eun;Hong, Chang Hee;Hwa, Cho Gun
    • International conference on construction engineering and project management
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    • 2015.10a
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    • pp.680-681
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    • 2015
  • This study develops an algorithm that automatically performs reverse engineering on three-dimensional (3D) sweeping shapes using a user's pre-defined feature templates and 3D point cloud data (PCD) of sweeping shapes. Existing methods extract 3D sweeping shapes by extracting points on a PCD cross section together with the center point in order to perform curve fitting and connect the center points. However, a drawback of existing methods is the difficulty of creating a 3D sweeping shape in which the user's preferred feature center points and parameters are applied. This study extracts shape features from cross-sectional points extracted automatically from the PCD and compared with pre-defined feature templates for similarities, thereby acquiring the most similar template cross-section. Fitting the most similar template cross-section to sweeping shape modeling makes the reverse engineering process automatic.

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A Study on the Quality of Photometric Scanning Under Variable Illumination Conditions

  • Jeon, Hyoungjoon;Hafeez, Jahanzeb;Hamacher, Alaric;Lee, Seunghyun;Kwon, Soonchul
    • International journal of advanced smart convergence
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    • v.6 no.4
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    • pp.88-95
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    • 2017
  • The conventional scan methods are based on a laser scanner and a depth camera, which requires high cost and complicated post-processing. Whereas in photometric scanning method, the 3D modeling data is acquired through multi-view images. This is advantageous compared to the other methods. The quality of a photometric 3D model depends on the environmental conditions or the object characteristics, but the quality is lower as compared to other methods. Therefore, various methods for improving the quality of photometric scanning are being studied. In this paper, we aim to investigate the effect of illumination conditions on the quality of photometric scanning data. To do this, 'Moai' statue is 3D printed with a size of $600(H){\times}1,000(V){\times}600(D)$. The printed object is photographed under the hard light and soft light environments. We obtained the modeling data by photometric scanning method and compared it with the ground truth of 'Moai'. The 'Point-to-Point' method used to analyseanalyze the modeling data using open source tool 'CloudCompare'. As a result of comparison, it is confirmed that the standard deviation value of the 3D model generated under the soft light is 0.090686 and the standard deviation value of the 3D model generated under the hard light is 0.039954. This proves that the higher quality 3D modeling data can be obtained in a hard light environment. The results of this paper are expected to be applied for the acquisition of high-quality data.

3D Modeling Product Design Process Based on Photo Scanning Technology (포토 스캐닝 기술을 기반으로 한 3D 모델링 제품디자인 프로세스에 관한 연구)

  • Lee, Junsang
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.22 no.11
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    • pp.1505-1510
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    • 2018
  • Product modeling technology for graphics is rapidly developing. And 3D data application and usability are increasing.modeling of product design is a very important factor in constructing. 3D modeling in product design takes a lot of production time. Recently, the reverse design method is very useful because of application of 3D data and shortening of production time. In this study, first, 3D point cloud and mesh data are generated using photographs based on image data. The second is to modify the design and the third is to make the prototype with the 3D printer. This product design and production process suggests the utilization and possibility of image data, the shortening of 3D modeling production time and efficient processes. Also, the product design process proposes a model of a new product development system to adapt to the production environment.

Convergence Research for Implementing NC Postprocessor Based Cloud Computing (클라우드컴퓨팅 기반의 NC포스트프로세서 구축을 위한 융합 연구)

  • Ryu, Gab-Sang
    • Journal of the Korea Convergence Society
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    • v.7 no.1
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    • pp.17-23
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    • 2016
  • In this paper, we describe a case of utilizing SaaS technology to build NC Post-processor(WBS) based cloud computing. Developed WPS system was implemented to provide stable and continuous system service by utilizing SCoD methodology. WPS is designed user interface module and control engine module. The interface module is downloaded in a client PC and the control engine is installed in cloud parm area. These modules are connected with computer network. WPS was completed a function test for sheet cutting field and mold manufacturing field, and it is processing a commercial service using with improve the user's convenience and adding a bill charge module.

Valve Modeling and Model Extraction on 3D Point Cloud data (잡음이 있는 3차원 점군 데이터에서 밸브 모델링 및 모델 추출)

  • Oh, Ki Won;Choi, Kang Sun
    • Journal of the Institute of Electronics and Information Engineers
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    • v.52 no.12
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    • pp.77-86
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    • 2015
  • It is difficult to extract small valve automatically in noisy 3D point cloud obtained from LIDAR because small object is affected by noise considerably. In this paper, we assume that the valve is a complex model consisting of torus, cylinder and plane represents handle, rib and center plane to extract a pose of the valve. And to extract the pose, we received additional input: center of the valve. We generated histogram of distance between the center and each points of point cloud, and obtain pose of valve by extracting parameters of handle, rib and center plane. Finally, the valve is reconstructed.