• Title/Summary/Keyword: Client Code

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Development of RAD Tool for JDBC Application Development (JDBC 응용 개발을 위한 RAD TOOL 개발)

  • Son, Seung-Woo;Kim, Soon-Yong;Kim, Chang-Kap;Lee, Sang-Duck
    • Journal of KIISE:Computing Practices and Letters
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    • v.6 no.2
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    • pp.150-160
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    • 2000
  • The currently and most widely used client/server architecture is composed of database servers and clients that include both application and presentation logic. To date, due to the rapid growth in WWW, these client/server applications are implemented using Java language, especially in GUI design at client sides and client/server applications development using JDBC. To develop the applications using JDBC, developers should design database schema, code source code for JDBC connection, design report forms to display selected columns from server-side database. In this paper, we propose a development environment based on JavaBeans component for client/server applications development using JDBC. The proposed environment minimizes manual coding and enables developers to develop client/server applications easily with the designed JavaBeans components and their custom property editor.

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A Customized Cancer Radiation Treatment Planning Simulation (ccRTPs) System via Web and Network (웹과 네트워크 기술을 이용한 환자 맞춤식 암치료 계획 시뮬레이션 시스템)

  • Khm, O-Yeon
    • Progress in Medical Physics
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    • v.17 no.3
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    • pp.144-152
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    • 2006
  • The telemedicine using independent client-server system via networks can provide high quality normalized services to many hospitals, specifically to local/rural area hospitals. This will eventually lead to a decreased medical cost because the centralized institute can handle big computer hardware systems and complicated software systems efficiently and economically, Customized cancer radiation treatment planning for each patient Is very useful for both a patient and a doctor because it makes possible for the most effective treatment with the least possible dose to patient. Radiation planners know that too small a dose to the tumor can result in recurrence of the cancer, while too large a dose to healthy tissue can cause complications or even death. The best solution is to build an accurate planning simulation system to provide better treatment strategies based on each patient's computerized tomography (CT) image. We are developing a web-based and a network-based customized cancer radiation therapy simulation system consisting of four Important computer codes; a CT managing code for preparing the patients target data from their CT image files, a parallel Monte Carlo high-energy beam code (PMCEPT code) for calculating doses against the target generated from the patient CT image, a parallel linear programming code for optimizing the treatment plan, and scientific data visualization code for efficient pre/post evaluation of the results. The whole softwares will run on a high performance Beowulf PC cluster of about 100-200 CPUs. Efficient management of the hardware and software systems is not an easy task for a hospital. Therefore, we integrated our system into the client-sewer system via network or web and provide high quality normalized services to many hospitals. Seamless communication with doctors is maintained via messenger function of the server-client system.

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EduCODE : Educational COntents DEvelopment method for SCORM supporting (EduCODE : SCORM 지원 교육용 컨텐츠 개발 방법)

  • Seo, Dae-Woo;Lee, Se-Hoon;Wang, Chang-Jong
    • The Journal of Korean Association of Computer Education
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    • v.5 no.4
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    • pp.123-133
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    • 2002
  • In this paper we proposed EduCODE for educational contents development method and designed the system to support EduCODE. There are four models in EduCODE such as domain model, navigation model, abstract interface model, and asset model. The method includs graphic notations for contents structure. The system to support EduCODE consisted of authoring module and run-time module. The authoring module automatically generates ADL SCORM XML code using specifications produced by EduCODE and the code is serviced to a client by run-time module and web server.

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Blackbox and Scenario-Based Testing of Online Games Using Game Description Language

  • Cho, Chang-Sik;Lee, Dong-Chun;Sohn, Kang-Min;Park, Chang-Joon;Kang, Ji-Hoon
    • ETRI Journal
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    • v.33 no.3
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    • pp.470-473
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    • 2011
  • In this letter, we propose blackbox and scenario-based testing of multiplayer online games as well as simple load testing. Game testing is done from outside the source code, and the access to the source code is not required to testers because the game logic is described with a game description language and virtual game map. Instead of using a subset of the main game client for the test client, only game packet protocols and the sequence of packets are analyzed for new game testing. In addition, complex and various scenarios can be tested through combining defined actions. Scenario-based testing helps testers mimic real testing environments instead of doing simple load testing and improves the productivity of game testing.

A Study of the Performance on EJB Entity Bean with Value Object

  • Park, Eun-Hee;Jung, Doe-Kyun;Lee, Nam-Yong
    • Proceedings of the CALSEC Conference
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    • 2001.08a
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    • pp.637-649
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    • 2001
  • ㆍ Research Method - Experimental Design ㆍWhen Entity Bean is deployed and Client request to inquire a specific information of Doctor Table, we experiment Total Time for Query Execution according to Time Measurement Operation in Client code. ㆍWe can apply the statistics for the experiment to the design of Entity Beans.(omitted)

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An Integrated Authentication System for Mobile Codes (이동코드를 위한 통합 인증 시스템)

  • Bae, Seong-Hun;Lee, Su-Hyeon
    • The KIPS Transactions:PartC
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    • v.8C no.5
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    • pp.535-542
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    • 2001
  • Mobile codes such as Java, Java-Script, ActiveX, and Script code are loaded into a client system first and then run without any notice to the client user. Executing code by this mechanism may cause various security problems such as flowing out system information, deleting or modifying files, and exhausting system resources. In this paper we propose an integrated authentication system to establish the uniform security countermeasure on various mobile codes. The system helps to solve to problems mentioned above. An integrated authentication system allows to load into an interpreter using ACL (Access Control List) which sets up an access authority to the executable contents and communicates with an interpreter using client/server model.

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Detecting Repackaged Applications using the Information of App Installation in Android Smartphones (안드로이드 스마트폰에서 앱 설치 정보를 이용한 리패키징 앱 탐지 기법)

  • Joun, Young Nam;Ahn, Woo Hyun
    • Convergence Security Journal
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    • v.12 no.4
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    • pp.9-15
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    • 2012
  • In recently years, repackaged malwares are becoming increased rapidly in Android smartphones. The repackaging is a technique to disassemble an app in a market, modify its source code, and then re-assemble the code, so that it is commonly used to make malwares by inserting malicious code in an app. However, it is impossible to collect all the apps in many android markets including too many apps. To solve the problem, we propose RePAD (RePackaged App Detector) scheme that is composed of a client and a remote server. In the smartphone-side, the client extracts the information of an app with low CPU overhead when a user installs the app. The remote server analyzes the information to decide whether the app is repackaged or not. Thus, the scheme reduces the time and cost to decide whether apps are repackaged. For the experiments, the client and server are implemented as an app on Galaxy TAB and PC respectively. We indicated that seven pairs of apps among ones collected in official and unofficial market are repackaged. Furthermore, RePAD only increases the average of CPU overhead of 1.9% and the maximum memory usage of 3.5 MB in Galaxy TAB.

CDLint: A Cloud Service for Dynamic Analysis of JavaScript Code

  • Liu, Xiao;Woo, Gyun
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.633-636
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    • 2017
  • This paper presents a cloud service called CDLint for checking and analyzing the Javascript code dynamically. The correctness of Javascript code is becoming more important since it can also run on the server side as well as the client side. There are several analysis systems for checking the bad code in JavaScript but they seem like have one or more weaknesses. CDLint is developed based on an existing work named DLint which is a powerful bad JavaScript checker. Compared with similar systems, CDLint shows the best performances with respect to the system extensibility, the freedom to use without installation, the automatic parsing of JavaScript code from website, and the environment configuration for JavaScript code checking.

Development of Web-based Mold manufacturing process monitoring & control system using G-code control (G-code control 을 이용한 웹 기반 금형 가공 공정 모니터링 &컨트롤 시스템 개발)

  • 김건희;최진화;전병철;조명우
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.269-272
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    • 2004
  • The target of this paper is the development of Web-based monitoring & control system which is for effective and economic management of mold manufacturing process. This system has three module; G-code Control, Monitoring Module and Result analysis module. Also, as the environment of development is based on internet, this system which is possible to the remote site management of manufacturing process works on Web. To be possible to control the manufacturing monitoring by client, each module is made ActiveX control and is based on socket communication. This system makes the foundation which is possible to manage the mold manufacturing process efficiently from remote site by matching real-time monitoring with manufacturing process in factory using G-code control and displaying the result of manufacturing using Ch-CGI.

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A Study on The Implementation and Application of POP Systems Based on The Client/Server Architecture (Client/Server 기반하에서 POP 시스템의 구축과 적용에 관한 연구)

  • 문혁동;송수정;정영득;강경식
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.20 no.42
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    • pp.181-192
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    • 1997
  • Production Control System(PCS) can be used in controlling productivity effectively. The system provides the workers and managers and with the management information. The objective of PCS is to improve and optimize productivity in practice. To achieve this goal, PCS must be applied in many Industries. Information System at Point Of Production(POP) is the system that helps worker and managers to analyze the various information at production line in practice. In this paper, we propose a new developed Client/Server POP System using "Bar Code." The new system can be integrated and communicated with CIM. The developed system can be used by engineers, managers, to improve productivity in practice. practice.

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