• 제목/요약/키워드: Children's materials

검색결과 604건 처리시간 0.023초

보육시설의 보육실 환경 특성 및 교사인식에 관한 연구 (A Study of Environmental Characteristics of a Group Room and Teacher's Recognition of Child Care Centers)

  • 최목화;변혜령
    • 한국생활과학회지
    • /
    • 제20권1호
    • /
    • pp.257-271
    • /
    • 2011
  • The purpose of this study is to provide basic data that is necessary for planning an adequate environment for various child-care activities and programs by recognizing the environmental characteristics of a group room, where children's activities take place. A survey was conducted of 257 childcare centers and 544 teachers all over the country, including only those of which that have opened after year 2000 with more than 20 children capacities. The survey period was from January 18th to 28th of 2010. The data was analyzed using SPSS WIN 15 software, calculating the data's frequency, percentage, $x^2$, multiple response analysis, F-test, and factor analysis. The results of this study led us to the following conclusions. 1) We would like to propose a group room space design varying by the room size, so that interesting and diverse activities can take place after taking account of the child's development and childcare centers program. 2) Group room space and facilities should be made of proper finishing materials, various materials with differing textures, and lighting for the kinds of childcare activities that gives various sensational experiences and comfortable feelings to the children. 3) Teachers with higher age and education tend to believe that child's competence and a homelike atmosphere are important factors in a group room environment.

초등 수학 영재 프로그램에 참가하는 학생의 인식 분석 (An Analysis on Perception of Students on Elementary Mathematics Gifted Program)

  • 이정;강완
    • 한국수학교육학회지시리즈E:수학교육논문집
    • /
    • 제21권1호
    • /
    • pp.107-124
    • /
    • 2007
  • 최근에 우리나라 교육계에 가장 두드러지게 등장하는 것이 영재교육이다. 영재교육에 대한 많은 관심과 연구가 집중되어 지고 있지만 현재 우리나라 영재교육기관에서 영재교육을 받고 있는 학생들에 대한 추적연구나 중장기적 연구가 아직 미흡한 상태이다. 이 연구의 목적은 2005년도 서울시 지역교육청 영재 교육원과 2006년도 서울교육대학교 과학영재교육원에서 영재교육을 받고 있는 초등학생들의 영재 수학프로그램에 대한 인식을 영재 프로그램의 목표와 구성요소, 표준을 바탕으로 한 설문을 통해 분석하여 앞으로의 영재교육을 설계하는데 있어 학생들의 인식에 대한 자료도 참고가 되었으면 하는 것이다. 영재교육에 참가하는 학생들은 현재의 영재프로그램에 대해 대체로 긍정적인 반응을 보이지만 아직 초등학생이라는 발달적 단계로 놓여있는 점을 감안하여 영재프로그램에 참가하는 교사와 좀 더 친밀한 관계형성을 이루어지기를 바라고 학습에 있어서도 자기주도적인 학습이 좀 더 가능하기를 희망하고 있다. 이런 점을 감안하여 앞으로의 초등 영재 수학 프로그램이 개발되기를 바란다.

  • PDF

3D 컴퓨터 애니메이션을 이용한 시청각 교재가 어린이의 학습에 미치는 효과에 대한 연구 -색채이론학습을 중심으로- (The Effects of 3-D Computer Animation on Educational Visual Presentation -Focused on Color Theory Study-)

  • 최유미
    • 디자인학연구
    • /
    • 제15권1호
    • /
    • pp.49-58
    • /
    • 2002
  • 컴퓨터 기술의 발달함에 따라 일선 교사들로 하여금 애니메이션과 같을 다양한 시각도구를 이용하여 멀티미디어 교육자료를 고안, 개발하는 것이 가능하게 되었다. 화려한 3D 애니메이션 기법을 도입한 게임, 또는 영화의 특수효과들과는 달리 멀티미디어를 이용한 교육자료들의 경우 정지된 영상이나 2D 애니메이션을 이용한 것들이 대부분이다. 컴퓨터 애니메이션이 학습효과에 도움을 준다는 것은 누추나 인식하고 있는 사실이지만 3D 애니떼이션을 이용한 멀티미디어 교육이 얼마나 학생들에게 효과 있는지에 대한 연구는 미흡한 실정이다. 본 논문에서는 1차 색상을 혼합하여 2차 색상을 얻는 기본적인 색채이론 과정을 3D 컴퓨터 애니메이션으로 표현하는 방법을 기술하고 본 시청각 교육자료를 통하여 이루어진 색채교육의 결과가 기존의 방법들을 보완하면서도 어린이들로 하여금 색채이론의 이해도를 제고하는데 미치는 효과를 알아보았다.

  • PDF

정서지능향상프로그램이 한부모가정 아동의 정서지능과 학교생활적응에 미치는 효과 (The effects of Emotional Intelligence Development Program on Children Emotional Intelligence and School Life Adaptation in Single Parent Family)

  • 진소연
    • 초등상담연구
    • /
    • 제5권1호
    • /
    • pp.139-158
    • /
    • 2006
  • The purpose of this study was to test the emotional intelligence development program and to verify the effects of the emotional intelligence development program for the increase of emotional intelligence and school life adaptation in elementary school students of single parent family To verify the previous hypotheses, 16 children of single parent family(experimental group I : n=8, control group 1 : n=8) and 16 children of two parent family(experimental group II : n=8, control group II : n=8) were selected at random, which are a total of high-grade students from P elementary school in J city, Jeon-buk province. Disposal about experimental group executed the emotional intelligence development program for the humanity education of Moon - yong - lin(1999) and the emotional intelligence development program which was reconstructed guidance for elementary school children of Her - seung - hee (2004) as the level of elementary school for 50 minutes, 16times, twice a week. In order to verify the effects after experiment, 1 collected materials for estimation by providing the subject children with questionaries about emotional intelligence and the ability of school life adaptation before and after the experiment, and then analyzed the average differences in number of marks between the experiment group and the control group before and after the experiment through and by using One-Way ANOVA, and SPSS WIN 12.0 program. The results of the study were as follows : First, there was significant increase between experimental group and control group received the emotional intelligence development program on emotional intelligence in statistic data(p<.01). Second, there was significant increase between experimental group and control group received the emotional intelligence development program on the school life adaptation in statistic data(p<.001). Third, there was no significant difference between the single parent family's children and the two parent family's children of the experimental group received the emotional Intelligence development program on the emotional intelligence and the ability of school life adaptation(p>.05). But single parent family's children were higher significant increase than two parent family's children on the relationship with teacher(<.01). The results obtained in this study indicated that the emotional intelligence development program was effective on the emotional intelligence and the ability of school life adaptation. Also, these showed that this program helps the school life adaptation and positive relationship with teacher of single parent family's children.

  • PDF

아동의 기호도와 식습관에 관한 조사연구 ( II ) (A study en the preference and food behavior of the children in primary school foodservice II)

  • 이원묘;방형애
    • 대한영양사협회학술지
    • /
    • 제2권1호
    • /
    • pp.69-80
    • /
    • 1996
  • This study was performed to investigate the food preference trends of the children according to age increase and change of the times. The subjects were 1,450 children who are fifth grade of primary school and 2,000 juveniles who are senior high school in 1993. This survey data were compared with the Food preference study of the primary school aged children in 1987.' The results of this study can be summarized as follows 1. State of the general taste The subject had a high preferences to bulgogi(roast beef), panbroiled cuttlefish, steamed egg, fried sausage and donuts among the all sorts of 165 principal and subsidiary foods. But, fried beef liver, pancake, sweet potato with syrup, spinach soup and boiled rice with red bean didn't suit for their taste. Compared with survey data done in 1987, in present study significantly increased preferences to steamed food, pan frying and parboiled vegetables were shown. Particularly, food preference was changed with the cooking methods rather than materials. 2. Differences of the preference according to change of the times In present study, except the rice cakes preferences to all sorts of foods were improved and markedly increased preferences to steamed food, parboiled vegetables and mixed with seasonings were observed. Compared with 87's study deviation of the preference to cooking materials was decreased considerably. Preferences to salty tasted foods as like as stew and salted food were low no better than before. 3. Changes of preference according to age increase Among the principal foods, increased preferences to boiled rice and cereals were shown but to one-dish meal, bread and rice cake were decreased. Among the subsidiary foods, significantly decreased preference to frying was observed. Irrespectively of the cooking methods, preferences to fish and vegetables were improved. And in the frying and panbroiled foods, deviation of preferences to cooking materials were considerable, which means the fixation of food behavior.

  • PDF

현대미술 감상을 통한 환경교육 효과 연구 (The Effects of Environmental Education through Modern Art Appreciation)

  • 조하경;남기원
    • 문화기술의 융합
    • /
    • 제6권2호
    • /
    • pp.49-54
    • /
    • 2020
  • 본 논문은 현대미술 감상을 통한 환경교육이 유아의 환경보전지식, 환경보전태도 및 미술 감상능력에 미치는 영향을 알아보고자 경기도 평택에 위치한 D어린이집의 만5세 유아 총 30명(실험집단 15명, 비교집단15명)을 대상으로 현대미술 감상을 통한 환경교육을 실시하였다. 사전검사와 사후검사의 차이를 분석한 결과, 실험집단의 환경보전지식, 환경보전태도 및 미술 감상능력에 긍정적인 영향을 미치는 것을 알 수 있었다. 따라서 본 연구의 결과를 활용하여 유아교육현장에서 유아의 환경보전지식, 환경보전태도 및 미술 감상능력을 증진 할 수 있는 기초자료 및 교수방법을 제시하는 것에 그 목적이 있다.

Product Analysis and Development of Amblyopia Eye Patch for Children

  • Lim, Hosun;Sung, Juyoung
    • Fashion, Industry and Education
    • /
    • 제14권2호
    • /
    • pp.1-10
    • /
    • 2016
  • In the present study, the materials, sizes, and designs of blind eye patch products of skin-adhesive type and glass-attachment type currently available in the market will be analyzed and ergonomically appropriate blind eye patches will be developed. Although these skin-adhesive type eye patches were easy to use, they had shortcomings such as skin troubles due to the adhesive used on the weak and sensitive skin of children and the fact that eyebrows are pulled out and the skin is irritated when the eye patches are detached after being attached. The non-adhesive type eye patches were blind patches to be worn by putting into glasses. These products were made using diverse materials such as neoprene, non-woven fabrics, and felt and showed differences in tactile impressions and irritation to the skin depending on material characteristics. In addition, most products were efficient in blocking light with three-dimensional oval designs comprising darts. In the present study, blind eye patches were designed to reduce skin troubles by using sweat-absorbing and quick-drying functional materials with soft tactile impressions. In addition, to increase the effect to block light and the degree of tight contact with the skin when the blind eye patches are worn compared to existing eye patch designs, the sides of the wings of the blind eye patches were widened, glass frame fixing plates were added, and the darts were made to be curved thereby making an ergonomic design reflecting the shape of the face. The non-adhesive type blind eye patches developed in the present study are considered to enhance the wearing sensation with the use of the material without skin irritation but with cushioning feelings and the ergonomic design reflecting the contour of the face.

전통식품 기호증진을 위한 초등학생용 미각교육교재 및 지도서 개발 (Development of a Sensory Education Textbook and Teaching Guidebook for Preference Improvement toward Traditional Korean Foods in Schoolchildren)

  • 우태정;이경혜
    • Journal of Nutrition and Health
    • /
    • 제44권4호
    • /
    • pp.303-311
    • /
    • 2011
  • The purpose of this study was to develop a textbook and teaching guidebook on sensory education for lower grade students at elementary schools. The goal of sensory education was to improve preferences for traditional Korean foods. An advisory committee was organized that was composed of 8 professionals in the education field, in order to discuss the adequacy and validity of the textbook's content. The textbook's units consisted of three parts composed of the following: 'feel by the five senses' (2 lessons), 'enjoying traditional Korean foods' (9 lessons), and 'eating together' (1 lesson). The lesson activities were based on experiential learning. The teacher's guidebook contained an overview of the education process, with specific information and practical guidelines for each lesson. Ninety-seven children in 3rd grade from one school participated in a pilot lesson, which evaluated the educational effects and satisfaction. After the lesson, the children had improved preferences for foods which were taught about in the class, along with better eating attitudes. These results reflect that the developed materials were suitable for improving children's preferences toward traditional Korean foods.

유.아동복 레이블의 불만에 관한연구 (A Study on Consumer Complaints over Lables on children's Clothing)

  • 박선경;홍지명;이정순;신혜원;유호선
    • 한국의류학회지
    • /
    • 제23권2호
    • /
    • pp.307-313
    • /
    • 1999
  • This study investigated material the type(sewn-in stamped-on etc) of the label and its placement(location on the product) on children's clothing in order to survey consumer complaints to suggest the improvement. The data were collected from label-producing companies by surveying children's clothing displayed at department store as well as by questionnaire to 205 consumers who were mothers of preschool children. The results were as follows : 1. 100% polyester was the most used raw material for brand labels and nylon was for care labels. 2. Most brand labels were one piece labels and located inside the back of neck line by sewn-in either on the top on each sides or on all four sides, Care labels were usually sewn-in on the inside of left-side seam line. The texture of care label was softer than that of brand label and two pieces of care labels were widely used, 3. 67.3% of consumers complained of its stiffness while 36.1% of consumers complained of rough surface and edge 85.4% of consumers complained of an itch caused by brand labels and claimed to detach labels. For care labels 36.6% expressed displeasure of stiffness of labels while 39% complained of annoyance due to too many pieces of labels. 4. Major suggestions from the consumers were change of raw materials and relocation of brand labels. For the care labels changes of material form and type of labels were suggested and one piece of label and smaller size were preferable.

  • PDF

아동 교육용 게임의 사용자 인터페이스(UI) 색채 디자인 분석 (Analysis of User Interface (UI) Color Design of Children's Education Game)

  • 정재주;이동열
    • 디지털융복합연구
    • /
    • 제18권12호
    • /
    • pp.577-583
    • /
    • 2020
  • 취학 전 아동에게 시각은 중요한 역할을 하며 모든 것은 배우고 인지하는 것은 사물에 색채로부터 시작된다. 게임의 인터페이스(UI)는 아동들의 게임에 대한 첫인상으로 합리적인 색채 디자인이 필요하다. 본 논문에서는 취학 전 아동을 위한 모바일 교육용 게임을 선정하여 게임 인터페이스와 작동 아이콘에서 주요 색채를 포토샵(Photoshop)에 적용함으로 UI 색채의 세 가지 요소인 색상, 명도, 채도를 분석하고자 한다. 연구결과로 아동 교육용 게임 UI 색채 디자인에 대해 3가지 개선점을 제시한다. 첫째, 디자인할 때 현실과 비슷한 색채를 선택함이 우월하다. 둘째, 아동들의 취향에 따라 따뜻한 색을 선택함이 우월하다. 셋째, 아동의 시력 보호하기 위해 대비색 적용을 선택할 때 색채의 명도나 순도를 낮춘다. 연구결과가 취학 전 아동(3~6세)을 위해 개발된 교육용 게임 색채 디자인의 참고 자료로 활용되기를 바란다.