• Title/Summary/Keyword: Characteristics of Educational Contents

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Item Analysis of the 'Basic course of Information Technology' - Vocational Education Section in the College Scholastic Ability Test- ('정보 기술 기초' 교과의 문항 분석 - 대학수학능력시험 직업탐구영역을 중심으로-)

  • Kim, Jong-Hye;Kim, Ji-Hyun;kim, Yong;Lee, Won-Gyu
    • The Journal of Korean Association of Computer Education
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    • v.10 no.4
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    • pp.39-49
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    • 2007
  • The purpose of this study is to provide analysis resources to develop high standard questions by analyzing item characteristics and item usability of 'Basic course of Information Technology' in the College Scholastic Ability Test, For the qualitative research, this paper analyzed content validity. For the quantitative research, this paper analyzed item difficulty, item discrimination, item reliability, and distracters. As a result of analyzing tests in 2005 and 2006, questions were equally extracted from educational contents. However, the standard of questions were in need of revision. The development of high quality contents in Vocational Education Section was needed in order to meet to the College Scholastic Ability Test standards. Therefore, it is required to develop various difficulties and acceptable distinguishable questions.

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An Application-embedded method to trace OTT viewing patterns on smartphone (스마트폰에서의 OTT(Over The Top)서비스 시청패턴 추적 어플리케이션 설계 : 티빙(tving)을 중심으로)

  • Choi, Sun-Young;Kim, Min-Soo;Kim, Myoung-Jun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.4
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    • pp.1000-1006
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    • 2014
  • This study focuses on the fact that a OTT service is vigorously used for smart phones, and suggests a design of method to trace the experiences of watching television contents. For this purpose, we developed logging functions and embedded them into existing OTT service application to record flow and pattern of watching context. This paper suggests a log file format which can accurately and precisely record watching actions of users per-second methodology rather than former per-minute methodology. Moreover, this study shows that the application can trace watching attitude according to occurring events by characteristics and playing modes of realtime broadcasting, VOD, advertisement contents. In addition, based on the result of the study, this paper discusses educational, operational meaning of the method such as methodological application in mobile ethnography field or survey for total screening rate.

A study on the reappearance of upper-class girls' costume contents in early 18th century - Focusing on the yeoui(女衣) and skirt - (18세기 초 상류층 여아복식 재현 콘텐츠 연구 - 여의(女衣)와 치마를 중심으로 -)

  • Choi, Jeong
    • The Research Journal of the Costume Culture
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    • v.30 no.2
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    • pp.281-296
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    • 2022
  • This study is designed to compensate for the lack of children's clothing relics from the early 18th century and to reproduce young upper-class girls' costume as hanbokcontent. The shapes and materials of costumes are based on the record of 『Sukjong-silrok』 in 1701 and the characteristics of adult ladie's costume relics in this period, but reproduced as miniatures of these relics as like Joseon children's clothing of another period. The reproduced costumes are formal wear for 3~4 year-old girls, consisting of yeoui [女衣], long unlined skirts, and lined skirts. Sizes were set at a height ratio of approximately 155:95. Yeoui is sam-hoejang-jeogori using pine pollen-colored damask with a grape-squirrel pattern and a purple damask with flower-treasure pattern. The full length of yeoui is 24.5cm. It has a square-dangko outer collar with square inner collar. The long unlined skirt is a six-width overskirt that is 82cm long, made with lotus patterned sa. The lined skirt is a five-width skirt that is 61.3cm made with flower-treasure patterned red damask and ju. Several long pleats on both sides of these two skirts have been omitted. The result provides meaningful content for children's clothing in the early 18th century and will be used as costume for an educational trial performance.

Utility of Literary Works in English Education (영어교육에 있어서 영문학의 효용성)

  • Lee, Jongbok
    • The Journal of the Korea Contents Association
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    • v.18 no.8
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    • pp.157-165
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    • 2018
  • The purpose of this study is to investigate the effectiveness of general use of English literary works. It will be helpful for both general English learners and college students majoring English Education in ESL or EFL context. English literature is very useful pedagogical tool in the language class due to its unique valuable characteristics including authenticity, cultural and linguistic value, and personal enrichment, which impact on fostering English ability of EFL students. For this reason, it is unavoidable to develop a theory and practice regarding using English literature as an educational resource for college students in Korea. In this study several considerations will be discussed in terms of selection of the literary works to be applied for language learning purpose in the classrooms of universities in Korea. Such attentions will include fours skills of English such as reading, writing, listening and speaking. Finally, some effects and implications of using literary text as a pedagogical tool in the EFL language classrooms will be discussed.

A Study on Problem Development of Management subject for BPBL in a Mongolian University. (몽골 대학에서 BPBL을 위한 관리 교과목 문제 개발 연구)

  • Bayarmaa, Natsagdorj;Lee, Keunsoo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.6
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    • pp.683-688
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    • 2018
  • In the 21stcentury, teachers must welcome new technology to ensure the best learning in virtual classrooms, aside from the physical classroom. Google Classroom provides a vital chance to promote blended learning and professional development. The purpose of this study is to specify the procedures in problem design when employing blended problem-based learning (BPBL) and to design problems for learning the contents of the subject. The design of problems is crucial for effective BPBL. The underlying theory of BPBL is that learning is most effectively initiated and facilitated by posing and solving real-life problems that interest the learner, because working on such problems makes learning meaningful and motivates students. Ineffective problem-based learning (PBL) could affect students when acquiring sufficient domain knowledge, activating appropriate prior knowledge, and properly directing their own learning. The procedures for designing good problems are composed of the selection of educational content, figuring out the learner's characteristics, finding problems, setting up roles and situations, and writing down problems. Using these procedures, we designed five integration problems covering the contents of management subjects. Planned management subjects based on BPBL in a Mongolian university focuses on the process of designing problems.

Study of Problem Design for PBL in Creative Engineering Design Subject (창의공학설계 교과에서 PBL을 위한 문제 개발에 관한 연구)

  • Lee, Keun-Soo
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.15 no.8
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    • pp.5242-5247
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    • 2014
  • The aim of this study was to specify the procedures of problem design for employing problem based learning (PBL) and designing problems for the learning content of the subject. The procedures for designing good problems are composed of the selection of educational contents, determining the learner's characteristics, identifying problems, setting roles and situations, and writing down problems. Using the procedures, four integration problems covering the contents of a creative engineering design subject were designed. The talent needed in a current industrial site can be fostered with PBL, not whole-class learning. A creative engineering design subject based on PBL was planned, which focused on the process of design problems. To make an effect of this PBL, studies applying this instructional design to many lectures should be implemented.

Relative Efficiency of Jeju Self-Governing Schools (제주형 자율학교 상대적 효율성 분석)

  • Lee, In-Hoi;Kim, Min-Hee
    • The Journal of the Korea Contents Association
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    • v.15 no.3
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    • pp.477-487
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    • 2015
  • The purposes of this study was to analyze the relative efficiency of nineteen Jeju Self-Governing Schools (JSGS) in elementary level by using DEA (Data Envelopment Analysis). Major results from the study are as follows: First, there were significant differences on the relative efficiency among JSGS, which might come from operation factors rather than from size factors of JSGS. Second, to improve the relative inefficiency of JSGS, it is quite suggestive that satisfaction of both students and parents would be developed, and that the quality of educational programs should be developed by analyzing especially parents characteristics and reflecting their needs. Lastly, the perspective of efficiency, which is a measure of the optimal usage of available school resources, should be adopted and used for school assessment in order to develop the relative efficiency of JSGS.

A Study on the Characteristic Analysis of Local Informatization in Chungcheongbuk-do: Focus on text mining (충청북도의 지역정보화 특성 분석에 관한 연구: 텍스트마이닝 중심)

  • Lee, Junghwan;Park, Soochang;Lee, Euisin
    • The Journal of the Korea Contents Association
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    • v.21 no.10
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    • pp.67-77
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    • 2021
  • This study conducted topic modeling, association analysis, and sentiment analysis focused on text mining in order to reflect regional characteristics in the process of establishing an information plan in Chungcheongbuk-do. As a result of the analysis, it was confirmed that Chungcheongbuk-do occupies a relatively high proportion of educational activities to bridge the information gap, and is interested in improving infrastructure to provide non-face-to-face, untouched administrative services, and bridge the gap between urban and rural areas. In addition, it is necessary to refer to the fact that there is a positive evaluation of the combination of bio and IT in the regional strategic industry and examples of ICT innovation services. It has been confirmed that smart cities have high expectations for the establishment of various cooperation systems with IT companies, but continuous crisis management is necessary so that they are not related to political issues. It is hoped that the results of this study can be used as one of the methods to specifically reflect regional changes in the process of informatization.

Design and Implementation of a Motivation Model Using Edutainment Strategy on Mobile Learning Environments (에듀테인먼트 전략을 활용한 모바일 학습 환경에서의 동기 모형의 설계 및 구현)

  • Kim, Chang-Gyu;Jun, Woo-Chun
    • Journal of The Korean Association of Information Education
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    • v.12 no.1
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    • pp.99-107
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    • 2008
  • Over online education based on wired Internet technologies, due to recent development of various mobile technologies, education based on mobile environment becomes popular. In the meanwhile, the young students are more interested in game-based education that provides more interaction and instant feedback than one-way cramming education. The purpose of this thesis is to develop a new motivation model for mobile environment and apply the model to the elementary school students. The proposed model, based on Keller's motivation model, is designed to increase study effects through motivating students with various game strategies. The proposed motivation model has the following characteristics. First of all, the best game genre can be provided for each study theme in early planning stage. Second, the model can allow students to have more interests in their study activity by providing various edutainment elements. Third, a stage of producing game synopsis and concrete scenario is included in motivation model. The stage enables more complete combination of game and mobile motivation strategies. Finally, the proposed model allows contents developed to be appled in teaching plan without any refinement. That is, the model allows a teaching plan to be extracted from study contents instantly.

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Development of Practical arts Subject's Lesson Plan for Creativity and Personality (창의.인성 함양을 위한 실과 수업 과정안 개발)

  • Park, Jong-Seon;Choi, Ji-Yeon
    • 대한공업교육학회지
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    • v.37 no.1
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    • pp.165-182
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    • 2012
  • The purpose of this study was to develop practical arts' lesson plan for creativity and personality. In order to achieve the objectives of the study creativity and personality factor were derived on the basis of previous research and literature review and expert groups to develop lesson plan through the modification of the validity assessment. This study was conducted in three phases: preparation, development, and improvement. In the preparation phase, educational needs of teachers were developed and analyzed. And theme for activity was selected. In the development phase, activity were selected based on the contents of practical arts and presentation of educational objective, development of lesson plan. In the improvement phase, the lesson plan was completed through the modification of the validity assessment by expert group. The characteristics of the developed lesson plan were followings; First, Developed lesson were based on the contents of practical arts for creativity and personality Second, Developed lesson were designed for project method. Third, this developed lesson plan is made up of six parts 'Study cook', 'Cooking lunchbox for health', 'Cooking fusion food', 'Sowing and growing sprouts', 'Cooking with growing sprout', 'Food for life exhibition'. Forth, developed lesson plan can use practical arts class and creative activity class.