• Title/Summary/Keyword: Character network

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Neural Network Based Recognition of Machine Printed Hangul Characters of Low Quality

  • Lim, Kil-Taek;Kim, Ho-Yon;Nam, Yun-Seok;Kim, Hye-Kyu
    • Proceedings of the IEEK Conference
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    • 2002.07c
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    • pp.1772-1775
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    • 2002
  • In this paper, we propose a Hangul character recognition method in which new letter components as recognition units are introduced and the MLP (multilayer perceptrons) neural networks are employed for two-step recognition of Hangul. To recognize Hangul character, we divide it into two or three recognition units and extract the direction angle features of them to be fed to the corresponding neural network recognizers. The recognition results of neural network recognizers are combined by another neural network. The experiments were conducted on the Hangul characters from real letter envelopes which are collected in the mail centers in Korea and the results showed that our method performs better than the conventional one.

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Few-Shot Image Synthesis using Noise-Based Deep Conditional Generative Adversarial Nets

  • Msiska, Finlyson Mwadambo;Hassan, Ammar Ul;Choi, Jaeyoung;Yoo, Jaewon
    • Smart Media Journal
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    • v.10 no.1
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    • pp.79-87
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    • 2021
  • In recent years research on automatic font generation with machine learning mainly focus on using transformation-based methods, in comparison, generative model-based methods of font generation have received less attention. Transformation-based methods learn a mapping of the transformations from an existing input to a target. This makes them ambiguous because in some cases a single input reference may correspond to multiple possible outputs. In this work, we focus on font generation using the generative model-based methods which learn the buildup of the characters from noise-to-image. We propose a novel way to train a conditional generative deep neural model so that we can achieve font style control on the generated font images. Our research demonstrates how to generate new font images conditioned on both character class labels and character style labels when using the generative model-based methods. We achieve this by introducing a modified generator network which is given inputs noise, character class, and style, which help us to calculate losses separately for the character class labels and character style labels. We show that adding the character style vector on top of the character class vector separately gives the model rich information about the font and enables us to explicitly specify not only the character class but also the character style that we want the model to generate.

Design of Multivariable Self Tuning PID Controllers (다변수 자기동조 PID 제어기의 설계)

  • Cho, Hyun-Seob;Jun, Ho-Ik
    • Proceedings of the KAIS Fall Conference
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    • 2010.11a
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    • pp.341-343
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    • 2010
  • The parameters of PID controller should be readjusted whenever system character change. In spite of a rapid development of control theory, this work needs much time and effort of expert. In this paper, to resolve this defect, after the sample of parameters in the changeable limits of system character is obtained, these parametrs are used as desired values of back propagation learning algorithm, also neural network auto tuner for PID controller is proposed by determing the optimum structure of neural network. Simulation results demonstrate that auto-tuning proper to system character can work well.

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A Study on Implementation of Intelligent Character for MMORPG using Genetic Algorithm and Neural Networks (유전자 알고리즘과 신경망을 이용한 MMORPG의 지능캐릭터 구현에 관한 연구)

  • Kwon, Jang-Woo;Jang, Jang-Hoon
    • Journal of Korea Multimedia Society
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    • v.10 no.5
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    • pp.631-641
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    • 2007
  • The domestic game market is developmental in the form which is strange produces only the MMORPG. But the level of the intelligence elder brother character is coming to a standstill as ever. It uses a gene algorithm and the neural network from the dissertation which it sees and embodies the character which has a more superior intelligence the plan which to sleep and it presents it does. When also currently it is used complaring different artificial intelligence technologies and this algorism from the MMORPG, the efficiency proves is not turned over and explains the concrete algorithm it will be able to apply in the MMORPG and an embodiment method.

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Facial Feature Based Image-to-Image Translation Method

  • Kang, Shinjin
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.14 no.12
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    • pp.4835-4848
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    • 2020
  • The recent expansion of the digital content market is increasing the technical demand for various facial image transformations within the virtual environment. The recent image translation technology enables changes between various domains. However, current image-to-image translation techniques do not provide stable performance through unsupervised learning, especially for shape learning in the face transition field. This is because the face is a highly sensitive feature, and the quality of the resulting image is significantly affected, especially if the transitions in the eyes, nose, and mouth are not effectively performed. We herein propose a new unsupervised method that can transform an in-wild face image into another face style through radical transformation. Specifically, the proposed method applies two face-specific feature loss functions for a generative adversarial network. The proposed technique shows that stable domain conversion to other domains is possible while maintaining the image characteristics in the eyes, nose, and mouth.

Recognition of English Calling Cards by Using Projection Method and Enhanced RBE Network

  • Kim, Kwang-Baek
    • Journal of the Korean Institute of Intelligent Systems
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    • v.13 no.4
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    • pp.474-479
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    • 2003
  • In this paper, we proposed the novel method for the recognition of English calling cards by using the projection method and the enhanced RBF (Radial Basis Function) network. The recognition of calling cards consists of the extraction phase of character areas and the recognition phase of extracted characters. In the extraction phase, first of all, noises are removed from the images of calling cards, and the feature areas including character strings are separated from the calling card images by using the horizontal smearing method and the 8-directional contour tracking method. And using the image projection method, the feature areas are split into the areas of individual characters. We also proposed the enhanced RBF network that organizes the middle layer effectively by using the enhanced ART1 neural network adjusting the vigilance threshold dynamically according to the homogeneity between patterns. In the recognition phase, the proposed neural network is applied to recognize individual characters. Our experiment result showed that the proposed recognition algorithm has higher success rate of recognition and faster learning time than the existing neural network based recognition.

An recognition of printed chinese character using neural network (신경망을 이용한 인쇄체 한자의 인식)

  • 이성범;오종욱;남궁재찬
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.18 no.9
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    • pp.1269-1282
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    • 1993
  • In this paper, we propose to method of recognizing printed chinese characters which combine the coventional deterministic methods and the neural networks. Firstly, we extract four directional vector of strokes from chinese characters. Secondly, we make the mesh of the center of gravity in the vector and then constitute the H x8 feature matrix using black pixel lenth from each meshs. This normalized feature matrix value offer as the input of neural network for classifying into the 14 character types. And this calssified character classify again into Busu group by the Busu recognizing neural network. Finally, we recognize each characters using the distance of similarity between input characters and reference characters. The usefulness of the proposed algorithm is evaluated by experimenting with recognizing the chinese characters.

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A method for Character Segmentation using Frequence Characteristics and Back Propagation Neural Network (주파수 특성과 역전파 신경망 알고리즘을 이용한 문자 영역 분할 방법)

  • Chun Byung-Tae;Song Chee-Yang
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.4 s.42
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    • pp.55-60
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    • 2006
  • The proposed method uses FFT(Fast Fourier Transform) and neural networks in order to extract texts in real time. In general, text areas are found in the higher frequency domain, thus, can be characterized using FFT. The neural network are learned by character region(high frequency) and non character region(low frequency). The candidate text areas can be thus found by applying the higher frequency characteristics to neural network. Therefore, the final text area is extracted by verifying the candidate areas. Experimental results show a perfect candidate extraction rate and about 95% text extraction rate. The strength of the proposed algorithm is its simplicity, real-time processing by not processing the entire image.

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Recognition of Printed Hangeul Characters Based on the Stable Structure Information and Neural Networks (안정된 구조정보와 신경망을 기반으로 한 인쇄체 한글 문자 인식)

  • 장희돈;남궁재찬
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.19 no.11
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    • pp.2276-2290
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    • 1994
  • In this paper, we propose an algorithm for character recognition using the subdivided type and the stable structure information. The subdivided type of character is acquired from the stable structure information of character which is extracted from an input character. Firstly, the character is obtained from a scanner and classified into on of 6 types by using directional density vector. And then, the stable structure information is extracted from each character and the character is subdivided into on of 26 types. Finally, the classified character is recognized by using neural network which is inputted the directional density vector equivalent to JASO area or recognized direct. Aa a result of experiment with KS C 5601 2350 printed Hangeul characters, we obtain the recognition rate of 94%.

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A Method for Clustering Noun Phrases into Coreferents for the Same Person in Novels Translated into Korean (한국어 번역 소설에서 인물명 명사구의 동일인물 공통참조 클러스터링 방법)

  • Park, Taekeun;Kim, Seung-Hoon
    • Journal of Korea Multimedia Society
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    • v.20 no.3
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    • pp.533-542
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    • 2017
  • Novels include various character names, depending on the genre and the spatio-temporal background of the novels and the nationality of characters. Besides, characters and their names in a novel are created by the author's pen and imagination. As a result, any proper noun dictionary cannot include all kinds of character names. In addition, the novels translated into Korean have character names consisting of two or more nouns (such as "Harry Potter"). In this paper, we propose a method to extract noun phrases for character names and to cluster the noun phrases into coreferents for the same character name. In the extraction of noun phrases, we utilize KKMA morpheme analyzer and CPFoAN character identification tool. In clustering the noun phrases into coreferents, we construct a directed graph with the character names extracted by CPFoAN and the extracted noun phrases, and then we create name sets for characters by traversing connected subgraphs in the directed graph. With four novels translated into Korean, we conduct a survey to evaluate the proposed method. The results show that the proposed method will be useful for speaker identification as well as for constructing the social network of characters.