• Title/Summary/Keyword: Character Industry

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A Study on Optimal Lead Time Selection Measures of the Construction Materials (건설자재의 적정 리드타임 산정에 관한 연구)

  • Lee, Sang-Beom
    • Journal of the Korea Institute of Building Construction
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    • v.4 no.1
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    • pp.105-110
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    • 2004
  • Resource procurement is an important management area because cost of resource covers 40% of total construction project cost and resource delivery has direct relationship with project performance. Integration of cost provides various potentials for effective and efficient project control. This study investigates the usefulness of time in resource procurement management focused on materials. These days, construction projects have characterized manufacture because of industrialization and component. Therefore, application of systematic resource planning has been requested in the construction. There are many companies conducting procurement of resource on the web by applying MRP, ERP etc. in the construction. However, in applying them in the construction yet, there is obstruction. MRP has the character doing its function under accurate cost prediction of resource. But prediction of resource is difficult in industry mechanism of the construction. If accurate cost prediction of resource is possible in the construction, it will be expected to reduce cost of procurement of resource substantially by applying successful resource planning model in the manufacture. On the basis of recent current, the purpose of study is to present procurement of resource system that period observance of construction and minimization of stock is possible by reflecting accurate lead-time to apply proactive thought to be able to cope with alteration of construction schedule efficiently in analyzing resource planning of the construction site.

A study on the Development of Animated Graphic Chatting Program based on Facial Expression (표정과 제스처에 기반한 대화기법을 활용한 Animated Graphic Chatting 프로그램 개발 연구)

  • 안상혁;정진오
    • Archives of design research
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    • v.12 no.4
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    • pp.129-137
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    • 1999
  • We see that the Interactive Entertainment Industry on the internet has a great potential to grow in the 21st century. There will be many kinds of internet content. Internet contents can be classified with six categories such as identity, entertainment, learning, shopping, community. However, we see that shopping and community have a higher market share among the six. Recently, community has become more important in making an internet business sucessful, because it is valuable in creating virtual society in cyber space. A chatting program has been an effective means to form community. So we developed the animation graphic chatting program that functions to express an emotion effectively compared to the text chatting.

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A Planning and Design for the Culture Industrial Design Classification (문화산업디자인 분야 분류체계(CIDC) 제안)

  • 진미자;한석우
    • Archives of design research
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    • v.17 no.3
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    • pp.71-80
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    • 2004
  • The culture industrial design classification is the major factor to develop the various potential abilities, promote a new value to change and maximize the competitiveness of industry and the nation. Accordingly it is important to comprehensively understand and recognize the changing of this new design paradigm with its structural contents. In order to have universality data need to be made a classification system in advance for the policy, strategy, analysis indicator and assessing the culture industrial design classification. This study build CIDC that structure divided into three sections(A,B,C) with divisions(medium), classes(small) and groups(specific field) of numeric code from "01" or "001" and increasing their numbers. CIDC is set up in order to search for differences and referential character through comparisons with design-related classification systems as well as making a role of the basic under data for this field.c under data for this field.

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Properties of charge/discharge in synthesis method or substituting transition element for Li-Mn Oxide (전이금속 치환 및 합성방법에 따른 Li-Mn 산화물의 충방전 특성)

  • Jee, Mi-Jung;Choi, Byung-Hyun;Lee, Dae-Jin
    • Proceedings of the Korean Institute of Electrical and Electronic Material Engineers Conference
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    • 2007.06a
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    • pp.46-46
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    • 2007
  • There has been rapid progress in the portable electronics industry. which has led to a great increase for a demand of portable, lightweight power sources. Lithium 2'nd batteries have met these demand. and many studies on the cahtod materials for the lithium 2,nd batteries have been reported during the last decade. Possible candidates for the cathode materials for lithium 2,nd batteries are $LiCoO_2$, $LiNiO_2$, and $LiMn_2O_4$. Currently $LiCoO_2$ is widely used. but $LiMn_2O_4$ is an excellent alternative material in view of its several advantages such a low cost as well as the wasy availability of raw materials and environmental benignity. In this study, find the most suitable synthesis method that satisfied high capacitor and stability cycle character, etc in Li-Mn oxide for 2'nd batteries. And also made an experiment on doping the $LiMn_2O_4$ spinel with a small amount of metal ions has a remarkable effect on the electrochemical properties and characterics of powder, BET, PSA, Porosity, etc.

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An Application of MapReduce Technique over Peer-to-Peer Network (P2P 네트워크상에서 MapReduce 기법 활용)

  • Ren, Jian-Ji;Lee, Jae-Kee
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.8
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    • pp.586-590
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    • 2009
  • The objective of this paper describes the design of MapReduce over Peer-to-Peer network for dynamic environments applications. MapReduce is a software framework used for Cloud Computing which processing large data sets in a highly-parallel way. Based on the Peer-to-Peer network character which node failures will happen anytime, we focus on using a DHT routing protocol which named Pastry to handle the problem of node failures. Our results are very promising and indicate that the framework could have a wide application in P2P network systems while maintaining good computational efficiency and scalability. We believe that, P2P networks and parallel computing emerge as very hot research and development topics in industry and academia for many years to come.

EFFECT OF ION BEAM ASSISTED CLEANING ON ADHESION OF ALUMINIUM TO POLYMER SUBSTRATE OF PC AND PMMA

  • Kwon, Sik-Chol;Lee, Gun-Hwan;Lee, Chuel-Yong;Gob, Han-Bum;Lim, Jun-Seop;Goh, Sung-Jin
    • Journal of the Korean institute of surface engineering
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    • v.32 no.3
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    • pp.428-432
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    • 1999
  • As metallic surface has its unique lustrous appearance and optical reflectance in visible range of light, the metallization of plastic surface has been an essential drive toward weight reduction for fuel economy and decorations in transportation industry and has been put into practiced from wet chemical-electrochemial to dry vacuum process in view of an environmental effect. Electron-beam metallization was used in this work with an aim at improving the scratchproof surface hardness of plastic substrate with metallic finish character. Thin film of Al ($1000\AA$) and $SiO_2$($7000\AA$) were metallized on substrate of PC and PMMA and the films were evaluated by pencil test for surface hardness and by cross-cut tape test for adhesion. The ion beam treatment improved around twice as hard as non-treat surface. The ion beam is effect on its hardness and adhesion to surface hardened PC substrate.

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The satisfaction of the theme park using the makeup experience - In the center of Everland - (분장 체험을 활용한 테마파크 만족도, 충성도, 재방문의도에 관한 연구 - 에버랜드 중심으로 -)

  • Jo, Ye-Won;Rhee, Young-Ju
    • Journal of the Korea Fashion and Costume Design Association
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    • v.21 no.3
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    • pp.55-66
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    • 2019
  • The makeup experience service in a theme park was analyzed for the study on the makeup service using experiential marketing based on recent consumer experience. The results of the study showed that the utilization, marketing effect, and lifestyle in makeup service at the Experiential marketing are analyzed. In other words, according to the variables, the purpose of this study is to the effect on the satisfaction, loyalty, and Intent to revisit. In this study, in order to achieve this, literature research and Empirical study on the same time. In literature review, Theories and previous studies were considered which are about experience marketing, lifestyle, makeup service, loyalty, satisfaction, and the intent to revisit. Then, a research model and a hypothesis were established. In empirical study, Based on this, it was applied to the makeup service in a theme park and verified through analysis methods such as frequency analysis, reliability verification, factor analysis, and structural equation modeling. The results showed that experience marketing and lifestyle had a significant influence on satisfaction, loyalty, and return visit intention. Based on this research, the makeup service using experience marketing would be hopefully more practical as a typical culture content marketing.

Development and Sensory Evaluation of Jacquard Fabrics with Three Dimensional Pattern Design for Bag (가방용 3D 입체패턴 디자인 자카드 직물 개발과 감성구조)

  • Kim, Jeong-Hwa;Kim, Myoung-ok;Lee, Jung-soon
    • Fashion & Textile Research Journal
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    • v.21 no.1
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    • pp.104-111
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    • 2019
  • This study was developed using the DTP (digital textile printing) jacquard fabrics with a three-dimensional pattern for bag and evaluated the preference and emotional structure. The following conclusions were obtained. Three-dimensional patterns of 12 species using the illustrator program, including six kinds of designs based on the text and six kinds of character types based on the geometry of the basic design was developed. As a result of evaluating the preference of the three-dimensional pattern jacquard fabric, the most preferred fabric was a three-dimensional patterned jacquard fabric with a motif of the Korean consonant "ㅅ". The results of analyzing the emotional dimension of the three-dimensional pattern jacquard fabric, eight factors including simple image, feminine image, exotic image, graphic image, sporty image, masculine image, dynamic image and stereoscopic image were derived. Between emotional factors and preferences correlation analysis showed the stronger the simple image, the feminine image, and the sporty image, the more preferable. It suggested the possibility of a morphological and new fabric for bag, textile design motifs by using Hangul consonants attempt to limit the flatness of the existing geometric form patterns that can be applied to three-dimensional bag whether swirly patterns overcome.

The Determinant of Shariah Financing in the Agricultural Sector: Evidence from Indonesia

  • ALAM, Azhar;RUSGIANTO, Sulistya;HASMARINI, Maulidyah Indira;FARHAN, Alifian Muhammad
    • The Journal of Asian Finance, Economics and Business
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    • v.9 no.4
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    • pp.287-298
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    • 2022
  • Indonesia is an agrarian country with the significant development of Shariah banking. This study aimed to estimate the effect of Third Party Funds (TPF), Non-Performing Financing (NPF), Exchange Rates (ER), and Bank Indonesia Shariah Certificates (SBIS) on the Sharia Agriculture Sector Financing in Indonesia during 2014-2020. This study used the Ordinary Least Square (OLS) technique to analyze the data. The coefficient of determination test showed that 99.19% of Sharia financing in the agricultural sector was influenced by TPF, NPF, Exchange Rate, and SBIS variables. The estimation results showed that the variables of TPF and ER significantly affected Sharia Financing for Agricultural Sector (PP). Meanwhile, the NPF and SBIS variables had no significant effect on PP. This research showed the resilience and accuracy of Islamic banking in selecting financing and can support the development of other Islamic financial instruments such as SBIS. Simultaneous test results demonstrated the existence of the estimating model. Because of the character of the Indonesian nation as an agricultural country, this study advised Sharia banking to prioritize the usage of third-party funds from the public for the agricultural industry. Sharia banking also needed to produce Islamic finance products that fit the agriculture business sector's needs.

A Study on the Prediction for the OCR Technology Development Trajectory based on the Patent and Article Information (특허와 논문정보를 활용한 OCR 기술발전 동향예측에 관한 연구)

  • Won Jun, Kim;Sang Kon, Lee;Sung Kuk, Pyo
    • Journal of Information Technology Services
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    • v.21 no.6
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    • pp.39-51
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    • 2022
  • As the 4th Industrial Revolution emerged as a key to improving national competitiveness, OCR technology, one of the major technologies in the 4th industry is in the spotlight. Since characters in various images contain a lot of information, OCR technology for recognizing these characters has evolved into technology used in many industries. In this paper, trends in OCR technology were identified and predicted using thesis data published in 'RISS' and patent data by International patent classification (IPC) under the theme of Optical character recognition (OCR). For patent data 20,000 patents related to OCR technology from 2002 to 2020 were used as data, and 432 papers from 2012 to 2022 were used as data. Through time-series analysis, each patent data and thesis data were investigated since when OCR technology has developed, and various keyword analysis predicted which technology will be used in the future. Finally, the direction of future OCR technology development was presented through network association analysis with patent data and thesis data.