• Title/Summary/Keyword: Capability of Interface

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Implementation of Internet Gateway System and Call Simulator (Internet Gateway System과 Call Simulator 구현)

  • 이응주;이찬희
    • Proceedings of the IEEK Conference
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    • 2000.11c
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    • pp.161-164
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    • 2000
  • This paper presents an implementation of internet gateway system, named AX-2000 and call simulator. AX-2000 plays a important role in internet telephony technology and is composed of various board such as MPU, AVU. DVU, AMU. FXS, FXO, EM. Also AX-2000 supports G.729.a, G.723.1 for voice compression, G3 FAX Relay(T.38) and H.323. A capability of AX-2000 is 8 analog voice channel or 30 digital voice channel. For functional verification of AX-2000 voice interface, call simulator is designed. The call simulator makes actual call path between SUT(system under test) and reference AX-2000 system, then through call path examines functions of voice interface.

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A Study on Processor Monitoring for Integration Test of Flight Control Computer equipped with A Modern Processor (최신 프로세서 탑재 비행제어 컴퓨터의 통합시험을 위한 프로세서 모니터링 연구)

  • Lee, Cheol;Kim, Jae-Cheol;Cho, In-Jae
    • Journal of Institute of Control, Robotics and Systems
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    • v.14 no.10
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    • pp.1081-1087
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    • 2008
  • This paper describes limitations and solutions of the existing processor-monitoring concept for a military supersonics aircraft Flight Control Computer (FLCC) equipped with modern architecture processor to perform the system integration test. Safecritical FLCC integration test, which requires automatic test for thousands of test cases and real-time input/output test condition generation, depends on the processor-monitoring device called Processor Interface (PI). The PI, which relies upon on the FLCC processor's external address and data-bus data, has some limitations due to multi-fetching capability of the modern sophisticated military processors, like C6000's VLIW (Very-Long Instruction Word) architecture and PowerPC's Superscalar architecture. Several techniques for limitations were developed and proper monitoring approach was presented for modem processor-adopted FLCC system integration test.

A Study on the 3D Injection Mold Design Using Unigraphics API (Unigraphics API를 이용한 사출금형의 3차원 설계에 관한 연구)

  • Kim J.H.;Moon C.S.;Hwang Y.K.;Park J.W.
    • Korean Journal of Computational Design and Engineering
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    • v.10 no.6
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    • pp.381-391
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    • 2005
  • The design methodology of injection molding die has been changed from two-dimensional drafting to three-dimensional solid modeling, which is due to many advantages over the conventional methodology in terms of design modification and data associativity. In addition to the solid modeling capability, it is required for a mold designer to utilize a database management system that facilitates efficient mold design. In the paper presented is the implementation of a software program which automatically generates three-dimensional mold-bases including standard parts and slider parts, conforming to given geometric constraints. It is based on a commercial CAD system (Unigraphics NX) along with related API (application program interface) libraries. The research is expected to reduce design efforts and simplify construction of a complex three-dimensional mold-base model that is comprised of standard parts and slider parts, by use of the three-dimensional database and automatized geometric dimensioning.

Interactive Dynamic Simulation Schemes for Articulated Bodies through Haptic Interface

  • Son, Wook-Ho;Kim, Kyung-Hwan;Jang, Byung-Tae;Choi, Byung-Tae
    • ETRI Journal
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    • v.25 no.1
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    • pp.25-33
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    • 2003
  • This paper describes interactive dynamic simulation schemes for articulated bodies in virtual environments, where user interaction is allowed through a haptic interface. We incorporated these schemes into our dynamic simulator I-GMS, which was developed in an object-oriented framework for simulating motions of free bodies and complex linkages, such as those needed for robotic systems or human body simulation. User interaction is achieved by performing push and pull operations with the PHANToM haptic device, which runs as an integrated part of I-GMS. We use both forward and inverse dynamics of articulated bodies for the haptic interaction by the push and pull operations, respectively. We demonstrate the user-interaction capability of I-GMS through on-line editing of trajectories for 6-dof (degrees of freedom) articulated bodies.

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THE INTERFACE CONFIGURATION OF OVERSEA STATIONS AND OPERATION PLAN FOR KOMPSAT-2 LEOP

  • Baek Hyun-Chul;Kim Hae-Dong;Ahn Sang-Il;Kim Eun-Kyou
    • Proceedings of the KSRS Conference
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    • 2005.10a
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    • pp.557-560
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    • 2005
  • The Korea Multi-Purpose SATellite-2 (KOMPSAT -2) will be launched into a circular sun synchronous orbit in Dec. 2005. For the mission operation of the KOMPSAT-2 satellite, KARl Ground Station (KGS) consists of the Mission Control Elements (MCE), Image Reception & Processing Elements (IRPE) and the overseas stations. For the oversea stations, the Kongsberg Satellite Services (KSAT) is the prime supplier of support service. KSAT has the capability to provide Tracking Telemetry and Commanding (TT&C) nominal, contingency and anomaly support for every single orbit for most polar orbiting satellites. Also KSAT provides nodal service through the network management functionality for all oversea ground stations. This paper describes the oversea stations and the support for Launch and nominal TT&C services for KOMPSAT-2 and the operation plan for KOMPSAT-2.

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Development of a Simulator and Dynamic Modeling for Moving Capability of Track Vehicle (궤도 차량의 기동성능을 위한 동적 모델링 및 시뮬레이터 개발)

  • 김용태;김종수;한성현;이경식
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2001.04a
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    • pp.197-201
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    • 2001
  • In this paper, we developed a Windows 98 version of-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Plastic Injection Mold Design System on the CAD Environment (캐드 환경에서 플라스틱 사출 금형 설계 시스템의 개발)

  • ;K. K. Wang
    • Journal of the Korean Society for Precision Engineering
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    • v.15 no.2
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    • pp.68-74
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    • 1998
  • In this work, we have been concerned with developing an intelligent mold design system for plastic injection molding on the AutoCAD. We have concentrated on building a viable environment, including a mold parts database and a menu-driven user interface. This provides a more interactive and interface for selection of optimal mold-base and mold parts in mold design system. This work presents a method which allows the designer to select the mold parts and mold-base directly within an AutoCAD environment. It can also automatically generate detailed 3D drawings of the mold parts and mold-base. The system shows its potential capability for future enhancement. Since the system is independent of the data, it could easily be extended to other mold-bases and mold parts. In addition, it can be linked to the molding analysis system by creating subtracted 3-D models.

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A Study on the Pilot's Adaptation for GPS Operation (조종사의 위성항행시스템 적응방안에 관한 연구)

  • Han, K.K.;Song, B.H.
    • Journal of the Korean Society for Aviation and Aeronautics
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    • v.7 no.1
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    • pp.7-18
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    • 1999
  • The FAA, along with the ICAO and other members of the civil aviation community, has recognized that a GNSS will provide the primary stand-alone navigation system in the 21st Century. FAA has initiated plans to transition from its present ground-based navigation and landing system to satellite-based using signals generated by the GPS. In spite of some risks, GPS users are increasing rapidly. About 52 aircraft equipped with various GPS in their system and wide spread of GPS may be expected in Korea. However, the regulations concerning with CPS implementation were not established by the government. Another problem is GPS receiver's interface. The user interface, operating method and capability vary with GPS class and model. As a direct operator for the system, pilots have to ensure these limitations and rules for efficient adaptation and safety. The issues identified by the study are highly interrelated, and are evidence of aviation system problem. To treat one issue in isolation may improve certain aspects of the aviation system, but will ultimately fail to fundamentally increase the safety and efficiency for the system.

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Development of a Simulator and Dynamic Modeling for Moving Capability of Track Vehicle (궤도 차량의 기동성능을 위한 동적 모델링 및 시뮬레이터 개발)

  • 김용태;김종수;이경식;염만오;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2002.04a
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    • pp.376-380
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    • 2002
  • In this paper, we developed a Widows 98 version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Widows 98's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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Development of Prediction Program for Moving Capability of Track Vehicle (궤도 차량의 기동성능 예측 프로그램 개발)

  • 서정길;김종수;김용태;이경식;한성현
    • Proceedings of the Korean Society of Machine Tool Engineers Conference
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    • 2004.04a
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    • pp.310-316
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    • 2004
  • In this paper, we developed a Windows XP version off-line programming system which can simulate a track vehicle model in 3D graphics space. The track vehicle was adopted as an objective model. The interface between users and the off-line program system in the Windows XP's graphic user interface environment was also studied. The developing language is Microsoft Visual C++. Graphic libraries, OpenGL, by Silicon Graphics, Inc. were utilized for 3D Graphics.

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