• Title/Summary/Keyword: Camera phone

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Mobile Photo Shooting Guide System for A Blind Person (시각 장애인을 위한 모바일 사진촬영 가이드 시스템)

  • Kim, Taehyub;Kim, Doyun;Im, Donghyuk;Hong, Hyunki
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.7
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    • pp.167-174
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    • 2013
  • Various smart phone applications have been widely developed and an intelligent service to take a picture for the visually handicapped is needed. By using an auditory service and/or other's help, the blind capture an image with their cameras for keeping a record or exchanging the information with another people. However, they are difficult to take the wanted picture because they are unable to grasp the visual contents in the viewfinder. This paper presents a novel guiding system for the blind people to take a picture with the smart phone. The proposed method identifies a person in the picture and determines the presence of eye blinks and blurring. The system provides a guiding information such as camera directions, which are transferred into the blind user with auditory service.

Home Security System Based on IoT (IoT 기반 홈 보안 시스템)

  • Kim, Kang-Chul;Wang, Ding-Hua;Han, Seok-Bung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.12 no.1
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    • pp.147-154
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    • 2017
  • This paper aims to build a home security system based on IoT to monitor a home on a mobile phone. The system consists of data gathering sensors, camera, gateway and Xively platform. The Raspberry Pi collects data from the three sensors and sends the data to Xively, and sends the video stream of home to a client in a smart phone through a internet. The servers are composed of Xively, socket server in Raspberry Pi and E-mail server in Google. The proposed system transmits e-mail, text message, and video stream when there are motion, fire, and gas leakage, and can control the gas valve through Raspberry Pi. The experimental results show that a user gets 'emergency E-mail' and text message and watches the video stream of the home through WIFI or LTE on a smart phone.

Remote Navigation and Monitoring System for Mobile Robot Using Smart Phone (스마트 폰을 이용한 모바일로봇의 리모트 주행제어 시스템)

  • Park, Jong-Jin;Choi, Gyoo-Seok;Chun, Chang-Hee;Park, In-Ku;Kang, Jeong-Jin
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.6
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    • pp.207-214
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    • 2011
  • In this paper, using Zigbee-based wireless sensor networks and Lego MindStorms NXT robot, a remote monitoring and navigation system for mobile robot has been developed. Mobile robot can estimate its position using encoder values of its motor, but due to the existing friction and shortage of motor power etc., error occurs. To fix this problem and obtain more accurate position of mobile robot, a ultrasound module on wireless sensor networks has been used in this paper. To overcome disadvantages of ultrasound which include straightforwardness and narrow detection coverage, we rotate moving node attached to mobile robot by $360^{\circ}$ to measure each distance from four fixed nodes. Then location of mobile robot is estimated by triangulation using measured distance values. In addition, images are sent via a network using a USB Web camera to smart phone. On smart phones we can see location of robot, and images around places where robot navigates. And remote monitoring and navigation is possible by just clicking points at the map on smart phones.

Mobile Way-Finding Application of User Location Base (사용자 위치 기반의 모바일 길 찾기 어플리케이션)

  • Chung, Myoung-Beom;Ko, Il-Ju
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.12
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    • pp.205-214
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    • 2011
  • In this paper, we propose a mobile navigation application that allows a user to send location data to another user using the iPhone's GPS function and Mapkit framework. The GPS function of the iPhone detects the location of the first user and the Mapkit framework shows the first user location on Google Maps. If the second user requires guidance to a destination, the first user touches the record button on the proposed application to record his or her position. The first user can check his or her recorded location from the pin position on Google Maps, and he or she can then send the relevant information to the second user who wants to visit that location. The second user receives the location data and is guided to the destination easily by following the next position icon on the iPhone camera overlay or by following the pin position on Google Maps. Therefore, even if a user is traveling somewhere for the first time, the proposed application guides that user to his or her destination by receiving recorded location data from another user.

Selecting a Mobile Device Using the Analytic Hierarchy Process (AHP를 이용한 모바일 기기 선정)

  • Byun, Dae-Ho
    • Journal of Digital Convergence
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    • v.9 no.4
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    • pp.1-8
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    • 2011
  • A mobile device is a handheld device, typically having a display screen with touch input and/or a miniature keyboard and accessible to the Internet. Because mobile devices are innovative and rapidly changing products, consumers are confronted with a decision-making problem to select the best device. This paper proposes an Analytic Hierarchy Process method to assess mobile devices and shows a method to select best mobile devices when purchasing. For this paper, the mobile devices considered as in the AHP model included net-book, tablet PC, smart phone, and camera phone. We derived 6 main criteria and 15 sub-criteria to synthesize the overall priority of criteria and mobile devices. The criterion of convenience in carrying showed the highest rank in the criteria. Although smart phones had the highest priority, the four mobile devices did not show significant differences in consumer preference.

The Design and Implementation of Internet Broadcasting Solution applied to FLV (FLV를 적용한 인터넷 방송 솔루션의 설계 및 구현)

  • Kwon, O-Byoung;Shin, Hyun-Cheul
    • Convergence Security Journal
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    • v.12 no.3
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    • pp.93-97
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    • 2012
  • In this paper, we apply the next generation Internet TV solution, FLV has been designed and implemented. Currently being broadcast in the field to compress HD video in real time, as well as live Internet VOD services are available through the online system, the Internet LIVE broadcast and VOD service easy to operate and UCC services that support the solution. VOD video cameras and in real time using H264 CORECODEC to compress MPEC4, WMV, and real-time video streaming on the Internet, and phone system that supports the first, real-time recording of camera images featured nation's first real-time encoder system (Real time encoder system) is, Web and smart environment suitable for supporting the latest CORECODEC technology and software products. Second, the video can be played in MP4 player and customize your chat, and Custer (customizing) is a possible two-way Internet Broadcasting System. Third, CMS (Contents Management System) feature video content and course management content in real time via the Android phone and iPhone streaming service is available.

Detecting and Segmenting Text from Images for a Mobile Translator System

  • Chalidabhongse, Thanarat H.;Jeeraboon, Poonsak
    • 제어로봇시스템학회:학술대회논문집
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    • 2004.08a
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    • pp.875-878
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    • 2004
  • Researching in text detection and segmentation has been done for a long period in the OCR area. However, there is some other area that the text detection and segmentation from images can be very useful. In this report, we first propose the design of a mobile translator system which helps non-native speakers to understand the foreign language using ubiquitous mobile network and camera mobile phones. The main focus of the paper will be the algorithm in detecting and segmenting texts embedded in the natural scenes from taken images. The image, which is captured by a camera mobile phone, is transmitted to a translator server. It is initially passed through some preprocessing processes to smooth the image as well as suppress noises. A threshold is applied to binarize the image. Afterward, an edge detection algorithm and connected component analysis are performed on the filtered image to find edges and segment the components in the image. Finally, the pre-defined layout relation constraints are utilized in order to decide which components likely to be texts in the image. A preliminary experiment was done and the system yielded a recognition rate of 94.44% on a set of 36 various natural scene images that contain texts.

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Automatic Punching System for FPC using Machine Vision (비전 기반의 FPC용 자동 펀칭시스템)

  • Lee Young-Choon;Lee Seong-Cheol
    • Journal of the Korean Society for Precision Engineering
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    • v.22 no.12 s.177
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    • pp.77-86
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    • 2005
  • This paper is about the development of Automatic FPC(flexible printed circuit) punching instrument for the improvement of working condition and cost saving. FPC is used to detect the contact position of keyboard and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, The punching accuracy is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used fur the sake of cost down instead of using high quality vision systems for the factory automation. Test algorithms and programs showed good results to the designed automatic punching system and led to the increasement of productivity and huge cost down to law material like FPC by avoiding bad quality.

Punching Position Control by Vision System (비전을 이용한 펀칭위치 제어 시스템)

  • 이성철;이영춘;심기중
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2004.10a
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    • pp.981-984
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    • 2004
  • This paper is about the development of Automatic FPC punching instrument. FPC(flexible printed circuit) is used to detect the contact position of K/B and button like a cellular phone. Depending on the quality of the printed ink and position of reference punching point to the FPC, the resistance and current are varied to the malfunctioning values. The size of reference punching point is 2mm and the above. Because the punching operation is done manually, the accuracy of the punching degree is varied with operator's condition. Recently, The punching accuracy has deteriorated severely to the 2mm punching reference hall so that assembly of the K/B has hardly done. To improve this manual punching operation to the FPC, automatic FPC punching system is introduced. Precise mechanical parts like a 5-step stepping motor and ball screw mechanism are designed and tested and low cost PC camera is used for the sake of cost down instead of using high quality vision systems for the FA. Test algorithm shows good results to the designed automatic punching system.

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Light 3D Modeling with mobile equipment (모바일 카메라를 이용한 경량 3D 모델링)

  • Ju, Seunghwan;Seo, Heesuk;Han, Sunghyu
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.107-114
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    • 2016
  • Recently, 3D related technology has become a hot topic for IT. 3D technologies such as 3DTV, Kinect and 3D printers are becoming more and more popular. According to the flow of the times, the goal of this study is that the general public is exposed to 3D technology easily. we have developed a web-based application program that enables 3D modeling of facial front and side photographs using a mobile phone. In order to realize 3D modeling, two photographs (front and side) are photographed with a mobile camera, and ASM (Active Shape Model) and skin binarization technique are used to extract facial height such as nose from facial and side photographs. Three-dimensional coordinates are generated using the face extracted from the front photograph and the face height obtained from the side photograph. Using the 3-D coordinates generated for the standard face model modeled with the standard face as a control point, the face becomes the face of the subject when the RBF (Radial Basis Function) interpolation method is used. Also, in order to cover the face with the modified face model, the control point found in the front photograph is mapped to the texture map coordinate to generate the texture image. Finally, the deformed face model is covered with a texture image, and the 3D modeled image is displayed to the user.