• Title/Summary/Keyword: Camera Modeling

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Camera Position Estimation in Castor Using Electroendoscopic Image Sequence (전자내시경 순차영상을 이용한 위에서의 카메라 위치 추정)

  • 이상경;민병구
    • Journal of Biomedical Engineering Research
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    • v.12 no.1
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    • pp.49-56
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    • 1991
  • In this paper, a method for camera position estimation in gasher using elechoendoscopic image sequence is proposed. In orders to obtain proper image sequences, the gasser in divided into three sections. It Is presented thats camera position modeling for 3D information extvac lion and image distortion due to the endoscopic lenses is corrected. The feature points are represented with respect to the reference coordinate system below 10 percents error rate. The faster distortion correction algorithm is proposed in this paper. This algorithm uses error table which is faster than coordinate transform method using n -th order polynomials.

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Digital Video Camera Characterization Considering White Balance (White Balance를 고려한 디지털 비디오 카메라 Characterization)

  • 박종선;김대원;장수욱;김은수;송규익
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.299-302
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    • 2002
  • Digital video camera can be a useful tool to capture images for use in colorimeter. However, the RGB signals generated by different digital video camera are not equal for the same scene. The digital video camera for use in colorimeter is characterized based on the CIE standard colorimetric observer. One method of deriving a colorimetric characterization matrix between camera RGB output signals and CIE XYZ tristimulus values is Polynomial modeling. In this paper, 3${\times}$3 linear matrix and 3${\times}$l1 polynomial matrix is used to investigate the characterization performance of the professional digital video camera. In experimental results, it is demonstrated that proposed 3${\times}$3 linear matrix has a reasonable degree of accuracy for use in colorimeter.

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Camera Calibration Using the Fuzzy Model (퍼지 모델을 이용한 카메라 보정에 관한 연구)

  • 박민기
    • Journal of the Korean Institute of Intelligent Systems
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    • v.11 no.5
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    • pp.413-418
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    • 2001
  • In this paper, we propose a new camera calibration method which is based on a fuzzy model instead of a physical camera model of the conventional method. The camera calibration is to determine the correlation between camera image coordinate and real world coordinate. The camera calibration method using a fuzzy model can not estimate camera physical parameters which can be obtained in the conventional methods. However, the proposed method is very simple and efficient because it can determine the correlation between camera image coordinate and real world coordinate without any restriction, which is the objective of camera calibration. With calibration points acquired out of experiments, 3-D real world coordinate and 2-D image coordinate are estimated using the fuzzy modeling method and the results of the experiments demonstrate the validity of the proposed method.

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A Image-based 3-D Shape Reconstruction using Pyramidal Volume Intersection (피라미드 볼륨 교차기법을 이용한 영상기반의 3차원 형상 복원)

  • Lee Sang-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.127-135
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    • 2006
  • The image-based 3D modeling is the technique of generating a 3D graphic model from images acquired using cameras. It is being researched as an alternative technique for the expensive 3D scanner. In this paper, I propose the image-based 3D modeling system using calibrated camera. The proposed algorithm for rendering 3D model is consisted of three steps, camera calibration, 3D shape reconstruction and 3D surface generation step. In the camera calibration step, I estimate the camera matrix for the image aquisition camera. In the 3D shape reconstruction step, I calculate 3D volume data from silhouette using pyramidal volume intersection. In the 3D surface generation step, the reconstructed volume data is converted to 3D mesh surface. As shown the result, I generated relatively accurate 3D model.

Development of Camera System Board Using ARM (ARM을 이용한 카메라 시스템 보드 개발에 관한 연구)

  • Choi, Young-Gyu
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.11 no.6
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    • pp.664-670
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    • 2018
  • In modern society, CCTV, which is the eye of surveillance, is being used to collect image data in various ways in daily life. CCTV is used not only for security, surveillance, and crime prevention but also in many fields such as automobile and black box. In this paper, we have developed a STM32F407 ARM chip based camera system for various applications. In order to develop camera system, modeling of camera system based on 3D structure was carried out in SolidWorks environment. The PCB board design was developed to extract the PCB parts from the camera system modeling files into iges files, convert them from the Altium Designer tool into 3D and 2D boards, After designing the camera system circuit and PCB, we have been studying the implementation of the stable system by using TRM (Thermal Risk Management) tool to cope with the heat simulation generated on the board.

A Study on Range Finding Using Camera Image (카메라 영상에 의한 물체와의 거리 측정에 관한 연구)

  • Kim, Seung-Tai;Lee, Jong-Hun;Kim, Do-Sung;Lee, Myoung-Ho
    • Proceedings of the KIEE Conference
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    • 1989.11a
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    • pp.415-420
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    • 1989
  • This thesis deals with range finding using one camera and laser pointer. Range finding will be used further recognition of the image, that is, range image which allows further segmentation of the scene. In the first step, camera modeling is performed by camera calibration which executes least square fit. Least square fit uses the method of sigular value decomposition. And perspective transform of camera is obtained. Lastly range finding is performed by triangulation principle. The result of this algorithm are displayed.

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Light 3D Modeling with mobile equipment (모바일 카메라를 이용한 경량 3D 모델링)

  • Ju, Seunghwan;Seo, Heesuk;Han, Sunghyu
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.4
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    • pp.107-114
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    • 2016
  • Recently, 3D related technology has become a hot topic for IT. 3D technologies such as 3DTV, Kinect and 3D printers are becoming more and more popular. According to the flow of the times, the goal of this study is that the general public is exposed to 3D technology easily. we have developed a web-based application program that enables 3D modeling of facial front and side photographs using a mobile phone. In order to realize 3D modeling, two photographs (front and side) are photographed with a mobile camera, and ASM (Active Shape Model) and skin binarization technique are used to extract facial height such as nose from facial and side photographs. Three-dimensional coordinates are generated using the face extracted from the front photograph and the face height obtained from the side photograph. Using the 3-D coordinates generated for the standard face model modeled with the standard face as a control point, the face becomes the face of the subject when the RBF (Radial Basis Function) interpolation method is used. Also, in order to cover the face with the modified face model, the control point found in the front photograph is mapped to the texture map coordinate to generate the texture image. Finally, the deformed face model is covered with a texture image, and the 3D modeled image is displayed to the user.

Depth-based Mesh Modeling for Virtual Environment Generation (가상 환경 생성을 위한 깊이 기반 메쉬 모델링)

  • 이원우;우운택
    • Proceedings of the IEEK Conference
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    • 2003.11b
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    • pp.111-114
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    • 2003
  • In this paper, we propose a depth-based mesh modeling method to generate virtual environment. The proposed algorithm constructs mesh model from unorganized point cloud obtained from a multi-view camera. We separate the point cloud consisting objects from the background. Then, we apply triangulation to each object and background. Since the objects and the background are modeled independently, it is possible to construct effective virtual environment. The application of proposed modeling method is applicable to entertainment, such as movie and video game and effective virtual environment generation.

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A Study on Depth Information Acquisition Improved by Gradual Pixel Bundling Method at TOF Image Sensor

  • Kwon, Soon Chul;Chae, Ho Byung;Lee, Sung Jin;Son, Kwang Chul;Lee, Seung Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • v.7 no.1
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    • pp.15-19
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    • 2015
  • The depth information of an image is used in a variety of applications including 2D/3D conversion, multi-view extraction, modeling, depth keying, etc. There are various methods to acquire depth information, such as the method to use a stereo camera, the method to use the depth camera of flight time (TOF) method, the method to use 3D modeling software, the method to use 3D scanner and the method to use a structured light just like Microsoft's Kinect. In particular, the depth camera of TOF method measures the distance using infrared light, whereas TOF sensor depends on the sensitivity of optical light of an image sensor (CCD/CMOS). Thus, it is mandatory for the existing image sensors to get an infrared light image by bundling several pixels; these requirements generate a phenomenon to reduce the resolution of an image. This thesis proposed a measure to acquire a high-resolution image through gradual area movement while acquiring a low-resolution image through pixel bundling method. From this measure, one can obtain an effect of acquiring image information in which illumination intensity (lux) and resolution were improved without increasing the performance of an image sensor since the image resolution is not improved as resolving a low-illumination intensity (lux) in accordance with the gradual pixel bundling algorithm.

Security Requirements Analysis on IP Camera via Threat Modeling and Common Criteria (보안위협모델링과 국제공통평가기준을 이용한 IP Camera 보안요구사항 분석)

  • Park, Jisoo;Kim, Seungjoo
    • KIPS Transactions on Computer and Communication Systems
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    • v.6 no.3
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    • pp.121-134
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    • 2017
  • With rapid increasing the development and use of IoT Devices, requirements for safe IoT devices and services such as reliability, security are also increasing. In Security engineering, SDLC (Secure Development Life Cycle) is applied to make the trustworthy system. Secure Development Life Cycle has 4 big steps, Security requirements, Design, Implementation and Operation and each step has own goals and activities. Deriving security requirements, the first step of SDLC, must be accurate and objective because it affect the rest of the SDLC. For accurate and objective security requirements, Threat modeling is used. And the results of the threat modeling can satisfy the completeness of scope of analysis and the traceability of threats. In many countries, academic and IT company, a lot of researches about drawing security requirements systematically are being done. But in domestic, awareness and researches about deriving security requirements systematically are lacking. So in this paper, I described about method and process to drawing security requirements systematically by using threat modeling including DFD, STRIDE, Attack Library and Attack Tree. And also security requirements are described via Common Criteria for delivering objective meaning and broad use of them.