• 제목/요약/키워드: Camera Matrix

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Uncertainty Analysis of Observation Matrix for 3D Reconstruction (3차원 복원을 위한 관측행렬의 불확실성 분석)

  • Koh, Sung-shik
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.3
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    • pp.527-535
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    • 2016
  • Statistical optimization algorithms have been variously developed to estimate the 3D shape and motion. However, statistical approaches are limited to analyze the sensitive effects of SfM(Shape from Motion) according to the camera's geometrical position or viewing angles and so on. This paper propose the quantitative estimation method about the uncertainties of an observation matrix by using camera imaging configuration factors predict the reconstruction ambiguities in SfM. This is a very efficient method to predict the final reconstruction performance of SfM algorithm. Moreover, the important point is that our method show how to derive the active guidelines in order to set the camera imaging configurations which can be expected to lead the reasonable reconstruction results. The experimental results verify the quantitative estimates of an observation matrix by using camera imaging configurations and confirm the effectiveness of our algorithm.

3D Reconstruction using the Key-frame Selection from Reprojection Error (카메라 재투영 오차로부터 중요영상 선택을 이용한 3차원 재구성)

  • Seo, Yung-Ho;Kim, Sang-Hoon;Choi, Jong-Soo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.1
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    • pp.38-46
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    • 2008
  • Key-frame selection algorithm is defined as the process of selecting a necessary images for 3D reconstruction from the uncalibrated images. Also, camera calibration of images is necessary for 3D reconstuction. In this paper, we propose a new method of Key-frame selection with the minimal error for camera calibration. Using the full-auto-calibration, we estimate camera parameters for all selected Key-frames. We remove the false matching using the fundamental matrix computed by algebraic deviation from the estimated camera parameters. Finally we obtain 3D reconstructed data. Our experimental results show that the proposed approach is required rather lower time costs than others, the error of reconstructed data is the smallest. The elapsed time for estimating the fundamental matrix is very fast and the error of estimated fundamental matrix is similar to others.

Novel Calibration Method for the Multi-Camera Measurement System

  • Wang, Xinlei
    • Journal of the Optical Society of Korea
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    • v.18 no.6
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    • pp.746-752
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    • 2014
  • In a multi-camera measurement system, the determination of the external parameters is one of the vital tasks, referred to as the calibration of the system. In this paper, a new geometrical calibration method, which is based on the theory of the vanishing line, is proposed. Using a planar target with three equally spaced parallel lines, the normal vector of the target plane can be confirmed easily in every camera coordinate system of the measurement system. By moving the target into more than two different positions, the rotation matrix can be determined from related theory, i.e., the expression of the same vector in different coordinate systems. Moreover, the translation matrix can be derived from the known distance between the adjacent parallel lines. In this paper, the main factors effecting the calibration are analyzed. Simulations show that the proposed method achieves robustness and accuracy. Experimental results show that the calibration can reach 1.25 mm with the range about 0.5m. Furthermore, this calibration method also can be used for auto-calibration of the multi-camera mefasurement system as the feature of parallels exists widely.

Real-time Robotic Vision Control Scheme Using Optimal Weighting Matrix for Slender Bar Placement Task (얇은 막대 배치작업을 위한 최적의 가중치 행렬을 사용한 실시간 로봇 비젼 제어기법)

  • Jang, Min Woo;Kim, Jae Myung;Jang, Wan Shik
    • Journal of the Korean Society of Manufacturing Technology Engineers
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    • v.26 no.1
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    • pp.50-58
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    • 2017
  • This paper proposes a real-time robotic vision control scheme using the weighting matrix to efficiently process the vision data obtained during robotic movement to a target. This scheme is based on the vision system model that can actively control the camera parameter and robotic position change over previous studies. The vision control algorithm involves parameter estimation, joint angle estimation, and weighting matrix models. To demonstrate the effectiveness of the proposed control scheme, this study is divided into two parts: not applying the weighting matrix and applying the weighting matrix to the vision data obtained while the camera is moving towards the target. Finally, the position accuracy of the two cases is compared by performing the slender bar placement task experimentally.

A Study on the Effect of Weighting Matrix of Robot Vision Control Algorithm in Robot Point Placement Task (점 배치 작업 시 제시된 로봇 비젼 제어알고리즘의 가중행렬의 영향에 관한 연구)

  • Son, Jae-Kyung;Jang, Wan-Shik;Sung, Yoon-Gyung
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.9
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    • pp.986-994
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    • 2012
  • This paper is concerned with the application of the vision control algorithm with weighting matrix in robot point placement task. The proposed vision control algorithm involves four models, which are the robot kinematic model, vision system model, the parameter estimation scheme and robot joint angle estimation scheme. This proposed algorithm is to make the robot move actively, even if relative position between camera and robot, and camera's focal length are unknown. The parameter estimation scheme and joint angle estimation scheme in this proposed algorithm have form of nonlinear equation. In particular, the joint angle estimation model includes several restrictive conditions. For this study, the weighting matrix which gave various weighting near the target was applied to the parameter estimation scheme. Then, this study is to investigate how this change of the weighting matrix will affect the presented vision control algorithm. Finally, the effect of the weighting matrix of robot vision control algorithm is demonstrated experimentally by performing the robot point placement.

Vision based 3D Hand Interface Using Virtual Two-View Method (가상 양시점화 방법을 이용한 비전기반 3차원 손 인터페이스)

  • Bae, Dong-Hee;Kim, Jin-Mo
    • Journal of Korea Game Society
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    • v.13 no.5
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    • pp.43-54
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    • 2013
  • With the consistent development of the 3D application technique, visuals are available at more realistic quality and are utilized in many applications like game. In particular, interacting with 3D objects in virtual environments, 3D graphics have led to a substantial development in the augmented reality. This study proposes a 3D user interface to control objects in 3D space through virtual two-view method using only one camera. To do so, homography matrix including transformation information between arbitrary two positions of camera is calculated and 3D coordinates are reconstructed by employing the 2D hand coordinates derived from the single camera, homography matrix and projection matrix of camera. This method will result in more accurate and quick 3D information. This approach may be advantageous with respect to the reduced amount of calculation needed for using one camera rather than two and may be effective at the same time for real-time processes while it is economically efficient.

Camera and LiDAR Sensor Fusion for Improving Object Detection (카메라와 라이다의 객체 검출 성능 향상을 위한 Sensor Fusion)

  • Lee, Jongseo;Kim, Mangyu;Kim, Hakil
    • Journal of Broadcast Engineering
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    • v.24 no.4
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    • pp.580-591
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    • 2019
  • This paper focuses on to improving object detection performance using the camera and LiDAR on autonomous vehicle platforms by fusing detected objects from individual sensors through a late fusion approach. In the case of object detection using camera sensor, YOLOv3 model was employed as a one-stage detection process. Furthermore, the distance estimation of the detected objects is based on the formulations of Perspective matrix. On the other hand, the object detection using LiDAR is based on K-means clustering method. The camera and LiDAR calibration was carried out by PnP-Ransac in order to calculate the rotation and translation matrix between two sensors. For Sensor fusion, intersection over union(IoU) on the image plane with respective to the distance and angle on world coordinate were estimated. Additionally, all the three attributes i.e; IoU, distance and angle were fused using logistic regression. The performance evaluation in the sensor fusion scenario has shown an effective 5% improvement in object detection performance compared to the usage of single sensor.

A Calibration Algorithm Using Known Angle (각도 정보를 이용한 카메라 보정 알고리듬)

  • 권인소;하종은
    • Journal of Institute of Control, Robotics and Systems
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    • v.10 no.5
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    • pp.415-420
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    • 2004
  • We present a new algorithm for the calibration of a camera and the recovery of 3D scene structure up to a scale from image sequences using known angles between lines in the scene. Traditional method for calibration using scene constraints requires various scene constraints due to the stratified approach. Proposed method requires only one type of scene constraint of known angle and also it directly recovers metric structure up to an unknown scale from projective structure. Specifically, we recover the matrix that is the homography between the projective structure and the Euclidean structure using angles. Since this matrix is a unique one in the given set of image sequences, we can easily deal with the problem of varying intrinsic parameters of the camera. Experimental results on the synthetic and real images demonstrate the feasibility of the proposed algorithm.

Real-World Pointing Region Estimation Using 3D Geometry Information (3차원 기하학 정보를 이용한 실세계 지시 영역 추정)

  • Han, Yun-Sang;Seo, Yung-Ho;Doo, Kyoung-Soo;Choi, Jong-Soo
    • Proceedings of the IEEK Conference
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    • 2007.07a
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    • pp.353-354
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    • 2007
  • This paper proposes the method which estimates the pointing region at the real world. This paper uses the technique to easily calibrate a camera of Z. Zhang. First, we calculate the projection matrix of each camera by the technique. Next, we estimate the location of the shoulder and the fingertip. Then we compute the pointing region in 3D real world by using projection matrix of each camera. Experiment result showed that the error between estimated point and the plane center point is less than 5cm.

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Attitude and Position Estimation of a Helmet Using Stereo Vision (스테레오 영상을 이용한 헬멧의 자세 및 위치 추정)

  • Shin, Ok-Shik;Heo, Se-Jong;Park, Chan-Gook
    • Journal of the Korean Society for Aeronautical & Space Sciences
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    • v.38 no.7
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    • pp.693-701
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    • 2010
  • In this paper, it is proposed that an attitude and position estimation algorithm based on a stereo camera system for a helmet tracker. Stereo camera system consists of two CCD camera, a helmet, infrared LEDs and a frame grabber. Fifteen infrared LEDs are feature points which are used to determine the attitude and position of the helmet. These features are arranged in triangle pattern with different distance on the helmet. Vision-based the attitude and position algorithm consists of feature segmentation, projective reconstruction, model indexing and attitude estimation. In this paper, the attitude estimation algorithm using UQ (Unit Quaternion) is proposed. The UQ guarantee that the rotation matrix is a unitary matrix. The performance of presented algorithm is verified by simulation and experiment.