• Title/Summary/Keyword: CPU 시간

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Development of a Remote Interactive Shell for RTOS (RTOS 용 원격 대화형쉘 설계 및 구현)

  • Kim, Dae-Hui;Nam, Yeong-Gwang;Kim, Heung-Nam;Lee, Gwang-Yong
    • The KIPS Transactions:PartD
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    • v.9D no.4
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    • pp.677-686
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    • 2002
  • Recently, the Open-Development-Tool-Environment becomes a basic requirement of RTOS (Real Time Operating System) for embedded systems with restricted memory and CPU power in order to develop applications effectively. A remote interactive shell is one of the basic software components which makes users develop, test and control softwares without burdening target systems. In this paper, we have implemented the remote interactive shell with the following functions : loading object modules, spawning and manipulating tasks facilities thru a remote host. Comparing information reference methods with nonredundant overhead, we have achieved the system with easy maintenance. The shell has been developed with Q-PLUS RTOS under ARM EBSA285 target board and NT host.

Design of an Massive Storage System based on the NAND Flash Memory (NAND 플래시 메모리 기반의 대용량 저장장치 설계)

  • Ryu, Dong-Woo;Kim, Sang-Wook;Maeng, Doo-Lyel
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.8
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    • pp.1962-1969
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    • 2009
  • During past 20 years we have witnessed brilliant advances in major components of computer system, including CPU, memory, network device and HDD. Among these components, in spite of its tremendous advance in capacity, the HDD is the most performance dragging device until now and there is little affirmative forecasting that this problem will be resolved in the near future. We present a new approach to solve this problem using the NAND Flash memory. Researches utilizing Flash memory as storage medium are abundant these days, but almost all of them are targeted to mobile or embedded devices. Our research aims to develop the NAND Flash memory based storage system enough even for enterprise level server systems. This paper present structural and operational mechanism to overcome the weaknesses of existing NAND Flash memory based storage system, and its evaluation.

High-level Autonomous Navigation Technique of AUV using Fuzzy Relational Products (퍼지관계곱을 이용한 수중운동체의 고수준 자율항행기법)

  • Lee, Young-Il;Kim, Yong-Gi
    • Journal of KIISE:Software and Applications
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    • v.29 no.1_2
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    • pp.91-97
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    • 2002
  • This paper describes a heuristic search technique carrying out collision avoidance for Autonomous Underwater Vehicles(AUVs). Fuzzy relational products are used as the mathematical implement for the analysis and synthesis of relations between obstacles that are met in the navigation environment and available candidate nodes. In this paper, we propose a more effective evaluation function that reflects the heuristic information of domain experts on obstacle clearance, and an advanced heuristic search method performing collision avoidance for AUVs. The search technique adopts fuzzy relational products to conduct path-planning of intelligent navigation system. In order to verify the performance of proposed heuristic search, it is compared with $A^*$ search method through simulation in view of the CPU time, the optimization of path and the amount of memory usage.

Design and Implementation of Multimedia Mobile Learning System using MSMIL (MSMIL을 이용한 멀티미디어 모바일 학습시스템의 설계 및 구현)

  • Lim, Young-Jin;Seo, Jung-Hee;Park, Hung-Bog
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.3
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    • pp.592-599
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    • 2007
  • The advancement of wireless technology improves the electronic learning by combining with the mobile function, and promotes the expanded transition to the mobile learning. Basically, the mobile learning provides the usefulness in terms of tile and space to provide learners with the access to the educational contents. However, the small display device and limited memory space of mobile device is limiting the access to the learning contents simply to the text-based transmission. This paper designed and implemented the multimedia mobile learning system that reduces the size of parser by define into MSMIL composed only of needed tag to multimedia contents production in the mobile devices by using the SMIL that supports the multimedia object synchronization reduces the data of multimedia learning data and enhances the transmission efficiency by applying the macro method in creating the contents of learning. The results of implementation indicates that it simplifies the designing language, makes the language learning easy, and saves the CPU resources for the parsing by reducing the size of parser.

Optimization and Stabilization of Satellite Data Distributed Processing System (위성 데이터 분산처리 시스템 최적화 및 안정화)

  • Choi, Yun-Soo;Lee, Won-Goo;Lee, Min-Ho;Kim, Sun-Tae;Lee, Sang-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.18 no.11
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    • pp.13-21
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    • 2013
  • The goal of this paper is to provide performance improvement and stability for satellite data correction of some distortions due to cloud or radiance through distributed processing on cluster. To do this, we proposed and implemented SGE(Sun Grid Engine) based distributed processing methods using local storages and a status table. In the verification, the experiment result revealed that the proposed system on seven nodes improved the processing speed by 138.81% as compare to the existing system and provided good stability as well. This result showed that the proposed distributed processing work is more appropriate to process CPU bound jobs than I/O bound jobs. We expect that the proposed system will give scientists improved analysis performance in various fields and near-real time analysis services.

Migration Agent for Seamless Virtual Environment System in Cloud Computing Network (클라우드 컴퓨팅 네트워크에서 Seamless 가상 환경 시스템 구축을 위한 마이그레이션 에이전트)

  • Won, Dong Hyun;An, Dong Un
    • Smart Media Journal
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    • v.8 no.3
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    • pp.41-46
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    • 2019
  • In a MMORPG, a typical application of virtual environment systems, it is a common desire to play in a more realistic environment. However, it is very difficult to provide a latency-free virtual environment to a large user base, mainly due to the fact that the real environment must be configured on multiple servers rather than on single server and that data must be shared on the real server when users move from one region to another. Experiencing response delays continuously in the process of information synchronization between servers greatly deteriorates the degree of immersion. In order to solve this problem, it is necessary to minimize the response delay occurring in the information synchronization process between the servers. In this paper, we propose Migration Agent for efficient information synchronization between field servers providing information of virtual environment and minimizing response delay between Field Server and PC(Player Character) and implement it in cloud computing network. In the proposed system, CPU utilization of field server increased by 6 ~ 13%, and response time decreased by 5 ~ 10 seconds over the existing system in 70,000 ~ 90,000 PCs

Cryptanalysis of LILI-128 with Overdefined Systems of Equations (과포화(Overdefined) 연립방정식을 이용한 LILI-128 스트림 암호에 대한 분석)

  • 문덕재;홍석희;이상진;임종인;은희천
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.13 no.1
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    • pp.139-146
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    • 2003
  • In this paper we demonstrate a cryptanalysis of the stream cipher LILI-128. Our approach to analysis on LILI-128 is to solve an overdefined system of multivariate equations. The LILI-128 keystream generato $r^{[8]}$ is a LFSR-based synchronous stream cipher with 128 bit key. This cipher consists of two parts, “CLOCK CONTROL”, pan and “DATA GENERATION”, part. We focus on the “DATA GENERATION”part. This part uses the function $f_d$. that satisfies the third order of correlation immunity, high nonlinearity and balancedness. But, this function does not have highly nonlinear order(i.e. high degree in its algebraic normal form). We use this property of the function $f_d$. We reduced the problem of recovering the secret key of LILI-128 to the problem of solving a largely overdefined system of multivariate equations of degree K=6. In our best version of the XL-based cryptanalysis we have the parameter D=7. Our fastest cryptanalysis of LILI-128 requires $2^{110.7}$ CPU clocks. This complexity can be achieved using only $2^{26.3}$ keystream bits.

Implementation of High Performance TCP Proxy Logic against TCP Flooding Attack on Network Interface Card (TCP 플러딩 공격 방어를 위한 네트워크 인터페이스용 고성능 TCP 프락시 제어 로직 구현)

  • Kim, Byoung-Koo;Kim, Ik-Kyun;Kim, Dae-Won;Oh, Jin-Tae;Jang, Jong-Soo;Chung, Tai-Myoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.21 no.2
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    • pp.119-129
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    • 2011
  • TCP-related Flooding attacks still dominate Distributed Denial of Service Attack. It is a great challenge to accurately detect the TCP flood attack in hish speed network. In this paper, we propose the NIC_Cookie logic implementation, which is a kind of security offload engine against TCP-related DDoS attacks, on network interface card. NIC_Cookie has robustness against DDoS attack itself and it is independent on server OS and external network configuration. It supports not IP-based response method but packet-level response, therefore it can handle attacks of NAT-based user group. We evaluate that the latency time of NIC_Cookie logics is $7{\times}10^{-6}$ seconds and we show 2Gbps wire-speed performance through a benchmark test.

Acceleration of ECC Computation for Robust Massive Data Reception under GPU-based Embedded Systems (GPU 기반 임베디드 시스템에서 대용량 데이터의 안정적 수신을 위한 ECC 연산의 가속화)

  • Kwon, Jisu;Park, Daejin
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.24 no.7
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    • pp.956-962
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    • 2020
  • Recently, as the size of data used in an embedded system increases, the need for an ECC decoding operation to robustly receive a massive data is emphasized. In this paper, we propose a method to accelerate the execution of computations that derive syndrome vectors when ECC decoding is performed using Hamming code in an embedded system with a built-in GPU. The proposed acceleration method uses the matrix-vector multiplication of the decoding operation using the CSR format, one of the data structures representing sparse matrix, and is performed in parallel in the CUDA kernel of the GPU. We evaluated the proposed method using a target embedded board with a GPU, and the result shows that the execution time is reduced when ECC decoding operation accelerated based on the GPU than used only CPU.

Implementation of FPGA-based Accelerator for GRU Inference with Structured Compression (구조적 압축을 통한 FPGA 기반 GRU 추론 가속기 설계)

  • Chae, Byeong-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.6
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    • pp.850-858
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    • 2022
  • To deploy Gate Recurrent Units (GRU) on resource-constrained embedded devices, this paper presents a reconfigurable FPGA-based GRU accelerator that enables structured compression. Firstly, a dense GRU model is significantly reduced in size by hybrid quantization and structured top-k pruning. Secondly, the energy consumption on external memory access is greatly reduced by the proposed reuse computing pattern. Finally, the accelerator can handle a structured sparse model that benefits from the algorithm-hardware co-design workflows. Moreover, inference tasks can be flexibly performed using all functional dimensions, sequence length, and number of layers. Implemented on the Intel DE1-SoC FPGA, the proposed accelerator achieves 45.01 GOPs in a structured sparse GRU network without batching. Compared to the implementation of CPU and GPU, low-cost FPGA accelerator achieves 57 and 30x improvements in latency, 300 and 23.44x improvements in energy efficiency, respectively. Thus, the proposed accelerator is utilized as an early study of real-time embedded applications, demonstrating the potential for further development in the future.