• Title/Summary/Keyword: CMS: Content Management System

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A DRM Scheme for Multi-CMSs Interoperability Based on Integrated Metadata (다중 CMS 상호운영을 위한 통합메타데이터기반의 DRM기법)

  • Li, Yong-Zhen;Cho, Young-Bok;Sun, Ning;Lee, Sang-Ho
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.9C
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    • pp.676-682
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    • 2008
  • With the coming of information times, digital contents are widely applied in various fields of the society. Along with this, scholars provided many techniques and research approaches related to digital contents management and copyright protection. But till now, most proposed techniques and approaches are based on single system. The independency and separation among management systems causes the problems such as application across systems are limited, and resources sharing can't be available, etc. In this paper, for the application cross systems and contents sharing, we propose the cross-systems DRM approach based on unified metadata. This approach can be applied for the incorporation of multiple congeneric or heterogeneous CMSs, in the same time, solve the copyright problem cross digital content systems.

The Development of Merchant-PIMS Integrated CMS Based on Distributed Content (분산 콘텐츠 기반의 머천트-개인정보 통합콘텐츠관리시스템 개발)

  • Shin Dong-Suk
    • The Journal of the Korea Contents Association
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    • v.6 no.5
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    • pp.113-121
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    • 2006
  • As Internet evolves, web sites are becoming more and more complex, and it costs a lot of time and money to update web sites. The explosive growth of a large amount of content has resulted in an excessive server load and high network traffic, and thus it decreases the quality of service. In this research, we designed and implemented an integrated content management system which can be constructed and managed the content easily, and which is combined a merchant system with a personal information system based on the distributed content gathering and searching in order to optimize the utilization of the content itself.

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The Implementation of sensor network and CMS server in R.Box (R.Box에서의 센서 네트워크와 CMS 서버 구현)

  • Kim, JinGyeong;Ra, SangYong;Choi, JaeHong;Lee, JunDong
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2018.01a
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    • pp.77-78
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    • 2018
  • 인터넷과 사물의 결합이 급속도로 진행되며 IoT(Internet of Things, 사물인터넷)의 활성화 역시 앞당겨지고 있다. 최근 IoT 기술 및 서비스와 관련하여 가정, 공장 등의 다양한 장소와 공기청정기, 체온계 등의 제품에도 IoT 기술이 접목된 서비스가 제공되고 있다. 본 논문에서는 일반목적의 IoT 허브인 R.Box의 센서 네트워크와 R.Box와 센서를 통제, 제어하며 데이터 저장과 간단한 통계를 확인할 수 있는 CMS(Content Management System) 기능을 하는 서버 구현에 대해 설명한다. R.Box는 라즈베리 파이를 이용해 제작되었으며 사용자는 서버에 접속해 R.Box와 센서의 정보, 측정된 값을 확인하고 수정, 삭제, 검색 등의 기능을 사용할 수 있다.

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Design and Implementation of MEARN Stack-based Real-time Digital Signage System

  • Khue, Trinh Duy;Nguyen, Thanh Binh;Jang, UkJIn;Kim, Chanbin;Chung, Sun-Tae
    • Journal of Korea Multimedia Society
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    • v.20 no.5
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    • pp.808-826
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    • 2017
  • Most of conventional DSS's(Digital Signage Systems) have been built based on LAMP framework. Recent researches have shown that MEAN or MERN stack framework is simpler, more flexible, faster and more suitable for web-based application than LAMP stack framework. In this paper, we propose a design and implementation of MEARN (ME(A+R)N) stack-based real-time digital signage system, MR-DSS, which supports handing real-time tasks like urgent/instant messaging, system status monitoring and so on, efficiently in addition to conventional digital signage CMS service tasks. MR-DSCMS, CMS of MR-DSS, is designed to provide most of its normal services by REST APIs and real-time services like urgent/instant messaging by Socket.IO base under MEARN stack environment. In addition to architecture description of components composing MR-DSS, design and implementation issues are clarified in more detail. Through experimental testing, it is shown that 1) MR-DSS works functionally well, 2) the networking load performance of MR-DSCMS's REST APIs is better compared to a well-known open source Xibo CMS, and 3) real-time messaging via Socket.IO works much faster than REST APIs.

The Design and Implementation of Internet Broadcasting Solution applied to FLV (FLV를 적용한 인터넷 방송 솔루션의 설계 및 구현)

  • Kwon, O-Byoung;Shin, Hyun-Cheul
    • Convergence Security Journal
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    • v.12 no.3
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    • pp.93-97
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    • 2012
  • In this paper, we apply the next generation Internet TV solution, FLV has been designed and implemented. Currently being broadcast in the field to compress HD video in real time, as well as live Internet VOD services are available through the online system, the Internet LIVE broadcast and VOD service easy to operate and UCC services that support the solution. VOD video cameras and in real time using H264 CORECODEC to compress MPEC4, WMV, and real-time video streaming on the Internet, and phone system that supports the first, real-time recording of camera images featured nation's first real-time encoder system (Real time encoder system) is, Web and smart environment suitable for supporting the latest CORECODEC technology and software products. Second, the video can be played in MP4 player and customize your chat, and Custer (customizing) is a possible two-way Internet Broadcasting System. Third, CMS (Contents Management System) feature video content and course management content in real time via the Android phone and iPhone streaming service is available.

Implementation of Digital Game-based Learning Feature for Package Tour Management Application (패키지 투어 관리 애플리케이션을 위한 디지털 게임 기반의 학습 기능 구현)

  • Wahyutama, Aria Bisma;Hwang, Mintae
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.7
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    • pp.1004-1012
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    • 2022
  • This paper contains the implementation of a game as a feature of a package tour management application with the Digital Game-based Learning approach that helps tourists learn about tourism spots. The game is written in Java language for an Android smartphone that is designed to be integrated with Content Management System (CMS) to manage the game's contents and assets. The game contains one tourism spots introductory level and five quiz game levels with each having a reward (points) and punishment (time penalty) system, then summed the results to obtain the total score from all levels. The total score will determine a tourist's performance and be listed on an online leaderboard to increase competitiveness among tourists. The conducted performance evaluation of the game shows satisfactory results of 0.9 seconds of response time from the database to the game. Implementing the game presented in this paper will potentially reduce the burden of the tour guide and increase the efficiency of managing the tour group.

Design of Learning Content Management System for e-Learning on Ubiquitous Environment (Ubiquitous 환경을 위한 LCMS 기반의 e-Learning 설계)

  • 이만형;임승현;황대훈
    • Proceedings of the Korea Multimedia Society Conference
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    • 2004.05a
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    • pp.729-732
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    • 2004
  • 최근 e-Learning에 대한 관심이 많아지고 있는 가운데, 기존의 e-Learning은 웹에서의 설계방식이 주류를 이루었다. 이러한 웹 기반에서 사용되는 LCMS(Learning Contents Management System)는 LMS(learning Management System)와 CMS(Contents Management System)를 통합할 수 있고, 다양한 학습 콘텐츠를 부분적으로 업그레이드하고 재구성할 수 있는 환경으로 확대되고 있다. 하지만, 웹 기반의 e-Learning 설계는 유비쿼터스 환경에는 적합하지 않다. 기존 웹 기반의 LCMS은 다양한 학습기기를 사용할 수 없으며, 적시성(Just-in-time)이 이루어지지 않아, 학습시 불편함이 발생된다. 이에 본 논문에서는 다양한 학습기기와 적시성에 대한 문제를 해결할 수 있도록 유비쿼터스 환경에 적용될 수 있는 LCMS 기반의 e-Learning 설계 방법을 제시 하고자 한다.

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Implementation of Integrated Metadata Framework Based on METS Analysis (METS 분석기반 통합메타데이터 프레임워크 구현)

  • Min, Byoung-Won;Oh, Yong-Sun
    • The Journal of the Korea Contents Association
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    • v.11 no.12
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    • pp.60-70
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    • 2011
  • Conventional content management systems are independently developed for a specific field in general. Therefore usage of contents for the CMS will be limited to the corresponding CMS field. These characteristics might reveal a defect that CMS could not support effectively in exchange and sharing of information between CMSs. On the other hand, metadata standardization shows big differences in method and representation for the fields of CMS because all metadata standardizations are variously performed according to applications of them. There are lots differences that make interoperability between CMSs impossible. In this paper, we propose a novel metadata schema based on METS(metadata encoding and transmission standard) so that metadata standardization can be fulfilled in reality and solved the problem of duplicated contents created from different CMSs. This framework of integrated metadata proposed here can offer an interoperability between contents created by different CMSs, and discard duplicated contents. As a result of the proposed technology, we obtain 0.5% duplication rate from traditional 10.3%. In addition the filtering ability of duplicated contents shows from 92% to 96%, which proves the effectiveness and stability of the proposed technology.

A Design and Development of Secure-Coding Check System Based on E-Government Standard Framework for Convergence E-Government Service (융복합 전자정부 서비스를 위한 전자정부 표준프레임워크 기반 시큐어코딩 점검 시스템 설계 및 개발)

  • Kim, Hyungjoo;Kang, Jungho;Kim, Kyounghun;Lee, Jaeseung;Jun, Moonseog
    • Journal of Digital Convergence
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    • v.13 no.3
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    • pp.201-208
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    • 2015
  • Recently computer, smart phone, medical devices, etc has become used in a variety of environments as the application fields of IT products have become diversification. Attack case of abuse of software security vulnerabilities is on the increase as the application fields of software have become diversification. Accordingly, secure coding program is of a varied but history management, updating, API module to be vulnerable to attack. Thus, this paper proposed a materialization of CMS linked system to enable check the vulnerability of the source code to content unit for secure software development, configuration management system that interwork on the transmission module. Implemented an efficient coding system secure way that departmentalized by the function of the program and by analyzing and applying secure coding standards.

High definition VOD contents management system design of H.264 basis (H.264기반의 고화질 VOD 콘텐츠관리시스템(CMS) 설계)

  • Min, Byoung-won;Oh, Yong-sun;Lee, Jung-man
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.465-468
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    • 2008
  • Recently, VOD market is getting increased and most of public, educational organization, enterprises are providing service as content managing system of WMV standard subordinated to Window OS of Microsoft company. VOD CMS of WMV standard have problem that frequent cut-off, small-size of screen, and image quality which is also chronic problem. In order to solve this problem, technology solving the problem has developed through minimization of buffering time, screen size, high quality sound, and high quality image by image codec and streaming engine which is H. 264. But there are still a problem that systematic management of contents or distribution is difficult. This study expected that there would be a effect preoccupying significant stand of world wide H.264 high quality image mobile VOD managing market by securing domestic on-line VOD contents integrated managing technology by designing system for image VOD contents management having a limit in wmv market and combining H.264 which is new technology.

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