• Title/Summary/Keyword: CHAT

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The Effect of the QR Code Commission Rate on Commercial Banks in China (QR코드 수수료율이 중국 상업은행에 미치는 영향)

  • Zhu, Yongjie;Jin, Shanyue
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.99-105
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    • 2022
  • In China, with the rise of third-party payments such as WeChat Pay and Alipay, the traditional business of banks has been greatly affected. Banks can encourage and expand QR code payments to merchants. Therefore, it is meaningful to analyze and study the QR code work of banks. The purpose of this study is to analyze the effect of the execution of the zero-rate of the comprehensive payment QR code combined with the payment cycle and Funds Transfer Pricing (FTP) on commercial banks in China. Based on the manually collected customer data of Chinese commercial banks, this paper conducts a case analysis combined with the calculation method of financial indicators. As a result of the study, it was found that commercial banks need to continue to implement the policy as the advantages of introducing the integrated QR code fee rate 0 policy are greater than the disadvantages. This paper provides feasible suggestions on how to quickly occupy the offline payment market for commercial banks, which has guiding significance for commercial banks' marketing decisions. Presently, there are few studies on the zero-rate subsidy policy implemented by Chinese commercial banks.

Artifacts Analysis of GoToWebinar and GoToMeeting (화상 회의 애플리케이션 GoToWebinar 및 GoToMeeting 아티팩트 분석 )

  • Soojin Kang;Giyoon Kim;Yangsun Lee
    • Journal of Platform Technology
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    • v.11 no.1
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    • pp.11-22
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    • 2023
  • Various video conferencing and collaboration applications have emerged due to the global epidemic of new viral infections. In addition to real-time video conferencing, video conferencing applications provide features such as chat and file sharing on various platforms. Because various personal information is stored through functions such as chatting, file and screen sharing, these video conferencing applications are the major target of analysis from a digital forensic investigation. In the case of applications that provide cross-platform, the form of stored data is different depending on the platform. Therefore, to utilize data of video conferencing application for forensic investigation, preliminary research on artifacts stored by platform is required. In this paper, we used the video conferencing applications GoToWebinar and GoToMeeting and analyzed the artifacts generated. As a result, we list the main data from a digital forensic investigation. We identify data stored for each platform provided by GoToWebinar and GoToMeeting and organize artifacts that can estimate user behavior. Also, we classify the data that can be acquired according to the role and environment within the video conference.

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A Study on the Organizational Development for Intelligent Technology Acceptance in ESG Management (ESG 경영을 위한 지능형 기술을 수용하는 조직개발 연구)

  • Jung Byoungho;Joo Hyungkun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.19 no.1
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    • pp.77-89
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    • 2023
  • The purpose of this study is to empirically confirm what is an important variable of organizational change by intelligent technology acceptance and whether is a difference in important variables in the organization level of acceptance of intelligent technology. Recently, business models using intelligent technologies such as chat-bots, self-driving cars, credit-prevention fraud, face recognition, and health-care are emerging. External situation factors such as artificial intelligence, big data, COVID-19, and the ESG management are changing the direction of a company's management strategy. This research method established a structural equation model. As a result of the analysis, we found that the leadership, organizational culture, and organizational cooperation variables had a positive effect on human resource development variables. Human resource development found a positive effect on the performance of intelligent technology. In addition, we found the independent variables of leadership, organizational culture, and organizational cooperation had partial mediating effects on the performance of intelligent technology. Each group of levels of intelligent technology found performance differences. The organizational culture variables appeared as important variables in all groups. On the other hand, the leadership variable appeared as an important variable in the middle and lower groups of intelligent technology. The theoretical background of this study is that the business theory was updated through artificial intelligence and intelligent technology theory. As a practical implication, the organization adopting intelligent technology is necessary to prepare a systematic plan for organizational culture change.

Efficiency Analysis of Integrated Defense System Using Artificial Intelligence (인공지능을 활용한 통합방위체계의 효율성 분석)

  • Yoo Byung Duk;Shin Jin
    • Convergence Security Journal
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    • v.23 no.1
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    • pp.147-159
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    • 2023
  • Recently, Chat GPT artificial intelligence (AI) is of keen interest to all governments, companies, and military sectors around the world. In the existing era of literacy AI, it has entered an era in which communication with humans is possible with generative AI that creates words, writings, and pictures. Due to the complexity of the current laws and ordinances issued during the recent national crisis in Korea and the ambiguity of the timing of application of laws and ordinances, the golden time of situational measures was often missed. For these reasons, it was not able to respond properly to every major disaster and military conflict with North Korea. Therefore, the purpose of this study was to revise the National Crisis Management Basic Act, which can act as a national tower in the event of a national crisis, and to promote artificial intelligence governance by linking artificial intelligence technology with the civil, government, military, and police.

Real-time wireless Audio/video Transmission Technique for Handheld Devices (휴대용 단말기를 위한 실시간 무선 영상 음성 전송 기술)

  • Yoon, Kyung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.14 no.4
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    • pp.111-117
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    • 2009
  • Improvement of Wireless internet and handheld devices makes it possible that users can use various multimedia services. But, access point devices are needed while using handheld devices, and those devices use virtual network address for networking. For that reason, end-users hardly use the 1:1 voice or video chat, and messenger service that require direct communications between devices. Also, service providers need central server for relaying packets from terminals to others, the traffic and costs of relaying go high, so real-time massive data transmission services are restrictively provided. In this study, we apply TCP/UDP hole punching technique to those applications. And we implement service that supports real-time multimedia direct transmission between equipments that use virtual network addresses.

The Effects of Chatbot on Grammar Competence for Korean EFL College Students (한국 대학생 영어학습자들의 문법 습득에 있어 챗봇의 효과)

  • Ahn, Soojin
    • Journal of Digital Convergence
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    • v.20 no.3
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    • pp.53-61
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    • 2022
  • The purpose of this study was to test whether or not the AI chatbot is effective in acquiring target grammar for Korean EFL college students: prepositions and articles. A quasi-experiment was conducted with 46 first-year students taking part in a required English course. They were randomly divided into two groups: the experimental and control groups (23 students for each, respectively). The experimental group was engaged in six chat sessions with a chatbot over 6 weeks. A pretest and a posttest were used to examine the effectiveness of the chatbot by comparing any changes made in error frequencies of the target grammar in participants' English compositions. The results show that after a conversation with the chatbot, the experimental group significantly reduced the mean of omission errors in both prepositions and articles. To have a great effect in other error categories, chatbot feedback needs to be improved to reduce short responses or inaccurate utterances of students and induce them to actively participate in the conversation.

KoDialoGPT2 : Modeling Chit-Chat Dialog in Korean (KoDialoGPT2 : 한국어 일상 대화 생성 모델)

  • Oh, Dongsuk;Park, Sungjin;Lee, Hanna;Jang, Yoonna;Lim, Heuiseok
    • Annual Conference on Human and Language Technology
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    • 2021.10a
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    • pp.457-460
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    • 2021
  • 대화 시스템은 인공지능과 사람이 자연어로 의사 소통을 하는 시스템으로 크게 목적 지향 대화와 일상대화 시스템으로 연구되고 있다. 목적 지향 대화 시스템의 경우 날씨 확인, 호텔 및 항공권 예약, 일정 관리 등의 사용자가 생활에 필요한 도메인들로 이루어져 있으며 각 도메인 별로 목적에 따른 시나리오들이 존재한다. 이러한 대화는 사용자에게 명확한 발화을 제공할 수 있으나 자연스러움은 떨어진다. 일상 대화의 경우 다양한 도메인이 존재하며, 시나리오가 존재하지 않기 때문에 사용자에게 자연스러운 발화를 제공할 수 있다. 또한 일상 대화의 경우 검색 기반이나 생성 기반으로 시스템이 개발되고 있다. 검색 기반의 경우 발화 쌍에 대한 데이터베이스가 필요하지만, 생성 기반의 경우 이러한 데이터베이스가 없이 모델의 Language Modeling (LM)으로 부터 생성된 발화에 의존한다. 따라서 모델의 성능에 따라 발화의 품질이 달라진다. 최근에는 사전학습 모델이 자연어처리 작업에서 높은 성능을 보이고 있으며, 일상 대화 도메인에서도 역시 높은 성능을 보이고 있다. 일상 대화에서 가장 높은 성능을 보이고 있는 사전학습 모델은 Auto Regressive 기반 생성모델이고, 한국어에서는 대표적으로 KoGPT2가 존재한다. 그러나, KoGPT2의 경우 문어체 데이터만 학습되어 있기 때문에 대화체에서는 낮은 성능을 보이고 있다. 본 논문에서는 대화체에서 높은 성능을 보이는 한국어 기반 KoDialoGPT2를 개발하였고, 기존의 KoGPT2보다 높은 성능을 보였다.

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Personalized Chit-chat Based on Language Models (언어 모델 기반 페르소나 대화 모델)

  • Jang, Yoonna;Oh, Dongsuk;Lim, Jungwoo;Lim, Heuiseok
    • Annual Conference on Human and Language Technology
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    • 2020.10a
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    • pp.491-494
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    • 2020
  • 최근 언어 모델(Language model)의 기술이 발전함에 따라, 자연어처리 분야의 많은 연구들이 좋은 성능을 내고 있다. 정해진 주제 없이 인간과 잡담을 나눌 수 있는 오픈 도메인 대화 시스템(Open-domain dialogue system) 분야에서 역시 이전보다 더 자연스러운 발화를 생성할 수 있게 되었다. 언어 모델의 발전은 응답 선택(Response selection) 분야에서도 모델이 맥락에 알맞은 답변을 선택하도록 하는 데 기여를 했다. 하지만, 대화 모델이 답변을 생성할 때 일관성 없는 답변을 만들거나, 구체적이지 않고 일반적인 답변만을 하는 문제가 대두되었다. 이를 해결하기 위하여 화자의 개인화된 정보에 기반한 대화인 페르소나(Persona) 대화 데이터 및 태스크가 연구되고 있다. 페르소나 대화 태스크에서는 화자마다 주어진 페르소나가 있고, 대화를 할 때 주어진 페르소나와 일관성이 있는 답변을 선택하거나 생성해야 한다. 이에 우리는 대용량의 코퍼스(Corpus)에 사전 학습(Pre-trained) 된 언어 모델을 활용하여 더 적절한 답변을 선택하는 페르소나 대화 시스템에 대하여 논의한다. 언어 모델 중 자기 회귀(Auto-regressive) 방식으로 모델링을 하는 GPT-2, DialoGPT와 오토인코더(Auto-encoder)를 이용한 BERT, 두 모델이 결합되어 있는 구조인 BART가 실험에 활용되었다. 이와 같이 본 논문에서는 여러 종류의 언어 모델을 페르소나 대화 태스크에 대해 비교 실험을 진행했고, 그 결과 Hits@1 점수에서 BERT가 가장 우수한 성능을 보이는 것을 확인할 수 있었다.

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An Overview on Importance of Writing in Mathematics Education (수학교육에서 글쓰기의 중요성에 관한 소고)

  • Kim, Jeonghyeon;Choi-Koh, Sangsook
    • Communications of Mathematical Education
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    • v.37 no.4
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    • pp.591-614
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    • 2023
  • For a long time, mathematics education institutions such as NCTM(National Council of Teachers of Mathematics) have emphasized the essential role of writing, and recent surveys by the Ministry of Education report a decline in foundational academic skills in the post-COVID19 period. The purpose of this study is to redefine the significance of mathematics writing in mathematics education, focusing on competencies highlighted in the field, particularly in the areas of problem-solving, communication, and reasoning. The research findings indicate that writing in problem-solving enhances cognitive organization, fostering the ability to grasp concepts and methods. Writing in communication builds confidence through the meta-cognitive process, and writing in inference allows self-awareness of step-by-step identification of areas lacking understanding. Particularly in the future society where artificial intelligence(AI) is utilized, changes in the learning environment necessitate research for the establishment of authenticity judgment through writing and the cultivation of a proper writing culture.

The Current State and Legal Issues of Online Crimes Related to Children and Adolescents

  • Hyoung-ryul Kim
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.34 no.4
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    • pp.222-228
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    • 2023
  • There are two categories of online crimes related to children and adolescents: those committed by adolescents and those committed against children and adolescents. While recent trends in criminal law show consensus on strengthening punishment in cases of crimes against children and adolescents, there are mixed stances in cases of juvenile delinquency. One perspective emphasizes strict punishment, whereas the other emphasizes dispositions aligned with human rights. While various forms of online crime share the commonality in that the main part of the criminal act occurs online, they can be categorized into three types: those seeking financial gain, those driven by sexual motives, and those engaged in bullying. Among these, crimes driven by sexual motives are the most serious. Second-hand trading fraud and conditional (sexual) meeting fraud fall under the category of seeking financial gain and occur frequently. Crimes driven by sexual motives include obscenity via telecommunication, filming with discrete cameras, child and adolescent sexual exploitation material, fake video distribution, and blackmail/coercion using intimate images/videos ("sextortion"). These crimes lead to various legal issues such as whether to view vulgar acronyms or body cams that teenagers frequently use as simple subcultures or crimes, what criteria should be applied to judge whether a recorded material induces sexual desire or shame, and at what stage sexual grooming becomes punishable. For example, sniping posts, KakaoTalk prisons, and chat room explosions are tricky issues, as they may or may not be punished depending on the case. Particular caution should be exercised against the indiscriminate application of a strict punishment-oriented approach to the juvenile justice system, which is being discussed in relation to online sexual offenses. In the punishment case of online crime, juvenile offenders with a high potential for future improvement and reform must be treated with special consideration.