• 제목/요약/키워드: CAMSHIFT algorithm

검색결과 34건 처리시간 0.031초

Comparative Performance Evaluations of Eye Detection algorithm (눈 검출 알고리즘에 대한 성능 비교 연구)

  • Gwon, Su-Yeong;Cho, Chul-Woo;Lee, Won-Oh;Lee, Hyeon-Chang;Park, Kang-Ryoung;Lee, Hee-Kyung;Cha, Ji-Hun
    • Journal of Korea Multimedia Society
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    • 제15권6호
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    • pp.722-730
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    • 2012
  • Recently, eye image information has been widely used for iris recognition or gaze detection in biometrics or human computer interaction. According as long distance camera-based system is increasing for user's convenience, the noises such as eyebrow, forehead and skin areas which can degrade the accuracy of eye detection are included in the captured image. And fast processing speed is also required in this system in addition to the high accuracy of eye detection. So, we compared the most widely used algorithms for eye detection such as AdaBoost eye detection algorithm, adaptive template matching+AdaBoost algorithm, CAMShift+AdaBoost algorithm and rapid eye detection method. And these methods were compared with images including light changes, naive eye and the cases wearing contact lens or eyeglasses in terms of accuracy and processing speed.

Human-Computer Natur al User Inter face Based on Hand Motion Detection and Tracking

  • Xu, Wenkai;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • 제15권4호
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    • pp.501-507
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    • 2012
  • Human body motion is a non-verbal part for interaction or movement that can be used to involves real world and virtual world. In this paper, we explain a study on natural user interface (NUI) in human hand motion recognition using RGB color information and depth information by Kinect camera from Microsoft Corporation. To achieve the goal, hand tracking and gesture recognition have no major dependencies of the work environment, lighting or users' skin color, libraries of particular use for natural interaction and Kinect device, which serves to provide RGB images of the environment and the depth map of the scene were used. An improved Camshift tracking algorithm is used to tracking hand motion, the experimental results show out it has better performance than Camshift algorithm, and it has higher stability and accuracy as well.

Video Road Vehicle Detection and Tracking based on OpenCV

  • Hou, Wei;Wu, Zhenzhen;Jung, Hoekyung
    • Journal of information and communication convergence engineering
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    • 제20권3호
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    • pp.226-233
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    • 2022
  • Video surveillance is widely used in security surveillance, military navigation, intelligent transportation, etc. Its main research fields are pattern recognition, computer vision and artificial intelligence. This article uses OpenCV to detect and track vehicles, and monitors by establishing an adaptive model on a stationary background. Compared with traditional vehicle detection, it not only has the advantages of low price, convenient installation and maintenance, and wide monitoring range, but also can be used on the road. The intelligent analysis and processing of the scene image using CAMSHIFT tracking algorithm can collect all kinds of traffic flow parameters (including the number of vehicles in a period of time) and the specific position of vehicles at the same time, so as to solve the vehicle offset. It is reliable in operation and has high practical value.

Objects Tracking of the Mobile Robot Using the Hybrid Visual Servoing (혼합 비주얼 서보잉을 통한 모바일 로봇의 물체 추종)

  • Park, Kang-IL;Woo, Chang-Jun;Lee, Jangmyung
    • Journal of Institute of Control, Robotics and Systems
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    • 제21권8호
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    • pp.781-787
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    • 2015
  • This paper proposes a hybrid visual servoing algorithm for the object tracking by a mobile robot with the stereo camera. The mobile robot with the stereo camera performs an object recognition and object tracking using the SIFT and CAMSHIFT algorithms for the hybrid visual servoing. The CAMSHIFT algorithm using stereo camera images has been used to obtain the three-dimensional position and orientation of the mobile robot. With the hybrid visual servoing, a stable balance control has been realized by a control system which calculates a desired angle of the center of gravity whose location depends on variations of link rotation angles of the manipulator. A PID controller algorithm has adopted in this research for the control of the manipulator since the algorithm is simple to design and it does not require unnecessary complex dynamics. To demonstrate the control performance of the hybrid visual servoing, real experiments are performed using the mobile manipulator system developed for this research.

Efficient Fingertip Tracking and Mouse Pointer Control for Implementation of a Human Mouse (휴먼마우스 구현을 위한 효율적인 손끝좌표 추적 및 마우스 포인트 제어기법)

  • 박지영;이준호
    • Journal of KIISE:Software and Applications
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    • 제29권11호
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    • pp.851-859
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    • 2002
  • This paper discusses the design of a working system that visually recognizes hand gestures for the control of a window based user interface. We present a method for tracking the fingertip of the index finger using a single camera. Our method is based on CAMSHIFT algorithm and performs better than the CAMSHIFT algorithm in that it tracks well particular hand poses used in the system in complex backgrounds. We describe how the location of the fingertip is mapped to a location on the monitor, and how it Is both necessary and possible to smooth the path of the fingertip location using a physical model of a mouse pointer. Our method is able to track in real time, yet not absorb a major share of computational resources. The performance of our system shows a great promise that we will be able to use this methodology to control computers in near future.

A vision based people tracking and following for mobile robots using CAMSHIFT and KLT feature tracker (캠시프트와 KLT특징 추적 알고리즘을 융합한 모바일 로봇의 영상기반 사람추적 및 추종)

  • Lee, S.J.;Won, Mooncheol
    • Journal of Korea Multimedia Society
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    • 제17권7호
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    • pp.787-796
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    • 2014
  • Many mobile robot navigation methods utilize laser scanners, ultrasonic sensors, vision camera, and so on for detecting obstacles and path following. However, human utilizes only vision(e.g. eye) information for navigation. In this paper, we study a mobile robot control method based on only the camera vision. The Gaussian Mixture Model and a shadow removal technology are used to divide the foreground and the background from the camera image. The mobile robot uses a combined CAMSHIFT and KLT feature tracker algorithms based on the information of the foreground to follow a person. The algorithm is verified by experiments where a person is tracked and followed by a robot in a hallway.

Robust Eye Region Discrimination and Eye Tracking to the Environmental Changes (환경변화에 강인한 눈 영역 분리 및 안구 추적에 관한 연구)

  • Kim, Byoung-Kyun;Lee, Wang-Heon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제18권5호
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    • pp.1171-1176
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    • 2014
  • The eye-tracking [ET] is used on the human computer interaction [HCI] analysing the movement status as well as finding the gaze direction of the eye by tracking pupil's movement on a human face. Nowadays, the ET is widely used not only in market analysis by taking advantage of pupil tracking, but also in grasping intention, and there have been lots of researches on the ET. Although the vision based ET is known as convenient in application point of view, however, not robust in changing environment such as illumination, geometrical rotation, occlusion and scale changes. This paper proposes two steps in the ET, at first, face and eye regions are discriminated by Haar classifier on the face, and then the pupils from the discriminated eye regions are tracked by CAMShift as well as Template matching. We proved the usefulness of the proposed algorithm by lots of real experiments in changing environment such as illumination as well as rotation and scale changes.

AdaBoost-based Gesture Recognition Using Time Interval Window Applied Global and Local Feature Vectors with Mono Camera (모노 카메라 영상기반 시간 간격 윈도우를 이용한 광역 및 지역 특징 벡터 적용 AdaBoost기반 제스처 인식)

  • Hwang, Seung-Jun;Ko, Ha-Yoon;Baek, Joong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • 제22권3호
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    • pp.471-479
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    • 2018
  • Recently, the spread of smart TV based Android iOS Set Top box has become common. This paper propose a new approach to control the TV using gestures away from the era of controlling the TV using remote control. In this paper, the AdaBoost algorithm is applied to gesture recognition by using a mono camera. First, we use Camshift-based Body tracking and estimation algorithm based on Gaussian background removal for body coordinate extraction. Using global and local feature vectors, we recognized gestures with speed change. By tracking the time interval trajectories of hand and wrist, the AdaBoost algorithm with CART algorithm is used to train and classify gestures. The principal component feature vector with high classification success rate is searched using CART algorithm. As a result, 24 optimal feature vectors were found, which showed lower error rate (3.73%) and higher accuracy rate (95.17%) than the existing algorithm.

Directional Particle Filter Using Online Threshold Adaptation for Vehicle Tracking

  • Yildirim, Mustafa Eren;Salman, Yucel Batu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권2호
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    • pp.710-726
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    • 2018
  • This paper presents an extended particle filter to increase the accuracy and decrease the computation load of vehicle tracking. Particle filter has been the subject of extensive interest in video-based tracking which is capable of solving nonlinear and non-Gaussian problems. However, there still exist problems such as preventing unnecessary particle consumption, reducing the computational burden, and increasing the accuracy. We aim to increase the accuracy without an increase in computation load. In proposed method, we calculate the direction angle of the target vehicle. The angular difference between the direction of the target vehicle and each particle of the particle filter is observed. Particles are filtered and weighted, based on their angular difference. Particles with angular difference greater than a threshold is eliminated and the remaining are stored with greater weights in order to increase their probability for state estimation. Threshold value is very critical for performance. Thus, instead of having a constant threshold value, proposed algorithm updates it online. The first advantage of our algorithm is that it prevents the system from failures caused by insufficient amount of particles. Second advantage is to reduce the risk of using unnecessary number of particles in tracking which causes computation load. Proposed algorithm is compared against camshift, direction-based particle filter and condensation algorithms. Results show that the proposed algorithm outperforms the other methods in terms of accuracy, tracking duration and particle consumption.

Real-time Face Tracking Method using Improved CamShift (향상된 캠쉬프트를 사용한 실시간 얼굴추적 방법)

  • Lee, Jun-Hwan;Yoo, Jisang
    • Journal of Broadcast Engineering
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    • 제21권6호
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    • pp.861-877
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    • 2016
  • This paper first discusses the disadvantages of the existing CamShift Algorithm for real time face tracking, and then proposes a new Camshift Algorithm that performs better than the existing algorithm. The existing CamShift Algorithm shows unstable tracking when tracing similar colors in the background of objects. This drawback of the existing CamShift is resolved by using Kinect’s pixel-by-pixel depth information and the Skin Detection algorithm to extract candidate skin regions based on HSV color space. Additionally, even when the tracking object is not found, or when occlusion occurs, the feature point-based matching algorithm makes it robust to occlusion. By applying the improved CamShift algorithm to face tracking, the proposed real-time face tracking algorithm can be applied to various fields. The results from the experiment prove that the proposed algorithm is superior in tracking performance to that of existing TLD tracking algorithm, and offers faster processing speed. Also, while the proposed algorithm has a slower processing speed than CamShift, it overcomes all the existing shortfalls of the existing CamShift.