• Title/Summary/Keyword: Broadcasting algorithm

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Implementation of Middleware Security System for Home Networking (홈 네트워킹을 위한 미들웨어 보안시스템 구현)

  • Seol, Jeong-Hwan;Lee, Ki-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.5
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    • pp.863-869
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    • 2008
  • In this paper, a system with sensor network security mechanism which can be applied to home network structure is designed and it is implemented on a virtual network of a home network middleware. The basic structure of home networking middleware supports one-to-one (unicast) or broadcast communication mode between the lookup server and service nodes on the network. Confidentiality and authentication are key security factors of the one-to-one communication and user authentication is crucial for broadcasting mode. One of the sensor network's security techniques SPINS consists of SNEP and ${\mu}TESLA$. The SNEP ensures confidentiality and authentication, and ${\mu}TESLA$ provides broadcast authentication. We propose a SPIN based home network middleware and it is implemented by using the CBC-MAC for MAC generation, the counter mode (CTR) for message freshness, the pseudo random function (PRF) and RC5 as encryption algorithm. The implementation result shows that an attacker cannot decrypt the message though he gets the secure key because of CTR mode. In addition, we confirmed that a received message of the server is authenticated using MAC.

A PAPR Reduction Technique by the Partial Transmit Reduction Sequences (부분 전송 감소열에 의한 첨두대 평균 전력비 저감 기법)

  • Han Tae-Young;Yoo Young-Dae;Choi Jung-Hun;Kwon Young-Soo;Kim Nam
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.17 no.6 s.109
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    • pp.562-573
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    • 2006
  • It is required to reduce the peak-to-average power ratio(PAPR) in an orthogonal frequency division multiplexing system or a multicarrier system. And it is needed to eliminate the transmission of the side information in the Partial Transmit Sequences. So, in this paper, a new technique is proposed, where the subcarriers used for the multiple signal representation are only utilized for the reduction of PAPR to eliminate the burden of transmitting the side information. That is, it is proposed by taking the modified minimization criteria of partial transmit sequences scheme instead of using the convex optimization or the fast algorithm of tone reservation(TR) technique As the result of simulation, the PAPR reduction capability of the proposed method is improved by 3.2 dB dB, 3.4 dB, 3.6 dB with M=2, 4, 8(M is the number of partition in the so-called partial transmit reduction sequences(PTRS)), when the iteration number of fast algorithm of TR is 10 and the data rate loss is 5 %. But it is degraded in the capability of PAPR reduction by 3.4 dB, 3.1 dB, 2.2 dB, comparing to the TR when the data rate loss is 20 %. Therefore, the proposed method is outperformed the TR technique with respect to the complexity and PAPR reduction capability when M=2.

A New Upper Layer Decoding Algorithm for a Hybrid Satellite and Terrestrial Delivery System (혼합된 위성 및 지상 전송 시스템에서 새로운 상위 계층 복호 알고리즘)

  • Kim, Min-Hyuk;Park, Tae-Doo;Kim, Nam-Soo;Kim, Chul-Seung;Jung, Ji-Won;Chun, Seung-Young
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.20 no.9
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    • pp.835-842
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    • 2009
  • DVB-SSP is a new broadcasting system for hybrid satellite communications, which supports mobile handheld systems and fixed terrestrial systems. However, a critical factor must be considered in upper layer decoding which including erasure Reed-Solomon error correction combined with cyclic redundancy check. If there is only one bit error in an IP packet, the entire IP packet is considered as unreliable bytes, even if it contains correct bytes. IF, for example, there is one real byte error, in an If packet of 512 bytes, 511 correct bytes are erased from the frame. Therefore, this paper proposed two kinds of upper layer decoding methods; LLR-based decoding and hybrid decoding. By means of simulation we show that the performance of the proposed decoding algorithm is superior to that of the conventional one.

Estimation of Displacements and Velocities of Objects from Soccer Image Sequences (축구 영상 시퀀스로부터 물체 이동거리와 속도 측정)

  • Nam, Si-Wook;Yi, Jong-Hyon;Lee, Jae-Cheol;Park, Yeung-Gyu;Kim, Jai-Hie
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.2
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    • pp.1-8
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    • 2001
  • In this paper, we propose an algorithm which estimates the displacements and velocities of objects in the soccer field from the soccer image sequences. Assuming the time interval of an object movement is given, we transform the object positions into those in the soccer field model and compute the distance and the velocity. When four corresponding pairs of the feature points, such as the crossing points of the lines in the soccer field, exist and three of them are not on a line, we transform the object positions in the soccer image into those in the soccer field by using the perspective displacement field model. In addition, when the soccer image has less than four feature points, we first transform the object positions into those in the image which has more than four feature points, and then transform the positions into those in the soccer field again. To find the coordinate transformation between two images, we estimate the panning and zooming for consecutive images in the sequence. In the experimental results, we quantitatively evaluated the estimation accuracy by applying our algorithm to the synthetic. soccer image sequences generated by graphic tools, and applied it to the real soccer image sequences for broadcasting to show its usefulness.

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Vizrt Engine-Based Virtual Reality Graphics Algorithm A Study on the Basic Practical Training Method (Vizrt 엔진 기반 가상현실 그래픽 알고리즘과 기초 실습 교육 방식의 연구)

  • Cho, Hyun Kyung
    • The Journal of the Convergence on Culture Technology
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    • v.5 no.3
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    • pp.197-202
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    • 2019
  • In the era of the fourth revolution, interest in content production using proven engines in the broadcasting sector, such as Vizrt, is growing. The new visual effects required in the 5G era are critical to content production training. Vizrt has a good production time utility and affordability for broadcast and media content. In this paper, we are going to use this to present a practical case of the theorem and application of the basic training course in the production of virtual content, and to present the basic training direction. In the introduction, the graphic algorithm analyzed and studied the characteristics and environmental factors of the Vizrt engine. In this paper, the production process was studied separately, and the work carried out through engine implementation was presented. The VS Studio Foundation was provided as a practical production case at each stage. The Vizrt engine operator process is important in graphic approach and application, and through the results of the lecture, the method of understanding and implementing algorithms for virtual reality perspective suitable for basic learning was studied. Based on practice, the research method of main theory was to create Vizrt contents specialized in 5G contents work in each sector and to implement graphic production in new areas from contents image. Through this study, we came to the conclusion of the basic training method through virtual reality content work based on Vizrt by practicing content creation according to the subject. It also proposes the effect of creating Vizrt content and the direction of building Vizrt basic training courses.

An Efficient IPTV Distribution Network by Packet Transport System (Packet Transport System에 의한 효율적인 IPTV 분배망 구축 방안)

  • Jang, Jin-Hee;Park, Seung-Kwon;Roh, Jin-Young;Noh, Francis Tai
    • Journal of Broadcast Engineering
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    • v.12 no.2
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    • pp.80-92
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    • 2007
  • IPTV Services that is representative union service of broadcasting and telecommunication need guarantee of QoS, efficiency of multicasting, and hish bandwidth on the network. Because typical TDM based metro transport network was designed by transporting fixed voice traffic with stable and recovering method, it has a defect of bottleneck and a waste of bandwidth for acceptance of data traffic with burst feature and then all of data are treated equally at the transport network because it cannot classify between advanced high end service and best effort low end service. for completely resolving this kind of problem about increasing burst traffic and QoS issues, firstly we need to new design for transport network. This paper presents transformation method from TDM based metro transport network to packet based transport network and advantage and effectiveness of packet based transport network and also indicates technical factor and characters about method of packet transport system. As a result of research, the Packet Transport System, which is a transmission network for packet delivery, take in not only a specific character of legacy TDM but QoS, Multicast and high bandwidth, then, it is able to keep an effective bandwidth and a stabilized performance of packet transmissions. Additionally, if a fault be occurred on an optical link, the system is able to guarantee a differential QoS by an each service class using an algorithm to make certain of a traffic existence and contain a protective mechanism.

Automatic Recommendation of (IP)TV programs based on A Rank Model using Collaborative Filtering (협업 필터링을 이용한 순위 정렬 모델 기반 (IP)TV 프로그램 자동 추천)

  • Kim, Eun-Hui;Pyo, Shin-Jee;Kim, Mun-Churl
    • Journal of Broadcast Engineering
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    • v.14 no.2
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    • pp.238-252
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    • 2009
  • Due to the rapid increase of available contents via the convergence of broadcasting and internet, the efficient access to personally preferred contents has become an important issue. In this paper, for recommendation scheme for TV programs using a collaborative filtering technique is studied. For recommendation of user preferred TV programs, our proposed recommendation scheme consists of offline and online computation. About offline computation, we propose reasoning implicitly each user's preference in TV programs in terms of program contents, genres and channels, and propose clustering users based on each user's preferences in terms of genres and channels by dynamic fuzzy clustering method. After an active user logs in, to recommend TV programs to the user with high accuracy, the online computation includes pulling similar users to an active user by similarity measure based on the standard preference list of active user and filtering-out of the watched TV programs of the similar users, which do not exist in EPG and ranking of the remaining TV programs by proposed rank model. Especially, in this paper, the BM (Best Match) algorithm is extended to make the recommended TV programs be ranked by taking into account user's preferences. The experimental results show that the proposed scheme with the extended BM model yields 62.1% of prediction accuracy in top five recommendations for the TV watching history of 2,441 people.

A New Wideband Speech/Audio Coder Interoperable with ITU-T G.729/G.729E (ITU-T G.729/G.729E와 호환성을 갖는 광대역 음성/오디오 부호화기)

  • Kim, Kyung-Tae;Lee, Min-Ki;Youn, Dae-Hee
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.45 no.2
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    • pp.81-89
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    • 2008
  • Wideband speech, characterized by a bandwidth of about 7 kHz (50-7000 Hz), provides a substantial quality improvement in terms of naturalness and intelligibility. Although higher data rates are required, it has extended its application to audio and video conferencing, high-quality multimedia communications in mobile links or packet-switched transmissions, and digital AM broadcasting. In this paper, we present a new bandwidth-scalable coder for wideband speech and audio signals. The proposed coder spits 8kHz signal bandwidth into two narrow bands, and different coding schemes are applied to each band. The lower-band signal is coded using the ITU-T G.729/G.729E coder, and the higher-band signal is compressed using a new algorithm based on the gammatone filter bank with an invertible auditory model. Due to the split-band architecture and completely independent coding schemes for each band, the output speech of the decoder can be selected to be a narrowband or wideband according to the channel condition. Subjective tests showed that, for wideband speech and audio signals, the proposed coder at 14.2/18 kbit/s produces superior quality to ITU-T 24 kbit/s G.722.1 with the shorter algorithmic delay.

Fast Generation of Intermediate View Image Using GPGPU-Based Disparity Increment Method (GPGPU 기반의 변위증분 방법을 이용한 중간시점 고속 생성)

  • Koo, Ja-Myung;Seo, Young-Ho;Kim, Dong-Wook
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.8
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    • pp.1908-1918
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    • 2013
  • Free-view, auto-stereoscopic video service is a next generation broadcasting system which offers a three-dimensional video, images of the various point are needed. This paper proposes a method that parallelizes the algorithm for arbitrary intermediate view-point image fast generation and make it faster using General Propose Graphic Processing Unit(GPGPU) with help of the Compute Unified Device Architecture(CUDA). It uses a parallelized stereo-matching method between the leftmost and the rightmost depth images to obtain disparity information and It use data calculated disparity increment per depth value. The disparity increment is used to find the location in the intermediate view-point image for each depth in the given images. Then, It is eliminate to disocclusions complement each other and remaining holes are filled image using hole-filling method and to get the final intermediate view-point image. The proposed method was implemented and applied to several test sequences. The results revealed that the quality of the generated intermediate view-point image corresponds to 30.47dB of PSNR in average and it takes about 38 frames per second to generate a Full HD intermediate view-point image.

Development of T-commerce Processing Payment Module Using IC Credit Card(EMV) (IC신용카드(EMV)를 이용한 T-커머스 결제처리 모듈 개발)

  • Choi, Byoung-Kyu;Lee, Dong-Bok;Kim, Byung-Kon;Heu, Shin
    • The KIPS Transactions:PartA
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    • v.19A no.1
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    • pp.51-60
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    • 2012
  • IC(Integrated circuits)card, generally be named smard card, embedded MPU(Micro Processor Unit) of small-size, memory, EEPROM, Card Operating System(COS) and security algorithm. The IC card is used in almost all industry such as a finance(credit, bank, stock etc.), a traffic, a communication, a medical, a electronic passport, a membership management and etc. Recently, a application field of IC card is on the increase by method for payments of T-commerce, as T-commerce is becoming a new growth engine of the broadcating industry by trend of broadcasting and telecommunication convergence, smart mechanization of TV. For example, we can pay in IC credit card(or IC cash card) on T-Commerce. or we can be provided TV banking service in IC cash card such as ATM. However, so far, T-commerce payment services have weakness in security such as storage and disclosure of card information as well as dropping sharply about custom ease because of taking advantage of card information input method using remote control. To solve this problem, This paper developed processing payment module for implementing TV electronic payment system using IC credit card payment standard, EMV.