• Title/Summary/Keyword: Brainstorming

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A case study on the selection process of cutoff wall for ground-water using VE/LCC analysis (VE/LCC 기법을 활용한 차수공법 선정사례 연구)

  • Cho Yong-Wan;Chang Jun-Ho;Kim Jin-Man;Ha Jae-In
    • 기술발표회
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    • s.2006
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    • pp.279-291
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    • 2006
  • This study shows decision-making process for selection of cutoff wall on a wastewater treatment project. There are 10 different cut-off wall methods So, we examine the site to gather information for find appropriate methods. After using that information, 10 cutoff wall methods are reviewed for analysis. Through brainstorming, four alternatives are selected for design VE item. Following the standard VE process, we established performance criteria and evaluated function score(F) using questionnaire. The questionnaires, brainstorming and AHP method for weighting on performance criteria and evaluate function score increased the reliability of this selection process. Water Jet method, one of four methods, has the best function score(F=92.71) and the lease construction cost(as cost index 1,000). The value score also highest as 92.7, so we select the method. The result is value innovation type In addition, the authors try to calculate the environmental burden in selection process using LCA. We cannot conduct the full LCA as defined ISO, so perform Simple LCA In LCA result, the cut-off grouting has the least environmental burden as index 9.09E+01 and Water Jet method has following as the second. To selection best method to specific area and purpose, design VE/LCG process used as useful tool and it is needed to develop integrated method that evaluate VEILCC and LCA as one-set process.

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An Exploratory Study on the Possibility of Creative Quality Management (창조적 품질경영의 가능성에 대한 탐색적 연구)

  • Oh, Hyung-Sool;Seong, Baek-Seo;Kim, Seon-Min
    • Journal of the Korea Safety Management & Science
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    • v.11 no.1
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    • pp.103-113
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    • 2009
  • Motorola which had developed and commercialized wireless telephone and mobile phone for the first time in the world made a decision on the separation of the mobile unit from the Motorola due to the continuous bad performance turn. In addition, the Korean company named Raincom which had developed and commercialized MP3 player have been disappeared since Raincom failed to compete with iPod of Apples. What is the main cause the companies that have been top of the world level weed out of IT product market? For less product life cycle and globalization of market, the company's competitiveness tends to be determined based on company's creative capability, rather than process implementation capability. Thus, companies spent a great amount of time and effort in the introduction of creativity management and R&D activities. However, as company's continuous investment on R&D and innovation activities did not lead to business performance, they starts to pay much attention on the effective R&D and innovation activities. Therefore, this paper tries to solve the limitation of the effectiveness of R&D activities by introducing the concept of 'creative quality'. The creative quality is executed by the creative process, which is designed for getting over the limitation of the traditional brainstorming method. This paper presents the concept so called 'creative quality management' and expects it to be an alternative to conquest the limitation of six sigma management.

Development and usability evaluation of a Collaborative Mind map Authoring Tool (협업을 위한 공동 작업용 마인드맵 도구 개발 및 사용성 평가)

  • Sin, Eun Joo;Choi, Ja-Ryoung;Im, Su Jie;Lim, Ji Su;Choi, Yu Jin;Lim, Soon Bum
    • The Journal of the Convergence on Culture Technology
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    • v.4 no.1
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    • pp.187-192
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    • 2018
  • Mind map is a very useful technique for brainstorming. Therefore, it can be effectively used for collaboration as a creative group conception. However, existing mind map software is not possible to collaborate because it is difficult to share mind map or discuss among members. In this study, we developed a mind map system that can support collaborative work as well as individual authoring and editing. This can incorporate individual mind maps of members into mind map of team, share and discuss them, and modify the mind map. This is convenient because it does not require a separate program installation, and verifies usability to support the process of collaborative process through usability evaluation.

An Exploratory Study on Acceptance Factors of IPTV Healthcare Service using Delphi Method (델파이 방법을 활용한 IPTV 헬스케어 서비스의 수용 요인 탐색)

  • Cho, Hyunju;Kim, Mincheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.9
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    • pp.2205-2212
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    • 2015
  • The aim of this study was to explore the acceptance factors of IPTV healthcare users as convergence service through experts's opinion. First, this study extracted expected indicators for the acceptance factors from brainstorming and literature review. Based on the expected indicators, the Delphi method was performed in order to explore the suitable acceptance factors. The reliability of collected data was evaluated through the criteria of CV(Coefficient of Variation) and CVR(Contents Validity Ratio) on the selected indicators. The results showed a significant acceptance factors timeliness, the following appeared as entertainment, fun and self-efficacy and more. In the future, such additional step as factor analysis targeting the user to verify the validity of the selected factors is required.

Analysis of Potentioal Risk of Tuberculosis Using Socioeconomic Indicators - Focused on 8 Cities in Chungcheongnam-do - (사회·경제적 지표를 활용한 결핵의 잠재적 위험도 분석 - 충청남도 8개 시를 대상으로-)

  • Park, Keunoh
    • Journal of the Society of Disaster Information
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    • v.17 no.1
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    • pp.68-80
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    • 2021
  • Purpose: In this study, potential demographic, social, and economic factors causing tuberculosis were identified, and eight cities in South Chungcheong Province were compared and analyzed with the IPA method. Method: The factors potentially affecting the prevalence of tuberculosis were categorized demographically, socially, and economically, and selected through brainstorming. Furthermore, potential factors affecting tuberculosis were derived using the revised IPA. Based on this analysis, areas with a potential risk of tuberculosis were classified, and the following policy implications were suggested. Result: The analysis found the three cities of Nonsan, Boryeong, and Gongju to have the highest potential risk of tuberculosis, and the frequency of potential risk factors in the above three cities to be 6 or more. Thus, an urgent policy response to prevent tuberculosis in these regions is required. Conclusion: According to the results of this study, it is necessary to take potential risk factors into account when promoting tuberculosis prevention policies and projects in South Chungcheong Province.

and Methods of Teaching Social Values Advocated in a Classical Novel (<전우치전>의 교육적 가치와 그 활용 방안)

  • Jo, sang-woo
    • (The)Study of the Eastern Classic
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    • no.43
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    • pp.65-92
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    • 2011
  • , or The Story of Jeonuchi, is a classical Korean novel written at an unknown date by an unknown writer. It has a few different editions presumably because they were printed from a variety of different woodcuts carved in a few dialects. The present study examines The Story of Jeonuchi based on one of its earliest editions collected by the Academy of Korean Studies. Focused on the novel's main ideas of educational value, the author explores effective educational means to teach these ideas to college students. The novel's main ideas with edifying qualities include: alleviating resentment of the people, punishing the greedy, promoting filial piety and loyalty to the sovereign, and antagonism between disloyal forces. And these ideas can be effectively discussed in class using brainstorming, demonstration and logical description. Changing time requires a different approach to understanding and appreciating classical novels. Based on this awareness, the study seeks to find an effective way to teach today's students about literature from a different time. It also stresses that this process involves encouraging the students to logically express their ideas in writing.

The User Support 3D Form Generation System Establishment (사용자 지향적 3차원 형태발상 지원 시스템 구축)

  • Cho, Dong Min
    • Journal of Korea Multimedia Society
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    • v.17 no.9
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    • pp.1115-1124
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    • 2014
  • The objective of this study is to present a new design method at the idea brainstorming process, which requires a great deal of time and effort to seek their own ideas in existing design process and to develop a user support idea forms generation system called OCIGS (Openware Creative Idea Generation System) that makes it possible to create a variety and 3D forms as well as a quantitative evaluation data for the actual types that compose the aesthetic factors and designs of qualitative standards. In order to achieve these objectives : First, overcoming the limitation of 3D form generation ability by establishing visual application system, Second, accepting users' opinions by generating 3D images dynamically, analysing and giving information on the preferred ones on the web on real time, Third, identifying tendency of preference so that they can generate preferred colors and images in future by updating image combination and dropping low-preferred ones. This system would play a role as an idea or form generation application in the actual 3d form design development process.

A Study on Policy Planning through Case Analysis of Leading Company in Digital Contents (디지털콘텐츠 선도기업 사례 분석을 통한 정책 방안 연구)

  • Kim, Min-Cheol;Choe, Seong;Kim, Sin-Pyo
    • 한국디지털정책학회:학술대회논문집
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    • 2005.06a
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    • pp.231-238
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    • 2005
  • The purpose of this paper is to analyze the case of leading company in digital contents to promote industrial competitiveness of Korea. Analysis of this case study focuses on function and roles of leading company in digital contents industry. The main results of the paper are as follows: First, the government should prepare, main, and improve required technological and legal infrastructure for digital contents as quickly as possible. Second, the diffusion of the new digital contents companies can be promoted by ensuring fare competition and reliable market. For the inducing of this results, brainstorming methodology of related expert and survey research with leading company were applied to this paper.

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A framework for similarity recognition of CAD models

  • Zehtaban, Leila;Elazhary, Omar;Roller, Dieter
    • Journal of Computational Design and Engineering
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    • v.3 no.3
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    • pp.274-285
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    • 2016
  • A designer is mainly supported by two essential factors in design decisions. These two factors are intelligence and experience aiding the designer by predicting the interconnection between the required design parameters. Through classification of product data and similarity recognition between new and existing designs, it is partially possible to replace the required experience for an inexperienced designer. Given this context, the current paper addresses a framework for recognition and flexible retrieval of similar models in product design. The idea is to establish an infrastructure for transferring design as well as the required PLM (Product Lifecycle Management) know-how to the design phase of product development in order to reduce the design time. Furthermore, such a method can be applied as a brainstorming method for a new and creative product development as well. The proposed framework has been tested and benchmarked while showing promising results.

Exploring Topic Defining Patterns of Students in Interdisciplinary Capstone Design Class (캡스톤 디자인 수업에서 학생들의 주제 결정 패턴 탐색)

  • Byun, Moon Kyoung
    • Journal of Engineering Education Research
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    • v.21 no.1
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    • pp.14-26
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    • 2018
  • The goal of this study was to explore topic defining patterns of students in interdisciplinary Capstone Design Class. Thematic analysis methodology was used to examine 85 Korean college students' lived experience of project topic generation which is for interdisciplinary capstone design class and Individual open-ended survey for constituted the data sources. Findings show four contexts of student's topic defining patterns using thematic analysis including (a) one leader's directed problem representation, (b) team common decision making after brainstorming, (c) empathy with professor proposed issue, (d) problems offered to students by corporate or research competitions. Based on research result, I could suggest instructional strategies of Capstone Design Class of teacher for helping their students' topic defining. It was necessary to minimize the opinions of the instructors at the beginning of class and minimize the number of team members. And also it provided a lot of opportunities to collaborate with companies in the topic selection process, it will help to develop the students' ability to determine the valuable topic in project.