• Title/Summary/Keyword: Bluetooth4.1

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A Study on the Practice of Engineering Education through the Design and Production of Drones for Detecting Objects in Disaster Area (재난 지역의 물체를 탐지하기 위한 소형 무인기 설계와 제작을 통한 공학 교육의 실천에 관한 연구)

  • Kang, Byeong-Ju;Lee, Dae-Hee;Chang, Eun-Young
    • Journal of Practical Engineering Education
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    • v.9 no.1
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    • pp.15-21
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    • 2017
  • In order to satisfy the graduation requirements, the graduation work should be presented as an engineering dissertation system of the produced work and an outline of the procedure made by the major unit in accordance with the graduation thesis submission rules, and suggests necessary matters for improvement. The design content relates to a small unmanned aerial vehicle configuration for detecting personnel or objects in a disaster area. It is equipped with an infrared sensor and a GPS in the drone, the drone is control by using Blutooth communications. The drones detect the target and use the GPS to determine the location. As a result of the experiment, it was possible to detect the structure object within the range of 3~4 m, confirm the transmission of the position value in real time, and increase the communication distance by using RF communication.

Steady-State Visual Evoked Potential (SSVEP)-based Rehabilitation Training System with Functional Electrical Stimulation (안정상태 시각유발전위 기반의 기능적 전기자극 재활훈련 시스템)

  • Sohn, R.H.;Son, J.;Hwang, H.J.;Im, C.H.;Kim, Y.H.
    • Journal of Biomedical Engineering Research
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    • v.31 no.5
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    • pp.359-364
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    • 2010
  • The purpose of the brain-computer (machine) interface (BCI or BMI) is to provide a method for people with damaged sensory and motor functions to use their brain to control artificial devices and restore lost ability via the devices. Functional electrical stimulation (FES) is a method of applying low level electrical currents to the body to restore or to improve motor function. The purpose of this study was to develop a SSVEP-based BCI rehabilitation training system with FES for spinal cord injured individuals. Six electrodes were attached on the subjects' scalp ($PO_Z$, $PO_3$, $PO_4$, $O_z$, $O_1$ and $O_2$) according to the extended international 10-20 system, and reference electrodes placed at A1 and A2. EEG signals were recorded at the sampling rate of 256Hz with 10-bit resolution using a BIOPAC system. Fast Fourier transform(FFT) based spectrum estimation method was applied to control the rehabilitation system. FES control signals were digitized and transferred from PC to the microcontroller using Bluetooth communication. This study showed that a rehabilitation training system based on BCI technique could make successfully muscle movements, inducing electrical stimulation of forearm muscles in healthy volunteers.

An Efficient Data Collection Method for Deep Learning-based Wireless Signal Identification in Unlicensed Spectrum (딥 러닝 기반의 이기종 무선 신호 구분을 위한 데이터 수집 효율화 기법)

  • Choi, Jaehyuk
    • Journal of IKEEE
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    • v.26 no.1
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    • pp.62-66
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    • 2022
  • Recently, there have been many research efforts based on data-based deep learning technologies to deal with the interference problem between heterogeneous wireless communication devices in unlicensed frequency bands. However, existing approaches are commonly based on the use of complex neural network models, which require high computational power, limiting their efficiency in resource-constrained network interfaces and Internet of Things (IoT) devices. In this study, we address the problem of classifying heterogeneous wireless technologies including Wi-Fi and ZigBee in unlicensed spectrum bands. We focus on a data-driven approach that employs a supervised-learning method that uses received signal strength indicator (RSSI) data to train Deep Convolutional Neural Networks (CNNs). We propose a simple measurement methodology for collecting RSSI training data which preserves temporal and spectral properties of the target signal. Real experimental results using an open-source 2.4 GHz wireless development platform Ubertooth show that the proposed sampling method maintains the same accuracy with only a 10% level of sampling data for the same neural network architecture.

A Case Study on the Development of an urinary incontinence-preventive equipment (요실금 예방 치료기 제품 개발 사례 연구)

  • Park, Roh Gook
    • Asia-Pacific Journal of Business Venturing and Entrepreneurship
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    • v.7 no.4
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    • pp.143-148
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    • 2012
  • The problem of common difficulties for the implemented business that imposing the Value Engineering(VE) is crucial. Because of the difference in effect of VE by how an abstract concept as function digitize. Furthermore, to improve achievement of VE,, the advancement of VE is demanded. The most of business conducting the VE is pushing this method with the purpose of cost reduction. As explaining this product, the cost occupies the desktop of F1 and the component of product 54% with the result of analyzing the coefficient of functional requirement. Then the functional cost can be confirmed. Through the result of this study, the fact that the desktop, the bluetooth, the probe occupy the most of products with satisfying the function is able to confirm. An effort for cost reduction in purchasing through adjusting a stable quality demanded for the cost reduction is needed. Also, another effort of proper price reduction by diversification of buyer business is needed also.

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Cross-Technology Localization: Leveraging Commodity WiFi to Localize Non-WiFi Device

  • Zhang, Dian;Zhang, Rujun;Guo, Haizhou;Xiang, Peng;Guo, Xiaonan
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.15 no.11
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    • pp.3950-3969
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    • 2021
  • Radio Frequency (RF)-based indoor localization technologies play significant roles in various Internet of Things (IoT) services (e.g., location-based service). Most such technologies require that all the devices comply with a specified technology (e.g., WiFi, ZigBee, and Bluetooth). However, this requirement limits its application scenarios in today's IoT context where multiple devices complied with different standards coexist in a shared environment. To bridge the gap, in this paper, we propose a cross-technology localization approach, which is able to localize target nodes using a different type of devices. Specifically, the proposed framework reuses the existing WiFi infrastructure without introducing additional cost to localize Non-WiFi device (i.e., ZigBee). The key idea is to leverage the interference between devices that share the same operating frequency (e.g., 2.4GHz). Such interference exhibits unique patterns that depend on the target device's location, thus it can be leveraged for cross-technology localization. The proposed framework uses Principal Components Analysis (PCA) to extract salient features of the received WiFi signals, and leverages Dynamic Time Warping (DTW), Gradient Boosting Regression Tree (GBRT) to improve the robustness of our system. We conduct experiments in real scenario and investigate the impact of different factors. Experimental results show that the average localization accuracy of our prototype can reach 1.54m, which demonstrates a promising direction of building cross-technology technologies to fulfill the needs of modern IoT context.

The Development of Real-time Feedback Vibration Control System Using Wireless Sensor Networks (무선 센서 네트워크를 이용한 실시간 Feedback 진동제어 시스템 개발)

  • Heo, Gwang Hee;Kim, Chung Gil;Ahn, Ui Jong
    • Journal of the Korea institute for structural maintenance and inspection
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    • v.16 no.3
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    • pp.60-66
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    • 2012
  • This paper aims to constitute a feedback vibration control system using wireless sensor networks and experiment it on a model structure to verify its effectiveness. For the purpose, we set up a feedback vibration control system composed of a wireless input/output(I/O) sensor node based on bluetooth, a home-made shear type MR damper, a shaker which generates a constant size of sine wave, and a simple beam model structure. The vibration control experiment was performed by shaking the 1/4 point of beam with a shaker. At the moment of shaking, we controled the vibration with MR damper which was placed vertically on the center of beam. Simultaneously, by acquiring acceleration response at the 2/4 point of beam, we evaluated the effectiveness of control capability. The control command was set to send a voltage signal to MR damper when the acceleration response, acquired from the wireless I/O sensor node placed at the center of beam, was more than a certain amount. Although the realtime feedback vibration control system constituted in this paper is effective only within a limited command system, it has been proven that the system was able to effectively decrease the vibration of structure by generating a control command aimed for realtime purpose. The system also showed a possibility to be used as a structural response control system adapting a variety of semi-active control algorithm.

TEM 도파관을 이용한 전자파 장해 측정 연구 및 표준화 동향

  • 권종화
    • The Proceeding of the Korean Institute of Electromagnetic Engineering and Science
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    • v.13 no.1
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    • pp.51-62
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    • 2002
  • EMI/EMS 측정을 위해서는 주변 전자파 잡음(background noise)이 낮은 야외시험장(Open Area Test Site)이 가장 바람직하나, 근래 전자(전기 기기 사용의 증가와 방송.무선통신 시스템의 다양화로 인한 인공잡음(artificial noise)의 증대로 조건에 부합된 부지 선정이 어렵고, 설치 비용이 매우 크며 날씨 변화에 따라 시험 계획이 변경 될 수도 있는 단점이 있다. 전자파 분-무반사실(Semi Anechoic Chamber)은 대부분의 환경 잡음을 감쇠시키므로 야외시험장처럼 장소의 구애를 받지 않아 도시나 혹은 제품 생산지 가까이에 설치 운용이 가능하다. 그러나 큰 설치 공간과 많은 시설 유지 비용을 필요로 하며, 저주파 대역에서는 반사에 의한 공진을 완전히 제거할 수 없어 성능이 떨어진다. 또한, 최근 컴퓨터 CPU의 동작주파수가 급속하게 높아지고 PCS, IMT-2000 등과 같은 이동전화의 사용주파수도 계속해서 높아짐에 다라 미연방통신위원회(Federal Communication Commission)에서는 5㎓까지의 복사 방출 시험을 요구하고 있다. IEC 61000-4-3 복사 내성 시험규격도 휴대폰 주파수인 2㎓까지 확장되었으며 IMT-2000, Bluetooth 등 새로운 이동통신서비스가 속속 개발됨에 따라 18㎓ 까지 시험 주파수가 확장되는 추세이다. 그러나, 현재 국내 각 연구실에서 보유하고 있는 야외시험장이나 전자파 반-무반사실의 경우 1㎓이상에서의 시험이 곤란하여 수 ㎓주파수대역에서 시험이 가능한 복사 및 내성시험 시설이 필요하게 되었다. 이러한 문제점들을 해결하기 위해 고안된 대용 측정 시설 중 대표적인 것이 TEM 셀이나 GTEM셀과 같은 TEM 도파관(waveguide) 형태의 장비들이다. 이들은 본래 EMS 측정을 위한 장비이지만 협소한 공간이나 외부와의 전자파 간섭의 우려가 없고, 설치가 비교적 자유로워 여러 연구기관에서 도파관 원리를 이용한 측정 방식을 연구(개발하여 범용적인 전자파 적합성 측정 장비로서 활용하고 있다. 야외시험장과 무반사실 등이 안테나에 의한 피시험기기 주변 공간에서의 1점 측정으로 인해 시험 시간이 많아 소요되는 공통적인 단점이 있는 반면, TEM 도파관에 의한 측정은 일단 피시험기기의 모델링 정보만 얻어지면 계산에 의해 EMI 측정을 바로 할 수 있다. <표 1>에서 현재 상용화되어 사용되고 있는 TEM/GTEM 셀, 야외 시험장 및 전자파 무반사실에 대해 EMI 측정과 관련된 몇 가지 사안에 대해 비교하였다. 본 문서에서는 야외시험장이나 전자파 반-무반사실 등과 같은 기존 EMI/EMS 측정 시설의 단점을 보완하고, 광대역 특성을 갖는 대용 측정 시설로서의 TEM 도파관에 대해 소개하고 야외시험장 결과와의 상관관계 알고리즘 및 표준화 동향에 대해 기술하였다. 2절에서는 대표적인 TEM 도파관 구조의 측정 시설인 TEM 셀과 GTEM 셀의 전기적.구조적 특징에 대해 간단히 기술하고, 3절에서는 TEM 셀과 GTEM 셀에서이 측정결과를 이용하여 야외 시험장 결과를 얻어내는 상관관계 알고리즘에 대해 기술하였다. 4절에서는 IEC/CISPR와 TC77에서의 표준화 활동을 중심으로 현재 진행중인 TEM 도파관 관련 표준화 동향과 내용에 대해 기술하고자 한다.

Development of Conversion Solutions for Interoperability of Applications on Different Mobile Internet Platforms (이기종 무선인터넷 플랫폼의 어플리케이션 상호 호환을 위한 변환 솔루션 개발)

  • Kang, Kyung-Bo;Kang, Dong-Hyun;Hong, Chang-Pyo;Ryu, Jong-Min;Lee, Joong-Hoon;Yoon, Jung-Han;Jwa, Jeong-Woo
    • The Journal of the Korea Contents Association
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    • v.7 no.4
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    • pp.1-9
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    • 2007
  • Cellular operators develop high speed mobile internet and multi-function cellular phones to activate new business model based on mobile internet services. Domestic cellular operators evolve their mobile networks from cdma2000-1x and EvDo to HSDPA to activate high speed mobile internet services. They also develop mobile internet platforms such as WIPI, BREW, and J2ME on multi-function cellular phones having multimedia solutions such as camera, MP3, MPEG, 3D game engine, DMB, PAN such as bluetooth, IrDA, W-LAN, and location information using GPS. But, content providers have problems of redevelopment of the same mobile internet application on different mobile internet platforms provided by cellular operators. In this paper, we develop conversion solutions for interoperability of mobile internet applications on WIPI and BREW using an one-pass compiler. We confirm the performance the proposed conversion solutions for the API conversion rate, the converted file size, and the full conversion time using the popular mobile games which are the killer applications on WiPI and BREW.

Automatic Bee-Counting System with Dual Infrared Sensor based on ICT (ICT 기반 이중 적외선 센서를 이용한 꿀벌 출입 자동 모니터링 시스템)

  • Son, Jae Deok;Lim, Sooho;Kim, Dong-In;Han, Giyoun;Ilyasov, Rustem;Yunusbaev, Ural;Kwon, Hyung Wook
    • Journal of Apiculture
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    • v.34 no.1
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    • pp.47-55
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    • 2019
  • Honey bees are a vital part of the food chain as the most important pollinators for a broad palette of crops and wild plants. The climate change and colony collapse disorder (CCD) phenomenon make it challenging to develop ICT solutions to predict changes in beehive and alert about potential threats. In this paper, we report the test results of the bee-counting system which stands out against the previous analogues due to its comprehensive components including an improved dual infrared sensor to detect honey bees entering and leaving the hive, environmental sensors that measure ambient and interior, a wireless network with the bluetooth low energy (BLE) to transmit the sensing data in real time to the gateway, and a cloud which accumulate and analyze data. To assess the system accuracy, 3 persons manually counted the outgoing and incoming honey bees using the video record of 360-minute length. The difference between automatic and manual measurements for outgoing and incoming scores were 3.98% and 4.43% respectively. These differences are relatively lower than previous analogues, which inspires a vision that the tested system is a good candidate to use in precise apicultural industry, scientific research and education.

Design and Implementation of Interactive Game based on Embedded System (내장형 시스템 기반 체험형 게임의 설계 및 구현)

  • Lee, Woosik;Jung, Hoejung;Heo, Hojin;Kim, Namgi
    • Journal of Internet Computing and Services
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    • v.18 no.4
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    • pp.43-50
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    • 2017
  • Embedded System includes touch, GPS, motion, and acceleration sensor, and can communicate with neighbor devices using wireless communication. Because Arduino with embedded system provides good environment for development and application, developers, engineers, designers, as well as artists, students have a great interest. They utilize Arduino in the robot, home appliances, fashion, culture and so on. In this paper, we design and implement a game using Arduino with embedded system which recognizes the human movement by moving away from one-dimensional game of the existing touch method. Implemented embedded system game measures gyro-sensor to recognize human movement and detects the attack success of the opponent by using touch sensor. Moreover, health of the game player is updated in the real time through the android phone-based database. In this paper, implemented embedded system-based game provides GUI screen of android phone. It is possible to select watching mode and competition mode. Also, it has low energy consumption and easy to expand because it send and receive data packet through recent Bluetooth communication.