• 제목/요약/키워드: Bluetooth communication

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Behavior Learning of Swarm Robot System using Bluetooth Network

  • Seo, Sang-Wook;Yang, Hyun-Chang;Sim, Kwee-Bo
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.9 no.1
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    • pp.10-15
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    • 2009
  • With the development of techniques, robots are getting smaller, and the number of robots needed for application is greater and greater. How to coordinate large number of autonomous robots through local interactions has becoming an important research issue in robot community. Swarm Robot Systems (SRS) is a system that independent autonomous robots in the restricted environments infer their status from pre-assigned conditions and operate their jobs through the cooperation with each other. In the SRS, a robot contains sensor part to percept the situation around them, communication part to exchange information, and actuator part to do a work. Especially, in order to cooperate with other robots, communicating with other robots is one of the essential elements. Because Bluetooth has many advantages such as low power consumption, small size module package, and various standard protocols, it is rated as one of the efficient communicating technologies which can apply to small-sized robot system. In this paper, we will develop Bluetooth communicating system for autonomous robots. And we will discuss how to construct and what kind of procedure to develop the communicating system for group behavior of the SRS under intelligent space.

Design and Implementation of Mobile 3D Bluetooth Engine based on OpenGL-ES (OpenGL-ES 기반의 모바일 3D 블루투스 엔진 설계 및 구현)

  • Cho, Jong-Keun;Kim, Jong-Min
    • Journal of Korea Game Society
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    • v.6 no.1
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    • pp.21-28
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    • 2006
  • This study focused on design and implementation of Mobile 3D Bluetooth Engine based on OpenGL-ES. In Mobile 3D network game so far, there is a form the mainstream of wireless internet game using WAP and VM. But, VM game are popular because of an excessive communication expense problem for this mobile network game that occur when connect to wireless internet as point out to problem by it, that is, stand-alone game are very popular. This study introduce a mobile 3D Bluetooth Engine which is based on mobile 3D standard using OpenGL-ES to solve a mobile network game generally that occurs when connect to take pleasure a wireless internet from some people into a short distance.

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Data acquisition and computation methods for improved location awareness in the indoor location system (실내 위치 시스템에서의 향상된 위치 인식을 위한 데이터 수집 및 연산 기법)

  • Yoon, Chang-Pyo;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2015.10a
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    • pp.270-271
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    • 2015
  • Recently, There is Increasing interest in the intelligent services using the Internet of Things indoor positioning technologies that enable the communication of information between the objects. In particular Applications and demand for the indoor location based services using smart devices has made active. An indoor location positioning technology for this purpose BLE (Bluetooth Low Energy) has been a lot of interest in technology increases. If iBeacon of BLE(Bluetooth Low Energy) is made available to provide a signal for the indoor location information measurement then reliability of Indoor location information is lowered by signal interference. In this paper, Proposes a technique for data acquisition method for obtaining reliable position information and reliable position information calculation method from signal information data of iBeacon.

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Case Study on Business Model for Indoor Positioning System (실내 위치추적 시스템의 비즈니스 모델 사례 연구)

  • Park, Sang Hyuk;Park, Young Sik;Kim, Jin Young
    • Journal of Satellite, Information and Communications
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    • v.8 no.4
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    • pp.64-69
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    • 2013
  • Recently, users who are interested in the service at indoor spaces is increasing. An indoor positioning system can minimize a range of positioning error using a variety of wireless communication infrastructure. Also, the system improves an indoor positioning accuracy by combining a mobile communication network. However, flexible positioning technologies regardless of an environment are insufficient. Therefore, this is time for a systematic study on an indoor positioning system business model. This paper classify differences between an indoor positioning system technology and outdoor positioning system technology. And we research a construction and application of the indoor positioning system that is adapted a wireless communication system (Wi-Fi, Bluetooth, RFID, UWE, Fingerprint, etc.) in domestic and foreign. We present a successful model of indoor positioning system and the development for future systems.

Pole Information Management System using RFID (RFID를 이용한 전주 정보관리 시스템)

  • Lee, Jeong-Gu;Kim, Eun-Ju;Bae, Young-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.12
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    • pp.1367-1372
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    • 2015
  • In this paper, we embed RFID tag into name plate of pole and store key value at its RFID tag in order to solve the problem for the management of name plate of pole, which identify by eyes of human for until now. The 900MHz RFID reader performs identification for stored key value, then its key value transmit into smart phone through Bluetooth. The smart phone transmit the key value into server through data communication network and receive again the necessary information after the authentication by the server. We develop pole information system that have such a structure.

A Study on Wireless Headset using Bluetooth (Bluetooth를 이용한 무선 헤드셋에 관한 연구)

  • Lee, Sang-Hyun;Kang Soon-Duk
    • The Journal of Information Technology
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    • v.6 no.4
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    • pp.25-33
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    • 2003
  • We analyze specific supplementation direction(Efficiency, Isolation, convenience, synthesis, variety, security) about system vulnerabilities of the NEIS(National Education Information System) in this research. The efficiency constructs parallel security vulnerabilities diagnosis system NEIS which the security problem prevents and checks.

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Scatternet Formation Algorithm based on Relative Neighborhood Graph

  • Cho, Chung-Ho;Son, Dong-Cheul;Kim, Chang-Suk
    • International Journal of Fuzzy Logic and Intelligent Systems
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    • v.8 no.2
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    • pp.132-139
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    • 2008
  • This paper proposes a scatternet topology formation, self-healing, and self-routing path optimization algorithm based on Relative Neighborhood Graph. The performance of the algorithm using ns-2 and extensible Bluetooth simulator called blueware shows that even though RNG-FHR does not have superior performance, it is simpler and easier to implement in deploying the Ad-Hoc network in the distributed dynamic environments due to the exchange of fewer messages and the only dependency on local information. We realize that our proposed algorithm is more practicable in a reasonable size network than in a large scale.

A Study on Cloud-Based Secure File Management Security Solutions According yo Information Protection Needs (정보보호 필요에 따른 클라우드 기반의 안전한 파일관리 보안솔루션 연구)

  • Kim, Hee-Chul
    • The Journal of the Korea institute of electronic communication sciences
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    • v.14 no.1
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    • pp.243-250
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    • 2019
  • In this paper, we develop a Secure File Management Security(: SFMS) based on media in a cloud environment to encrypt and decrypt cloud data on a computer using a Bluetooth - based cryptographic module. The Bluetooth cipher module makes it easy to browse files stored in the cloud, but it is never possible to browse without a module. It is a solution that fundamentally blocks the problems such as hacking and leakage of personal data that have recently become an issue.

Implement of Vehicle Sensor System Using Wireless Communication and Mobile Device (무선통신과 모바일 기기를 이용한 차량용 센서 시스템 구현)

  • Moon, Byung-Hyun;Jin, Yonng-Seok;Ryu, Jeong-Tak
    • Journal of Korea Society of Industrial Information Systems
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    • v.14 no.2
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    • pp.51-58
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    • 2009
  • In this paper, a system which uses Bluetooth and Zigbee wireless communication and mobile device is designed. The temperature within vehicle and the distance betweeen the vehicle and the obstacle is measured by ultrasonic sensor system. The measured data is sent to the mobile PDA and displayed to assist safe driving.

A study of the communication transfer mode of physical signal (EKG, PPG) (생체신호(EKG, PPG)의 통신전송 모드에 대한 연구)

  • Kim, Jeong-Lae;Kim, Gwan-Seok;Kim, Jae-Yoon;Kim, Han-Na;Jang, Eun-Yiu
    • The Journal of the Convergence on Culture Technology
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    • v.3 no.2
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    • pp.55-59
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    • 2017
  • We are confirmed to the transfer degree of physical signal with the communication code on the wireless communication system. The physical transfer system was consisted of such as ECG, PPG and Bluetooth part that received signal. Communication method was take the international standard level of IEEE802.15.1 forms, the frequency transition was needed the bandwidth of communication for transfer signal with the band-communication method. The program was expressed to receive with wireless communication condition that was consisted of such as the serial chart, processing and app inventor. Their signal was identified to transfer certainly the corrected signal. Therefore, signal processing for coding by the real-time graphing and using processing by a standard capacity of serial-chart graphing that will be possible to progress the improvement effectiveness of wireless communication system.