• 제목/요약/키워드: Block quality

검색결과 1,209건 처리시간 0.03초

가변 블록을 고려한 블록 정합 알고리즘에 관한 연구 (A Study on Block Matching Algorithm with Variable-Block Size)

  • 김진태;주창희;최종수
    • 대한전자공학회논문지
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    • 제26권9호
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    • pp.1420-1427
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    • 1989
  • A new block matching algorithm that improved the existing block matching algorithm in terms of image quality is proposed in this paper. The subblock of image including the vertical edge of object is subdivided into new two subblocks, and the moving vector found. The result of computer simulation shows on real image that the image quality by the algorithm becomes higher than that of the three step search algorithm by 1.1dB.

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Video Quality for DTV Essential Hidden Area Utilization

  • Han, Chan-Ho
    • Journal of Multimedia Information System
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    • 제4권1호
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    • pp.19-26
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    • 2017
  • The compression of video for both full HD and UHD requires the inclusion of extra vertical lines to every video frame, named as the DTV essential hidden area (DEHA), for the effective functioning of the MPEG-2/4/H encoder, stream, and decoder. However, while the encoding/decoding process is dependent on the DEHA, the DEHA is conventionally viewed as a redundancy in terms of channel utilization or storage efficiency. This paper proposes a block mode DEHA method to more effectively utilize the DEHA. Partitioning video block images and then evenly filling the representative DEHA macroblocks with the average DC coefficient of the active video macroblock can minimize the amount of DEHA data entering the compressed video stream. Theoretically, this process results in smaller DEHA data entering the video stream. Experimental testing of the proposed block mode DEHA method revealed a slight improvement in the quality of the active video. Outside of this technological improvement to video quality, the attractiveness of the proposed DEHA method is also heightened by the ease that it can be implemented with existing video encoders.

국산 지르코니아 분말 소결체 품질의 글로벌 제품과의 비교 연구 (Comparative Study on the Quality of Sintered Zirconia Block Fabricated by Using Domestic Powder and Global-Brand Powder)

  • 김용인;이승미;변재원
    • 한국신뢰성학회지:신뢰성응용연구
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    • 제15권3호
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    • pp.216-221
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    • 2015
  • Sintering behavior of 3%yttria-stabilized zirconia was comparatively studied using a spray-dried powder produced by a domestic and global company. Quality of the sintered block was analysed in terms of relative density, shrinkage rate, grain growth, hardness, and fracture toughness. Relative density, shrinkage rate, and hardness value of the finally sintered block was similar between domestic and global zirconia powder, respectively. But, flexural strength of the domestic powder specimen was about 70% of the sintered block produced by using a global powder. The poor sintering quality of the domestic powder was discussed in relation with compressibility of the spray-dried granule-type powder and the amount of monoclinic phase in the as-received powder.

A Blocking Artifacts Reduction Algorithm for Block-Transform coding Image

  • Han, Byung-Hyeok;Kim, Jean-Youn;Lee, Chi-Woo;Jin, Hyun-Joon;Park, Nho-Kyung
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 ITC-CSCC -1
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    • pp.437-440
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    • 2000
  • This paper proposes a method to improve video quality on images that have blocking artifacts at block boundary. Block image transform coding suffers from blocking artifact that is a main cause of degrading video quality because of the quantization error of transform coefficients in quantization process. filtering and DPCM for DC components have been widely used to reduce blocking artifact. Recently, lots of works focus on the technique that minimizes block effects using discontinuity of block boundaries. In this paper, image blurring in decoding stage is improved by adding compensation factor to each transformed blocks so that discontinuity of block boundaries can be decreased. The compensation factor is applied on each block without much loss of edge components.

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3, 4, 5세 아동의 구성놀이 발달에 관한 연구 : 놀이의 질에 대한 분석 (The Development of Young Children's Constructive Play: An Analysis of Block Play)

  • 구현아;이종희
    • 아동학회지
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    • 제19권1호
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    • pp.155-167
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    • 1998
  • The purpose of this study was to analyze the quality of the constructive play of 3, 4 and 5 year-old children. The researchers used unit blocks as the instrument because they are the most representative examples of constructive play materials. The subjects were 73 children enrolled in a half-day early childhood education program. The children's block play was videotaped 8 times, for a total of 330 minutes. The videotapes were transcribed and assessments were made on the children's 233 constructions in terms of the developmental stage of block play, the variety of materials used, play duration, and play intensity. The data were analyzed through two-way ANOVA to check age and sex differences. The results showed that children's developmental stages of block play were low on the average and that girls did not show an active interest in block play. The results also implied that block play developed by play experience rather than by age. Therefore, this study was interpreted to highlight the importance of teachers' understanding, planning, and mediation of block play in order to induce high-quality constructive play.

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블록기반 동영상 부호화기의 객관적 화질평가 (Objective Picture Quality Assessment of Block Based Moving Picture Coder)

  • 정태윤;홍민석;박강서;김현술;박상희
    • 대한전기학회논문지:전력기술부문A
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    • 제48권12호
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    • pp.1589-1598
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    • 1999
  • Conventional MSE or PSNR based methods for objective picture quality assessment of moving picture coder are not well correlated with subjective human evaluation. In recent years, the design of better objective quality assessment has attracted much intention and several picture quality metrics based on the properties of Human Visual System has been proposed. This paper proposes new metric which is appropriate for objective picture quality assessment of block based moving picture coder by considering frequency sensitivity, inter-intra channel masking and several distortion artifacts caused by block based coding. The experimental results show that the proposed method is good correlated with subjective assessment.

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변형 피스탈 네트워크 블록 암호 알고리즘 (Modified Feistel Network Block Cipher Algorithm)

  • 조경연;송홍복
    • 한국컴퓨터산업학회논문지
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    • 제10권3호
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    • pp.105-114
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    • 2009
  • 본 논문에서는 변형된 피스탈 네트워크 구조 128 비트 블록 암호 알고리즘을 제안한다. 제안한 알고리즘은 128, 196 또는 256 비트 키를 가지며, 입력 값 전체에서 선택된 32 비트씩 처리한다. 이러한 구조적 특성은 기존은 블록 암호 알고리즘들과 큰 차별이 되고 있다. 제안한 블록 암호 알고리즘은 국제 표준 블록 암호 알고리즘인 AES와 국내 표준 블록 암호 알고리즘인 SEED 및 ARIA와의 소프트웨어 수행 속도 면에서 많이 개선된 것을 보이고 있다. 이러한 특성을 이용하면 제한된 환경에서 수행해야 하는 스마트카프와 같은 분야에 많이 활용될 수 있을 것이다.

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움직임경계블록의 영역분할을 이용한 프레임간 내삽 (Interframe interpolation using segmentation of blocks on motion boundary)

  • 이기동;김동욱;강응관;최종수
    • 전자공학회논문지S
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    • 제35S권5호
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    • pp.68-74
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    • 1998
  • Block-based interframe interpolation algorithms cause severe block effect because the algorithm interpolates the skipped frame by using block based motion vector. Therefore, in this paper, we propose an algorithm that reduces the block effect in the interpolated frames. First, we propose an algorithm that obtains backward motion vector by using forward motion vector received from the transmitter. In order to predict well covered and uncovered region, backward motion vector is needed as well as forward motion vector. Second, we propose the algorithm which segments the motion boundary blocks into regions and obtains the motion vector of each region from candidates that consist of the motion vectors of neighbor blocks. This algorithm makes it possible that the moving object and the background, in spite of being in the same block, have different motion vectors from each other so that the block effect can be reduced. According to the results of simulation, the proposed algorithm is superior to conventional algorithm in subjective quality a swell as in objective quality.

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인간 시각 모델을 이용한 블록 부호화에서의 경계 현사의 제거 (Reduction of the Blocking Effect in Block Coded Images Using Human Visual Model)

  • 김근형;박래홍
    • 대한전자공학회논문지
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    • 제25권6호
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    • pp.663-671
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    • 1988
  • In this paper, in order to reduce the blocking effect of block coded images, we propose the method considering the lowpass and bandpass components of Granrath's human visual model. This method consists of two-stage enhancement procedure. The first step is lowpass filtering which smooths out the blocking effect, and the second step is a high frequency enhancement procedure to increase the contrast decreased by the lowpass filtering in the first step. In the first step, the one-dimensional Gaussian filter which aligthns parallel to the edge direction is considered to preserve the edge in the block and the two-dimensional Gaussian filter is used to smooth out the blocking effect near the block boundaries. In the second step, the lowpass and bandpass components of the Granrath's model are considered to increase contrast in a restored image. The performance comparison of the proposed method and the existing mehtods is made by a computer simulation with several block coded images. We can see that the enhancement in the subjective quality of images of the proposed method is more significant than the enhancement in the subjective quality of images of the proposed method is more significant than the existing methods, though the proposed method does not show better performance on the PSNR gain, the poor measure of picture quality for block coded images.

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A High-Quality Image Authentication Scheme for AMBTC-compressed Images

  • Lin, Chia-Chen;Huang, Yuehong;Tai, Wei-Liang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권12호
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    • pp.4588-4603
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    • 2014
  • In this paper, we present a high-quality image authentication scheme based on absolute moment block truncation coding. In the proposed scheme, we use the parity of the bitmap (BM) to generate the authentication code for each compressed image block. Data hiding is used to authenticate whether the content has been altered or not. For image authentication, we embed the authentication code to quantization levels of each image block compressed by absolute moment block truncation coding (AMBTC) which will be altered when the host image is manipulated. The embedding position is generated by a pseudo-random number generator for security concerned. Besides, to improve the detection ability we use a hierarchical structure to ensure the accuracy of tamper localization. A watermarked image can be precisely inspected whether it has been tampered intentionally or incautiously by checking the extracted watermark. Experimental results demonstrated that the proposed scheme achieved high-quality embedded images and good detection accuracy, with stable performance and high expansibility. Performance comparisons with other block-based data hiding schemes are provided to demonstrate the superiority of the proposed scheme.