• Title/Summary/Keyword: Blended learning environment

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Development of a Blended-learning based Online Self-directed Learning Ability Measurement Scale for Youth (청소년을 위한 블렌디드러닝 기반 온라인 자기주도학습능력 종합진단검사 도구 개발)

  • Kim, Pan Soo;Choi, Seong Woo;Kang, Hyoung Gu;Jeon, Kyu Tae;Jhun, Min Kyung
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.1-11
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    • 2017
  • The purpose of the study is to develop an online measurement scale for diagnosing self-directed learning ability for students in Korea. In order to achieve the goal, literature review, case analyses, and experts interview were carried out and finalized the blended-learning based SMMIS model. A total of 1,626 elementary, middle and high school students participated in the scale survey to validate the credibility and validity. Based on these results, an online measurement tool for self-directed learning was developed. The tool can be used in blended-learning environment to maximize its effectiveness. In conclusion, we discussed about implications and strategies for the blended-learning based on self-directed learning program model for young students, and suggested future vision and further research.

A Validation Study of Evaluation on Blended Learning in the post-Corona era: A Case Study Engineering College Students (포스트 코로나 시대의 블렌디드 수업 평가준거 타당성 연구: 공학계열 대학을 중심으로)

  • Bae, Yun-hee;Won, Yongho
    • Journal of Engineering Education Research
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    • v.25 no.5
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    • pp.75-84
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    • 2022
  • In the post-Corona era, blended learning will be one of the most important instructional strategies for successful education. The purpose of this study is to examine reliability and validity of the instrument developed in the instructional aspect so that a successful blended learning can take place. This instrument consists of 31 items to evaluate class operation, online learning environment, online contents, offline class, interaction and overall satisfaction. For this study, a survey was conducted in LMS and the responses of 164 students were used for analysis. Confirmatory factor analysis was used to evaluate validation of this instrument and this analysis was run in R studio. As a result of CFA, the standardized factor loadings of all items were 0.930~0.754 and the reliability and validity of all constructs were adequate. The results of this instrument enable universities to manage the quality of their classes and instructors can use them as self-checklist to improve future classes in terms of instructional points. Finally, this instrument can be used in a variety of learner-centered learning environments.

A Study on Educational Environment for U-Learning (U-Learning 교육환경에 관한 연구)

  • Park, Chun-Myoung
    • Proceedings of the IEEK Conference
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    • 2006.06a
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    • pp.735-736
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    • 2006
  • This paper present a method of education configuration for U-learning. The proposed U-Learning configuration is more upgrade than earlier method. For the future, it is demanded that more advanced U-Learning systems and configuration toward to next generation education system, namely blended teaching and learning system.

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Correlation Between Social Network Centrality and College Students' Performance in Blended Learning Environment (블렌디드 러닝 환경에서 사회 연결망 중심도와 학습자 성과 간의 상관관계)

  • Jo, II-Hyun
    • The Journal of Korean Association of Computer Education
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    • v.10 no.2
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    • pp.77-87
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    • 2007
  • The purpose of the study was to investigate the effects of social network centrality variables on students' performance in blended learning environment in a higher educational institution. Using data from 36-student course on Learning Theories and Their Implications on Instructional Design Practices, the researcher empirically tested how social network centrality variables - such as friendship network centrality, advice network centrality, and adversary network centrality - are correlated with academic achievement measures. Results indicate, as hypothesized, the friendship and advice centrality positively correlate with, whereas the adversary centrality being negatively correlate with application performance measures and test scores. The size and quality of posted online discussions are positively and strongly correlated with the advice network centrality.

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Comparison of the effectiveness of SW-based maker education in online environment: From the perspective of self-efficacy, learning motivation, and interest (비대면 온라인 환경에서 SW기반 메이커교육의 효과성 비교: 자기효능감, 학습동기, 흥미도의 관점에서)

  • Kim, Tae-ryeong;Han, Sun-gwan
    • Journal of The Korean Association of Information Education
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    • v.25 no.3
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    • pp.571-578
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    • 2021
  • This study compares Online SW-based maker education in terms of self-efficacy, learning motivation, and interest after applying differently according to blended learning strategies. First, a SW maker program for blended learning was developed and applied as a live seminar-type class including real-time interactive and a support-providing class consisting of online content and Q&A. As a result of comparing the differences between students according to the two strategies divided into pre- and post- survey, in the self-efficacy part, there was a significant difference in the positive efficacy and the overall part, and in the learning motivation part, the live seminar form was significantly higher in the confidence part. In the interest part, the support-providing form showed a significantly higher average in the instrumental interest and nervous part. In order to maintain the effect of maker activities like existing face-to-face situations in Online learning, it is necessary to increase sharing time between students, an integrated learning environment, and sufficient provision of exploration time and learning materials.

Effects of Teacher Support on Chinese EFL University Students' Listening Ability in a Blended Learning Environment (블렌디드 러닝 환경에서 교사의 지지가 중국 대학생의 영어 듣기 능력에 미치는 영향)

  • Yang, Ting;Kim, Na-Young
    • Journal of Digital Convergence
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    • v.19 no.12
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    • pp.63-77
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    • 2021
  • This study aims to explore the differential effects of teacher support on Chinese EFL students' listening ability in a blended learning environment. 87 third-year English-major students in a Chinese university participated in this study and they were randomly divided into an autonomy group (n=22), an emotional group (n=22), a cognitive group (n=22) and a control group (n=21). Each experimental group received relevant teacher support during their 17-week course learning while the control group did not. To confirm the effects of teacher support, pre- and post- listening tests were conducted. The results of the paired t-tests demonstrated that all groups showed statistically significant improvement in their English listening ability. The results of the one-way ANOVA for the post-test revealed that autonomy support and cognitive support were more effective than emotional support in improving students' listening ability. Based on the findings, this study hopes to provide insights for EFL teachers in designing and arranging the activities in a blended course.

A study on analysis for awareness of teachers and students about ubiquitous environment and u-learning in model schools and general schools (Ubiquitous 교육환경과 U-Learning에 대한 시범학교와 일반학교의 교사, 학생의 인지도 분석에 관한 연구)

  • Kim, Dong-Hui;Choi, Jin-Seek
    • Proceedings of the IEEK Conference
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    • 2005.11a
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    • pp.179-184
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    • 2005
  • Computer Education form is rapidly growing and has been developed in a variety of forms such as off-line. on-line, multimedia, ICT education . These forms are changed to E-Learning, Blended-Learning and Ubiquitous-Learning. Ubiquitous-Learning model schools have already been running on a national scale according to the policy of the Ministry of Education. In this study, to understand the necessity for the Ubiquitous-Learning and Ubiquitous-Environment, the awareness of the Ubiquitous environment and U-learning in model schools and general schools is analyzed and compared. Through this study, a desirable model about Ubiquitous-Learning and Environment will be explored.

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A Study on Method for Learning Effectiveness Evaluation of e-learning Contents in Elementary School (초등학교 이러닝 콘텐츠의 학습 유효성 평가 방법에 관한 연구)

  • Cha, Seung-Hee;Kim, Hyun-Bae
    • Journal of The Korean Association of Information Education
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    • v.9 no.2
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    • pp.309-318
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    • 2005
  • e-learning has been recently introduced in all educational domains and it has expanded rapidly in educational field. Blended learning, which has emerged with e-learning nowadays, is an exact example of a new paradigm. It has not only educational effects of traditional classroom learning, but it also has effects of e-learning which provides learner-centered classroom environment and removes barriers of time and space. This study looked into several e-learning contents evaluation criteria that were already studied, And arranged with the evaluation question item that can evaluate learning effectiveness of e-learning contents in elementary school through a questionnaire executed in elementary school teachers. And it used this evaluation question item and the study accomplishment results of an education ruler, and applied to learning effectiveness evaluation of e-learning contents. This paper will give future directions and assessment criteria of e-learning. Moreover, this thesis will provide theoretical and practical materials for developing e-learning contents to improve quality of blended learning.

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New Learning Environment of Linear Algebra in Korea

  • Lee Sang-Gu;Han Yoonmee
    • Research in Mathematical Education
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    • v.9 no.1 s.21
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    • pp.59-68
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    • 2005
  • We are introducing a new learning environment for linear algebra at Sungkyunkwan University, and this is changing our teaching methods. Korea's e-Campus Vision 2007 is a program begun in 2003, to equip lecture rooms with projection equipment, View cam, tablet PC and internet D-base. Now our linear algebra classes at Sungkyunkwan University can be taught in a modem learning environment. Lectures can easily being recorded and students can review them right after class. At Sungkyunkwan University almost $100\%$ of all large and medium size lecture rooms have been remodeled by Mar. 2005 and are in use. We introduce this system in detail and how this learning environment changed our teaching method. Analysis of the positive effect will be added.

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Development of interactive children's museum contents for online-offline experience and research on satisfaction level (온·오프라인 연계 체험형 어린이 박물관 콘텐츠 개발 및 만족도 조사 연구)

  • LEE, JI-EUN;LEE, SANG-WON
    • Journal of Digital Convergence
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    • v.19 no.9
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    • pp.59-65
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    • 2021
  • This study intends to find a positive effect on the learning of elementary school students by developing the exhibition contents of on-offline museum. This on-offline museum contents were combined with existing exhibit types and direct experience elements, and the theory of [blended learning]. Through this study, analyzing the limitations of existing online museum and finding with experiment to see if the new contents had a learning effect compared to the existing online museum. As a result of the experimental study, the content with a [direct experience] was counted as a high satisfaction and frequency index, and the [play] and [experience] type of direct experience contents showed higher satisfaction than the indirect experience type contents. Through this study, we want to provide new implications and development possibilities in the development of contents that online museums can provide, and to promote various effects on children's education.