• 제목/요약/키워드: Biped Control

검색결과 180건 처리시간 0.038초

한다리 로봇의 뜀뛰기 패턴 생성에 관한 실험적 접근 (Experimental Approach to Hopping Pattern Generation for One-legged Robot)

  • 조백규
    • 제어로봇시스템학회논문지
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    • 제18권9호
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    • pp.837-844
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    • 2012
  • We introduce a pattern generation method for a hopping one-legged robot and verify it experimentally. The pattern is derived from the liner and angular momentum of a COM (Center of Mass), which are pre-scheduled. Because of the relation between angular velocities of joints and momemtums of the COM, joint angle trajectories are easily obtained. In addition, the landing impact force is reduced by only adjusting the landing timing. In the experiment, the one-legged robot hops in place with 0.06 s of flying time, and makes continuous hopping. Based on our experimental results, the proposed method can be applied to hopping and running of biped humanoid robots.

순응성 관절을 갖는 2축 도립 진자의 자세 제어 (Attitude Control of The Double Inverted Pendulum with Compliant Joint)

  • 전세중;이건영
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 1999년도 하계학술대회 논문집 G
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    • pp.2983-2985
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    • 1999
  • This paper presents the attitude control of the double inverted pendulum with compliant joint. The biped robot with compliant ankle joint instead of a motor have a good contact between it's sole and ground in the uneven ground. The compliant ankle joint proposed here is composed of springs and mechanical constraint. The lower link is hinged on the plate to free for rotation in the vertical plate. The upper link is connected to the lower link through a DC motor. The DC motor is used to control the posture of the pendulum by adjusting the position of the upper link. The algorithm for controlling a proposed inverted pendulum is nonlinear feedback controller. Simulation with mathematical model are conducted to show the validity of the proposed controller.

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유압식 이족 휴머노이드 로봇의 ZMP 기반 게인 스위칭 알고리즘을 이용한 관절 위치 제어 (Joint Position Control using ZMP-Based Gain Switching Algorithm for a Hydraulic Biped Humanoid Robot)

  • 김정엽
    • 제어로봇시스템학회논문지
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    • 제15권10호
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    • pp.1029-1038
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    • 2009
  • This paper proposes a gain switching algorithm for joint position control of a hydraulic humanoid robot. Accurate position control of the lower body is one of the basic requirements for robust balance and walking control. Joint position control is more difficult for hydraulic robots than it is for electric robots because of an absence of reduction gear and better back-drivability of hydraulic joints. Backdrivability causes external forces and torques to have a large effect on the position of the joints. External ground reaction forces therefore prevent a simple proportional-derivative (PD) controller from realizing accurate and fast joint position control. We propose a state feedback controller for joint position control of the lower body, define three modes of state feedback gains, and switch the gains according to the Zero Moment Point (ZMP) and linear interpolation. Dynamic equations of hydraulic actuators were experimentally derived and applied to a robot simulator. Finally, the performance of the algorithm is evaluated with dynamic simulations.

신경회로망을 이용한 2족 보행 로봇의 설계 및 구현 (Design and Implementation of a Biped Robot using Neural Network)

  • 이성수;박왈서
    • 조명전기설비학회논문지
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    • 제26권10호
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    • pp.89-94
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    • 2012
  • This research is to apply the control of neuron networks for the real-time walking control of Multi-articulated robot. Multi-articulated robot is expressed with a complicated mathematical model on account of the mechanic, electric non-linearity which each articulation of mechanism has, and includes an unstable factor in time of walking control. If such a complex expression is included in control operation, it leads to the disadvantage that operation time is lengthened. Thus, if the rapid change of the load or the disturbance is given, it is difficult to fulfill the control of desired performance. This paper proposes a new mode to implement a neural network controller by installing a real object for controlling and an algorithm for this, which can replace the existing method of implementing a neural network controller by utilizing activation function at the output node. The proposed control algorithm generated control signs corresponding to the non-linearity of Multi-articulated robot, which could generate desired motion in real time.

이족보행로봇 축구를 위한 시각기반 행동계획 (Vision-based Motion Planning for Soccer of Biped Robot)

  • 노수희;노흥식;김용태
    • 한국지능시스템학회:학술대회논문집
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    • 한국퍼지및지능시스템학회 2005년도 추계학술대회 학술발표 논문집 제15권 제2호
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    • pp.313-316
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    • 2005
  • 본 논문에서는 이족보행로봇의 축구를 위한 비전기반 경로 및 행동계획 방법을 제안하였다. 먼저 로봇 축구를 위한 이족보행로봇의 기구설계 및 원격제어 가능한 제어시스템 구현에 대하여 설명하고, 비전시스템을 사용한 이족보행로봇의 계충화된 구조의 행동계획 방법을 제안하였다. 제안한 로봇축구 행동계획 방법은 이족보행로봇을 제작하여 소형 경기장 내 다양한 환경에서도 공과 골대를 찾아 이족보행로봇이 자율적으로 축구를 수행할 수 있음을 실험으로 검증하였다.

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인간손의 동작과 모양을 모방한 휴머노이드 로봇손 설계 (Design of a Humanoid Robot Hand by Mimicking Human Hand's Motion and Appearance)

  • 안상익;오용환;권상주
    • 제어로봇시스템학회논문지
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    • 제14권1호
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    • pp.62-69
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    • 2008
  • A specialized anthropomorphic robot hand which can be attached to the biped humanoid robot MAHRU-R in KIST, has been developed. This built-in type hand consists of three fingers and a thumb with total four DOF(Degrees of Freedom) where the finger mechanism is well designed for grasping typical objects stably in human's daily activities such as sphere and cylinder shaped objects. The restriction of possible motions and the limitation of grasping objects arising from the reduction of DOF can be overcome by reflecting a typical human finger's motion profile to the design procedure. As a result, the developed hand can imitate not only human hand's shape but also its motion in a compact and efficient manner. Also this novel robot hand can perform various human hand gestures naturally and grasp normal objects with both power and precision grasping capability.

The motion editor and high precision integration for optimal control of robot manipulators in dynamic structural systems

  • Chen, Chen-Yuan;Wang, Ling-Huei
    • Structural Engineering and Mechanics
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    • 제41권5호
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    • pp.633-644
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    • 2012
  • The paper presents the motion editor for the robotic movement in the study. The Motion Editor can edit all motions which we want to need. This method is easy when the beginners edit to motions of robots. And let them have interesting in robot control. This paper proposes two methods to edit movements. First, we edit the robot's movement in VB environment, and then we use the Motion Editor to make it. Finally, we compared merit and defect with two methods. Indeed, it is convenient when we use the Motion Editor.

이족 보행 로봇 제어에 대한 새로운 적응 퍼지 접근방법 (A New Adaptive Fuzzy Approach for Control of a Bipedal Robot)

  • 황재필;김은태
    • 전자공학회논문지SC
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    • 제42권5호
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    • pp.13-18
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    • 2005
  • 최근 수 년 동안 이족보행 로봇 제어는 로봇 분야에서 각광을 받는 분야인 한편, 어려운 분야이기도 하다. 본 논문에서는 이족보행 로봇을 위한 적응 퍼지 논리를 이용한 새로운 강인한 제어 방법을 제안한다. 적응 퍼지 논리는 알려지지 않은 불확실성을 제거하기 위한 시스템 추정기로 사용된다. 우선 발바꿈과 불확실성, 외란 등의 영향을 포함한 로봇 모델을 제안한다. 다음, 관절의 속도 측정을 하지 않는 제어기를 설계한다. 퍼지 논리를 튜닝하기 위하여 퍼지 추정 오차 관측기를 시스템에 포함시켰다. 마지막으로 제어방법의 타당성을 보이기 위하여 시뮬레이션 결과를 보여준다.

A Miniature Humanoid Robot That Can Play Soccor

  • Lim, Seon-Ho;Cho, Jeong-San;Sung, Young-Whee;Yi, Soo-Yeong
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2003년도 ICCAS
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    • pp.628-632
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    • 2003
  • An intelligent miniature humanoid robot system is designed and implemented as a platform for researching walking algorithm. The robot system consists of a mechanical robot body, a control system, a sensor system, and a human interface system. The robot has 6 dofs per leg, 3 dofs per arm, and 2 dofs for a neck, so it has total of 20 dofs to have dexterous motion capability. For the control system, a supervisory controller runs on a remote host computer to plan high level robot actions based on the vision sensor data, a main controller implemented with a DSP chip generates walking trajectories for the robot to perform the commanded action, and an auxiliary controller implemented with an FPGA chip controls 20 actuators. The robot has three types of sensors. A two-axis acceleration sensor and eight force sensing resistors for acquiring information on walking status of the robot, and a color CCD camera for acquiring information on the surroundings. As an example of an intelligent robot action, some experiments on playing soccer are performed.

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Frontal Plane Motion with Pelvis and Waist Joint Rotations in Bipedal Walking

  • Ha, Tae-Sin;Kim, Joo-Hyung;Choi, Chong-Ho
    • 제어로봇시스템학회:학술대회논문집
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    • 제어로봇시스템학회 2005년도 ICCAS
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    • pp.2248-2253
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    • 2005
  • Although the progress in bipedal walking is impressive in recent years, biped robots still require very high torque and can walk only for a short time interval with their internal batteries. Therefore, further research needs to be carried out to enhance walking efficiency of these robots. In order to achieve this goal, we attempt to imitate human walking with pelvis and waist joint rotations in the frontal plane. In order to investigate the effect of the pelvis and waist joint rotations in the frontal plane motion, we study the frontal plane model with a triangular structure made up of a waist joint and two hip joints. Through simulation, we show that the pelvis rotation can reduce the maximum torque and the control effort, and the waist joint rotation can reduce the trunk sway caused by the pelvis rotation. The combination of these two rotations makes the bipedal walking in the frontal plane more efficient.

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