• Title/Summary/Keyword: Binocular

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The accuracy of the depth perception of 3-dimensional images (이안식 입체영상에서 심도지각의 정확성에 관한 연구)

  • Cho, Am
    • Journal of the Ergonomics Society of Korea
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    • v.13 no.1
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    • pp.37-46
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    • 1994
  • The accurate error size and discrimination region in the perception of depth amount from 3-dimensional images by the human visual system will be the basic data for the utilization and application of the binocular 3- eimensional image system. This paper is focused on studying the accuracy of the depth amount perceived from 3- dimensional images by the human visual system. From the performed experiment, the following results have been obtained: (1) The depth amount perceived from the binocular 3- dimensional images has been displayed by a proper scale of distance, and found to be imprecise and also have a large variance. (2) In utilizing the binocular 3-dimensional image system, it seems more appropriate to make the images viewed outward rather than inward from the screen in the regard of error and variance. (3) The binocular 3-dimensional image system can be effectively applied to displaying unreal space, for example, the layout of room in design, from the viewpoint of perception characteristics of depth amount.

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Three-dimensional Binocular Holographic Display Using Liquid Crystal Shutter

  • Kim, Hyun-Eui;Kim, Hee-Seung;Jeong, Kyeong-Min;Park, Jae-Hyeung
    • Journal of the Optical Society of Korea
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    • v.15 no.4
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    • pp.345-351
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    • 2011
  • We present a novel approach to the holographic three-dimensional display using a liquid crystal shutter for binocular display applications. One of the difficult problems in implementing a binocular holographic three-dimensional display is the extremely narrow viewing angle. This problem is attributed to the spatial light modulator pixel number which restricts the maximum spatial bandwidth of the spatial light modulator. In our proposed method, a beam splitter and liquid crystal shutter are used to present two holograms of a three-dimensional scene to the corresponding eyes. The combination of holographic display and liquid crystal shutter can overcome the problem of the extremely narrow viewing angle, presenting threedimensional images to both eyes with correct accommodation depth cues.

An efficent method of binocular data reconstruction

  • Rao, YunBo;Ding, Xianshu;Fan, Bojiang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.9 no.9
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    • pp.3721-3737
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    • 2015
  • 3D reconstruction based on binocular data is significant to machine vision. In our method, we propose a new and high efficiency 3D reconstruction approach by using a consumer camera aiming to: 1) address the configuration problem of dual camera in the binocular reconstruction system; 2) address stereo matching can hardly be done well problem in both time computing and precision. The kernel feature is firstly proposed in calibration stage to rectify the epipolar. Then, we segment the objects in the camera into background and foreground, for which system obtains the disparity by different method: local window matching and kernel feature-based matching. Extensive experiments demonstrate our proposed algorithm represents accurate 3D model.

The accuracy of the depth perception of 3-dimensional images (이안식 입체영상에서 심도지각의 정확성에 관한 연구)

  • Cho, Am
    • Proceedings of the ESK Conference
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    • 1994.04a
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    • pp.19-31
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    • 1994
  • The accurate error size and discrimination region in the perception of depth amount from 3- dimensional images by the human visual system will be the basic data for the utilization and application of the binocular 3 - Dimensional image system. This paper is focused on studying the accuracy of the depth amount perceived from 3-dimensional images by the human visual system. From the performed experiment, the following results have been obtained: (1) The depth amount perceived from the binocular 3-dimensional images has been displayed by a proper scale of distance, and found to be imprecise and also have a large variance. (2) In utilizing the binocular 3-dimensional image system, it seems more appropriate to make the images viewed outward rather than inward from the screen in the regard of error and variance. (3) The binocular 3- dimensional image system can be effectively applied to displaying unreal space, for example, the layout of room in design, from the viewpoint of perception characteristics of depth amount.

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The effect of binocular disparity and T-junction on brightness perception in White illusion (양안 시차와 T-교차 정보가White 착시 자극의 밝기 지각에 미치는 영향)

  • Kim, KyungHo;Kim, ShinWoo;Li, Hyung-Chul O.
    • Korean Journal of Cognitive Science
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    • v.28 no.2
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    • pp.91-109
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    • 2017
  • The purpose of the research was to examine the relative effect of binocular disparity and T-junction on the determination of object's belongingness in brightness perception when regular repeating structure was present in the stimuli. Using Howe's stimuli, the variation of White illusion stimuli, Experiment 1 found that object's belongingness was mainly determined by monocular information (T-junction as well as regular repeating structure) rather than by binocular disparity when both informations on belongingness were inconsistent. Experiment 2, using the stimuli employing only regular repeating structure and binocular disparity, found that object's belongingness was not determined by any single information. These results imply that when the regular repeating structure and binocular disparity are inconsistent on object's belongingness, T-junction plays an important role in the determination of the object's belongingness and that the brightness perception is affected by it.

Interaction of Binocular Disparity and Pulfrich Effect in the Perception of Rotation Direction and Depth of a Transparent Rotating Cylinder (회전방향과 깊이 지각에서의 양안부등과 Pulfrich 효과의 상호작용)

  • Li Hyung-Chul O.
    • Korean Journal of Cognitive Science
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    • v.16 no.4
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    • pp.243-254
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    • 2005
  • Pulfrich effect implies the possibility that motion information is processed by the system that processes depth information, and this possibility by supported by various neurophysiological studies. Although Pulfrich effect is processed by the system that processes binocular disparity, the representative depth information, there has not been a psychophysical research to determine the characteristics of the interaction between Pulfrich effect and binorular disparity using a stimulus containing the two information sources. Present research examined the characteristics of the interacation between Pulfrich effect and binocular disparity by nenuring the depth and rotation direction of a rotating cylinder comprised of random dots under two different conditions: 1) consistent rendition where the Pulfrich effect and binocular disparity depth the depth and rotation direction of the cylinder in a consistent manner 2) inconsistent rendition where they did not. , The perceived depth of the cylinder in the consistent condition was larger than that in disparity/Pulfrich effect only condition. Interestingly, the perceived rotation direction of the cylinder in the inconsistent condition was modulated by the relative strength of the disparity and the Pulfrich effect. These results imply that binocular disparity and Pulfrich effect are processed by a common neurophysiological methanism.

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The Study on the Improvement of Function and Sensation Symptoms of Binocular Vision for Vision Training Methods (시기능 훈련방법에 의한 양안시 기능적.감각적 증상 개선 효과 연구)

  • Lee, Chang-Seon;Kim, Ki-Hong
    • Journal of Korean Ophthalmic Optics Society
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    • v.15 no.2
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    • pp.185-193
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    • 2010
  • Purpose: The purpose of this study was to investigated the effect of vision training methods on the visual function and sensation symptoms of patients with convergence insufficiency. Mehtods: The vision training observation group included 35 clients who had binocular vision disorders without opthalmic diseases or vertical phoria. They took the each vision training once a week for eight weeks and were investigated for the function and sensation symptoms changes of binocular vision. Results: According to the results, all vision training methods showed improvement of binocular vision function and sensation symptoms. For Worth 4 Dot test, Titmus test and red lenses observed the changes in fusion rate, all the training methods showed similar improvements. Conclusions: The study proved that vision training methods for patients with binocular vision was effective for the improvement of the phoria, function and sensation symptoms of these patients.

The effect of inter-pupilary distance and accommodative convergence on binocular fusion and fixational depth (동공간 거리와 조절성 수렴이 양안 융합과 응시 깊이에 미치는 효과)

  • 반지은;감기택;정찬섭;손정영
    • Korean Journal of Cognitive Science
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    • v.14 no.1
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    • pp.17-28
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    • 2003
  • In order to provide natural images with a specified depth through three-dimensional display system, the stereo images should be similar to those projected from real environment as much as possible. Even when two persons see an identical scene, the binocular Parallax between two images of an object varies as a function of one's inter-pupilary distance (IPD). In this study, we investigated whether individual differences, such as IPD and accommodative vergence, would affect the perception of three dimensional scene provided by stereo-images. Results showed that a person's IPD is correlated with the limit of screen and binocular parallax for single vision, and affects the perceived depth of an object on fixation. More specifically, with longer IPD the limit of screen and binocular parallax for single vision is decreased, and the perceived depth is reduced. These results suggest that the screen and binocular parallax of an object should be calibrated with regard to users IPD to provide natural stereo-images with a specified depth and to Prevent double vision.

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In Watching 3D Stereoscopic Display Using the Binocular Disparity, the Effect of Pupillary Distance of Adults and Children on the Perception of 3D Image (양안시차를 이용한 3D 입체영상 장치의 시청에 있어 성인 및 아동의 동공간거리가 미치는 영향)

  • Kang, Seok Hyon;Hong, HyungKi
    • Journal of Korean Ophthalmic Optics Society
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    • v.16 no.3
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    • pp.299-305
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    • 2011
  • Purpose: In watching 3D stereoscopic display using the binocular disparity, effect of difference of the pupillary distance between the adults and children on the perception of depth were investigated. Methods: The average PD of children was determined from the PD measurements of children of the elementary school of 2nd and 3rd grade in Seoul. The location of crossing visual axes were derived from the relation of the binocular disparity and the PD for the adults and children. Results: The average PD of the children was measured to be 57.3 mm which was smaller than the average PD of the adults that was known to be about 65 mm. As the binocular disparity increases to the positive direction, the crossing location steeply moves farther behind the screen. On the other hand, when the binocular disparity increases to the negative direction, the crossing location gradually moves toward the viewer. For the same amount of the binocular disparity, the crossing locations were derived to be larger for the children than the adults due to the difference of the PD. Therefore, children will perceive larger depth than the adults. Conclusions: Small PD of the viewer causes the larger amount of the depth perception. In producing the stereoscopic images, the average PD of children as well as adults need to be considered.

3D Stereoscopic Augmented Reality with a Monocular Camera (단안카메라 기반 삼차원 입체영상 증강현실)

  • Rho, Seungmin;Lee, Jinwoo;Hwang, Jae-In;Kim, Junho
    • Journal of the Korea Computer Graphics Society
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    • v.22 no.3
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    • pp.11-20
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    • 2016
  • This paper introduces an effective method for generating 3D stereoscopic images that gives immersive 3D experiences to viewers using mobile-based binocular HMDs. Most of previous AR systems with monocular cameras have a common limitation that the same real-world images are provided to the viewer's eyes without parallax. In this paper, based on the assumption that viewers focus on the marker in the scenario of marker based AR, we recovery the binocular disparity about a camera image and a virtual object using the pose information of the marker. The basic idea is to generate the binocular disparity for real-world images and a virtual object, where the images are placed on the 2D plane in 3D defined by the pose information of the marker. For non-marker areas in the images, we apply blur effects to reduce the visual discomfort by decreasing their sharpness. Our user studies show that the proposed method for 3D stereoscopic image provides high depth feeling to viewers compared to the previous binocular AR systems. The results show that our system provides high depth feelings, high sense of reality, and visual comfort, compared to the previous binocular AR systems.