• Title/Summary/Keyword: Basketball

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Analysis of different types of turnovers between winning and losing performances in men's NCAA basketball

  • Han, Doryung;Hawkins, Mark;Choi, HyongJun
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.7
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    • pp.135-142
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    • 2020
  • Basketball is a highly complex sport, analyses offensive and defensive rebounds, free throw percentages, minutes played and an efficiency rating. These statistics can have a large bearing and provide a lot of pressure on players as their every move can be analysed. Performance analysis in sport is a vital way of being able to track a team or individuals performance and more commonly used resource for player and team development. Discovering information such as this proves the importance of these types of analysis as with post competition video analysis a coach can reach a far more accurate analysis of the game leading to the ability to coach and correct the exact requirements of the team instead of their perceptions. A significant difference was found between winning and losing performances for different types of turnovers supporting current research that states that turnovers are not a valid predictor of match outcomes and that there is no specific type of turnover which can predict the outcome of a match as briefly mentioned in Curz and Tavares (1998). Significant differences were found between winning and tied and losing and tied performance for some types of turnovers, however due to the lack of data collected in this area they cannot be considered valid. Further research could also be conducted in other areas relating to performance indicators where there is currently minimal research in some areas such as assisted baskets, stated about the performance indicators in their own study the performance indicators are inadequate for explaining the complexities of the game suggesting that one indicator will not be constant in every game an research into performance analysis areas would be more appropriate.

A Study on Neuro Sports Marketing by using Pupil's Size of Men: Focusing on Basketball Game (남성의 동공 크기를 이용한 뉴로 스포츠 마케팅의 접근 방법: 농구 경기를 중심으로)

  • Ko, Eui-Suk;Song, Ki-Hyeon;Cho, Soo-Hyun;Kim, Jong-Ha
    • Science of Emotion and Sensibility
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    • v.20 no.1
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    • pp.31-40
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    • 2017
  • The present study used one of research techniques which is eye gaze tracking for neuromarketing. When pupil's size of men dilated over than three sigma (0.135%), the interest and eye movement in observation were measured. According to statistical analysis of previous studies, three sigma range is meaningful therefore sigma range was used as operational definition because 'pupil dilatation' is difficult to be define in eye gaze tracking data. Pictures of basketball games were selected as visual stimuli and 90% effective ratio of total 7,200 data were calculated. Thus, 29 of 34 participants were used for test. Pupil's size was calculated by applying pupil's width and height into a formular; [Pupil's size = Pupil width/2${\times}$Pupil height/$2{\times}{\pi}$]. In conclusion, billboard utilized for sports marketing had meaningless effects because gaze frequency to basketball player and surrounding environment was higher than that to billboard when participantsas game spectators diltaed their pupil's size over than three sigma. Thus, it was required using new marketing strategies like neuromarketing to increase utility through the present study.

A Study on the Body Composition in Korean Basketball Players by Dual Energy X -ray Absorptiometry (DEXA사에 의한 일부 남자농구선수들의 체구성에 관한 연구 -체지방량, 체구성, 비율, 체조직 구성 비율, 골광물질함량과 골밀도를 중심으로-)

  • 박경래;강동원;최중명;박순영
    • Korean Journal of Health Education and Promotion
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    • v.15 no.1
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    • pp.179-194
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    • 1998
  • This study focused on the body composition of Korean Basketball Players in Dual X -ray Absorptiometry. The principal subjects of this study were 10 Basketball Players who participated in the process of Dual Energy X -ray Absorptiometry at K.H. University Hospital for 8 months from Sept. 1. 1996 to April, 30. 1997. On the basis of the these measurements, the authors calculated physical indices and total fat percent. On the results of bone densitometry, the author analyzed body fat weight, body composition according to body position, bone mineral density and discerned the difference between the fatness which was calculated indirectly and which gained from the bone densitometry. 1. General Characteristics The mean age of the subjects was 20.4$\times$1.35 year. 2. Physical. Measurement The mean physical growth and development of the subjects were superior to standard value of the average Koreans 3. Body Fat by Physical Measurement Body surface area was 2.019$\times$0.111$m^2$, body volume was 74.4$\times$7.2$\ell$, body density was 1.041$\times$0.007$\ell$/kg, and body fat percent was 24.9$\times$2.9%. 4. Body Fat by Bone Densitometry Total body fat percent was 15.17$\times$2.19% and according to body position that of upper limb was 1.62%, that of lower limb was 5.55%, that of trunk was 7.06% and that of head was 1.05%. There was significant difference between the amounts of body fat from the methods used in this study; that from physical measurements and from bone densitometry method could be said most desirable. 5. Body composition According to Body Position Trunk was highest at 46.7%, lower limb was 36.0%, upper limb was 10.6%, and head was 6.7% in order. 6. Bone Mineral Content and Bone Density In bone mineral amount by body position, that of upper limb was 466.9$\times$46.4g, that of lower limb was 1,424.1$\times$154.0g, that of trunk was 1,343.0$\times$150.3g, and total bone mineral content was 3,786.8$\times$348.4g(4.78$\times$0.13%). Bone mineral density by body position, that of upper limb was 0.758$\times$0.072g/$\textrm{cm}^2$, that of lower limb was 1,342$\times$0.095g/$\textrm{cm}^2$, that of trunk was 1,169$\textrm{cm}^2$0.082g/$\textrm{cm}^2$, that of head was 1,742$\times$0.154g/$\textrm{cm}^2$ and total bone mineral density was 1,204$\times$0.077g/$\textrm{cm}^2$.

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A Study on the Extraction of Specific Audio Feature In Basketball Video (농구 비디오에서 특정 음성 특징 추출에 관한 연구)

  • 공현장;김원필;김판구
    • Proceedings of the Korea Multimedia Society Conference
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    • 2002.05d
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    • pp.1075-1080
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    • 2002
  • 최근 멀티미디어 정보 시스템에서의 음성 핀 시각적 내용의 분류에 관한 연구가 활발히 진행되고 있다. 이에 본 논문에서는 농구 경기의 비디오 데이터로부터 특정 음성 정보를 추출하는 방법과 이를 농구 게임의 중요 이벤트 검출에 이용하는 방법을 제안한다. MFCC 특징들과 LPC 엔트로피의 조합을 이용하여 검출된 관중들의 환호 소리로부터 중요한 이벤트의 위치를 예측할 수 있다. 농구 경기의 다양한 소리들 중에서 관중들의 환호 소리를 분류하여 이를 농구 비디오 데이터에서 중요한 이벤트들을 검출하는데 사용함으로써 매우 효과적 결과를 얻을 수 있었다.

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Analysis of Plantar Foot Pressure in Skilled and Unskilled Player's during a Free Throw in Basketball (농구 자유투 동작 시 숙련자 및 미숙련자의 족저압력 분석)

  • Kim, Chang-Hyun;Lee, Joong-Sook;Jang, Young-Min
    • Korean Journal of Applied Biomechanics
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    • v.22 no.2
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    • pp.183-191
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    • 2012
  • The objective of this study was to evaluate the plantar foot pressure of skilled and unskilled players during a free throw. The experiment performed here in measured the movement route of the mean foot pressure, maximum foot pressure, and center of pressure in four event zones (ready, maximum knee flexion, release event, and maximum knee extension) for both groups while they were wearing the plantar foot pressure measurement equipment under identical conditions. The major findings are as follows. When getting ready (RD) during a free throw, the skilled player group had higher mean and maximum foot pressures, although neither variable showed significant differences statistically. For the maximum knee flexion (MF) during a free throw, the skilled player group had higher mean and maximum foot pressures, but only the mean foot pressure significantly differed statistically. For the release event (RE) during a free throw, the unskilled player group had higher mean and maximum foot pressures, but only the mean foot pressure significantly differed statistically. During the maximum knee extension (ME) of a free throw, the unskilled player group had a higher mean foot pressure, and the skilled player group had a higher maximum foot pressure. No significant correlation was found between the two groups. For the skilled player group, movement towards the center of pressure showed a stable form that moved from the rear to the front and from side to side during a free throw. For the unskilled player group, movement towards the center of pressure was unstable, which made it impossible to move from the rear to the front and from left to right.

A Multivariate Analysis of Korean Professional Players Salary (한국 프로스포츠 선수들의 연봉에 대한 다변량적 분석)

  • Song, Jong-Woo
    • The Korean Journal of Applied Statistics
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    • v.21 no.3
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    • pp.441-453
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    • 2008
  • We analyzed Korean professional basketball and baseball players salary under the assumption that it depends on the personal records and contribution to the team in the previous year. We extensively used data visualization tools to check the relationship among the variables, to find outliers and to do model diagnostics. We used multiple linear regression and regression tree to fit the model and used cross-validation to find an optimal model. We check the relationship between variables carefully and chose a set of variables for the stepwise regression instead of using all variables. We found that points per game, number of assists, number of free throw successes, career are important variables for the basketball players. For the baseball pitchers, career, number of strike-outs per 9 innings, ERA, number of homeruns are important variables. For the baseball hitters, career, number of hits, FA are important variables.

A Design and Implementation of Mobile 'Moving Data' Coaching Application for Training in the Athletic Club (운동부의 훈련을 위한 모바일 '움직임 데이터' 코칭 어플리케이션 설계 및 구현)

  • Kim, Se-min;Ryu, Chang-su;You, Kang-soo
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1511-1516
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    • 2016
  • Sports areas of the Republic of Korea has been strengthened by the sports powers in various phases of the competition. However, not all students can succeed in greatly athlete, was necessary for these measures. This paper presents the design and implementation of mobile applications to athletic coaching leaders to record dynamic data of student athletes. Stocks applicable in this paper is basketball. The development of mobile applications can choose to 'Assist Records' menu and 'Hot & Cold Zone' menu in the Main Page. Athletic director are stored in the photo file after the screen capture to allow the map to be just athletes. To a point that can be expected can be used as the training time and increasing efficiency of the training effect through the mobile application, it will be able to widen the non-coat to improve the performances.

Seasonal Variation of Total Body Fat in Men (사람의 피부두겹 및 총지방량에 관한 연주 -제1편 총지방량의 계절적 변동-)

  • Cho, Yoon-Sik;Nam, Kee-Yong
    • The Korean Journal of Physiology
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    • v.3 no.1
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    • pp.29-32
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    • 1969
  • Skinfold thickness measurement and total body fat calculation were made in summer (July) and winter (December or January) On 70 medical students (age: 20 yr),8 national team basketball players (age: 20 yr), and 9 middle-age men. Skinfold thickness measurements were made on 4 sites, namely, back, arm, waist and abdomen. The mean skinfold thickness (mm) of the 4 sites was substituted into the following formulae. For adult of 20 years old: % Fat=0.911x+8.1, and for middle-aged men % Fat=1.199x+1.41. In young medical students and ball players body weight decreased, mean skinfold thickness increased in winter season. As a result total body fat .(% body weight) increased in winter In middle-aged men both body weight and mean skinfold thickness increased in winter and resulted in an increase in the total body fat. The detailed data are as follows: 1. In medical students summer: winter values were: body weight, 59.7 :58.9 kg; mean skinfold thickness, 7.85 : 8.12 mm; and total body fat, 15.0 : 15.5% body weight (P<.30). 2. In national team basketball players summer: winter values were: body weight, 73.5 : 69.1 kg; mean skinfold thickness, 7.2 : 7.5 mm; total body fat, 11.6 : 12.1% (P:NS). 3. In middle-aged men summer vs winter values were: body weight, 61.5 : 63.0 kg; mean skinfold thickness, 10.3 : 11.8 mm; total body fat, 17.2 : 18.0% (P:NS). 4. Skinfold thickness on back showed no seasonal variation and on abdomen the thickness increased in winter. 5. It was concluded that the predominant factor in increasing total body fat in winter is the decrease in body exercise in the winter time.

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An Analysis on the Present State of Korean Professional Cheerleader's Uniform Design (국내 프로 치어리더 유니폼 디자인 현황분석)

  • Bae, Soojeong
    • Journal of Fashion Business
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    • v.17 no.2
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    • pp.46-62
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    • 2013
  • This thesis aims to provide basic resources for the development of various uniform designs of cheerleaders by investigating the currently favoured uniform designs. The 13 professional cheerleader teams were existed among the 25 professional sports teams-9 baseball, 10 basketball and 6 volleyball teams. In each sports teams, four cheerleader's uniform were chosen and evaluated in terms of the cheerleader uniform design by analyzing the forms, colors, decorations and accessories. The result shows that the common kinds of design representing the symbolic color and the emblem were generally prevalent, instead of particular types of uniform design and subject in accordance with different kinds of the professional baseball, basketball and volleyball respectively. Throughout all the kinds of the sports, the combination of the sleeveless top and hot-pants were most frequently observed. In case of the skirts, the mini flare, wrap, and pleats skirts were the most prevalent, because it gave free to motion for cheerleading. The one-piece style were rather infrequent, comparing with the two-pieces, with the hourglass and fitted silhouette the most frequent type, and all those were mini in length. The sleeve in top were generally absent or short, however the bare top style was never found that the top would have a risk of being taken off downwardly during cheerleading. The accessories and the cheering tools were not so much used. The cap and headdresses were not many in kinds. The pompom, megaphone, tube stick, towel, umbrella and musical instruments would not be sufficient to play a role of tools for cheering, which suggests that the rather advanced tools or instruments for cheering in the sports need to be developed, not alone the uniform design.

Graph-Based framework for Global Registration (그래프에 기반한 전역적 정합 방법)

  • 김현우;홍기상
    • Proceedings of the IEEK Conference
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    • 2000.09a
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    • pp.671-674
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    • 2000
  • In this paper, we present a robust global registration algorithm for multi-frame image mosaics. When we perform a pair-wise registration recovering a projective transformation between two consecutive frames, severe mis-registration among multiple frames, which are not consecutive, can be detected. It is because the concatenation of those pair-wise transformations leads to global alignment errors. To overcome those mis-registrations, we propose a new algorithm using multiple frames for constructing image mosaics. We use a graph to represent the temporal and spatial connectivity and show that global registration can be obtained through the search for an optimal path in the constructed graph. The definition of an adequate objective function characterizing the global registration provides a direct manipulation of the graph. In the presence of moving objects, especially large ones compared with low texture backgrounds, by using the likelihood ratio as the objective function, we can deal with some of the most challenging videos like basketball or soccer Moreover, the algorithm can be parallelized so it can be more efficiently implemented. Finally, we give some experimental results from real videos.

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