• 제목/요약/키워드: Basic Modeling

검색결과 1,249건 처리시간 0.03초

스페이스 프레임 구조 해석을 위한 통합 시스템의 전처리 과정 개발을 위한 기초 연구 (The Basic Study on the Pre-Process Development of Integrated System for the Structural Analysis of Space Frame)

  • 권영환;정환목;석창목;김선희
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1999년도 가을 학술발표회 논문집
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    • pp.378-386
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    • 1999
  • The integrated system for the structural analysis of space frame is made up 4 modules ; pre-process module, structural analysis module, optimum member design module and post-process module. Re-process module of these 4 modules involves data input module and structure modeling module. This study is to develope an efficient modeling program as a basic for development of pre-process module. This modeling program generates geometric information of space frame and performs the input fie form for structure analysis only by input general data. User can mode1 space frame efficiently within shut time by using this program.

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A rapid modeling method and accuracy criteria for common-cause failures in Risk Monitor PSA model

  • Zhang, Bing;Chen, Shanqi;Lin, Zhixian;Wang, Shaoxuan;Wang, Zhen;Ge, Daochuan;Guo, Dingqing;Lin, Jian;Wang, Fang;Wang, Jin
    • Nuclear Engineering and Technology
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    • 제53권1호
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    • pp.103-110
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    • 2021
  • In the development of a Risk Monitor probabilistic safety assessment (PSA) model from the basic PSA model of a nuclear power plant, the modeling of common-cause failure (CCF) is very important. At present, some approximate modeling methods are widely used, but there lacks criterion of modeling accuracy and error analysis. In this paper, aiming at ensuring the accuracy of risk assessment and minimizing the Risk Monitor PSA models size, we present three basic issues of CCF model resulted from the changes of a nuclear power plant configuration, put forward corresponding modeling methods, and derive accuracy criteria of CCF modeling based on minimum cut sets and risk indicators according to the requirements of risk monitoring. Finally, a nuclear power plant Risk Monitor PSA model is taken as an example to demonstrate the effectiveness of the proposed modeling method and accuracy criteria, and the application scope of the idea of this paper is also discussed.

Parametric modeling for the dielectric function of $Cd_{0.77}Mg_{0.23}Te$ alloy film

  • Ihn, Yong-Sub;Kim, Tae-Jung;Kim, Young-Dong
    • Journal of Korean Vacuum Science & Technology
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    • 제6권4호
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    • pp.149-152
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    • 2002
  • We performed the modeling of the dielectric functions of C $d_{0.77}$M $g_{0.23}$Te by using parametric semiconductor model. Parametric model describes the analytic dielectric function as the summation of several energy-bounded Gaussian-broadened polynomials and provides a reasonably well parameterized function which can accurately reproduce the optical constants of semiconductor materials. We obtained the values of fitting parameters of the Mg composition 0.23 in the parametric model. From these parameters we could remove interference oscillations to obtain the dielectric function of C $d_{0.77}$M $g_{0.23}$Te alloy film for full 0.5-6.0 eV energy range.y range.

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COMPUTATIONAL MODELING OF KANSEI PROCESSES FOR HUMAN-CENTERED INFORMATION TECHNOLOGY

  • Kato, Toshikazu
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2003년도 춘계학술대회 논문집
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    • pp.101-106
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    • 2003
  • This paper introduces the basic concept of computational modeling of perception processes for multimedia data. Such processes are modeled as hierarchical inter-and relationships amongst information in physical, physiological, psychological and cognitive layers in perception. Based on our framework, this paper gives the , algorithms for content-based retrieval for multimedia database systems.

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시각수학과 원리 확장적 모델링 프로세스 (A Constructive Modeling Process in the Form of 'Visual Mathematics')

  • 김진희
    • 디자인학연구
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    • 제12권2호
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    • pp.89-95
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    • 1999
  • 컴퓨터 과학자인 카를로 세퀸(Carlo H. Sequin)은 '시각수학Visual Mathematics)'으로 묘사되어 논문지에 소개된 조각가 브렌트 콜린스(Brent Collins)의 오묘한 공간 구성의 조각품을 보게 되었고 그 구성의 근본적 논리성을 추론할 수 있었던 세퀸은 컴퓨터를 활용하여 간단 한 수치의 입력만으로 가상 모델링이 가능한 소프트웨어를 개발하여 콜린스에게 제공하게 되었다. 저널 레오나도(Leonardo)에 게재된 동반 논문을 통해 두 사람의 협력작업의 내용을 접하게 된 본 저자는 시각 특성과 모델링 전개 방식에서 유사성을 보이는 콜린스의 조각 작품과 본 저자의 애니메이션 작품의 모델링 과정을 이 논문에서 소개하고 있다. 모델링의 근 본적 모티브로 사용되어 그 물체의 주요한 시각적 특질로 제공되고 있는 수학적 특성을 탐구하고 있으며 콜린스의 경우에는 공간 왜곡을 본 저자의 경우에는 공간 분할을 근본 원리로 하여 확장이 전개되고 있는 '원리 확장적 모델링 방식'을 소개하고 있다. 기술과 과학의 발전과 함께 고양되어 온 '예술, 과학 그리고 기술(Arts, Sciences and Technology)'의 상호작용성과 같은 맥락에서 이 모델링 기법을 다양한 응용 가능성이 있는 연구 테마로 제시하고 있는 것이다.

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3D 게임 모델링을 위한 Spline 특성 연구 (A Study for properties of Spline to 3D game modeling)

  • 조형익
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2012년도 춘계학술대회
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    • pp.433-436
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    • 2012
  • 오늘날 기술의 발전으로 인해 3D는 game graphic의 필수요소가 되었다. 3D를 사용하여 게임을 만들면 게임유저는 2D게임에 비해 실사와 구분이 안 되는, 멋진 그래픽의 game 을 즐길 수 있고, 각종 이펙트 및 특수효과를 효과적으로 구현할 수 있어 게임 개발하는데 있어서도 유리한 점이 많기 때문에 업계에서 3D Game이 자리 잡게 되었다. 본 논문에서는 3D 게임 그래픽을 만드는데 필요한 각종 3D modeling의 기본을 이루는 2D spline의 특징과 각각의 spline 종류의 장단점에 대해 비교 분석하고 그 발전사에 대해 알아보도록 하겠다.

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선박 및 해양 플랜트용 H-빔 절단을 위한 3차원 형상 모델링 구현 시스템 개발 (Development of 3D Modeling System to Display the Cutting Shape of H-Beam Used in Ships and Ocean Plants)

  • 박주용;조효제;이지훈;박지용
    • 한국해양공학회지
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    • 제25권3호
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    • pp.47-52
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    • 2011
  • 3D geometric modeling has a lot of advantages in the field of design and manufacturing. Many manufacturing processes and production lines are using 3D geometric modeling technique. These help reduce the cost and time for manufacturing. The purpose of this study is the realization of a 3D cutting shape for an H-Beam used in ships and ocean plants. The complex 3D cutting shapes could be represented by using the boolean operation of basic figures. Graphic functions with parameters were used to simply define the basic figures. The developed system can show the complex cutting shape of an H-beam simply and quickly. This system can be utilized for the automatic cutting system for an H-beam.

가상현실에 적용을 위한 모델에 근거한 3차원 얼굴 모델링에 관한 연구 (Study of Model Based 3D Facial Modeling for Virtual Reality)

  • 한희철;권중장
    • 대한전자공학회:학술대회논문집
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    • 대한전자공학회 2000년도 추계종합학술대회 논문집(3)
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    • pp.193-196
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    • 2000
  • In this paper, we present a model based 3d facial modeling method for virtual reality application using only one front of face photography. We extract facial feature using facial photography and modify mesh of the basic 3D model by the facial feature. After this , We use texture mapping for more similarity. By experiment, we know that the modeling technic is useful method for Movie, Virtual Reality Application, Game , Clothing Industry , 3D Video Conference.

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가변구조 모델링을 위한 확장된 DEVS 모델링 및 시뮬레이션 방법론 (Extend DEVS Modeling and Simulation Methodology for Variable Structure Modeling)

  • 정기찬;이종근;이장세;지승도
    • 한국시뮬레이션학회논문지
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    • 제8권4호
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    • pp.109-124
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    • 1999
  • The major objective of this research is to design and build the variable structure DEVS modeling & simulation framework. To do this, we have proposed the direct message passing mechanism between the model and its simulator to deal with the structural demand from the model during the simulation. In this approach, four types of basic messages are introduced for the vertical(creation/deletion of the child) and horizontal(creation/deletion of the brother) structural changes. Proposed methodology has been successfully applied to the multi-processor system and the forest fire information system.

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COMPUTATIONAL MODELING OF KANSEI PROCESSES FOR HUMAN-CENTERED INFORMATION SYSTEMS

  • Kato, Toshikazu
    • 한국감성과학회:학술대회논문집
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    • 한국감성과학회 2002년도 춘계학술대회 논문집
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    • pp.3-8
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    • 2002
  • This paper introduces the basic concept of computational modeling of perception processes for multimedia data. Such processes are modeled as hierarchical inter- and intra- relationships amongst information in physical, physiological, psychological and cognitive layers in perception. Based on our framework, this paper gives the algorithms for content-based retrieval for multimedia database systems.

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