• Title/Summary/Keyword: Bandwidth on Demand

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Utilizing Channel Bonding-based M-n and Interval Cache on a Distributed VOD Server (효율적인 분산 VOD 서버를 위한 Channel Bonding 기반 M-VIA 및 인터벌 캐쉬의 활용)

  • Chung, Sang-Hwa;Oh, Soo-Cheol;Yoon, Won-Ju;kim, Hyun-Pil;Choi, Young-In
    • The KIPS Transactions:PartA
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    • v.12A no.7 s.97
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    • pp.627-636
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    • 2005
  • This paper presents a PC cluster-based distributed video on demand (VOD) server that minimizes the load of the interconnection network by adopting channel bonding-based MVIA and the interval cache algorithm Video data is distributed to the disks of each server node of the distributed VOD server and each server node receives the data through the interconnection network and sends it to clients. The load of the interconnection network increases because of the large volume of video data transferred. We adopt two techniques to reduce the load of the interconnection network. First, an Msupporting channel bonding technique is adopted for the interconnection network. n which is a user-level communication protocol that reduces the overhead of the TCP/IP protocol in cluster systems, minimizes the time spent in communicating. We increase the bandwidth of the interconnection network using the channel bonding technique with MThe channel bonding technique expands the bandwidth by sending data concurrently through multiple network cards. Second, the interval cache reduces traffic on the interconnection network by caching the video data transferred from the remote disks in main memory Experiments using the distributed VOD server of this paper showed a maximum performance improvement of $30\%$ compared with a distributed VOD server without channel bonding-based MVIA and the interval cache, when used with a four-node PC cluster.

Network Adaptive Quality of Service Method in Client/Server-based Streaming Systems (클라이언트/서버 기반 스트리밍 시스템에서의 네트워크 적응형 QoS 기법)

  • Zhung, Yon-il;Lee, Jung-chan;Lee, Sung-young
    • The KIPS Transactions:PartA
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    • v.10A no.6
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    • pp.691-700
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    • 2003
  • Due to the fast development of wire&wireless internet and computer hardware, more and more internet services are being developed, such as Internet broadcast, VoD (Video On Demand), etc. So QoS (Qualify of Service) is essentially needed to guarantee the quality of these services. Traditional Internet is Best-Effort service in which all packets are transported in FIFO (First In First Out) style. However, FIFO is not suitable to guarantee the quality of some services, so more research in QoS router and QoS protocol are needed. Researched QoS router and protocol are high cost and inefficient because the existing infra is not used. To solve this problem, a new QoS control method, named Network Adaptive QoS, is introduced and applied to client/server-based streaming systems. Based on network bandwidth monitoring mechanism, network adaptive QoS control method can be used in wire&wireless networks to support QoS in real-time streaming system. In order to reduce application cost, the existing streaming service is used in NAQoS. A new module is integrated into the existing server and client. So the router and network line are not changed. By simulation in heavy traffic network conditions, we proved that stream cannot be seamless without network adaptive QoS method.

A Mode Switching Protocol between RVOD and NVOD for Efficient VOD Services (효율적인 VOD 서비스를 위한 RVOD와 NVOD간의 전환 프로토콜)

  • Kim, Myoung-Hoon;Park, Ho-Hyun
    • The KIPS Transactions:PartA
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    • v.15A no.4
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    • pp.227-238
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    • 2008
  • Recently, as network environment has broadened, the demands on VOD have been increased. The VOD services can be categorized into two types, RVOD and NVOD. Practical VOD services adopt one of them exclusively. Since a method using only one of RVOD and NVOD is not able to deal with frequently variable demand of clients, it leads to a result of overload on a server and a waste of server bandwidth. The efficiency of the network resource usage becomes lower. Hence this paper presents a study on the protocol for efficient VOD services. We propose a new protocol appliable for the existing VOD service algorithm, analyze its performance through simulation, and developed server/client systems applying the new protocol. We propose a mode switching protocol combined with protocols used in RVOD and NVOD. The proposed protocol is not able only to control both RVOD and NVOD but also to change the mode between RVOD and NVOD. As a result of using the proposed protocol to meet frequently variable demand, server bandwidth can be used efficiently. Especially, it can be applied to the existing VOD service algorithms. Therefore, we expect that the proposed protocol in this paper will be widely used in emerging VOD markets.

Efficient QoS Policy Implementation Using DSCP Redefinition: Towards Network Load Balancing (DSCP 재정의를 통한 효율적인 QoS 정책 구현: 네트워크 부하 분산을 위해)

  • Hanwoo Lee;Suhwan Kim;Gunwoo Park
    • The Journal of the Convergence on Culture Technology
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    • v.9 no.3
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    • pp.715-720
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    • 2023
  • The military is driving innovative changes such as AI, cloud computing, and drone operation through the Fourth Industrial Revolution. It is expected that such changes will lead to a rapid increase in the demand for information exchange requirements, reaching all lower-ranking soldiers, as networking based on IoT occurs. The flow of such information must ensure efficient information distribution through various infrastructures such as ground networks, stationary satellites, and low-earth orbit small communication satellites, and the demand for information exchange that is distributed through them must be appropriately dispersed. In this study, we redefined the DSCP, which is closely related to QoS (Quality of Service) in information dissemination, into 11 categories and performed research to map each cluster group identified by cluster analysis to the defense "information exchange requirement list" on a one-to-one basis. The purpose of the research is to ensure efficient information dissemination within a multi-layer integrated network (ground network, stationary satellite network, low-earth orbit small communication satellite network) with limited bandwidth by re-establishing QoS policies that prioritize important information exchange requirements so that they are routed in priority. In this paper, we evaluated how well the information exchange requirement lists classified by cluster analysis were assigned to DSCP through M&S, and confirmed that reclassifying DSCP can lead to more efficient information distribution in a network environment with limited bandwidth.

Study on Agent based Internetworking Platform (에이전트 기반 인터네트워킹 플랫폼 연구)

  • 전준현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.314-324
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    • 2004
  • Recently, high-speed internet subscribers have grown continuously, and reached up to 10 millions. But existing network management that is responsible only for user access is confronted with many difficulties, since user access network(xDSL, Cable, B-WILL, and so on) has diversified and value added wired/wireless contents service has developed. In this paper propose the Agent based Inter Networking platform as object-oriented hierarchical system that can provide various service such as access QoS(Quality of Service), customized application service and security service according to user on demand. This system has divided into two parts(user agent and agent management system & local and central management systems). Management system periodically receive status information such as bandwidth, download speed, delay, current service, and so on, and process them, then build a policy based on processed information. According to personal user profile that is generated by this policy, the customized service can be provided for users. And This system adopt the object-oriented modeling in case that system migration and integration, and implement a system that is robust and stable for security through hierarchical server system.

Differentiated Lambda Establishment and Wavelength Assignment based on DMS model for QoS guarantees in DWDM Next Generation Internet Backbone Networks (DWDM 차세대 인터넷 백본망에서 DMS 모델 기반의 차등화된 파장할당 및 LSP 설정)

  • Kim, Sung-Un;Lee, Jun-Won
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.9B
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    • pp.760-773
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    • 2003
  • The Internet is evolving from best-effort service toward an integrated or differentiated service framework with quality-of-service (QoS) assurances that are required for new multimedia service applications. Given this increasing demand for high bandwidth Internet with QoS assurances in the coming years, an IP/MPLS-based control plane combined. with a wavelength-routed dense-wavelength division multiplexing (DWDM) optical network is seen as a very promising approach for the realization of future re-configurable transport networks. This paper proposes a differentiated lambda establishment process for QoS guarantees based on the differentiated MPLS service (DMS) model. According to the QoS characteristics of wavelength in optical links and the type of used Optical Cross-Connect (OXC) nodes in DWDM next generation optical Internet backbone network, a differentiated wavelength assignment strategy that considers QoS recovery capability is also suggested.

Web-Cached Multicast Technique for on-Demand Video Distribution (주문형 비디오 분배를 위한 웹-캐슁 멀티캐스트 전송 기법)

  • Kim, Back-Hyun;Hwang, Tae-June;Kim, Ik-Soo
    • The KIPS Transactions:PartB
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    • v.12B no.7 s.103
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    • pp.775-782
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    • 2005
  • In this paper, we propose multicast technique in order to reduce the required network bandwidth by n times, by merging the adjacent multicasts depending on the number of HENs (Head-End-Nodes) n that request the same video. Allowing new clients to immediately join an existing multicast through patching improves the efficiency of the multicast and offers services without any initial latency. A client might have to download data through two channels simultaneously, one for multicast and the other for patching. The more the frequency of requesting the video is, the higher the probability of caching it among HENs increases. Therefore, the requests for the cached video data can be served by HENs. Multicast from server is generated when the playback time exceeds the amount of cached video data. Since the interval of multicast can be dynamically expanded according to the popularity of videos, it can be reduced the server's workload and the network bandwidth. We perform simulations to compare its performance with that of conventional multicast. From simulation results, we confirm that the Proposed multicast technique offers substantially better performance.

Optimization of a Double Patching Technique for True Video-on-Demand Services (True VoD 서비스를 위한 더블 패칭 기법의 최적화)

  • Ha, Sook-Jeong;Kim, Jin-Gyu
    • Journal of Korea Society of Industrial Information Systems
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    • v.13 no.1
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    • pp.46-56
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    • 2008
  • Double Patching is a multicasting technique for a VoD system which has been proposed to provide a true VoD service by making clients share a long patching stream as well as a regular stream For subsequent short patching streams, the technique always makes the long patching stream have extra data that will be played back during a double period of a patching window. In this paper, we propose a technique, using the start time of the latest short patching stream, optimizes Double Patching by deleting the useless data included in the long patching stream when the patching window of the long patching stream closes. The mean requirement for the server's bandwidth to provide the true VoD service is used as a performance metric, and the effect of the request inter-arrival time, the size of the client's local buffer and the video length on the mean bandwidth requirement is evaluated. Performance evaluation result shows that the proposed technique optimizes Double Patching in all cases.

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A Study for Efficient Transmission Policies using Multimedia Scenarios (멀티미디어 시나리오를 이용한 효율적인 데이터 전송 기법 연구)

  • Suh, Duk-Rok;Lee, Won-Suk
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.11
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    • pp.2797-2808
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    • 1998
  • Multimedia scenario database system is a read-only multimedia-on-demand system which transfers scenarios representing the display ordering of multimedia objects. A scenario is a graph of multimedia objects and it contains spatial, temporal and contextual information of multimedia data. By structuring multimedia objects as a scenario, it is possible to enforce their display order based on their context. Furthermore, it can provide multiple display paths as well as the sharing of objects between different scenarios. As a result, the multimedia scenario database system can perform the pre-scheduling of multimedia objects, which makes it possible to reorder the transmission order of objects in a scenario. Consequently, the overall system resource such as data buffer and network bandwidth can be highly utilized. In this paper, we discuss the requirements of structuring a scenario to design a scenario database that stores and manages multimedia scenario. Furthermore, we devise and analyze several scheduling policies based on the reordering mechanism for the objects in a scenario.

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A Security Protocol for Swarming Technique in Peer-to-Peer Networks (피어 투 피어 네트워크에서 스워밍 기법을 위한 보안 프로토콜)

  • Lee, Kwan-Seob;Lee, Kwan-Sik;Lee, Jang-Ho;Han, Seung-Chul
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.15 no.9
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    • pp.1955-1964
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    • 2011
  • With fast deployment of high-speed networks and various online services, the demand for massive content distribution is also growing fast. An approach that is increasingly visible in communication research community and in industry domain is peer-to-peer (P2P) networks. The P2P swarming technique enables a content distribution system to achieve higher throughput, avoid server or network overload, and be more resilient to failure and traffic fluctuation. Moreover, as a P2P-based architecture pushed the computing and bandwidth cost toward the network edge, it allows scalability to support a large number of subscribers on a global scale, while imposing little demand for equipment on the content providers. However, the P2P swarming burdens message exchange overheads on the system. In this paper, we propose a new protocol which provides confidentiality, authentication, integrity, and access control to P2P swarming. We implemented a prototype of our protocol on Android smart phone platform. We believe our approach can be straightforwardly adapted to existing commercial P2P content distribution systems with modest modifications to current implementations.