• Title/Summary/Keyword: Bandwidth Request

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Segment Scheduling Scheme for Efficient Bandwidth Utilization of UHD Contents Streaming in Wireless Environment (무선 환경에서 UHD 콘텐츠의 효율적인 대역폭 활용을 위한 세그먼트 스케줄링 기법)

  • Kim, Heekwang;Chung, Kwangsue
    • Journal of Broadcast Engineering
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    • v.23 no.6
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    • pp.813-823
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    • 2018
  • UHD content is characterized by higher bandwidth requirements to provide seamless playback. The existing HTTP adaptive streaming scheme periodically requests video segment of lower quality than the available bandwidth in the steady state. In the steady state, the On-Off pattern is repeated due to the difference of the available bandwidth and the encoding rate of the content. And the repeated Off interval is causing the problem that can not efficiently use the available bandwidth. In the wireless environment where the delay and loss rate are higher with large bandwidth fluctuations, this problem is exacerbated because the available bandwidth is estimated inaccurately. Therefore, in this paper, we propose a segment scheduling scheme for efficient bandwidth utilization of UHD contents streaming in wireless environment. Proposed scheme is a group segment that simultaneously reqeusts multiple segments in one request message in order to reduce frequency of OFF interval. Through simulation, Our scheme improves bandwidth utilization.

Modelling of Differentiated Bandwidth Requests in IEEE 802.16m Systems

  • Yoon, Kang Jin;Kim, Ronny Yongho;Kim, Young Yong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.7 no.4
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    • pp.726-747
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    • 2013
  • In order to support a large number of mobile stations (MSs) with statistical multiplexing in cellular networks, a random access scheme is widely used for uplink (UL) bandwidth request (BR). In the design of a random access based BR scheme, there are two important requirements: short connection delay and diverse Quality of Services (QoSs) support. Such requirements are crucial for IMT-Advanced systems like IEEE 802.16m to provide various types of fourth generation (4G) data services. IEEE 802.16m provides advanced UL BR schemes for non-real time polling service (nrtPS) and best-effort (BE) service to meet the requirements of short connection time and multiple QoS level support. In order to provide short connection time and multiple QoS support, three-step and differentiated BR procedures are adopted. In this paper, a novel modelling of IEEE 802.16m contention based BR scheme is proposed that uses a 2-dimensional discrete time Markov chain. Both the short access delay three-step BR procedures and normal five-step BR procedure are considered in the model. Our proposed model also incorporates the IEEE 802.16m differentiated BR procedure. With the proposed model, we extensively evaluate the performance of IEEE 802.16m BR for two different service classes by changing QoS parameters, such as backoff window size and BR timer. Computer simulations are performed to corroborate the accuracy of the proposed model for various operation scenarios. With the proposed model, accurate QoS parameter values can be derived for the IEEE 802.16m contention-based BR scheme.

Mobile Client Buffer Level-based Scheduling Algorithms for Variable-Bit-Rate Video Stream Transmission (VBR 비디오 스트림 전송을 위한 모바일 클라이언트 버퍼 수준 기반 스케쥴링 알고리즘)

  • Kim, Jin-Hwan
    • Journal of Korea Multimedia Society
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    • v.15 no.6
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    • pp.814-826
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    • 2012
  • In this paper, we propose scheduling algorithms for transporting variable-bit-rate video stream using playback buffer level of the clients over wireless communication networks. The proposed algorithms attempt to maximize the utilization of limited bandwidth between the central video server and the clients over a mobile network. Since a video server may serve several video request at the same time, it is important to allocate and utilize network bandwidth to serve them fairly and efficiently. In order to improve the quality of service and real-time performance of individual video playback, the video server attempts to allocate temporarily more network bandwidth to serve a video request with the lower buffer level preferentially. The simulation results prove the fair service and load balancing among the mobile concurrent clients with different buffer levels and hence maximizing the number of frames that are transported successfully to the client prior to their playback times.

A Dynamic Bandwidth Allocation Scheme based on Playback Buffer Level in a Distributed Mobile Multimedia System (분산 모바일 멀티미디어 시스템에서 재생 버퍼 수준에 기반한 동적 대역폭 할당 기법)

  • Kim, Jin-Hwan
    • The KIPS Transactions:PartB
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    • v.17B no.6
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    • pp.413-420
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    • 2010
  • In this paper, we propose a scheme for dynamic allocating network bandwidth based on the playback buffer levels of the clients in a distributed mobile multimedia system. In this scheme, the amount of bandwidth allocated to serve a video request depends on the buffer level of the requesting client. If the buffer level of a client is low or high temporarily, more or less bandwidth will be allocated to serve it with an objective to make it more adaptive to the playback situation of this client. By employing the playback buffer level based bandwidth allocation policy, fair services can also be provided to the clients. In order to support high quality video playbacks, video frames must be transported to the client prior to their playback times. The main objectives in this bandwidth allocation scheme are to enhance the quality of service and performance of individual video playback such as to minimize the number of dropped video frames and at the same time to provide fair services to all the concurrent video requests. The performance of the proposed scheme is compared with that of other static bandwidth allocation scheme through extensive simulation experiments, resulting in the 4-9% lower ratio of frames dropped according to the buffer level.

Priority-Based Resource Allocation Algorithm for Virtual Network (가상 네트워크를 위한 우선순위 기반 자원 할당 알고리즘)

  • Kim, Hak-Suh;Lee, Sang-Ho
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.303-310
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    • 2016
  • Due to the ossification of the Internet, it is difficult to accommodate variety services. One of the efficient solution to this problem is network virtualization. It allows multiple parallel virtual networks to run on the shared physical infrastructure. It needs new resource allocation mechanism to share efficient physical resources. In this paper, we present efficient bandwidth allocation algorithm for virtual network request with high service priority. Our proposed algorithm can withdraw allocated bandwidth from low-level priority virtual network and maintain low-level virtual network service. We evaluated the performance of our proposed algorithm using simulation and found the improvement of approximately 8% acceptance rate.

An analysis on the network performance for VoD services using multicast (멀티캐스트를 이용한 VoD 서비스망의 성능 분석)

  • 백남균;정수환;민병준
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.6A
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    • pp.918-926
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    • 2000
  • A huge storage and broad bandwidth are required to provide subscribers with VoD services. Hence, there is a huge amount of cost in establishing networks for VoD services. To determine how to reduce the cost, a number of studies involving such as distributed server systems, multicasting, program caching, stream sharing, are currently in progress. In this paper, a request criterion for multicast service and the ratio of required bandwidth for unicast to multicast are generated. The effect of multicast service on network bandwidth, server bandwidth, and buffer size was analyzed and validated through computer simulation. The results of this study could be applied to efficient designing networks for VoD services.

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An Efficient ARQ for Multi-Hop Underwater Acoustic Channel with Long Propagation Delay and High Bit-Error Rate

  • Lee, Jae-Won;Jang, Youn-Seon;Cho, Ho-Shin
    • The Journal of the Acoustical Society of Korea
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    • v.30 no.2
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    • pp.86-91
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    • 2011
  • In the underwater communications, the acoustic channel is in poor communication conditions, such as long propagation delay, narrow bandwidth, and high bit-error rate. For these bad acoustic channels, we propose an efficient automatic repeat request (ARQ) for multi-hop underwater network by using the concepts of concurrent bi-directional transmission, multiple sub-packets, and overhearing data packet instead of the acknowledgement signal. Our results show that the proposed ARQ significantly reduces the transmission latency especially in high BER compared with the existing Stop and Wait ARQ.

An Efficient Data Broadcast System Supporting Dynamic Data Request Patterns in Mobile Data Services (이동 데이터 서비스에서 동적인 데이터 요청패턴을 지원하는 효율적인 데이터 방송 시스템)

  • Shin, Dong-Cheon
    • Journal of Information Technology Services
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    • v.8 no.1
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    • pp.179-192
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    • 2009
  • In wireless environments, it is very effective to introduce a data broadcast system for providing a number of clients with mobile data services. In particular, an efficient broadcast scheduling and a caching strategy are very important for performance of data broadcast systems in wireless environments which have such inherent restrictions as low bandwidth, frequent disconnections, and short battery life. In this paper, we present a data broadcast scheduling strategy using bit vectors to cope with dynamic request patterns of clients. In addition, we also propose an efficient caching strategy, 2FWT, that takes characteristics of the broadcast scheduling strategy into account. Finally, we evaluate performance of the data broadcast system. According to the results, the proposed system generally shows better performance than others.

An Efficient Distribution Method of Inter-Session Shared Bandwidth Based on Fairness (공정성 기반의 세션간 공유 대역폭의 효율적 분배 기법)

  • Hwang, Kil-Hong;Ku, Myung-Mo;Kim , Sang-Bok
    • Journal of Korea Multimedia Society
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    • v.7 no.7
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    • pp.905-912
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    • 2004
  • It is a study LVMPD to solve the fairness problem of inter-session shared bandwidth. Whenever congestion occurs in one session, the highest layer is dropped. Also the highest layer of other sessions in non-congestion is dropped by iner-session fairness. While there is spare bandwidth, receivers of session in non-congestion can't use bandwidth efficiently. In this paper, we proposed a distribution method to use efficiently spare bandwidth that occurred by inter-session fairness. In our method, we considered the highest layer those receivers receiving and the higher layer those receivers requesting. The sender assigns the packet-deleting priority to packets when congestion occurs in receivers, and sets layer add/drop flag when receivers of session in non-congestion request the higher layer. The switch deletes packets with packet-deleting priority and transfers packets with layer add/drop flag for session in non-congestion. Therefore receivers of session in non-congestion can add the higher layer. In experimental results, it was known that proposed algorithm use the inter-session shared bandwidth more effectively compared with already known method.

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Performance Analysis of Call Admission Control Scheme with Bandwidth Borrowing and Bandwidth Reservation in GEO based Integrated Satellite Network (GEO 기반 위성 네트워크에서의 대역폭 빌림 방법과 대역폭 예약 방법을 이용한 호 수락 제어 성능 분석)

  • Hong, Tae-Cheol;Gang, Gun-Seok;An, Do-Seop;Lee, Ho-Jin
    • Journal of Satellite, Information and Communications
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    • v.1 no.1
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    • pp.12-19
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    • 2006
  • In this paper, we propose the bandwidth borrowing scheme which improves the performance of the cal admission control of the integrated GEO satellite networks. In general, target transmission rates of communications and streaming services are fixed, but data services do not have the target transmission rates. Therefore, we can control the transmission rates for data services flexibly according to the system loading situation. When the available bandwidth of the system is insufficient, the bandwidth borrowing scheme gives the bandwidth to request real time services by the transmission rates control of data services through packet scheduler. We make the queueing model for our system model and demonstrate the results through simulations. The simulation results show that there is a 8.7-35.2 dB gain at the total blocking probability according to the use of bandwidth borrowing scheme.

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