• Title/Summary/Keyword: BCAST

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Analysis of Prediction Models for DTV Field Strength in Domestic Rural Propagation Environment (국내 Rural 전파환경에서의 DTV 전계강도 예측모델 분석)

  • Kang, Young-Heung;Chung, Jae-Pil
    • Journal of Advanced Navigation Technology
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    • v.17 no.6
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    • pp.638-645
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    • 2013
  • For the efficient use of the insufficient frequency resources, a precise prediction of field strength based on various propagation environments should be set up to design of radio stations with reliable transmit power and service coverage. Therefore, many countries have tried to secure the propagation models suitable for their each geographical environments, and also, some models like BCAST were developed by Korea, but these models give the different results compared to measured values. In this paper, based on the measurements of DTV broadcasting services in domestic rural area, analysis and comparison of ITU-R P.1546 and BCAST models provide errors between measured and predicted values, and some points for improving SMI system has been proposed. As a result, P.1546 model provides the valid predicted data similar to measured data, but BCAST model has some problems of large deviation and higher prediction to measured data. In future, these problems and fading loss due to a forest or group of trees, and reflection loss due to a lake or sea need to be studied carefully.

An Efficient Spatial Query Processing in Wireless Networks (무선 네트워크 환경에서 효율적인 공간 질의 처리)

  • Song, Doo Hee;Lee, Hye Ri;Park, Kwang Jin
    • KIPS Transactions on Computer and Communication Systems
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    • v.8 no.10
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    • pp.239-244
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    • 2019
  • In recent mobile environments, query processing costs have been rapidly increasing as users request large amounts of queries. In addition, the server's performance is increasing for many users to handle high-capacity queries, but the workload is increasing continuously. To solve these problems, we use the wireless broadcasting environment. However, in a existing wireless broadcasting environment, servers have a problem sending all the objects they manage to their clients. Therefore, we propose a new R-Bcast combining the advantages of demand-based and wireless broadcasting. R-Bcast is a technique that protects query information and reduces query processing time. Experiments have proved that R-Bcast is superior to conventional techniques.

Development of Service Guide for Mobile Broadcast Considering Interoperability (호환성을 고려한 모바일 방송용 서비스가이드 개발)

  • Kim, Jun-Hwan;Jang, Sung-Man;Jeong, Shin-Il;Kyung, Il-Soo;Kim, Hyun-Soon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.676-691
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    • 2009
  • Recently mobile broadcast standards that have IP layer between transport layer and service layer such as DVB-IPDC, OMA-BCAST have been commercialized. Specially, IP abstract layer of OMA-BCAST makes it possible to interface diverse transport layers. Service guide, that is important for user interface, of these mobile broadcast standards has complex structure and heterogeneous schema. ESG schema is not interoperable, therefore terminals should have various implementations of service layer to support more than one service layer at a time. In this paper, not only for enabling interoperability of DVB-IPDC and OMA-BCAST but for supporting basic scenarios of mobile broadcast, simple ESG schema was developed. This new schema can be used as an independent ESG schema, especially for the integrated mobile broadcast middleware environment.

Performance Analysis and Architecture Proposal of IMS based OMA BCAST for 3Screens Service (3Screens 서비스를 위한 IMS 기반 OMA BCAST 구조 제안 및 성능 평가)

  • Hwang, Sung-Oh;Kim, Kyung-Min;Lee, Jai-Yong
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.34 no.11B
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    • pp.1245-1253
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    • 2009
  • Since 2000, the demand for multimedia content consumption has been continuously increasing. The research and standardization for the mobile broadcast service has been done to deliver multimedia contents to the huge number of users with the minimum cost. A few commercial services started after the related standards were released. We call this mobile broadcast service the 1st generation service. Now, many experts are researching and developing the technologies for 3Screens(TV, PC, and Mobile) Services that an user can enjoy multimedia contents at every place with the various networks and devices. To enable this service, two main technical areas exist. The first is a core network technology that can support the various access network and the second is a common application layer technology. To resolve these technical areas, we propose IMS(IP Multimedia Subsystem) based OMA BCAST(Open Mobile Alliance Mobile Broadcast Service Enabler Suite) as the technical solution for 3 Screen Services in the paper. In addition, we propose application layer multicast that is enable to implement IMS based OMA BCAST to the existing network with the minimum cost. Finally, we show how we can save the implementation cost of IMS based OMA BCAST with the simulation results.

Comparison of propagation models based on DTV field strength measurement in urban environment (대도심 DTV 전계강도 측정에 기반한 전파예측 모델 비교)

  • Kang, Young-Heung;Kwon, Yong-Ki;Kim, Hyeong-Seob
    • Journal of Advanced Navigation Technology
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    • v.17 no.5
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    • pp.484-490
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    • 2013
  • With the rapid development of wireless communication at VHF and UHF bands, there is an increasing need for the reliable propagation prediction tools. Therefore, the different propagation models that have been developed in many countries as well as korea has been trying to secure a model suitable for their geographical area but then it is giving us a different result when we compared it to measured values. In this paper, based on the measurements of DTV broadcasting services in domestic urban area, analysis and comparison of ITU-R P.1546 and BCAST models provide errors between measured and predicted values, and some points for improving SMI system has been proposed. As a result, P.1546 model provides the valid predicted data similar to measured data, but BCAST model has some problems of large deviation and higher prediction to measured data. In future, these problems and diffractions due to high buildings need to be studied further.

Parallel VHDL Simulation on IBM SP2 and SGI Origin 2000 (IBM SP2와 SGI Origin 2000에서의 병렬 VHDL 시뮬레이션)

  • 정영식
    • Journal of the Korea Society for Simulation
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    • v.7 no.1
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    • pp.69-83
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    • 1998
  • In this paper, we present the results of simulation by running parallel VHDL simulation on typical MPP(Massively Parallel Processor) systems such as IBM SP2 and SGI Origin 2000. Parallel simulation uses the synchronous protocol and parallel program is implemented using MPI(Message Passing Interface) based on message passing model, so that it can urn on any parallel programming environment which supports MPI, a standard communication library. And then GVT(Global Virtual Time) computation for parallel simulation is based on the global broadcasting with MPI_Bcast(), which is a standard function in MPI and piggybacking. Our benchmark exhibits that as size of VHDL grows, the parallel simulation has a better performance compared with the sequential simulation. In addition, we also show the results of comparison between IBM SP2 and SGI Origin 2000 by applying the same application to those indirectly.

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Synchronization Method of Stereoscopic Video in 3D Mobile Broadcasting through Heterogeneous Network (이종망을 통한 3D 모바일 방송에서의 스테레오스코픽 비디오 전송을 위한 동기화 방법)

  • Kwon, Ki-Deok;Yoo, Young-Hwan;Jeong, Hyeon-Jun;Lee, Gwang-Soon;Cheong, Won-Sik;Hur, Nam-Ho
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.596-610
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    • 2012
  • This paper proposes a method to provide the high quality 3D broadcasting service in a mobile broadcasting system. In this method, audio and video data are delivered through a heterogeneous network, consisting of a mobile network as well as a broadcasting network, due to the limited bandwidth of the broadcasting system. However, it is more difficult to synchronize the left and right video frames of a 3D stereoscopic service, which come through different types of networks. The proposed method suggests the use of the offset from the initial timestamp of RTP (Real Time Protocol) to determine the order of frames and to find the pair of a left and a right frame that must be played at the same time. Additionally, a new signaling method is introduced for a mobile device to request a 3D service and to get the initial RTP timestamp.