• Title/Summary/Keyword: B-spline surface fitting

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THE COMPUTATION OF MULTIVARIATE B-SPLINES WITH APPLICATION TO SURFACE APPROXIMATIONS

  • KIM, HOI SUB
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.3 no.1
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    • pp.81-98
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    • 1999
  • In spite of the well developed theory and the practical use of the univariate B-spline, the theory of multivariate B-spline is very new and waits its practical use. We compare in this article the multivariate B-spline approximation with the polynomial approximation for the surface fitting. The graphical and numerical comparisons show that the multivariate B-spline approximation gives much better fitting than the polynomial one, especially for the surfaces which vary very rapidly.

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B-spline Surface Fitting using Genetic Algorithm (유전자 알고리즘을 이용한 B-spline 곡면 피팅)

  • Le, Tat-Hien;Kim, Dong-Joon;Min, Kyong-Cheol;Pyo, Sang-Woo
    • Journal of the Society of Naval Architects of Korea
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    • v.46 no.1
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    • pp.87-95
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    • 2009
  • The applicability of optimization techniques for hull surface fitting has been important in the ship design process. In this research, the Genetic Algorithm has been used as a searching technique for solving surface fitting problem and minimizing errors between B-spline surface and the ship's offset data. The encoded design variables are the location of the vertex points and parametric values. The sufficient accuracy in surface fitting implies not only various techniques for computer-aided design, but also the future production design.

Approximate Lofting by B-spline Curve Fitting Based on Energy Minimization (에너지 최소화에 근거한 B-spline curve fitting을 이용한 근사적 lofting 방법)

  • 박형준;김광수
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.1
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    • pp.32-42
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    • 1999
  • Approximate lofting or skinning is one of practical surface modeling techniques well used in CAD and reverse engineering applications. Presented in this paper is a method for approximately lofting a given set of curves wihin a specified tolereance. It is based on refitting input curves simultaneously on a common knot vector and interpolating them to get a resultant NURBS surface. A concept of reducing the number of interior knots of the common knot vector is well adopted to acquire more compact representation for the resultant surface. Energy minimization is newly introduced in curve refitting process to stabilize the solution of the fitting problem and get more fair curve. The proposed approximate lofting provides more smooth surface models and realizes more efficient data reduction expecially when the parameterization and compatibility of input curves are not good enough. The method has been successfully implemented in a new CAD/CAM product VX Vision? of Varimetrix Corporation.

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Adaptive B-spline volume representation of measured BRDF data for photorealistic rendering

  • Park, Hyungjun;Lee, Joo-Haeng
    • Journal of Computational Design and Engineering
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    • v.2 no.1
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    • pp.1-15
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    • 2015
  • Measured bidirectional reflectance distribution function (BRDF) data have been used to represent complex interaction between lights and surface materials for photorealistic rendering. However, their massive size makes it hard to adopt them in practical rendering applications. In this paper, we propose an adaptive method for B-spline volume representation of measured BRDF data. It basically performs approximate B-spline volume lofting, which decomposes the problem into three sub-problems of multiple B-spline curve fitting along u-, v-, and w-parametric directions. Especially, it makes the efficient use of knots in the multiple B-spline curve fitting and thereby accomplishes adaptive knot placement along each parametric direction of a resulting B-spline volume. The proposed method is quite useful to realize efficient data reduction while smoothing out the noises and keeping the overall features of BRDF data well. By applying the B-spline volume models of real materials for rendering, we show that the B-spline volume models are effective in preserving the features of material appearance and are suitable for representing BRDF data.

B-spline Surface Reconstruction in Reverse Engineering by Segmentation of Measured Point Data (역공학에서의 측정점의 분할에 의한 B-spline 곡면의 재생성)

  • Hur, Sung-Min;Kim, Ho-Chan;Lee, Seok-Hee
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.26 no.10
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    • pp.1961-1970
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    • 2002
  • A laser scanner is widely used fur a device fur acquiring point data in reverse engineering. It is more efficient to generate a surface automatically from the line-typed data than scattered data of points clouds. In the case of a compound model, it is hard to represent all the scanned data into one surface maintaining its original line characteristics. In this paper, a method is presented to generate a surface by the segmentation of measured point data. After forming triangular net, the segmentation is done by the user input such as the angle between triangles, the number of facets to be considered as small segment, and the angle for combining small segment. B-spline fitting is implemented to the point data in each segment. The surface generation through segmentation shows a reliable result when it is applied to the models with curvature deviation regions. An useful algorithm for surface reconstruction is developed and verified by applying an practical model and shows a good tools fur reverse engineering in design modification.

Generation of Discrete $G^1$ Continuous B-spline Ship Hullform Surfaces from Curve Network Using Virtual Iso-parametric Curves

  • Rhim, Joong-Hyun;Cho, Doo-Yeoun;Lee, Kyu-Yeul;Kim, Tae-Wan
    • Journal of Ship and Ocean Technology
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    • v.10 no.2
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    • pp.24-36
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    • 2006
  • Ship hullform is usually designed with a curve network, and smooth hullform surfaces are supposed to be generated by filling in (or interpolating) the curve network with appropriate surface patches. Tensor-product surfaces such as B-spline and $B\'{e}zier$ patches are typical representations to this interpolating problem. However, they have difficulties in representing the surfaces of irregular topological type which are frequently appeared in the fore- and after-body of ship hullform curve network. In this paper, we proposed a method that can automatically generate discrete $G^1$ continuous B-spline surfaces interpolating given curve network of ship hullform. This method consists of three steps. In the first step, given curve network is reorganized to be of two types: boundary curves and reference curves of surface patches. Especially, the boundary curves are specified for their surface patches to be rectangular or triangular topological type that can be represented with tensor-product (or degenerate) B-spline surface patches. In the second step, surface fitting points and cross boundary derivatives are estimated by constructing virtual iso-parametric curves at discrete parameters. In the last step, discrete $G^1$ continuous B-spline surfaces are generated by surface fitting algorithm. Finally, several examples of resulting smooth hullform surfaces generated from the curve network data of actual ship hullform are included to demonstrate the quality of the proposed method.

Least Square B-Spline Fitting For Surface Measurement (곡면 측정을 위한 최소 자승 비-스플라인 Fitting)

  • Jung, Jong-Yun;Lisheng Li;Lee, Choon-Man;Chung, Won-Jee
    • Transactions of the Korean Society of Machine Tool Engineers
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    • v.12 no.2
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    • pp.79-85
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    • 2003
  • An algorithm for fitting with Least Square is a traditional and an effective method in processing with experimental data. Due to the lack of definite representation, it is difficult to fit measured data with free curves or surfaces. B-Spline is usefully utilized to express free curves and surfaces with a few parameters. This paper presents the combination of these two techniques to process the point data measured from CMM and other similar instruments. This research shows tests and comparison of the simulation results from two techniques.

An Accelerated Simulated Annealing Method for B-spline Curve Fitting to Strip-shaped Scattered Points

  • Javidrad, Farhad
    • International Journal of CAD/CAM
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    • v.12 no.1
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    • pp.9-19
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    • 2012
  • Generation of optimum planar B-spline curve in terms of minimum deviation and required fairness to approximate a target shape defined by a strip-shaped unorganized 2D point cloud is studied. It is proposed to use the location of control points as variables within the geometric optimization framework of point distance minimization. An adaptive simulated annealing heuristic optimization algorithm is developed to iteratively update an initial approximate curve towards the target shape. The new implementation comprises an adaptive cooling procedure in which the temperature change is adaptively dependent on the objective function evolution. It is shown that the proposed method results in an improved convergence speed when compared to the standard simulated annealing method. A couple of examples are included to show the applicability of the proposed method in the surface model reconstruction directly from point cloud data.

A Study on the Sweep Surface Modeling for Reverse Engineering (역공학을 위한 Sweep 곡면 모델링에 관한 연구)

  • 임금주;이희관;양균의
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.426-429
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    • 2001
  • Many various products are manufactured which have sculptured surfaces recently. Constructing surface of these models is required technique called reverse engineering. In reverse engineering, a product which has sculptured surfaces is measured and we create surface model to acquire complete model data of object. Measured point data needs preprocess and sampling. Next a set of point data in a plane fit section curve. At last, surface is generated by fitting to section curves. Here we uses sweep surface. Sweep surface is compatible fitting CAD model to drawing. This paper discusses converting approximation of NURBS surface as a standard surface.

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Surface Reconstruction from Oriented Point Cloud Using a Box-Spline on the BCC Lattice (BCC 격자의 박스-스플라인을 이용한 입체 표면 복구 기법)

  • Kim, Hyunjun;Kim, Minho
    • Journal of the Korea Computer Graphics Society
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    • v.21 no.2
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    • pp.1-10
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    • 2015
  • In this paper, we propose an improved surface reconstruction method from an oriented point cloud. Our method is a classical least-square scheme, but is based on the 7-direction box-spline and the BCC (Body-Centered Cubic) lattice, which results in surfaces with superior quality and lower computational overhead, compared to other methods based on the B-splines on the Cartesian lattice. Specifically, when compared with two of the most popular techniques our method results in better surfaces but only takes ${\approx}53%$ computation time.