• Title/Summary/Keyword: Average latency

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Adaptive analysis of characteristic nodes using prediction method in DTN (DTN에서 예측 기반한 적응적 노드 속성 분석)

  • Dho, Yoon-Hyung;Jeon, Il-Kyu;Oh, Young-Jun;Lee, Kang-Whan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.11
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    • pp.2771-2778
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    • 2014
  • In this paper, we propose an algorithm that select efficient relay nodes using information of network environment and nodes. The proposed algorithm can be used changeable weight factors as following network environment in node density. The routing protocols adopting store-carry-forward method are used for solving network problems occurred by unstable end-to-end connection in Delay Tolerant Networks(DTNs). Exiting DTN routing algorithms have problems that large latency and overhead because of deficiency of network informations. The proposed algorithm could be provide a solution this problems using changeable weight factor and prediction of network environment. Thus, selected relay nodes work efficiently in unstable and stressed network environment. Simulation results show that enhancement performance as overhead, delivery ratio, average latency compared to exiting DTN routing algorithm.

Performance of AMI-CORBA for Field Robot Application

  • Syahroni Nanang;Choi Jae-Weon
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2005.10a
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    • pp.384-389
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    • 2005
  • The objective on this project is to develop a cooperative Field Robot (FR), by using a customize Open Control Platform (OCP) as design and development process. An OCP is a CORBA-based solution for networked control system, which facilitates the transitioning of control designs to embedded targets. In order to achieve the cooperation surveillance system, two FRs are distributed by navigation messages (GPS and sensor data) using CORBA event-channel communication, while graphical information from IR night vision camera is distributed using CORBA Asynchronous Method Invocation (AMI). The QoS features of AMI in the network are to provide the additional delivery method for distributing an IR camera Images will be evaluate in this experiment. In this paper also presents an empirical performance evaluation from the variable chunk sizes were compared with the number of clients and message latency, some of the measurement data's are summarized in the following paragraph. In the AMI buffers size measurement, when the chuck sizes were change, the message latency is significantly change according to it frame size. The smaller frame size between 256 bytes to 512 bytes is more efficient fur the message size below 2Mbytes, but it average performance in the large of message size a bigger frame size is more efficient. For the several destination, the same experiment using 512 bytes to 2 Mbytes frame with 2 to 5 destinations are presented. For the message size bigger than 2Mbytes, the AMI are still able to meet requirement far more than 5 clients simultaneously.

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Blockchain-Based Smart Home System for Access Latency and Security (지연시간 및 보안을 위한 블록체인 기반 스마트홈 시스템 설계)

  • Chang-Yu Ao;Kang-Chul Kim
    • The Journal of the Korea institute of electronic communication sciences
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    • v.18 no.1
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    • pp.157-164
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    • 2023
  • In modern society, smart home has become a part of people's daily life. But traditional smart home systems often have problems such as security, data centralization and easy tampering, so a blockchain is an emerging technology that solves the problems. This paper proposes a blockchain-based smart home system which consists in a home and a blockchain network part. The blockchain network with 8 nodes is implemented by HyperLeger Fabric platform on Docker. ECC(Elliptic Curve Cryptography) technology is used for data transmission security and RBAC(role-based access control) manages the certificates of network members. Raft consensus algorithm maintains data consistency across all nodes in a distributed system and reduces block generation time. The query and data submission are controlled by the smart contract which allows nodes to safely and efficiently access smart home data. The experimental results show that the proposed system maintains a stable average query and submit time of 84.5 [ms] and 93.67 [ms] under high concurrent accesses, respectively and the transmission data is secured through simulated packet capture attacks.

Implementation of a Window-Masking Method and the Soft-core Processor based TDD Switching Control SoC FPGA System (윈도 마스킹 기법과 Soft-core Processor 기반 TDD 스위칭 제어 SoC 시스템 FPGA 구현)

  • Hee-Jin Yang;Jeung-Sub Lee;Han-Sle Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.17 no.3
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    • pp.166-175
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    • 2024
  • In this paper, the Window-Masking Method and HAT (Hardware Attached Top) CPU SoM (System on Module) are used to improve the performance and reduce the weight of the MANET (Mobile Ad-hoc Network) network synchronization system using time division redundancy. We propose converting it into a RISC-V based soft-core MCU and mounting it on an FPGA, a hardware accelerator. It was also verified through experiment. In terms of performance, by applying the proposed technique, the synchronization acquisition range is from -50dBm to +10dBm to -60dBm to +10dBm, the lowest input level for synchronization is increased by 20% from -50dBm to -60dBm, and the detection delay (Latency) is 220ns. Reduced by 43% to 125ns. In terms of weight reduction, computing resources (48%), size (33%), and weight (27%) were reduced by an average of 36% by replacing with soft-core MCU.

Comparison analysis of YOLOv10 and existing object detection model performance

  • Joon-Yong Kim
    • Journal of the Korea Society of Computer and Information
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    • v.29 no.8
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    • pp.85-92
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    • 2024
  • In this paper presents a comparative analysis of the performance between the latest object detection model, YOLOv10, and its previous versions. YOLOv10 introduces NMS-Free training, an enhanced model architecture, and an efficiency-centric design, resulting in outstanding performance. Experimental results using the COCO dataset demonstrate that YOLOv10-N maintains high accuracy of 39.5% and low latency of 1.84ms, despite having only 2.3M parameters and 6.7G floating-point operations (FLOPs). The key performance metrics used include the number of model parameters, FLOPs, average precision (AP), and latency. The analysis confirms the effectiveness of YOLOv10 as a real-time object detection model across various applications. Future research directions include testing on diverse datasets, further model optimization, and expanding application scenarios. These efforts aim to further enhance YOLOv10's versatility and efficiency.

Mobility-Aware Mesh Construction Algorithm for Low Data-Overhead Multicast Ad Hoc Routing

  • Ruiz, Pedro M.;Antonio F., Gomez-Skarmeta
    • Journal of Communications and Networks
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    • v.6 no.4
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    • pp.331-342
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    • 2004
  • We study the problem of controlling data overhead of mesh-based multicast ad hoc routing protocols by adaptively adding redundancy to the minimal data overhead multicast mesh as required by the network conditions. We show that the computation of the minimal data overhead multicast mesh is NP-complete, and we propose an heuristic approximation algorithm inspired on epidemic algorithms. In addition, we propose a mobility-aware and adaptive mesh construction algorithm based on a probabilistic path selection being able to adapt the reliability of the multicast mesh to the mobility of the network. Our simulation results show that the proposed approach, when implemented into ODMRP, is able to offer similar performance results and a lower average latency while reducing data overhead between 25 to 50% compared to the original ODMRP.

A Developed Collision Resolution Algorithm in MAC Protocol for IEEE 802.11b Wireless LANs (ICEIC'04)

  • Chung Kyung Taek;Pan Ce;Park Hyun;Kim Byun Gon;Chon Byoung Sil
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.681-685
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    • 2004
  • Design of efficient Medium Access Control (MAC) protocols with both high throughput performances is a major focus in distributed contention-based MAC protocol research. In this paper, we propose an efficient contention-based MAC protocol for wireless Local Area Networks, namely, the Developed Collision Resolution (DCR) algorithm. This algorithm is developed based on the following innovative ideas: to speed up the collision resolution, we actively redistribute the backoff timers for all active nodes; to reduce the average number of idle slots, we use smaller contention window sizes for nodes with successful packet transmissions and reduce the backoff timers exponentially fast when a fixed number of consecutive idle slots are detected. We show that the proposed DCR algorithm provides high throughput performance and low latency in wireless LANs.

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The Devlopment of Fuzzy Network Performance Manager for IEE802.4 Networks (IEEE802.4 토큰버스를 위한 퍼지 네트워크 관리기 개발)

  • Lee, Sang-Ho;Son, Jun-Woo;Lee, Seok
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1993.10a
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    • pp.461-466
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    • 1993
  • This paper focuses on development and implementation of a performance management algorithm for IEEE802.4 token bus networks to serve large-sale integrated systems. The delivery of time critical messages within delay constraints is an important criterion in the design and management of computer communication networks. In order to achieve this goal, the theory of fuzzy sets has been employed to imitate human's reasoning. The Fuzzy Network Performance Manager(FNPM) is composed of two parts: FNPM1 & FNPM2. FNPM1 is solily intended to satisfy the data latencyfor the highest priority while the other part is trying to satisfy those for the lower priorities. The FNPM requires average data latency, throughput, and token circulation time for its inputs. The efficacy of the FNPM has been evaluated by a series of simulation experiments.

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Density-Based Opportunistic Broadcasting Protocol for Emergency Situations in V2X Networks

  • Park, Hyunhee;Singh, Kamal Deep;Piamrat, Kandaraj
    • Journal of information and communication convergence engineering
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    • v.12 no.1
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    • pp.26-32
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    • 2014
  • Vehicular-to-anything (V2X) technology is attractive for wireless vehicular ad-hoc networks (VANETs) because it allows for opportunistic choice of a vehicular protocol between vehicular-to-vehicular (V2V) and vehicular-to-infrastructure (V2I) communications. In particular, achieving seamless connectivity in a VANET with nearby network infrastructure is challenging. In this paper, we propose a density-based opportunistic broadcasting (DOB) protocol, in which opportunistic connectivity is carried out by using the nearby infrastructure and opposite vehicles for solving the problems of disconnection and long end-to-end delay times. The performance evaluation results indicate that the proposed DOB protocol outperforms the considered comparative conventional schemes, i.e., the shortest path protocol and standard mobile WiMAX, in terms of the average end-to-end delay, packet delivery ratio, handover latency, and number of lost packets.

Delay Analysis under Dynamic Traffic in Network (IEEE 802.11무선망에서 기회적 채널 전환을 통한 다중사용자 다이버시티 이득 향상)

  • Hahm, Seong-Il;Kim, Chong-Kwon
    • Journal of KIISE:Information Networking
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    • v.36 no.3
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    • pp.243-250
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    • 2009
  • Channel diversity is exploited to increase multiuser diversity gains in IEEE 802.11 WLANs. To this end, we propose an opportunistic channel switching method and evaluate this with different number of stations, number of channels, switching latency, and the average channel condition of stations.