• 제목/요약/키워드: Art Form

검색결과 1,163건 처리시간 0.023초

북경 소재 예술박물관의 외부환경 구성요소에 관한 연구 (A Study on the Exterior Components of the Art Museums in Beijing)

  • 박선영;이민
    • 한국실내디자인학회논문집
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    • 제23권1호
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    • pp.152-161
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    • 2014
  • Beijing, the capital city of China, has gradually increased its amount of culture space and has also introduced a diverse range of cultural facilities to improve the satisfaction of its citizens lives. In particular are its art museums, which are a symbol of the urban culture and enrich the cultural life of its citizens and are also expected to play a role as a psychological pivot point. However, in comparison with the characteristics of various ethics, local, and the influence on the museums of China, studies which analyze the exterior of the art museums are not sufficient. This is because previous research has focused too heavily on the interior of the art museums. This paper aims to derive distinction through the analysis of the exterior of several art museums and present design factors and application methodology. This research looks at art museums in China and analyzes the current state of the art museums that have been developed based on the culture of Beijing. Through analyzing the case study of five art museums that have been selected in Beijing we can improve our understanding of Chinese culture space and derive distinct design factors. Distinct factors in the exterior of art museums include connection, culture, geographic features, public, and creation. This study is expected to contribute to that exterior of the art museum will be as a contact zone to form a spatial connection and a cultural symbol that can reflect Beijing's unique culture characteristics.

현대패션에 나타난 아트모드에 관한 연구 (A Study of the Art Mode in Modern Fashion)

  • 김선영
    • 복식
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    • 제59권8호
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    • pp.1-14
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    • 2009
  • This study was aimed to make clear fashion is an expression art displaying not only functional or commercial aspects, but creative functions as an artistic work by analyzing Art Mode and its values, and to help develop more creative design by combining fashion with art. In terms of method, relevant documents, precedent studies, and the works announced in domestic and foreign fashion collections, such as Vogue, Fashion News, Gap, and Collections from 2000 to 2009. According to the findings, artistic works were used by the Art Mode in modern fashion. The respect of artists was expressed using historic famous painting works or current works in various fields, designers' individuality was shown by directly applying work messages to clothes, and fashion design was converted into a tool to communicate the messages like artistic works. Second, the various styles, using the formative character of modern art styles from animalism to modern abstractism, showed the creativity of design, transformed art into the art that enables to see the image of modern art, and presented the possibility of developing into a newer creative design through the application of numerous art styles and the transformation of ideas. Third, the collaboration with artists was used. Fashion designers or fashion brands tried to change the images of works or brands in partnership with artists or to increase differentiated images. The future direction of fashion is a pursuit of new form and content to express fashion, not simply to use artistic works. It is expected that such pursuit will lead to more creative and artistic fashion design.

기하학적 조형성을 이용한 3D 가상의상 개발 (Development of a 3D Virtual Costume Using Geometric Formativeness)

  • 서여;김민지
    • 패션비즈니스
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    • 제27권3호
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    • pp.115-131
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    • 2023
  • The revolution of digital fashion continues along with the development of technology. In particular, after COVID-19, fashion design development, exhibitions, and fashion shows using the metaverse space are being actively developed. In particular, as research on 3D virtual costumes becomes active, creative ideas are needed to develop creative virtual costumes. The purpose of this study is to examine the geometric formative characteristics of constructivism in art and fashion design and to develop 3D virtual works using them. Geometric form is a logical and rational basic form that includes the order of nature as an artistic material that has been constantly studied along with the creation of mankind a long time ago, and it has become a motif of many artworks and fashion. In this paper, we studied the application of the costume design of geometric shapes according to the 3D Clo, virtual-wear production software, and understood the effect of the combination of geometric shapes on costume styling. As the formative characteristics of constructivist art, three types of overlap, asymmetry, and simplicity were derived, and the geometric form was visually simple, clear, and concise. The first work produced virtual costumes that reflected the overlapping elements of constructivism. The second costume was produced by reflecting the asymmetric formative characteristics of constructivism. The third costume was a jacket that applied the simplicity of constructivist art.

컨셉추얼 아트의 조형적 특징이 반영된 현대패션에 관한 연구 (A Study on the Contemporary Fashion based on Characteristics of Conceptual Art)

  • 권자영;금기숙
    • 복식
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    • 제57권7호
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    • pp.70-83
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    • 2007
  • Contemporary fashion design has been made a new attempt to extend restricted expressions through fusion with other genres in art. The recognition of fashion has recently been changed not only product but as a piece of work in specific value, concept and meaning created by fashion designer. It is observed that the contemporary fashion design has a notion to persue formative intentions and manners of Conceptual Art in Post-modern era. This study is to define this region of fashion design represented in cultural phenomena as 'Conceptual Fashion', also analyze the formative feature of this from a point of view in Conceptual art. The results which are analyzed according to outward techniques and forms, meanings and elements immanent in aesthetic contemplation of conceptual fashion lead to four distinctive things in such as anti-form, intervention and appropriation, metaphor and detour, process and series. The intrinsic values in conceptual fashion through aesthetic contemplation are indicated the four significant values in the following: the pluralistic interpretation, the parody and amusement, the pursuit of essence and truth and the participation and interaction. Conceptual fashion design is appeared complex not doing separate through classified formative features previously. And It has been evolved as a indeterminate concept which is able to variable elucidation by a non-player, as a instrument for communication on fashion culture which is aggrandized. The purpose of this study is to present of theoretical foundation about Conceptual fashion design and also to make proper understanding about interrelationship between contemporary fashion and art.

Analysis of Visual Art Elements of Game Characters Illustrated by the Case of Glory of Kings

  • He, Yangyang;Choi, Chulyoung
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.213-219
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    • 2020
  • Visual art elements can most intuitively express the information expressed by a game character and play an important role in shaping a successful game character. We compares and analyzes the role design in the skins of the "Five Tiger-like Generals" series in Glory of Kings in terms of color, line, graphic and other visual elements. Different visual elements form different visual impacts and influences, which brings people different psychological feelings and presents different emotional colors. The reasonable use of visual elements gives people a refined visual experience and a comfortable psychological feeling, adding more influencing factors to the "immersion" of the game. It not only can strongly attract the attention and love of players, but also spreads traditional culture of the nation and the country. Therefore, whether the visual art elements of a game character can be appropriately used is an important part of the success of the game work. The analysis of visual art elements of game characters has important learning and research value.

후처리 웹 문서 클러스터링 알고리즘 (A Post Web Document Clustering Algorithm)

  • 임영희
    • 정보처리학회논문지B
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    • 제9B권1호
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    • pp.7-16
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    • 2002
  • 웹 검색 엔진의 검색 결과를 클러스터링하는 후처리 클러스터링 알고리즘은 그 특성상 일반적인 클러스터링 알고리즘과는 다른 요구조건을 갖는다. 본 논문에서는 이러한 후처리 클러스터링 알고리즘의 요구조건들을 최대한 만족하는 새로운 클러스터링 알고리즘을 제안하고자 한다. 제안된 Concept ART는 문서 클러스터링에 있어 여러 가지 장점을 갖는 개념 벡터와 실시간 클러스터링 알고리즘으로 알려진 Fuzzy ART를 결합한 형태로써, 후처리 클러스터링뿐 아니라 범용의 클러스터링 알고리즘으로도 응용이 가능하다.

백남준의 오디오비주얼아트 연구 : 음악적 공감각을 중심으로 (A Study on the Audiovisual Art of Nam June Paik with Focus on Musical Synesthesia)

  • 윤지원
    • 한국멀티미디어학회논문지
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    • 제23권4호
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    • pp.603-614
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    • 2020
  • Analyzing various works of Nam June Paik who pioneered the world of video art, we can find a number of audiovisual art pieces - in a broad sense - with the characteristics of "intermedia" that are not clearly identified as one genre. Especially, his career as a musician becomes an important clue for us to discuss the unique originality found in Paik's works. Nevertheless, examples of research that specifically explore how Paik's musicality is reflected in his artistry and could be deeply understood is still rare. This article examines Paik's audiovisual art world, and reviews how his musicality is expressed through the characteristics of media and form, as well as contributed to the ultimate technical and aesthetic realizations of his pieces from the perspective of musical synesthesia. The fact that Paik expanded the concept of music through technology, and fused different media to visualize music, is an important achievement in the context of aesthetic, synesthetic music in the field of audiovisual art.

제도로서의 예술과 환경 (Art as an Institution and Environment)

  • 조정송
    • 한국조경학회지
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    • 제13권2호
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    • pp.91-98
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    • 1985
  • ^x This study is an attempt to present the possibility of environmental aesthetics and its characteristic form in Korea. This paper investigated the concept of art as a traditional theory of aesthetics through R.G. Collingwood and present- day analytic philosophers who had been influenced by the ordinary language philosophers in 1950s. Accordingly, the study focused on the institutional theory of art which was developed in reaction to M. Weitz′s views. The institutional theory of art concentrates attention on the nonexhibited characteristics that works of art have An virtue of being embedded in an institutional matrix which may be called "the artworld"and argues that these characteristics are essential and defining. Taking this position, the paper examined the relation between environment and art as aesthetic object because it would be one of the ways to find tole possibility and foundation of environmental aesthetics. Furthermore, these works will be the basis to create our proper landscape or ′our own environment′as a significant and a mental cultural landscape.

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웹마이닝을 위한 퍼지 클러스터링 알고리즘 (Fuzzy Clustering Algorithm for Web-mining)

  • 임영희;송지영;박대희
    • 한국지능시스템학회논문지
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    • 제12권3호
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    • pp.219-227
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    • 2002
  • 웹 검색 엔진의 검색 결과를 클러스터링하는 후처리 클러스터링 알고리즘은 그 특성상 일반적인 클러스터링 알고리즘과는 다른 요구조건을 갖는다. 본 논문에서는 이러한 후처리 클러스터링 알고리즘의 요구조건들을 최대한 만족하는 새로운 클러스터링 알고리즘을 제안하고자 한다. 제안된 Fuzzy Concept ART는 무서 클러스터링에 있어 여러 가지 장점을 갖는 개념 벡터와 실시간 클러스터링 알고리즘으로 알려진 Fuzzy ART를 퍼지이론에 기반하여 결합한 형태로써, 후처리 클러스터링뿐 아니라 범용의 클러스터링 알고리즘으로도 응용이 가능하다.