• 제목/요약/키워드: Architecture Productivity

검색결과 386건 처리시간 0.028초

A Distributed Fog-based Access Control Architecture for IoT

  • Alnefaie, Seham;Cherif, Asma;Alshehri, Suhair
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제15권12호
    • /
    • pp.4545-4566
    • /
    • 2021
  • The evolution of IoT technology is having a significant impact on people's lives. Almost all areas of people's lives are benefiting from increased productivity and simplification made possible by this trending technology. On the downside, however, the application of IoT technology is posing some security challenges, among them, unauthorized access to IoT devices. This paper presents an Attribute-based Access Control Fog architecture that aims to achieve effective distribution, increase availability and decrease latency. In the proposed architecture, the main functional points of the Attribute-based Access Control are distributed to provide policy decision and policy information mechanisms in fog nodes, locating these functions near end nodes. To evaluate the proposed architecture, an access control engine based on the Attribute-based Access Control was built using the Balana library and simulated using EdgeCloudSim to compare it to the traditional cloud-based architecture. The experiments show that the fog-based architecture provides robust results in terms of reducing latency in making access decisions.

반도체 산업에서의 Enterprise Document Management Architecture 구현에 관한 연구 (A Study on Constructing Approach of Enterprise Document Management Architecture in Semiconductor Business)

  • 장현성;이영중;송하석;한영준;안정삼
    • 한국경영과학회:학술대회논문집
    • /
    • 한국경영과학회 2001년도 추계학술대회 논문집
    • /
    • pp.11-14
    • /
    • 2001
  • A systematic construction and re-use of technology related to the product development and production has been the most important for the semiconductor industry dependent on process and equipment. Therefore, numerous outputs in the form of paper has been produced in the process of information management ranging from the creation to recycling and disposal of technologies. In this research, the technology and documents necessary for the business management in the field of semiconductor manufacturing were classified in an effort to solve problems while the modeling of document management architecture at the enterprise level was performed by properly setting up the security system to prevent the unauthorized disclosure of the product development technology to the third parties. Especially, the product and process specification are designed in such a way as to ensure a real-time response in interface with the production system in order to shorten the development lead-time and improve the productivity. This paper is to discuss the modeling approach, the strategy to construct the system and its results.

  • PDF

Development of an OPC Client-Server Framework for Monitoring and Control Systems

  • Tan, Vu Van;Yi, Myeong-Jae
    • Journal of Information Processing Systems
    • /
    • 제7권2호
    • /
    • pp.321-340
    • /
    • 2011
  • In this article, the current technological state of OPC (Openness, Productivity, and Collaboration; formerly "OLE for Process Control") standards and the problem statement of these OPC standards are discussed. The development of an OPC clientserver framework for monitoring and control systems is introduced by using the new OPC Unified Architecture (UA) specifications, Service Oriented Architecture (SOA), web services, XML, etc. The developed framework in turn minimizes the efforts of developers in learning new techniques and allows system architects and designers to perform dependency analysis on the development of monitoring and control applications. The potential areas of the proposed framework and the redundancy strategies to increase the efficiency and reliability of the system are also represented according to the initial results from the system that was developed by the Visual Studio 2008 and OPC UA SDK.

유전자 알고리즘을 이용한 조선 소조립 로봇용접공정의 최적화 (Optimization of Robot Welding Process of Subassembly Using Genetic Algorithm in the Shipbuilding)

  • 박주용;서정진;강현진
    • Journal of Welding and Joining
    • /
    • 제27권2호
    • /
    • pp.57-62
    • /
    • 2009
  • This research was carried out to improve the productivity in the subassembly process of shipbuilding through optimal work planning for the shortest work time. The work time consist of welding time, moving time of gantry, teaching time of robot and robot motion time. The shortest work time is accomplished by even distribution of work and the shortest welding sequence. Even distribution of work was done by appling the simple algorithm. The shortest work sequence was determined by using GA. The optimal work planning decreased the total work time of the subassembly process by 4.1%. The result showed the effectiveness of the suggested simple algorithm for even distribution of work and GA for the shortest welding sequence.

개방형 CNC 개발 및 지능형 모듈 통합 (Development of an Open Architecture CNC and Integration with Intelligent Modules)

  • 윤원수;이강주;김형내;이은애;박천기
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2002년도 추계학술대회 논문집
    • /
    • pp.37-41
    • /
    • 2002
  • This study has been focused on the development of an open architecture CNC system and integration of core application technology for machine tool such as a remote monitoring/diagnosis system, NURBS interpolation, and cutting process simulation. To do this, we have developed a comprehensive CNC software including the basic HMI, screen editor, ASF, and visual builder. As a control hardware system for machine tool, the universal I/O module and CNC main unit have been developed. Then the remote monitoring/diagnosis system and NURBS interpolation have been implemented in the CNC software. The cutting simulation software will be used for enhancing the productivity of machine tools. Through a simulator and test bed, the whole technology has been verified.

  • PDF

건축물 자동 공간계획 프로그램 개발에 관한 연구 (A Study on the Automatic Architectural Space Design Computer Program)

  • 임명구
    • 한국디지털건축인테리어학회논문집
    • /
    • 제7권1호
    • /
    • pp.1-6
    • /
    • 2007
  • In this study, we fill a person's shoes human knowledge use a computer fast and simple repetition in architecture design. this study are launched from a assumption that a optimized arrangement spaces are able to measure and gauge. but automatic space arrangement program is first step, we have a value that propose a differential cell space and valuation space and process of optimized space arrangement. the merits of this design process are as follows; 1. this program has a advantage high the building-to-land ratio land and business area in space design. 2.this program can design a economy building and calculate rent benefit and calculate cost of construction. 3. this program can adapt for digital GIS. this program can down cost in labor productivity. 5. a layman can design high level. the weak point of this design process are as follows; 1. the design product is simple box shape. 2. this program has a weak in large area and complicated land shape 3. complex use space design are difficult in this program.

  • PDF

CPFR 구현을 위한 다중 에이전트 시스템 구조설계 (Design of a Multi-Agent System Architecture for Implementing CPFR)

  • 김창욱;김선일;윤정욱;박윤선
    • 대한산업공학회지
    • /
    • 제30권1호
    • /
    • pp.1-10
    • /
    • 2004
  • Advance in Internet technology has changed traditional production planning and control methods. In particular, collaborations between participants in supply chains are being increasingly addressed in industry for enhancing chain-wide productivity. A representative paradigm that emphasizes collaboration in production planning and control is CPFR(Collaborative Planning, Forecasting and Replenishment). In this paper, we present a multi-agent system architecture that supports the collaborations specified in CPFR. The multi-agent system architecture consists of event manager, data view agent, business rule agent, and collaboration agent. The collaboration agent systematically controls negotiation between supplier and buyer with the aid of collaboration protocol and blackboard. The multi-agent system has been implemented with EJB(Enterprise Java Beans).

건축설계과정에서 BIM 및 3차원 모델러 사용에 따른 아이디어 발상효과에 관한 비교연구 (A Comparative Study on the Effects of BIM and Conventional 3D Modeler on the Idea Generation in Architectural Design Process)

  • 홍승완;이윤길
    • 한국멀티미디어학회논문지
    • /
    • 제17권5호
    • /
    • pp.623-630
    • /
    • 2014
  • While BIM software becomes popular for CAAD and architectural design educations, the affordance of BIM for students' architectural idea developments, called intra-process of communication, is still unknown. Therefore, this study conducted t-test quantitative analysis in order to the scores for feedback, idea productivity, idea development for architectural elements(form, interior space, material, and details), and creative motivation(novelty, appropriateness) using BIM and non-BIM 3D modeler. To achieve the goal, in authentic CAAD class, architecture major students proposed two office designs using those two tools, then they evaluated in which ways those tools influenced their idea developments.

프로덕트 라인 기반의 웹 학습 시스템 개발 (Web Learning Systems Development based on Product Line)

  • 김행곤;김수연
    • 정보처리학회논문지D
    • /
    • 제12D권4호
    • /
    • pp.589-600
    • /
    • 2005
  • 다양하고 빠르게 변화하는 사용자의 요구사항을 만족시키기 위하여 재사용을 고려한 애플리케이션의 개발이 요구되어지고 있다. 이를 통해 대두된 것이 프로덕트 라인이다. 프로덕트 라인은 다양하게 빠르게 변화하는 시장의 요구사항과 특정 도메인 영역에 속하는 애플리케이션 간의 재사용 가능한 아키텍처 및 컴포넌트의 구성으로부터 연관된 시스템 구축 시 생산성과 품질의 향상을 제공함으로써 현재 많은 관심의 초점이 되고 있다. 또한, 이들 프로덕트 라인에서는 프로덕트들 사이의 공통성과 변화성에 초점을 두고 이들 분류 방법으로 휘처 모델링 이라는 개념을 주로 사용하여 분석하고 있다. 또한 재사용 가능한 아키텍처는 많은 변화 계획들과 메커니즘을 포함하고 있다. 그러나 지금까지 이러한 변화들이 일어나는 상황을 이해하는 것과 특별한 상황에서도 가능하게 하는 옵션들을 기록하는 것은 명확히 이루어지지 못하였다. 아키텍처가 오랜 기간 동안 많은 프로덕트 버전에서 사용되어 진다거나, 다른 프로덕트들의 설계를 위해 사용되어지는 아키텍처에서의 프로덕트 라인 문맥에서라면, 매우 중요하게 다루어진다. 즉, 명백한 변화성의 표현과, 아키텍처에서 변경이 되는 적절한 위치를 식별하는 것이 중요하다. 하지만, 아키텍처를 설계하기 위한 아키텍처에서의 변화성 관리에 대한 명확한 방법이 미흡하다. 따라서 본 논문에서는 재사용 가능한 아키텍처를 설계하기 위해 변화성의 명확한 표현과 아키텍처에서의 적절한 위치를 식별하기 위해, 다양한 변화성 타입을 정의하고, 휘처 모델을 기반으로 한 아키텍처의 변화성과 아키텍처의 컴포넌트 관련성에서의 변화성 표현 방법을 기술하고, 제시한 이론을 기반으로 웹 학습 시스템의 설계과정을 거쳐 구현하고자 한다.

공통 아키텍처 기반 제품계열 아키텍처 설계 (Design of Product-Line Architecture based-on Common Architecture)

  • 오영배;신성욱;김영갑;백두권
    • 한국IT서비스학회지
    • /
    • 제5권2호
    • /
    • pp.155-168
    • /
    • 2006
  • Software product line is a software product or a set of software system, which has common functions. We can develop a specific software product, which satisfies requirements of a particular market segment and a mission in a specific domain by reusing the core asset such as the developed software architecture through the software product line. Software development methodology based on the software product line can develop a software more easily and fast by reusing the developed software core asset. Developed countries of software technology select software product line as a core field of software production technology, and support technology development. In case of USA, CMU/SEI(Carnegie Mellon University/Software Engineering Institute) developed product-line framework 4.0 together with the industry and the Department of Defense. Europe is supporting the development of product line technology through ITEA(IT for European Advancement) program. However, industries in our country understand the necessity of software production technology based on product line concept for the purpose of increasing productivity, it is not sufficient to invest for this technology development. In this paper, we aim to construct the common architecture of software product line for production of the software product line.