• Title/Summary/Keyword: Architectural Field

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Realization Method for Landscape Architecture Design Using Virtual Reality Technology - Focused on the Residential Garden Design - (가상현실(VR)기법을 이용한 조경설계 구현방법 - 주택정원 설계 중심으로 -)

  • Deng, Bei-Jia;Kim, Young-Hun;Cao, Lin-Sen;Heo, Sang-Hyun
    • Journal of the Korean Institute of Landscape Architecture
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    • v.47 no.3
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    • pp.71-80
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    • 2019
  • The Fourth Industrial Revolution, centered on intelligence and information, began to take hold in 2016. This study uses virtual reality technology, which is the most popular technology of the Fourth Industrial Revolution. The purpose of this study is to explore a Virtual Walk-through method, which can be easily applied to landscape architecture. At present, virtual reality technology is widely used in the fields of games, emergency training, and architectural design. However, in the field of landscape architecture, it is still in the development stage. In addition, most of the traditional ways to display virtual reality use 2D images, but such methods have some limitations. Therefore, this research addresses the three stages of "design-exhibition-experience" and puts forward a new simple method called 'Virtual Walk-through' that breaks from traditional landscape design exhibitions. The results show that compared with traditional methods, virtual reality has many advantages, such as the freedom of experience, a diversity of viewing angles, information supply, interaction, etc. It can show high quality images and effects, which are suitable for landscape design. It provides an evaluation method for garden design that can be utilized in the future. It is simple and has value as it can reflect the method and the expected effects. Virtual reality technology can bring an infinite number of prospects to the development of landscape architecture.

Establishment of Integrated Design Bases Management System of APR1400 Using BIM based Algorithm (BIM기반 Algorithm을 활용한 APR1400 설계기준 통합관리 체계 구축)

  • Shin, Jaeseop;Choi, Jaepil
    • Korean Journal of Construction Engineering and Management
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    • v.20 no.5
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    • pp.52-60
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    • 2019
  • The APR1400 is a 1400MWe nuclear power plant developed through national technology development project over a period about 10years. Approximately 65,000 design drawings are produced for APR1400 construction. In order to maintain consistency among numerous drawings, the highest level of design bases drawings (DBDs) are created according to design bases and this is used in the subsequent design. However, DBDs are produced and managed on a document basis and they are managed various field, it was difficult to accurately reflect the design bases information in the subsequent design. Therefore, this study recognizes limitations of the document based DBDs and develops a system that can accurately reflect the design bases information to subsequent design by adopting BIM based design bases integrated information system. Especially, by introducing DBIL(Design Bases Information Layer) concept, DBIL was created and analyzed based on five design bases(Physical protection, Fire protection, Internal missile protection, Internal flood protection, Radiation protection) applied to APR1400. In the final result DBIL set and Datasheet are integrated of room, design bases information, building data(wall, slab, door, window, penetrations). So it can be used for subsequent design automation and design verification. Furthermore, it is expected that APR1400 DBILs data can be used extensively in constructability and design economics analysis through comparison with next generation nuclear power plant.

Seismic Performance Evaluation of the Li-Polymer Battery Rack System for Nuclear Power Plant (원자력발전소용 리튬폴리머 배터리 랙 시스템의 내진성능평가)

  • Kim, Si-Jun
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.20 no.5
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    • pp.13-19
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    • 2019
  • After the Fukushima nuclear accident, a new power supply using a lithium polymer battery has been proposed the first time in the world as the safety of the emergency battery facility has been required. It is required to have the safety of the rack system in which the battery device is installed in order to apply the proposed technology to the field. Therefore, the purpose of this study is to evaluate the seismic performance of string and rack frame for lithium-polymer battery devices developed for the first time in the world to satisfy 72 hours capacity. (1) The natural frequency of the unit rack system was 9 Hz, and the natural frequency before and after the earthquake load did not change. This means that the connection between members is secured against the design earthquake load. (2) he vibration reduction effect by string design was about 20%. (3) As a result of the seismic performance test under OBE and SSE conditions, the rack frame system was confirmed to be safe. Therefore, the proposed rack system can be applied to the nuclear power plant because the rack system has been verified structural safety to the required seismic forces.

A Measure of Landscape Planning and Design Application through 3D Scan Analysis (3D 스캔 분석을 통한 전통조경 계획 및 설계 활용방안)

  • Shin, Hyun-Sil
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.36 no.4
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    • pp.105-112
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    • 2018
  • This study aims to apply 3D scanning technology to the field of landscape planning design. Through this, 3D scans were conducted on Soswaewon Garden and Seongrakwon Gardens to find directions for traditional landscape planning and designs. The results as follows. First, the actual measurement of the traditional garden through a 3D scan confirmed that a precise three-dimensional modeling of ${\pm}3-5mm$ error was constructed through the merging of coordinate values based on point data acquired at each observation point and postprocessing. Second, as a result of the 3D survey, the Soswaewon Garden obtained survey data on Jewoldang House, Gwangpunggak Pavilion, the surrounding wall, stone axis, and Aeyangdan wall, while the Seongnakwon Garden obtained survey data on the topography, rocks and waterways around the Yeongbyeokji pond area. The above data have the advantage of being able to monitor the changing appearance of the garden. Third, spatial information developed through 3D scans could be developed with a three-dimensional drawing preparation and inspection tool that included precise real-world data, and this process ensured the economic feasibility of time and manpower in the actual survey and investigation of landscaping space. In addition, modelling with a three-dimensional 1:1 scale is expected to be highly efficient in that reliable spatial data can be maintained and reprocessed to a specific size depending on the size of the design. In addition, from a long-term perspective, the deployment of 3D scan data is easy to predict and simulate changes in traditional landscaping space over time.

Performance of Railway Roadbed Reinforced by Acrylate in Laboratory Experiment (실내실험을 통한 아크릴레이트의 철도노반 보강 성능)

  • Yoon, Hwan-Hee;Son, Min;Kim, Jin-Hwan;Kim, Dong-Hyun;Kim, Byung-Hyun;Jung, Hyuk-Sang
    • Journal of the Korean Geosynthetics Society
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    • v.20 no.1
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    • pp.9-19
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    • 2021
  • This paper deals with the reinforcement performance of acrylate for reinforcing the settled railway roadbed. Concrete tracks have the advantage of reducing track maintenance costs and high resistance to track destruction. However, roadbed settlement is occurring in some construction sections, and the safety of railways is a serious concern because of difficulties in maintenance. Currently, maintenance through the track restoration method is being carried out in Korea as a way of roadbed settlement in concrete tracks, but continuous re-settlement can occur because the roadbed itself cannot be reinforced, and there are very few cases of reinforcement of railway roadbeds and field application. So the development of reinforcement materials and construction methods to reinforce railway roadbeds is required. Therefore, in this paper, acrylate was selected as reinforcement material for railway roadbed, and the reinforcement performance of acrylate was analyzed through experiment. As a result, it was analyzed that the acrylate can penetrate into a permeability coefficient of 1×10-4 cm/sec, and secure uniaxial compression strength of 0.5 MPa/30min or more and stiffness of 80 MPa or more.

Experimental Study on Evaluating Early-age Strength and Stiffness Characteristics of Controlled Low Strength Material (유동성 채움재의 조기 강도 및 강성 특성 평가를 위한 실험적 연구)

  • Son, Dong Geon;Jeong, In Up;Kim, Dong-Ju;Byun, Yong-Hoon
    • Journal of the Korean Geosynthetics Society
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    • v.20 no.4
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    • pp.133-140
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    • 2021
  • There are few attempts to estimate the strength and stiffness of controlled low strength material (CLSM) using existing field-testing methods. The objective of this study is to evaluate the resilient modulus of CLSM by using the Light Weight Deflectometer (LWD) and investigate the relationships between the resilient modulus from LWD and the unconfined compressive strength (UCS) and secant modulus of elasticity from unconfined compressive test. Five CLSMs with different mix designs are used to evaluate the flowability and the stiffening of the CLSM in the flow and Vicat needle tests, respectively. To evaluate the early strength and stiffness characteristics, unconfined compressive tests are performed using the CLSM specimens cured for 1 and 7 days. LWD tests are carried out to estimate the resilient modulus of the CLSM specimens. The experimental results show that for the curing time of 1 day, the UCS and secant modulus of elasticity generally increase with the fast setting mortar content (FC). The CLSM specimen with the highest FC shows the significant increase in the UCS and secant modulus of elasticity along the curing time. Overall, the resilient modulus for the curing time of 1 day increases with the FC, while that for the curing time of 7days decreases with an increase in the FC. From the results, the linear relationships between the resilient modulus and UCS and secant modulus of elasticity are established.

A Study on the Characteristics of Garden Architecture in Italian Renaissance Villa d'Este (빌라 데스테의 정원건축적 특성에 관한 연구)

  • Kim, Eun-Young;Kim, Kyu-Yeon;Choi, Jong-Hee
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.40 no.4
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    • pp.49-57
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    • 2022
  • This study was conducted with the aim of investigating the garden architectural characteristics of Villa d'Este, which occupies a major role in the exploration of the contrasting background, location, and spatial composition characteristics of Italian Renaissance gardens. The survey for the study was divided into a literature survey and a field survey, and the details are as follows. First, in the mid-to-late 16th century, the villa was built under the direction of Cardinal Ippolito d'Este, and afterwards, the ownership of the villa was restored to the Italian government in 1850 due to financial difficulties. The Villa d'Este, which suffered another damage, is now operated with many visitors after going through the restoration process. Second, in the case of location, it has the characteristics of Urbana located in the city center and has valley-type topographical conditions located at the foot of the mountain.Third, in the case of spatial composition, it is orthogonal to the axis, and each part of the garden is developed, influenced by the contrast principles such as the installation of the Cortile del Belvedere and Villa Madama in the early 16th century. The main building is located in the hills so that you can see the garden and the surrounding scenery at a glance. Fourth, among the components, there were stairs, logia, courtyard, and grotto, fountains, cascades, ponds, and vegetation such as laurels, thorn trees.

Survey on the soundscape of urban districts in Cheong-ju using soundwalking (사운드워킹을 통한 청주시 도심지역 음풍경 조사)

  • Jo, A-Hyeon;Park, Chan-Jae;Haan, Chan-Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.40 no.6
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    • pp.593-606
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    • 2021
  • The present study investigated the sounds at 13 points in the four districts in Cheongju including commercial district, historic district, urban walking district and university campus in order to realize the soundscape of the city. In order to this, questionnaire survey was conducted to 65 citizens and 5 acoustic experts on sites to find both sound loudness and annoyance of each district. At the same time, information about loud, unpleasant, preferred and representative sound of each district were acquired by selecting three from 35 sounds which consist of natural, artificial and machinery sounds. As a result, it was found that there is a very close correlation between sound loudness and annoyance. Through the analysis of sounds at each district, it was revealed that machinery sounds dominate in commercial area as figure sound, It was also shown that artificial and natural sounds dominate in historic area, artificial sounds in both urban area and university campus respectively. Laboratory listening tests were undertaken to 20 people using recorded sounds and video captured on site. The results denote that machinery and artificial sounds are regarded as most loud, machinery sounds as most unpleasant, natural and artificial sounds as most pleasant which shows similar tendency of on-site evaluation.

A Study on Landscaping Repair Work Classifications in Cultural Heritage Industry (문화재 수리의 조경분야 공종 분류에 관한 연구)

  • Kim, Min-Seon;Lee, Jae-Yong;Kim, Choong-Sik
    • Journal of the Korean Institute of Traditional Landscape Architecture
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    • v.40 no.2
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    • pp.59-66
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    • 2022
  • The purpose of this study was to suggest the landscaping repair work classification, the standard for securing the independence of and establishing the scope of landscaping repair works. Standard construction specifications currently specify the landscaping repair work classification around the planting construction, while standard work estimate does not include the field of landscaping. The landscaping construction specifications and the standard work estimate in the construction industry should be, however, applied, so it is difficult to specifically understand what is the landscaping repair work classification in the cultural heritage industry. From 1961 to 1980, not only the tree planting but also a variety of landscaping facilities had been specified as the landscaping repair works, and it was found that all of these work classifications are established as the landscaping repair work classifications in the construction industry. A total of 20 work classifications were verified by comprehensively arranging those specified in notices of tender for working drawing services for cultural heritages during three years, from 2018 to 2020, except for those for the maintenance and Dancheong of architectures, plant protection and conservation. All 20 work classifications corresponded to the landscaping work classifications in the construction industry. On the basis of the landscaping work classifications in the construction industry, this study divided the landscaping repair work classifications into site-building and shaping, planting work, facility construction, paving work, ecological landscape architectural construction and vegetation maintenance, by considering the specialty of cultural heritage space.

Analysis on Connecting User Experience of Metaverse Related with Landscape Architecture - Focused on Meta-Everland - (메타버스 조경 공간의 이용자 경험 분석 - 메타 에버랜드를 중심으로 -)

  • Yoon, Heejin;Kim, Youngmin
    • Journal of the Korean Institute of Landscape Architecture
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    • v.51 no.4
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    • pp.16-30
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    • 2023
  • As the concept of metaverse has received great attention, interest in metaverse related to landscape architecture is also increasing. The aim of this research is to understand the potential and tasks of applying metaverse in the field of landscape architecture by analyzing the user experience of a metaverse platform. The object of the research is Meta-Everland built in the Roblox platform, which has the most users among landscape architectural metaverses in Korea. NPS of 30 users who have been to Everalnd was investigated after using Meta-Everland with interviews. NPS before the metaverse experience was -16 and NPS after the experience was -24. This result means that the promotion level was lowered after the experience of the metaverse. There were three causes of lowered NPS: lack of users, low-quality graphics and interface, and lack of content. The factor of lack of users was the result of the other two problems. The factor of low technical quality is hard to be improved in a short period of time. Therefore, the main task to improve the metaverse is developing better metaverse content related to landscape architecture. It is more appropriate to develop metaverse-specific content rather than improve reality issues. Applying AR and VR devices, enhancing communication function, and developing potential as a simulation device are needed to be considered.