• 제목/요약/키워드: Architectural Designer

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인공지능 알고리즘을 활용한 건축 이미지 생성에 관한 연구 - 건축 스케치 기반의 실사 이미지 생성을 위한 기초적 연구 - (A Study on Architectural Image Generation using Artificial Intelligence Algorithm - A Fundamental Study on the Generation of Due Diligence Images Based on Architectural Sketch -)

  • 한상국;신동윤
    • 한국BIM학회 논문집
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    • 제11권2호
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    • pp.54-59
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    • 2021
  • In the process of designing a building, the process of expressing the designer's ideas through images is essential. However, it is expensive and time consuming for a designer to analyze every individual case image to generate a hypothetical design. This study aims to visualize the basic design draft sketch made by the designer as a real image using the Generative Adversarial Network (GAN) based on the continuously accumulated architectural case images. Through this, we proposed a method to build an automated visualization environment using artificial intelligence and to visualize the architectural idea conceived by the designer in the architectural planning stage faster and cheaper than in the past. This study was conducted using approximately 20,000 images. In our study, the GAN algorithm allowed us to represent primary materials and shades within 2 seconds, but lacked accuracy in material and shading representation. We plan to add image data in the future to address this in a follow-up study.

건축디자인 사고에서 스키마의 의미와 특성에 관한 연구 - 칸트의 인식론적 관점에서 - (A Study on the Meanning and Characteristic of Schema in the Thinking of Architectural Design - with Kant's Epistemology)

  • 오신욱;조용수
    • 한국실내디자인학회논문집
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    • 제14권3호
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    • pp.122-129
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    • 2005
  • The purpose of this study aims at the development of architectural design thinking which has been studied in the Kant's Epistemology to examine the Schema theories. In this point of view, the related theories are reviewed through Expression Form, representation of architectural knowledge and so on. One of these words, the Schema that formed by transcendental an Experience and Memory of transcendental an Experience, not only Play an important Part in the designer's thinking system about a specific problem but also appeared by distinctive features(image) and included by connotation as like a designer's ideology. Speaking briefly, thinking of a designer familiar with us as abstract confusion can be confined such methodological tools as schema, and image, etc., which we can easily understand the relationship among them through mechanism of Kant's [Concept-Schema-Intuition]. Evidences collected from case studies and its application on architectural design yield following results. First, design thinking can be defined as Kant's Epistemology composed of the schema and its extended factors(architectural-schema). Second, design thinking can be revealed different characteristics depending on the degree of the schema and architectural-schema. Lastly, the methodology will be proposed after application of the result to architects' works.

건축디자인에서 디지털디자인의 적용가능성에 관한 연구 (A Study on the Possibility of Digital Design in Architectural Design)

  • 장영희
    • 한국디지털건축인테리어학회논문집
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    • 제2권1호
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    • pp.1-8
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    • 2002
  • Purpose of this study is studying direction that change of design by development of new digital technology. And with new technology, find direction of architectural design. Digital technology for architectural design demonstrates hightechnology or is not limit. Must recognize change for our idea and necessity. We can know change in relation of photography and impressionism. Idea and hitting on a thought which is arts by new technology changed. Finally, we must develop techniques of design on the basis of technology and look for possibility of new expression. Digital medium expands communication with designer and customer because there is special quality of nonlinearity, interactivity and audiovisuality unlike old medium. Digital medium can take advantage of techniques of new design. Can construct R&D and database of design and improve quality of design. Designer must master use skill to take advantage of digital technology in design. Because quality of design becomes different according to degree that use. Also, developer of digital technology must supply design tool such as previous design method. Creativity that architectural design that allow fetters in digital technology can understand design in new viewpoint is required. Architectural design may be magnified by architectural design that allow fetters in multimedia. We may see experience between new time and space of architectural design and reappearance space reappeared in cyberspace. Architect is going to run role as developer of culture. Value and technology of digital design may offer more more possibility and an opportunity since Intustrial-Revolution.

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발주자.설계자.시공자.감리자의 품질 의견차이 개선에 관한 연구 (A Study on the Improvement of Opinion Gap for Quality among Owner, Designer, Constructor and Supervisor in Construction Industry.)

  • 송주홍;최인성
    • 한국건축시공학회지
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    • 제1권2호
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    • pp.133-145
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    • 2001
  • The aim of this study is to improve quality system through mutual understanding for the opinion gap among interested parties such as owner, designer, constructor and supervisor in construction industry. The survey to the owners, designers, constructors, and supervisors who are in charge of quality of the 183 architectural projects being constructed has been performed for investigating the importance and actual level of quality and quality factors. Questionnaires are based on the quality factors shown in ISO 9001:2000 international quality management system requirements. There are distinct opinion gaps for quality among owner, designer, constructor, and supervisor who working for the same architectural projects.

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A Comparison between Francesco Borromini's Architectural and Structural Design - Focusing on the Churches of San Carlo alle Quattro Fontane and Sant'Ivo alla Sapienza -

  • Dacarro, Fabio
    • 한국실내디자인학회논문집
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    • 제25권5호
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    • pp.82-92
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    • 2016
  • This study aims to contribute to better understanding of the Baroque architect Francesco Borromini, and, as a consequence, of the Baroque period itself. Recognizing that historical studies have focused mainly on the architectural (i.e., formal) aspects of Borromini's work and largely neglected the technical (i.e., structural) issues, and that the relationship between the architectural and structural worlds in Borromini's activity has consequently never been studied in depth, this research set as its objective the study of this relationship, and has developed a comparative analysis of Borromini's attitude toward architectural problems and questions of tectonics. The investigation has been conducted on two meaningful case-studies in Rome: San Carlo alle Quattro Fontane and Sant'Ivo alla Sapienza. The analysis has highlighted a strong dichotomy between Borromini as an architectural designer and Borromini as a structural designer. While Borromini's design is experimental, innovative, and nonconformist, his structures are cautious, tested, and validated by trustworthy tradition. His unprejudiced use of constructive solutions from different historical periods, regions, and cultural areas allows the definition of his approach to tectonics as "constructive eclecticism." The analysis has also highlighted the independence between the architectural and structural aspects of his work, as the two do not interfere with or limit each other. The dichotomy between form and structure in Borromini's work may reflect the "theatrical" tendency of Baroque culture, where what is shown on the face is often different from what is hidden behind.

Gesamtkunstwerk in Design: Interdisciplinary Design and Pedagogy

  • Lee, Youngjin
    • Architectural research
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    • 제15권3호
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    • pp.111-121
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    • 2013
  • This paper examines the interdisciplinary practice within design realms including urban planning, architecture, landscape architecture and interior design. It discusses the pedagogical approaches at design schools to foster designers capable of design challenge with interdisciplinary skills. As the complexity of contemporary multicultural society increasingly requires a higher level of expertise in professional service, no individual designer can be expert in all fragmented expertise across the whole design and associated engineering areas. A designer, therefore, should rely on the expertise of other practitioners in areas where he or she doesn't possess proficiency and educational background. From this sense the need of interdisciplinary approaches across diverse range of design and engineering through the collaboration is rising. Historically most of discussion made on interdisciplinary approaches is limited to collaboration between architecture and supporting engineering. This paper focuses on the collaboration with design realms. Three case studies done in an interdisciplinary firm are explored, focusing on design process that is non-linear and complementary. Finally the integrative pedagogical approaches to provide students with more exposure to allied disciplines are navigated with exemplary student work from interdisciplinary design studio.

Analysis of Improvement Methods of Safety Management Guidelines with Design for Safety

  • Kim, Minjung;Park, Moonseo;Lee, hyun-soo;Lee, Dowan;Lee, seul bi
    • 국제학술발표논문집
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    • The 6th International Conference on Construction Engineering and Project Management
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    • pp.602-603
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    • 2015
  • Despite all efforts to reduce construction disaster, construction site accident rate has steadily increased in Korea since 2008. As a different approach from traditional research, there is a growing issue about design for safety concept to prevent construction disaster. The notion is that construction worker's safety need to be considered at design phase, not only at construction phase. Globally, the notion has been noted that to improve the safety of the worker and used in practice. However, in Korea, most of safety management guidelines are limited to construction phase. From recent statistics, only 1.4 percent of designer feel responsible for safety accident at construction site. In this circumstance, this research find out safety guidelines through literatures reviews and practical experience of safety management in other country which apply design for safety concept. Selected guidelines are verified by survey which is evaluated with risk, function, cost, time and aesthetic view categories. Through the survey, define guidelines which could be effectively applied in Korea. By using proposed safety guidelines for design phase, preventing construction accident and improving designer's recognition of safety issue at design phase are expected.

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디지털 디자인 도구를 이용한 건축형태개발을 위한 건축교육에 관한 연구 (A Study on the Architectural Education for the Development of the Architectural Form with Using Digital Design Tools)

  • 정지석;최무혁
    • 한국CDE학회논문집
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    • 제9권4호
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    • pp.334-350
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    • 2004
  • Until now, architects have used traditional methods in order to develop architectural forms and use a digital technology as presentation tools. The field of digital technology has been expanded to control easily architectural data, eventually leads to the creation for creative ideas, which were belong to mainly designer's talent. It has been educated by using digital tool in foreign universities but in our case a little university try to do. So we need an adequate curriculum and educational media because of digitalized data, originated architectural form and reduction of time and money. In this paper, as it is surveyed the present situation of architetural education by using digital tool in domestic and foreign country, it can be used as the fundamental data that architectural education by using digital tool is initiated In our universities.

CHECKLIST FOR ENVIRONMENTAL FRIENDLY CONSTRUCTION MANAGEMENT IN DESIGN PHASE

  • In-Su Jung;Hyun-Su Park;Chan-Sik Lee
    • 국제학술발표논문집
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    • The 2th International Conference on Construction Engineering and Project Management
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    • pp.376-385
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    • 2007
  • Construction project is necessary element for human life to upgrade the quality and convenience. However, due to its contradictory nature to the environment preservation, environmental pollution and damage, deterioration of natural scenery, noise/vibration, water quality pollution, etc. caused in the process of construction greatly affect the environment. For the building or construction project, its possible impact on environment during construction work and after completion must be predicted at its design phase, which will result in the completion of the architecture convenient for human being with its environmental pollution reduced to minimum level. In this study, the checklist of environmental factors was suggested, which should be taken into account at its design phase in conducting the construction work. Proposed checklist was linked with the developed web-based system for the convenience of users like designer and construction manager, etc. It is expected that the checklist suggested by this study will help the designer and construction manager to continue the steady development from the environmental viewpoint during the design phase.

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이동최소자승법 최적화를 이용한 도면 배치 (Positioning Blueprints with Moving Least Squares Optimization)

  • 김종현
    • 한국컴퓨터그래픽스학회논문지
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    • 제23권4호
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    • pp.1-9
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    • 2017
  • 우리는 최적화된 이동최소자승법으로 구축된 벡터장을 이용하여 도면의 배치를 효율적으로 처리할 수 있는 방법을 제안한다. 일반적으로 전문 건축설계사무소에서는 특정영역에 건물들을 배치시키기 위해 디자이너가 수동으로 직접 위치를 결정하기 때문에 처리 비용이 클 뿐만 아니라 작업시간도 오래 걸린다. 이 비효율적인 문제를 해결하기 위해 우리는 최적화된 이동최소자승법을 기반으로 도면의 배치를 자동으로 결정할 수 있는 방법을 제안한다. 제안된 프레임워크에서는 우선 디자이너가 실제 건축설계를 원하는 사업장 영역을 선택하고 이 영역을 기반으로 지형의 흐름을 계산한다. 이동최소자승법을 최적화시켜 벡터장을 추출하고, 이 벡터장을 기반으로 도면의 회전 양을 결정한다. 제안된 방법으로 얻어진 도면배치는 실제로 건물을 배치할 때 나타나는 흐름과 매우 유사한 특징을 갖고 있으며, 결과적으로 디자이너의 비효율적인 노동력을 줄여 전반적인 건축설계과정의 효율성을 한층 높였다.