• Title/Summary/Keyword: Android OS

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Detection and Blocking Techniques of Security Vulnerability in Android Intents (안드로이드 인텐트의 보안 취약성 탐지 및 차단 기법)

  • Yoon, Chang-Pyo;Moon, Seok-jae;Hwang, Chi-Gon
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.666-668
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    • 2013
  • Recently, the kind and number of malicious code, which operates in Operation System of smart devices, are rapidly increasing along with the fast supplement of smart devices. Especially, smart devices based on Android OS have high potential of danger to expose to malicious code as it has an easy access to system authority. When using intent, the global message system provided from Android, inter approach between applications is available, and possible to access to created data by the device. Intent provides convenience to application development in the aspect of reusability of component however, it could be appointed as a risk element in security-wise. Therefore, if intent is used in malicious purpose, it is easy to lead the condition where is weak on security. That is, it is possible to control as accessing to resources which application is carrying to operate by receiving intents as making smart device uncontrollable or consuming system resources. Especially, in case of system authority is achieved, the risks such as smart device control or personal information exposure become bigger when misusing broadcast intent through malicious code. This paper proposes a corresponding method of security vulnerability of Android intent that monitors the appearance of intent with intent pattern inspection, detects and blocks unidentified pattern intent.

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Design and Implementation of the Smart Virtual Machine for Smart Cross Platform (스마트 크로스 플랫폼을 위한 스마트 가상기계의 설계 및 구현)

  • Han, Seong-Min;Son, Yun-Sik;Lee, Yang-Sun
    • Journal of Korea Multimedia Society
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    • v.16 no.2
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    • pp.190-197
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    • 2013
  • Since domestic and foreign platform companies and mobile carriers adopt and use different kinds of smart platforms, developers should develop or convert contents according to each smart platform to provide a single smart content for customers. It takes long time and a lot of money to convert the conventional smart contents in order to serve other smart platforms. For the reason, more attention has been paid on Smart Cross Platform or Hybrid Platform, the core technologies of OSMU(One Source Multi Use) in which, once a program is coded, it can be executed in any platforms regardless of development languages. As a result, PhoneGap and HTML5 based Sencha Touch have been introduced. In this paper, we developed the smart virtual machine, which is built in smart cross platform based smart devices, unlike Android, iOS, Windows Phone devices being dependent of platforms, and helps to download and execute applications, being independent of platforms. the smart virtual machine supports C/C++, and Java language, being differentiated from JVM by sun microsystems that supports only Java language and .NET framework by microsoft that supports only C, C++ and C#. Therefore, it provides contents developers with the environment where they can get a wide range of options in choosing a language and develop smart contents.

Design and Implementation of Analysis Techniques for Fragmented Pages in the Flash Memory Image of Smartphones (스마트폰 플래시 메모리 이미지 내의 단편화된 페이지 분석 기법 및 구현)

  • Park, Jung-Heum;Chung, Hyun-Ji;Lee, Sang-Jin;Son, Young-Dong
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.4
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    • pp.827-839
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    • 2012
  • A cell phone is very close to the user and therefore should be considered in digital forensic investigation. Recently, the proportion of smartphone owners is increasing dramatically. Unlike the feature phone, users can utilize various mobile application in smartphone because it has high-performance operating system (e.g., Android, iOS). As acquisition and analysis of user data in smartphone are more important in digital forensic purposes, smartphone forensics has been studied actively. There are two way to do smartphone forensics. The first way is to extract user's data using the backup and debugging function of smartphones. The second way is to get root permission, and acquire the image of flash memory. And then, it is possible to reconstruct the filesystem, such as YAFFS, EXT, RFS, HFS+ and analyze it. However, this methods are not suitable to recovery and analyze deleted data from smartphones. This paper introduces analysis techniques for fragmented flash memory pages in smartphones. Especially, this paper demonstrates analysis techniques on the image that reconstruction of filesystem is impossible because the spare area of flash memory pages does not exist and the pages in unallocated area of filesystem.

Practical Architectural Patterns and Guidelines for Designing Complex Mobile Applications (복잡도가 높은 모바일 어플리케이션 설계를 위한 아키텍처 패턴과 적용지침)

  • Jang, Jeong-Ran;La, Hyun-Jung;Kim, Soo-Dong
    • The KIPS Transactions:PartD
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    • v.19D no.1
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    • pp.63-80
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    • 2012
  • Mobile devices with Android OS and iOS have been emerged as mobile computing devices where various software applications are deployed. Furthermore, they are anticipated to be used not only for traditional personal computing but also for enterprise computing. However, such mobile devices have their intrinsic characteristics such as limited resources and flexible network capabilities, which are not revealed in traditional computers. Hence, there is high demand for methods to develop mobile applications with reflecting their intrinsic characteristics. Since those characteristics belong to non-functional requirements, they should be reflected in architecture design while designing mobile applications. To design architecture, the architecture drivers that are architecture non-functional requirements are decided from mobile application characteristics. Conventional architecture design methods do not consider those characteristics so that the methods cannot be straightforwardly applied to mobile applications. In this paper, to efficiently develop mobile applications reflecting those characteristics, we propose a set of architecture patterns and define a guideline to apply those patterns. First, we define the characteristics of mobile applications distinguished and derive architectural drivers from them. Then, we propose architecture patterns in terms of static and dynamic views and define an architectural guideline to apply the patterns to designing architecture for mobile application. And, we perform case studies to verify the applicability of proposed patterns. Finally, we assess the proposed architecture patterns by proving how the patterns can fulfill identified architecture drivers and by comparing our approach with previous works.

The Study on the implementation of Portable Http Live Streaming Transmitter based the Embedded Linux (임베디드 리눅스 기반의 휴대용 Http 라이브 스트리밍 전송기 구현에 관한 연구)

  • Lee, Jea-Hee;Cho, Tae-Kyung
    • Journal of Digital Convergence
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    • v.13 no.11
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    • pp.141-148
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    • 2015
  • In this paper, for developing and implementing the HLS(Http Live Streaming) transmitter based embedded linux which is operated easily and cheap and lower power, portable in all networks and client environments compared to exist video live streaming transmitters. We design the developed HLS transmitter hardware using the Arm11 core and then porting the Embedded Linux OS(Operating System) and implementing the HLS protocol using the open source FFmpeg and Segmenter. For proving the performance of developed HLS transmitter, we make the testing environment for testing the performance of HLS transmitter including the notebook, iPhone, android Phone, Notebook and then analysis the received video in the client displayer. In this paper, we suggest the developed HLS transmitter performance data values higher than the Apple company's HLS recommended specification values and the picture of developed HLS transmitter operation in the testing environment. The application field of this paper result is that the man who works in the emergency situation take HLS and transmit the live emergency situation to the head quarter using this portable HLS.

A implement of vehicle diagnostic system with OBD-II network for Smartphone (OBD-II를 이용한 스마트폰 자동차 진단 시스템 구현)

  • Kim, Min-Young;Jang, Jong-Wook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.05a
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    • pp.263-266
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    • 2011
  • Drivers check always vehicle state for own safety and is necessary to understand about vehicle state. If driver know vehicle state, because driver request vehicle state at vehicle specialty company, driver pay a lot of money and waste a lot of time. Now, drivers have checked vehicle state by using variety features of smart phone due to progress of IT(Information Technology). but existing smartphone vehicle diagnostic system learned professional knowledge of vehicle and know vehicle state. drives not need vehicle diagnostic. to overcome these disadvantages, there use easily drivers by using smartphone and request system to know own all vehicle state. In this paper, there implement vehicle diagnostic system with smartphone based on android OS to use easily this system and know check information of vehicle supplies replacement cycles, vehicle internal problems, Eco driving by using OBD-II data to receive by OBD-II Protocol convert Bluetooth connector.

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An Exploration on the Academic Research Areas for Service Business Area in the Perspective of Service Business Innovation (안드로이드 운영체제 기반 Driver Manager 서비스 애플리케이션 개발 사례 연구)

  • Kwon, Hyuk-Ju;Kim, Jae-Woo;Ra, Hong-Min;Hong, Jin-Woo;Moon, Song-Chul
    • Journal of Service Research and Studies
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    • v.1 no.1
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    • pp.103-111
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    • 2011
  • Smart phone products lead the mobile computing world really, and be expected as a major object of mobile phone market. In special, Android OS platform in smart phones is remarkedly uprising as of main software architecture. As many applications are applied as of the Location Based Service system in the perspective of technical support which represents open based technology. In this research, we developed the location information transformation service module, using LBS system, which effects some users urgently in the timing of traffic accidents. It supports to help some car drivers with smart phone, enables them to recognizes remote controller or another users.

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Traceability Number-Driven Livestock Inventory Management IoT System Utilizing Electronic Scale Access Control Technology (전자저울 접근제어 기술을 통한 이력번호 기반의 재고관리 IoT 시스템)

  • Youchan Jeon
    • Smart Media Journal
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    • v.12 no.10
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    • pp.85-92
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    • 2023
  • In December 2014, Livestock and Livestock Products Traceability Act was established, allowing consumers to receive livestock traceability information. While the Livestock Traceability System provides consumers with transparent and fair information about their food, it has brought increased workload and penalty burdens to stakeholders in the livestock industry. In this paper, we propose an IoT system for inventory management based on traceability numbers to enable sellers to conveniently provide livestock traceability information to consumers. We analyzed the protocol for managing data from electronic scales and conducted functional testing and verification on mobile devices. Furthermore, we implemented the design and system functionality, taking into account UI/UX on Android OS-based devices to synchronize and interconnect traceability and product information with electronic scales. We anticipate that the proposed approach will minimize user inconvenience and raise production efficiency in the existing market.

Implementation of Multiplatform Game Application for Decorating The Lab (다중 플랫폼용 실습실 꾸미기 게임 앱 구현)

  • Rho, Wonbin;Won, Moonsook;Lee, Jihye;Ko, Eunbyul;Lee, Jongwoo
    • Journal of Digital Contents Society
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    • v.15 no.2
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    • pp.197-207
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    • 2014
  • Many people are now enjoying mobile games using various smartphone platforms. However, we have to develop games separately for each smart device platforms so far. Cocos2d-x, a game development framework is released to solve this problem. As a multiplatform version of the existing Cocos2d, Cocos2d-x can make one source code run on various platforms. It is an open software that is able to be used by everyone, and when using it, mobile games can be developed easily based on C++ and OpenGL. In this paper, we implemented a PC laboratory decorating game application, named ILove501, using Cocos2d-x. The 501 is a room number of our PC lab. ILove501 includes an educational feature of solving quizzes in order to highlight positive effects of game. For implementation of a multiplatform game, ILove501 was developed in Windows and iOS environment at the same time, and we verified the results of the execution by porting on a variety of devices such as Android, iPhone, iPad and Galaxy Tab.

Research of Soft-Interface Creation and Provision Methodology According to Applications Based on Mobile Device Environment (모바일 디바이스 환경에서 어플리케이션에 따른 소프트 인터페이스 제작 및 제공 방안 연구)

  • Cho, Changhee;Park, Sanghyun;Lee, Sang-Joon;Kim, Jinsul
    • Journal of Digital Contents Society
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    • v.14 no.4
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    • pp.513-519
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    • 2013
  • In this paper, we provide interfaces according to user application environments and provide tools through web-site that users can create interface to apply a wide range of application environment. HTML5 is used in the creation processing, so users can create various interfaces by dragging mouse and apply it to multimedia, game applications as well as documents by using the ASCII code and key events that are provided in the Android OS. Database of interfaces is stored in HDFS (Hadoop Distributed File System) based on Hadoop for management and users can have their own designed interface or select interfaces through simple login any time. In order to provide interface quickly, HIVE based on Hadoop is used for search and the data is provided in XML file which smart mobile can process quickly.