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http://dx.doi.org/10.9728/dcs.2014.15.2.197

Implementation of Multiplatform Game Application for Decorating The Lab  

Rho, Wonbin (숙명여자대학교 멀티미디어과학과)
Won, Moonsook (숙명여자대학교 멀티미디어과학과)
Lee, Jihye (숙명여자대학교 멀티미디어과학과)
Ko, Eunbyul (숙명여자대학교 멀티미디어과학과)
Lee, Jongwoo (숙명여자대학교 멀티미디어과학과)
Publication Information
Journal of Digital Contents Society / v.15, no.2, 2014 , pp. 197-207 More about this Journal
Abstract
Many people are now enjoying mobile games using various smartphone platforms. However, we have to develop games separately for each smart device platforms so far. Cocos2d-x, a game development framework is released to solve this problem. As a multiplatform version of the existing Cocos2d, Cocos2d-x can make one source code run on various platforms. It is an open software that is able to be used by everyone, and when using it, mobile games can be developed easily based on C++ and OpenGL. In this paper, we implemented a PC laboratory decorating game application, named ILove501, using Cocos2d-x. The 501 is a room number of our PC lab. ILove501 includes an educational feature of solving quizzes in order to highlight positive effects of game. For implementation of a multiplatform game, ILove501 was developed in Windows and iOS environment at the same time, and we verified the results of the execution by porting on a variety of devices such as Android, iPhone, iPad and Galaxy Tab.
Keywords
Multiplatform; Cocos2d-x; Mobile Game;
Citations & Related Records
Times Cited By KSCI : 1  (Citation Analysis)
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