• Title/Summary/Keyword: Agent base model

Search Result 42, Processing Time 0.031 seconds

A Study About Verification Model for Cooperation of Software Components of AUML Base (AUML기반의 소프트웨어 컴포넌트들의 협력성을 위한 검증 모텔에 관한 연구)

  • Gawn, Han-Hyoun;Park, Jae-Bock
    • Journal of the Korea Computer Industry Society
    • /
    • v.6 no.3
    • /
    • pp.529-538
    • /
    • 2005
  • AUML (Agent Unified Modeling Language) is specification anger of agent software system, sight anger, language that do creation by purpose. Do so that may apply Together that is one of automation application program creation system to Agent's BDI in trend sophistication of software, large size Tuesday in this research and investigate this about operation between component system. Standard detailed statement (FIPA:Foundation for Inteligent Physical Agent) that use can consist by data exchange between component and cooperate each other even if type of component is different mutually to base ACL message, and protocole use and study about method and accuracy and consistency that minimize error when embody this using meta model base etc.. through object intention modelling.

  • PDF

An Efficient Two-Step Paging Strategy Using Base Station Paging Agents in Mobile Communication Networks

  • Baek, Jang-Hyun;Ryu, Byung-Han
    • ETRI Journal
    • /
    • v.26 no.5
    • /
    • pp.493-496
    • /
    • 2004
  • An effective paging strategy is essential for improving the utility of radio channels. This paper proposes a two-step paging strategy which involves using base station paging agents to page a single cell at each paging. An analytical model is used to evaluate the performance of the proposed strategy. The proposed strategy is compared with the traditional simultaneous paging strategy and a recent proposal using the base station paging agents. The numerical results showed that the proposed strategy proficiently reduces paging cost on radio channels compared with other paging strategies.

  • PDF

Intelligent Electronic Shoppingmall with Bundle Product Suggestions for Fisheries (상차림중심의 지능형 수산물 인터넷 쇼핑몰 개발)

  • 정대율
    • The Journal of Information Systems
    • /
    • v.10 no.2
    • /
    • pp.5-32
    • /
    • 2001
  • The main goal of this research is at the development of a bundle product suggestion sub-system of an internet shopping mall for fishery products, which can reduce the search cost of user. To achieve the goal, we first study tie key factors of successful direct commerce for fishery products, and second, we design a bundle product suggestion module and its sub-module. For this, we identify the objectives of system, and write out the necessary functions of the system and models(process model, data model, dynamic model) through the analysis of user requirements. Based on the functions and models, we design user interfaces, database, processes, and knowledge base. In designing knowledge base and inferencing strategy, we consider two intelligent agent approach(optimal algorithms, heuristic rules) and suggest one more approach(case-based reasoning). The intelligent agent can be used in enhancing the suggestion of multiple fishery product simultaneously. The system analysis and design documents presented as the research results can be used to provide good guidelines to the companies who consider developing an production suggestion agents.

  • PDF

Policy Diffusion in The Beer Game

  • Duggan, Jim
    • Korean System Dynamics Review
    • /
    • v.5 no.2
    • /
    • pp.175-197
    • /
    • 2004
  • The research studies the classic beer game simulation model from a new perspective. It does so by providing each agent with two ordering policies, and creating a set of rules that allow an agent to change its policy. Such a change is triggered based on an agent's confidence in their own performance, and on the relative confidence of their nearest neighbour. The overall effect is that policy diffusion can occur, where, under certain circumstances, an agent will mimic the behaviour of its neighbour, if it believes that its neighbour is performing better. The motivation behind this research is to provide an experimental base upon which the decision making strategies of business agent can be studied.

  • PDF

Improved Dynamic Subjective Logic Model with Evidence Driven

  • Qiang, Jiao-Hong;Xin, Wang-Xin;Feng, Tian-Jun
    • Journal of Information Processing Systems
    • /
    • v.11 no.4
    • /
    • pp.630-642
    • /
    • 2015
  • In Jøsang's subjective logic, the fusion operator is not able to fuse three or more opinions at a time and it cannot consider the effect of time factors on fusion. Also, the base rate (a) and non-informative prior weight (C) could not change dynamically. In this paper, we propose an Improved Subjective Logic Model with Evidence Driven (ISLM-ED) that expands and enriches the subjective logic theory. It includes the multi-agent unified fusion operator and the dynamic function for the base rate (a) and the non-informative prior weight (C) through the changes in evidence. The multi-agent unified fusion operator not only meets the commutative and associative law but is also consistent with the researchers's cognitive rules. A strict mathematical proof was given by this paper. Finally, through the simulation experiments, the results show that the ISLM-ED is more reasonable and effective and that it can be better adapted to the changing environment.

Implementation of TMN Agent for ATM switch : considering integration of agent into ATM switch (ATM 교환기를 위한 TMN 관리 대행 시스템의 구현)

  • 황희산;이병윤;이길행;우왕돈
    • The Journal of Korean Institute of Communications and Information Sciences
    • /
    • v.23 no.5
    • /
    • pp.1360-1371
    • /
    • 1998
  • There are many implementation methods according to models integrating TMN Agent into an ATM switch. In this paper, we evaluate the integrating models for integrating the Agent into an ATM switch in the aspects of the size of MIB(Management Information Base), the internal protocol profiles and the facility of implementation. Based on the evaluation, we choose an integrating model and implment the Agent. To ensure merit of the model, we propose an interface for exchanging management information between the Agent and an ATM switch. We also show the feasibility of our Agent system through some filed testes for the average processing time.

  • PDF

The Rule-based Agent Modeling and Simulation considering the Evacuation Behavior Characteristics on the Passenger Ship Fire (여객선 화재시 피난행동특성을 고려한 규칙기반 에이전트 M&S)

  • Lee, Eun-Bok;Shin, Suk-Hoon;You, Yong-Jun;Chi, Sung-Do;Kim, Jae-Ick
    • Journal of the Korea Society for Simulation
    • /
    • v.20 no.3
    • /
    • pp.111-117
    • /
    • 2011
  • This paper suggests the passenger model considered evacuation behavioral characteristics on the passenger ship fire using a rules-based agent technique. The existing evacuation simulation system was modeled only passenger speed. The speed-based model considered passenger's physical characteristics, so it couldn't consider evacuation behavioral characteristics. For solving this problem, we modeled the passenger model using a rule-based agent applied evacuation behavioral characteristics. The rule-based agent consists of knowledge base and inference engine. In knowledge base, we represented evacuation behavioral characteristics, and chose the examples of the evacuation behavioral characteristics to show various patterns of behavior. And we simulated in the IMO MSC/Circ.1238 example 8 and we proved the simulation results could represent variety patterns of human behavior.

Design and Implementation of Agent Systems based on Case Markup Language for e-Leaning (e-Learning을 위한 사례 마크업 언어 기반 에이전트 시스템의 설계 및 구현 :사례 기반 학습자 모델을 중심으로)

  • 한선관;윤정섭;조근식
    • The Journal of Society for e-Business Studies
    • /
    • v.6 no.3
    • /
    • pp.63-80
    • /
    • 2001
  • The construction of the students knowledge in e-Learning systems, namely the student modeling, is a core component used to develop e-Learning systems. However, existing e-Learning systems have many problems to share the knowledge in a heterogeneous student model and a distributed knowledge base. Because the methods of the knowledge representation are different in each e-Learning systems, the accumulated knowledge cannot be used or shared without a great deal of difficulty. In order to share this knowledge, existing systems must reconstruct the knowledge bases. Consequently, we propose a new a Case Markup Language based on XML in order to overcome these problems. A distributed e-Learning systems fan have the advantage of easily sharing and managing the heterogeneous knowledge base proposed by CaseML. Moreover students can generate and share a case knowledge to use the communication protocol of agents. In this paper, we have designed and developed a CaseML by using a knowledge markup language. Furthermore, in order to construct an intelligent e-Learning systems, we have done our research based on the design and development of the intelligent agent system by using CaseML.

  • PDF

Adaptive and optimized agent placement scheme for parallel agent-based simulation

  • Jin, Ki-Sung;Lee, Sang-Min;Kim, Young-Chul
    • ETRI Journal
    • /
    • v.44 no.2
    • /
    • pp.313-326
    • /
    • 2022
  • This study presents a noble scheme for distributed and parallel simulations with optimized agent placement for simulation instances. The traditional parallel simulation has some limitations in that it does not provide sufficient performance even though using multiple resources. The main reason for this discrepancy is that supporting parallelism inevitably requires additional costs in addition to the base simulation cost. We present a comprehensive study of parallel simulation architectures, execution flows, and characteristics. Then, we identify critical challenges for optimizing large simulations for parallel instances. Based on our cost-benefit analysis, we propose a novel approach to overcome the performance constraints of agent-based parallel simulations. We also propose a solution for eliminating the synchronizing cost among local instances. Our method ensures balanced performance through optimal deployment of agents to local instances and an adaptive agent placement scheme according to the simulation load. Additionally, our empirical evaluation reveals that the proposed model achieves better performance than conventional methods under several conditions.

Workflow Design on Product Data Management System Using Object-Oriented Modeling Technique (객체지향 방법론을 이용한 제품정보관리(PDM) 시스템에서의 워크플로우 설계)

  • 최종윤;최경희;안병하
    • The Journal of Society for e-Business Studies
    • /
    • v.4 no.1
    • /
    • pp.145-157
    • /
    • 1999
  • The challenge is to maximize the time-to-market benefits of concurrent engineering while maintaining control of data and distributing it automatically to the people who need it when they need it. The way PDM systems cope with this challenge is that master data is held only once in a secure vault where its integrity can be assured and all changes to it monitored, controlled and recorded. The structure of PDM is various from vendor, but they have common module. That is PDM and it is most important. The goal is to design the workflow in PDM using object-oriented modeling method. The past methods have concentrated on the flow between workflow engine and agent, but this paper will focus on task. We will model task as individual object. This paper uses OMT(Object Modeling Technique) by James Rumbaugh for base modeling tool and uses DCOM(Distributed Component Object Model) for base ORB(Object Request Broker). Research object is to design the static object model, to design state change by dynamic model and to design data transition by functional model.

  • PDF