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Experiment for the Performance Improvement of Eco House Provided by Habitat for Humanity Nepal(HfH_Nepal) - Case Study of Terai Plain Region, Nepal - (네팔 해비타트(HfH_Nepal) 생태주택 보급현황과 성능개선실험 연구 - 떠라이 평원지역을 중심으로 -)

  • Leem, Youn Taik
    • KIEAE Journal
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    • v.13 no.4
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    • pp.103-112
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    • 2013
  • The Federal Democratic Republic of Nepal(Nepal) is one of the poorest country in the world. People in Nepal are having lots of housing problems including the lack of housing provision. Even Habitat for Humanity Nepal (HfH_Nepal) has developed various programs to diffuse ecological housing, still there are many problems due to financial and technological shortage. The purpose of this study is to verify the effects of suggestion of performance improvement for HfH_Nepal eco house with introduction of the housing situation and efforts to provide sustainable housing by HfH_Nepal in Terai plain. Ideas on CGI sheet roof with poor insulation, double panel bamboo wall and adobe brick wall which can overcome structural and waterproof flaws of the thin single panel bamboo wall. The experiment result shows that both ideas adapted to adobe brick house reduces daily temperature range 50.8% and humidity adjust effect. For the effective provision of adobe brick house, compressive strength was tested for the bricks made with locally available fiber materials. Brick with jute displayed 41.1% betterment than plain brick with closest packing condition while coconut and straw showed 25.1% and 7.9% improvement respectively. Technical and economic problems brought up during the building and experiment process were listed and countermeasures established. This kinds of building prototype houses and experiments can improve the living conditions of people in developing countries with little supplement of resources. Furthermore, consideration of locally available and affordable material can help the social and ecological sustainability in the world.

Fashion Accessory Design Suggestions Using Firework Images with the OLED Display Platform (불꽃놀이 형상과 OLED를 기반으로 한 패션 액세서리 디자인 제안)

  • Kim, Sun-Young
    • Journal of the Korean Society of Clothing and Textiles
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    • v.35 no.10
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    • pp.1188-1198
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    • 2011
  • This study proposes the use of firework shapes to design fashion accessories in the judgment that they are appropriate for the expression of creative images in consideration of the display of fireworks as a kind of entertainment and a festive symbol. This study promotes the sustainable application of firework shapes to develop the designs of fashion culture items that feature a distinctive personality and uniqueness. In this present study, the proposed fashion accessory design was intended to create an entertaining new atmosphere that uses an Organic Light Emitting Diode (OLED) that draws attention as a futuristic display. In terms of methodology, a literature review of firework shapes and OLED was conducted; in addition, Adobe Illustrator CS2 and Adobe Photoshop CS2 were used to develop six different standard motive designs with formative design elements represented by a variety of firework shapes. Each of the six motifs was further expanded with different color combinations. Rich images are produced with the use of pink, blue, purple, green, yellow, orange, and red, in conjunction with various OLED effects to express the three-dimensional images of fireworks. The motifs are applied to three types of items: bags, bracelets, and necklaces. For the video images, evening and tote bags, pendants, and bangles were used. Shifting images and lights should produce unique images as well as satisfy the consumer desire for entertainment. The Adobe Image Ready software was used to present the motive of fireworks applied to the design of fashion accessories in video images but not in still-cut images due to physical constraints of this paper.

Making 2.5D with Vanishing Point in Photoshop (Photoshop Vanishing Point를 이용한 2.5D 제작에 관한연구)

  • Yoon, Young-Doo;Choi, Eun-Young
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.146-153
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    • 2009
  • Thanks to computer graphic technology development, graphic design programming is easily accessible by any home computer user today since it is free from the burdens of complicated 알고리듬 or the expensive graphic tools that were required in the past. The term 알고리듬 2.5 is commonly used by computer graphic designers to refer to 2D, a form of pseudo-3D. In this study, by using 2.5D, which was previously utilized for strengthening visual effects and engine efficiency, together with Adobe Photoshop along with After Effects, I will incorporate these into motion graphics. Today, motion graphics dominate the advertisement and image markets. Since viewers have developed higher expectations, a more dynamic 3D space graphic technology is preferred over the outdated 2D basis. In this study, I will produce a 2.5D image which is generated through a vanishing point filter of Adobe Photoshop and After Effects based on still image information and captured at an angle of Axonometric Projection. Also, I will compare the effectiveness of the production process and camera angle flexibility between the previous 3D process and new 2.5 D process.

Apple eases up on SDK policy: Avoiding antitrust? or strategic decision? (Apple의 폐쇄적 SDK정책 포기의 함의: 반독점성 시비의 회피와 전략적 결정)

  • Kim, Joon-Young;Park, Jin-Kyung;Lee, Bong-Gyou
    • Journal of Internet Computing and Services
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    • v.11 no.6
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    • pp.135-144
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    • 2010
  • Apple recently announced a new policy about software development kit that banned the use of tools that convert apps built on other platforms into iPhone apps. Therefore, Adobe cannot develop their software to AppStore that inquire to the Department of Justice and the Federal Trade Commission about antitrust actions. Someone argue that Apple try to exclusive smartphone market such as the Microsoft antitrust lawsuit in 1998, but this case is essentially different. First, it need to define Apple's software development kit for iPhone and iPad is whether antitrust or not. Because of the characteristics of two-sided market in Smartphone Apple's iPhone cannot monopoly in cellphone or smartphone market, but it can be an antitrust in application store market. However, Apple re-announced new software development kit policy that shows positive results. Instead of hastily intervened regulatory agencies, the DOJ or the FTC, it is quite desirable that watching the interaction between companies that whether market failures or not and if it's harmful for consumer's benefit. Adobe attack Apple to advocate consumers and developers freedom of choice, but the most important thing is conclusion based on a comprehensive analysis need to objective point of view that Apple do whether antitrust act or not and damage to developers and consumers who are both side of platform.

비즈니스인사이드 - 어도비, 크리에이티브 클라우드 국내 출시

  • Im, Nam-Suk
    • 프린팅코리아
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    • v.12 no.4
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    • pp.90-91
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    • 2013
  • 한국어도비시스템즈(대표 지준영, www.Adobe.com/kr)는 지난 3월 11일 기자간담회를 열고, 어도비 크리에이티브 클라우드의 한국 출시를 발표했다. 어도비 크리에이티브 클라우드는 클라우드 서비스 형태로 어도비가 제공하는 모든 솔루션과 애플리케이션을 제공하는 것으로, 개인 멤버십을 기반으로 데스크톱 툴과 함께 출판 및 파일 공유를 위한 온라인 서비스, 즉각적인 기능 업데이트 및 업그레이드 서비스 등을 제공한다.

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비즈니스 인사이드 - 어도비, 크리에이티브 클라우드 2015 릴리스 발표

  • 대한인쇄문화협회
    • 프린팅코리아
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    • v.14 no.7
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    • pp.100-101
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    • 2015
  • 어도비(www.adobe.com/kr)는 지난 6월 17일 어도비 크리에이티브 클라우드의 대표 툴 및 서비스에 대한 대규모 업데이트를 발표했다. 이번 크리에이티브 클라우드 2015 릴리스를 통해 포토샵 CC, 일러스트레이터 CC, 프리미어 프로 CC, 인디자인 CC 등 어도비 데스크톱 툴의 주요 업데이트와 iOS 및 안드로이드용 신규 모바일 앱을 선보였다.

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비즈니스 인사이드 - 2013 어도비 디지털 퍼블리싱 솔루션 세미나

  • Im, Nam-Suk
    • 프린팅코리아
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    • v.12 no.5
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    • pp.89-89
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    • 2013
  • 한국어도비시스템즈(대표 지준영, www.Adobe.com/kr)는 지난 4월 21일 서울시 중구 페럼타워 페럼홀에서 약 250영의 업계 관계자들이 모인 가운데, 어도비가 제공하는 디지털 퍼블리싱 솔루션의 최신 기술과 국내외 업계 트렌드 및 어도비 디지털 퍼블리싱 솔루션 도입 성공 사례를 소개하는 '2013 어도비 디지털 퍼블리싱 솔루션 세미나'를 개최했다.

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Postscript의 구성과 활용

  • 여미라;한윤섭
    • 전기의세계
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    • v.39 no.7
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    • pp.60-65
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    • 1990
  • Postscript는 미국의 Adobe사에서 개발되었으며 1985년 처음으로 Apple의 Laserwriter에 탑재되어 시장에 등장하여, 현재 전세계 PDL 시장의 표준이 되어가고 있다. 그외에도 Imagen의 Document Description Language (DDL)와 Xerox의 Model을 3절에서는 Postscript의 가장 큰 장점 중의 하나인 font를, 그리고 4절은 Postscript의 일반적인 활용 방법에 대해 서술하였다. Postscript에 대한 이해를 높이기 위해 postscript 프로그램의 출력 결과를 부록으로 첨가하였다.

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Development of Textile Design and Design Contents for Fashion-Cultural Products Based on Formative Beauty of Traditional Sewing Crafts (전통침선소품의 조형적 형태미를 기반으로 한 텍스타일디자인 및 패션문화상품 디자인콘텐츠 개발)

  • Kim, Sun-Young
    • The Research Journal of the Costume Culture
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    • v.20 no.4
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    • pp.485-499
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    • 2012
  • This study suggests designs for fashion-cultural products that can communicate the uniqueness of Korean traditional culture. To this end, motives and printing patterns were created based on the formative beauty of traditional sewing crafts. A literature review was completed to identify characteristics of Korean traditional sewing, and the motives were developed through Adobe Illustrator CS4 and Adobe Photoshop CS4. Those motives were applied to handkerchiefs, neckties, pouches, and handbags. The sewing crafts used in this study included thimbles, bobbins, and chumoni (a Korean traditional pouch). The motives were produced in a manner that best exemplified the unique formative beauty of the sewing crafts while also presenting modern images of the crafts. The motives from thimbles reflected the lateral side of their originals, while the motives from bobbins adopted fan- or rectangular-shaped bobbins. The motives from chumoni were based on Duruchumoni and Guichumoni. A total of 12 motives were developed, and a total of 36 textile designs were suggested based on those motives. A total of 42 designs for fashion-cultural products, including handkerchiefs, neckties, pouches and handbags, were developed. Among them, motives applied to handkerchiefs were expanded to apply to scarfs, as well.

Interactive 3D Stereoscopic Image Editing System using Image-based modeling (영상 기반 모델링 기법을 이용한 대화식 3차원 입체 영상 저작 시스템)

  • Yun, Chang-Ok;Yun, Tae-Soo;Lee, Dong-Hoon
    • Journal of the Korean Society for Industrial and Applied Mathematics
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    • v.10 no.2
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    • pp.53-66
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    • 2006
  • Recent technique has shown high interest in 3D stereoscopic image, one out of high immersion appearance techniques. Unlike general 2D image, 3D stereoscopic image is generated by 3D geometric information. Therefore, the lack of 3D geometric information sometimes imposes restrictions or makes editing more tedious. We propose a new unsupervised technique aimed to generate stereoscopic image which is estimated by depth-map information using image-based modeling from a single input image. The proposed system is implemented as the Adobe Photoshop(R) plug-in for considering generality and expandability, and also supports a preview function of interactive 3D stereoscopic image to determine stereoscopic view of high quality.

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