• Title/Summary/Keyword: Adaptive Searching Estimation

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Comparison Fast-Block Matching Motion Estimation Algorithm for Adaptive Search Range (탐색 범위를 적용한 비교 루틴 고속 블록 움직임 추정방법 알고리듬)

  • 임유찬;밍경육;정정화
    • Proceedings of the IEEK Conference
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    • 2002.06d
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    • pp.295-298
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    • 2002
  • This paper presents a fast block-matching algorithm to improve the conventional Three-Step Search (TSS) based method. The proposed Comparison Fast Block Matching Algorithm (CFBMA) begins with DAB for adaptive search range to choose searching method, and searches a part of search window that has high possibility of motion vector like other partial search algorithms. The CFBMA also considers the opposite direction to reduce local minimum, which is ignored in almost conventional based partial search algorithms. CFBMA uses the summation half-stop technique to reduce the computational load. Experimental results show that the proposed algorithm achieves the high computational complexity compression effect and very close or better image quality compared with TSS, SES, NTSS based partial search algorithms.

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An Adaptive Block Matching Algorithm Based on Temporal Correlations (시간적 상관성을 이용한 적응적 블록 정합 알고리즘)

  • Yoon, Hyo-Sun;Lee, Guee-Sang
    • The KIPS Transactions:PartB
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    • v.9B no.2
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    • pp.199-204
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    • 2002
  • Since motion estimation and motion compensation methods remove the redundant data to employ the temporal redundancy in images, it plays an important role in digital video compression. Because of its high computational complexity, however, it is difficult to apply to high-resolution applications in real time environments. If we have information about the motion of an image block before the motion estimation, the location of a better starting point for the search of an exact motion vector can be determined to expedite the searching process. In this paper, we present an adaptive motion estimation approach bated on temporal correlations of consecutive image frames that defines the search pattern and determines the location of the initial search point adaptively. Through experiments, compared with DS(Diamond Search) algorithm, the proposed algorithm is about 0.1∼0.5(dB) better than DS in terms of PSNR(Peak Signal to Noise Ratio) and improves as high as 50% compared with DS in terms of average number of search point per motion vector estimation.

Adaptive Antenna Array for DOA Estimation Utilizing Orthogonal Weight Searching (직교가중치 탐색방법을 이용한 도착방향 추정 적응어레이 안테나)

  • 오정호;최승원;이현배;황영준
    • The Journal of Korean Institute of Electromagnetic Engineering and Science
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    • v.8 no.2
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    • pp.116-125
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    • 1997
  • This paper presents a novel method, entitled Orthogonal Weights Searching(OWS), for the Direction-Of-Arrival(DOA) estimation. Utilizing the modified Conjugate Gradient Method(MCGM), the weight vector which is orthogonal to the signal subspace is directly computed from the signal matrix. The proposed method does not require the computation of the eigenvalues and eigenvectors. In addition, the new technique excludes the procedure for the detection of the number of signals under the assumption that the number of weights in the array is greater than the number of input signals. Since the proposed technique can be performed independently of the detection procedure, it shows a good performance in adverse signal environments in which the detection of the number of array inputs cannot be obtained successfully. The performance of the proposed technique is compared with that of the convectional eigen-decomposition method in terms of angle resolution for a given signal-to-noise ratio(SNR) and a required amount of computations.

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An Adaptive Peer-to-Peer Search Algorithm for Reformed Node Distribution Rate (개선된 노드 분산율을 위한 적응적 P2P 검색 알고리즘)

  • Kim, Boon-Hee;Lee, Jun-Yeon
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.4 s.36
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    • pp.93-102
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    • 2005
  • Excessive traffic of P2P applications in the limited communication environment is considered as a network bandwidth problem. Moreover, Though P2P systems search a resource in the phase of search using weakly connected systems(peers' connection to P2P overlay network is very weakly connected), it is not guaranteed to download the very peer's resource in the phase of download. In previous P2P search algorithm (1), we had adopted the heuristic peer selection method based on Random Walks to resolve this problems. In this paper, we suggested an adaptive P2P search algorithm based on the previous algorithm(1) to reform the node distribution rate which is affected in unit peer ability. Also, we have adapted the discriminative replication method based on a query ratio to reduce traffic amount additionally. In the performance estimation result of this suggested system, our system works on a appropriate point of compromise in due consideration of the direction of searching and distribution of traffic occurrence.

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The Design of Repeated Motion on Adaptive Block Matching Algorithm in Real-Time Image (실시간 영상에서 반복적인 움직임에 적응한 블록정합 알고리즘 설계)

  • Kim Jang-Hyung;Kang Jin-Suk
    • Journal of Korea Multimedia Society
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    • v.8 no.3
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    • pp.345-354
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    • 2005
  • Since motion estimation and motion compensation methods remove the redundant data to employ the temporal redundancy in images, it plays an important role in digital video compression. Because of its high computational complexity, however, it is difficult to apply to high-resolution applications in real time environments. If we have a priori knowledge about the motion of an image block before the motion estimation, the location of a better starting point for the search of an exact motion vector can be determined to expedite the searching process. In this paper presents the motion detection algorithm that can run robustly about recusive motion. The motion detection compares and analyzes two frames each other, motion of whether happened judge. Through experiments, we show significant improvements in the reduction of the computational time in terms of the number of search steps without much quality degradation in the predicted image.

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Dynamic Human Pose Tracking using Motion-based Search (모션 기반의 검색을 사용한 동적인 사람 자세 추적)

  • Jung, Do-Joon;Yoon, Jeong-Oh
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.11 no.7
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    • pp.2579-2585
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    • 2010
  • This paper proposes a dynamic human pose tracking method using motion-based search strategy from an image sequence obtained from a monocular camera. The proposed method compares the image features between 3D human model projections and real input images. The method repeats the process until predefined criteria and then estimates 3D human pose that generates the best match. When searching for the best matching configuration with respect to the input image, the search region is determined from the estimated 2D image motion and then search is performed randomly for the body configuration conducted within that search region. As the 2D image motion is highly constrained, this significantly reduces the dimensionality of the feasible space. This strategy have two advantages: the motion estimation leads to an efficient allocation of the search space, and the pose estimation method is adaptive to various kinds of motion.

Robust Extraction of Facial Features under Illumination Variations (조명 변화에 견고한 얼굴 특징 추출)

  • Jung Sung-Tae
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.6 s.38
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    • pp.1-8
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    • 2005
  • Facial analysis is used in many applications like face recognition systems, human-computer interface through head movements or facial expressions, model based coding, or virtual reality. In all these applications a very precise extraction of facial feature points are necessary. In this paper we presents a method for automatic extraction of the facial features Points such as mouth corners, eye corners, eyebrow corners. First, face region is detected by AdaBoost-based object detection algorithm. Then a combination of three kinds of feature energy for facial features are computed; valley energy, intensity energy and edge energy. After feature area are detected by searching horizontal rectangles which has high feature energy. Finally, a corner detection algorithm is applied on the end region of each feature area. Because we integrate three feature energy and the suggested estimation method for valley energy and intensity energy are adaptive to the illumination change, the proposed feature extraction method is robust under various conditions.

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New Fast Block-Matching Motion Estimation using Temporal and Spatial Correlation of Motion Vectors (움직임 벡터의 시공간 상관성을 이용한 새로운 고속 블럭 정합 움직임 추정 방식)

  • 남재열;서재수;곽진석;이명호;송근원
    • Journal of Broadcast Engineering
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    • v.5 no.2
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    • pp.247-259
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    • 2000
  • This paper introduces a new technique that reduces the search times and Improves the accuracy of motion estimation using high temporal and spatial correlation of motion vector. Instead of using the fixed first search Point of previously proposed search algorithms, the proposed method finds more accurate first search point as to compensating searching area using high temporal and spatial correlation of motion vector. Therefore, the main idea of proposed method is to find first search point to improve the performance of motion estimation and reduce the search times. The proposed method utilizes the direction of the same coordinate block of the previous frame compared with a block of the current frame to use temporal correlation and the direction of the adjacent blocks of the current frame to use spatial correlation. Based on these directions, we compute the first search point. We search the motion vector in the middle of computed first search point with two fixed search patterns. Using that idea, an efficient adaptive predicted direction search algorithm (APDSA) for block matching motion estimation is proposed. In the experimental results show that the PSNR values are improved up to the 3.6dB as depend on the Image sequences and advanced about 1.7dB on an average. The results of the comparison show that the performance of the proposed APDSA algorithm is better than those of other fast search algorithms whether the image sequence contains fast or slow motion, and is similar to the performance of the FS (Full Search) algorithm. Simulation results also show that the performance of the APDSA scheme gives better subjective picture quality than the other fast search algorithms and is closer to that of the FS algorithm.

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A Prediction Search Algorithm by using Temporal and Spatial Motion Information from the Previous Frame (이전 프레임의 시공간 모션 정보에 의한 예측 탐색 알고리즘)

  • Kwak, Sung-Keun;Wee, Young-Cheul;Kimn, Ha-Jine
    • Journal of the Korea Computer Graphics Society
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    • v.9 no.3
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    • pp.23-29
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    • 2003
  • There is the temporal correlation of the video sequence between the motion vector of current block and the motion vector of the previous block. If we can obtain useful and enough information from the motion vector of the same coordinate block of the previous frame, the total number of search points used to find the motion vector of the current block may be reduced significantly. In this paper, we propose the block-matching motion estimation using an adaptive initial search point by the predicted motion information from the same block of the previous frame. And the first search point of the proposed algorithm is moved an initial point on the location of being possibility and the searching process after moving the first search point is processed according to the fast search pattern. Simulation results show that PSNR(Peak-to-Signal Noise Ratio) values are improved UP to the 1.05dB as depend on the image sequences and improved about 0.33~0.37dB on an average. Search times are reduced about 29~97% than the other fast search algorithms. Simulation results also show that the performance of the proposed scheme gives better subjective picture quality than the other fast search algorithms and is closer to that of the FS(Full Search) algorithm.

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