• Title/Summary/Keyword: Adaptive Search

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Development of a Rich Media Framework for Hybrid IPTV (하이브리드 IPTV를 위한 리치 미디어 프레임워크 개발)

  • Sung, Min-Young
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.6
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    • pp.631-636
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    • 2010
  • With the growing trends of communication- broadcasting convergence, a hybrid IPTV that supports both IP network-based on-demand media and terrestrial or cable-based broadcast media is gaining attraction. This paper proposes a rich media framework for hybrid IPTV with support of the latest H.264 codec. For this purpose, we design and implement a media component and a RIA run-time engine customized for TV with the hybrid media. The media component has been designed to provide a uniform and efficient application interface to the various playback methods for RF broadcast and IP-based stored or live media. For performance and portability, it exploits media stream abstraction, adaptive on-demand I-frame search, and automatic calculation of play duration. Based on the proposed media interface, we develop a RIA run-time prototype. It has been carefully designed to fully utilize the built-in graphic acceleration hardware for optimized rendering in the resource-constrained IPTV environments. Demonstration and experiment results validate the performance and usefulness of the developed framework. The framework is expected to be used effectively to support graphics and hybrid media in the applications of IPTV-based VOD, advertisement, and education.

A Stereo Matching Based on A Genetic Algorithm Using A Multi-resolution Method and AD-Census (다해상도 가법과 AD-Census를 이용한 유전 알고리즘 기반의 스테레오 정합)

  • Hong, Seok-Keun;Cho, Seok-Je
    • Journal of the Institute of Convergence Signal Processing
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    • v.13 no.1
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    • pp.12-18
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    • 2012
  • Stereo correspondence is the central problem of stereo vision. In this paper, we propose a stereo matching scheme based on a genetic algorithm using a multi-resolution method and AD-Census. The proposed approach considers the matching environment as an optimization problem and finds the disparity by using a genetic algorithm And adaptive chronosome structure using edge pixels and crossover mechanism are employed in this technique. A cost function is composes of certain constraints whice are commonly used in stereo matching. AD-Census measure is applied to reduce disparity error. To increase the efficiency of process, we apply image pyramid method to stereo matching and calculate the initial disparity map at the coarsest resolution. Then initial disparity map is propagated to the next finer resolution, interpolated and performed disparity refinement using local feature vector. We valid our method not only reduces the search time for correspondence compared with conventional GA-based method but also ensures the validity of matching.

Video Scene Segmentation Technique based on Color and Motion Features (칼라 및 모션 특징 기반 비디오 씬 분할 기법)

  • 송창준;고한석;권용무
    • Journal of Broadcast Engineering
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    • v.5 no.1
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    • pp.102-112
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    • 2000
  • The previous video structuring techniques are mainly limited to shot or shot group level. However, the shot level structure couldn't provide semantics within a video. So, researches on high level structuring are going on for getting over the drawbacks of shot level structure, recently. To overcome the drawbacks of shot level structure, we propose video scene segmentation technique based on color and motion features. For considering various color distribution, each shot is divided into sub-shots based on color feature. A key frame is extracted from each sub-shot. The motion feature in a shot is extracted from MPEG-1 video's motion vector. Moreover adaptive weights based on motion's property in search range are applied to color and motion features. The experiment results of proposed technique show the excellence in view of the over-segmentation and the reflection of semantics, comparing with those of previous techniques. The proposed technique decomposes video into meaningful hierarchical structure and provides video browsing or retrieval based on scene.

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Adaptive Distance Selection Algorithm Using Constrained One-Bit Transform in Macroblock Unit (매크로블록 단위로 거리값을 선택해주는 제한된 1비트 변환 알고리듬)

  • Kim, Jaehun;Kim, Ilseung;Ng, Teck Sheng;Jeong, Jechang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2011.11a
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    • pp.225-228
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    • 2011
  • 동영상을 고효율로 압축할 수 있는 중요한 기술 중의 하나가 움직임 추정 기술이다. 움직임 추정 기술에서 가장 널리 사용되는 탐색 방식과 정합오차를 판단하는 기준은 각각 전역 탐색(FS: Full Search)알고리듬과 Sum of Absolute Differences(SAD)이다. 하지만, FS와 SAD를 사용한 움직임 추정기술은 인코더 전체 계산량의 50%이상을 차지하게 된다. 무선 통신 및 인터넷 환경에서 사용되는 응용프로그램에 대해서는 많은 계산량이 실시간 전송을 어렵게 만든다. 이러한 이유로, 동영상 압축 기술에서 계산량을 줄이는 방법이 중요하게 되었다. 그 결과로, SAD대신 다른 정합 오차 기준을 사용하여 움직임 추정기술의 계산량을 줄이는 알고리듬들이 제안되었다. 본 논문에서는 계산량을 줄이면서 하드웨어 구현 시 많은 이점을 가진 1비트 변환 (One-bit Transform, 1BT)알고리듬과 1비트 변환의 성능을 향상시킨 제한된 1비트 변환(Constrained one-bit transform, C-1BT)을 소개하고 C-1BT방법에 있어서 기존 방식의 빠른 인코딩속도를 유지하면서 PSNR을 증가시키는 알고리듬을 제안한다. 제안하는 알고리듬에서는 기존 C-1BT에서 고정해서 사용한 파라미터 D값을 대신에 현재블록과 동일한 위치에 있는 참조영역의 블록과 그 주변블록의 움직임벡터 정보를 이용해서 블록의 움직임 정도를 판단하고, 블록단위로 D값을 적응적으로 결정한다. 실험결과는 제안하는 알고리듬이 기존의 알고리듬과 비교하여 평균 0.11dB PSNR 증가를 보여 준다.

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A Contemporary Reinterpretation toward Pungsu Geography (풍수지리의 현대적 재해석)

  • Oak, HanSuk;Chung, TeckDong
    • Journal of the Korean Geographical Society
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    • v.48 no.6
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    • pp.967-977
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    • 2013
  • This study aims to analyze the core contents of classical geomancy, and compromising the contemporary interpretation. Also it empahsizes the scientific aspects of reinterpretation. The cores are 'JiGi' and 'Balbok'(Positive change in fortune), followed by subjective methodology, which give a provision about right Pungsu place. Although there are weaknesses in terms of geomancy, scholars searching for classical geomancy have scientific ideas including traditional ecology and adative strategy. Traditional ecology with supported natural science becomes ecological science, and the adaptive strategy is to search for more physiologically comfortable place. These two reinterpretations give new perspective and subjects which lead to traditional view of nature or symbolic system. The subjects could have relationships with health or living a long life or heal.

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Moving object segmentation and tracking using feature based motion flow (특징 기반 움직임 플로우를 이용한 이동 물체의 검출 및 추적)

  • 이규원;김학수;전준근;박규태
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.23 no.8
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    • pp.1998-2009
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    • 1998
  • An effective algorithm for tracking rigid or non-rigid moving object(s) which segments local moving parts from image sequence in the presence of backgraound motion by camera movenment, predicts the direction of it, and tracks the object is proposed. It requires no camera calibration and no knowledge of the installed position of camera. In order to segment the moving object, feature points configuring the shape of moving object are firstly selected, feature flow field composed of motion vectors of the feature points is computed, and moving object(s) is (are) segmented by clustering the feature flow field in the multi-dimensional feature space. Also, we propose IRMAS, an efficient algorithm that finds the convex hull in order to cinstruct the shape of moving object(s) from clustered feature points. And, for the purpose of robjst tracking the objects whose movement characteristics bring about the abrupt change of moving trajectory, an improved order adaptive lattice structured linear predictor is used.

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A study of real-time media streaming delivery over P2P networks (P2P 환경에서 실시간 미디어스트리밍의 전송에 관한 연구)

  • Liu Xu-dong;Jo In-June
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2006.05a
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    • pp.538-541
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    • 2006
  • Recently researches of P2P media streaming have been actively published, but the research what kind of P2P overlay networks are better to delivering media data has not been attended. This paper designs a P2P streaming media system model. In this system, we constructs a Half-Structure P2P overlay protocol based on node's capability as the infrastructure of streaming application, which utilizes the heterogeneity of the nodes to maintain topology, presents a active contents diffusing algorithm and Two-stage search algorithm, make it possible for nodes in P2P system to collect information according their capacity and reduces the number of forwarding packet compared with flooding. Also, we give an optimal scheme to scheduling media data.

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Adaptive Ontology Matching Methodology for an Application Area (응용환경 적응을 위한 온톨로지 매칭 방법론에 관한 연구)

  • Kim, Woo-Ju;Ahn, Sung-Jun;Kang, Ju-Young;Park, Sang-Un
    • Journal of Intelligence and Information Systems
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    • v.13 no.4
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    • pp.91-104
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    • 2007
  • Ontology matching technique is one of the most important techniques in the Semantic Web as well as in other areas. Ontology matching algorithm takes two ontologies as input, and finds out the matching relations between the two ontologies by using some parameters in the matching process. Ontology matching is very useful in various areas such as the integration of large-scale ontologies, the implementation of intelligent unified search, and the share of domain knowledge for various applications. In general cases, the performance of ontology matching is estimated by measuring the matching results such as precision and recall regardless of the requirements that came from the matching environment. Therefore, most research focuses on controlling parameters for the optimization of precision and recall separately. In this paper, we focused on the harmony of precision and recall rather than independent performance of each. The purpose of this paper is to propose a methodology that determines parameters for the desired ratio of precision and recall that is appropriate for the requirements of the matching environment.

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A Study on the PN code Acquisition for DS-CDMA System under Nakagami-m Fading (나카가미-m 페이딩을 고려한 DS-CDMA 시스템의 PN 부호 획득에 관한 연구)

  • 정남모;박진수
    • Journal of the Korea Society of Computer and Information
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    • v.6 no.3
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    • pp.78-83
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    • 2001
  • In this paper, we are considered Nakagami-m fading, which can model variable multipath mobile radio communication channel, in DS-CDMA system. System modeling using nakagami -m fading is suited for urban mobile communication channel with multipath. We used adaptive serial search PN code acquisition scheme and derived the detection probability($P_D$) and false alarm probability($P_FA$) which have influence on code acquisition time, over Nakagami-m fading. Detection probability($P_D$) and false alarm probability($P_FA$) are detection variable to decide PN code acquisition time and should use to calculate mean and variance. of acquisition time. From computer simulation, we analyzed mean and variance about PN code acquisition of fading channel. Then we can apply it to the H/W design of mobile communication.

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A Study on the Interactive Architecture in Nature Environment

  • Baek, Seung-Man
    • Journal of the Regional Association of Architectural Institute of Korea
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    • v.20 no.6
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    • pp.41-46
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    • 2018
  • The context of innovation in which we evolve today, subtracts us in a spacial reality and virtuality (digital) that aimed less and less to interact with natural processes which could converge to new possible relationships in the world. We constantly live in presence of fluctuations and imperceptible natural energies (wind, solar radiation, etc.) defined by flows, their own physicality, which remains without being virtual, elusive. This study first outlines how these energies already exploited within the framework of production, could be thought as interactive of our habitat's space dimension, as a prolongation of a physical and material environment built by men and for men, giving rise to new social, cultural dynamics, and making natural complexity of our space vivid, comprehensible with new visual and physical clues. In recent days, where lifestyles are changing, architecture no longer needs to limit its scope of creation to only built structures. Based on a deeper understanding of human and through new potential advanced technologies (kinetic system, etc), it is time to fundamentally diagnose what environments or devices contribute to our lives. Architecture becomes ${\ll}interface{\gg}$, step up its fundamental role, and newly defines the sturdy image and tectonics of existing environment, establishing a stance to search for a new typology. In the end, building will show two simultaneous and distinctive connections related to its physical existence: reality in its function and irreductibility, in its ability to forge new dynamic connections with its environment, hybridizing the spatial dimension to a new form of physicality, adaptive and incessantly flexible in the dimension time, becoming a vessel for ever changing contemporary lifestyles.