• Title/Summary/Keyword: AI.디지털 교육

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Analysis of Perceptions and Differences between Groups regarding Generative AI (생성형 AI에 관한 인식 및 집단간 차이 분석)

  • Kyoo-Sung Noh
    • Journal of Digital Convergence
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    • v.22 no.1
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    • pp.15-21
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    • 2024
  • The purpose of this study is to analyze the use of generative AI and the perception of differences between user groups. This study explored the perceptions of different user groups regarding generative AI, aiming to derive implications for enhancing AI utilization capabilities for each group. Upon analysis, it was found that there were no significant differences in perceptions across age groups. However, notable differences were observed between professional backgrounds, particularly in the areas of generative AI application and ethical perspectives. Consequently, this study suggests the need for diversified AI solutions tailored to specific fields of expertise. It underscores the importance of customized education and training programs, as well as specialized education focused on ethical considerations. Additionally, this research contributes academically by proposing varied AI usage strategies for different age and professional groups. It also highlights the role of text mining techniques in developing and improving AI utilization skills.

Analysis of Domestic Research Trends in AI Ethics Education (인공지능윤리교육의 국내 연구 동향 분석)

  • Kim Kyeongju
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.19 no.4
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    • pp.29-44
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    • 2023
  • This study examined research trends in AI ethics education and attempted to suggest a direction for AI ethics education. As a result of the research, two studies were conducted in 2017. There are no studies in 2018 and 2019, and there are 6 studies in 2020. Since then, research has continued to increase, with 19 studies in 2021 and 18 studies in 2022. There were a total of 37 lead authors of the study. There were six lead authors who had published papers for more than two years, and two lead authors who had published papers for more than three years. In addition, to examine the details of AI ethics education, a total of 265 keywords that went through a refining process were divided into education-related, ethics-related, AI-related, and other-related. Although the necessity and importance of research on AI ethics education is expected to increase, there are not many researchers who continuously conduct research on AI ethics education. Accordingly, there is a need to find ways to continue research on AI ethics education. AI ethics education is being conducted under various names such as moral education, ethics education, liberal arts education, and AI education. Accordingly, research on AI ethics education at various levels and forms should be conducted, not just educational research on artificial intelligence ethics in terms of regular subjects.

The impact of learners' gratitude disposition on computer thinking ability and digital efficacy in a Christian edu-tech program utilizing metaverse, generative AI, and Scratch based on a design thinking-based step-by-step process (디자인씽킹 기반 단계별 메타버스, 생성형 AI, 스크래치를 활용한 기독교 에듀테크 프로그램에서 학습자의 감사 성향이 컴퓨터 사고력과 디지털 효능감에 미치는 영향)

  • Su Yeon Kim;Bong ik Go;Eung gyo Seo
    • Journal of Christian Education in Korea
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    • v.78
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    • pp.231-262
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    • 2024
  • This study aims to explore the impact of learners' gratitude tendencies on computer reasoning and digital efficacy in a Christian program utilizing metaverse, generative AI, and Scratch at each stage based on design thinking (Chapter I). The subjects of the study are learners who participated in a youth Christian program for two weeks on January 20th and 27th, 2024, consisting of 22 middle and high school students. Gratitude tendencies, computer reasoning, and digital efficacy were measured through post-program surveys, and simple regression analysis was conducted. Open-ended survey questions were used for learner perception analysis (Chapter II). The research results showed that learners' gratitude tendencies significantly influence computer reasoning. Additionally, learners' gratitude tendencies significantly affect confidence and familiarity among the sub-dimensions of digital efficacy, while not showing a significant impact on usefulness. The significance of this study lies in specifically exploring learners' experiential perceptions in metaverse, generative AI, and Scratch utilization in design thinking-based edutech programs in Christian education. It is hoped that the results.

AiMind: AI Experience and Physical Computing Education Platform (AiMind: AI 체험 및 피지컬컴퓨팅 교육 플랫폼)

  • Se-Hoon Lee;Ki-Tea Kim;Jay Yun;Do-Hyung Kang;Young-Ho Kim
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2023.07a
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    • pp.395-396
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    • 2023
  • 본 논문에서는 디지털 전환 시대에 모든 사람들이 인공지능(AI) 체험부터 피지컬컴퓨팅을 통해서 SW·AI 융합해 아이디어를 쉽게 구현하고 교육 받을 수 있는 플랫폼을 구현하였다. AI 체험을 위해 P5.js와 텐서플로우에 기반한 ML5.js 라이브러리를 이용해 블록 코딩을 할 수 있도록 하였다. 또한 피지컬컴퓨팅에서는 마이크로비트와 아두이노, 라즈베리파이 등을 WebUSB를 통해서 PC와 연결하고 플랫폼에서 인공지능의 다양한 서비스와 융합시킬 수 있도록 제공한다.

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Development of K-12 Digital Culture Curriculum for AI Edcuation (AI교육을 위한 초등 디지털 문화 교육과정 개발)

  • Soo-Bum Shin;Jeong-Hye Han
    • Journal of The Korean Association of Information Education
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    • v.26 no.5
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    • pp.449-455
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    • 2022
  • The digital culture area is a field of artificial intelligence education and partially overlaps with information ethics, and this study proposed an elementary school-centered digital culture curriculum, a detailed area of artificial intelligence education. First, as a leading overseas case in the field of digital culture, we analyzed the secure online interaction, which is the core content of the K12CS framework in the United States and the UK's computing curriculum. We presented by categorizing it into four digital areas: content, communication method, copyright, and job exploration in accordance with the domestic educational environment and field conditions. In addition, educational goals were stated according to the level of kindergarten and elementary school, and the validity of a group of field teachers majoring in in information and artificial intelligence was investigated to confirm the validity. As a result of the analysis, it was found that all the contents set were suitable except for some of the detailed goals of the first grade elementary school stages. Accordingly, a digital culture curriculum for artificial intelligence education was presented by revising and supplementing the detailed goals of the first graders.

A Study on the Teaching and Learning Method of Digital Literacy (디지털 리터러시 함양을 위한 교수·학습 방법 연구)

  • Lee, Cheol-Seung;Baek, Hye-Jin
    • Journal of Digital Convergence
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    • v.20 no.5
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    • pp.351-356
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    • 2022
  • The era of the 4th industrial revolution is being built on the digital revolution. In order to understand and properly utilize these technological advances, digital literacy education is emphasized. This study investigated the components of digital literacy and proposed a curriculum & teaching and learning method improvement plan, and instructor digital literacy cultivation method. In order to improve the curriculum, it is necessary to improve the curriculum by expanding the ability to solve digital problems. As a plan to improve teaching and learning methods, it is necessary to present a linkage and convergence educational model based on communication, collaboration, and sharing between instructors and learners through the establishment of an interactive platform. In order to improve the digital literacy of instructors, it is very important to improve the educational environment that can easily design a learner-centered educational model. This study is meaningful in that it presented basic data for creating an educational environment based on communication and collaboration through digital literacy in an environment connected with digital technology.

Analysis of digital literacy presented in ICT subjects of special education curruculum (특수교육교육과정 ICT 관련 교과에 나타난 디지털 리터러시 분석)

  • Lee, Ok-in
    • The Journal of the Convergence on Culture Technology
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    • v.10 no.6
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    • pp.663-670
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    • 2024
  • Recently, policies have been implemented to establish a digital-based delivery system and provide AI-based education for students with disabilities. In this study, three ICT-related subjects (common_Information/Technology, basic_Information Communication Utilization) within the special education curriculum were examined according to digital literacy analysis standards. As a result of the study, understanding and use of digital technology (194, 52.7%) appeared most frequently in the special education curriculum. Detailed competencies include tech_computing system (1.1, 52, 14.1%), tech_software utilization (1.2, 46, 12.5%), tech_latest technology issues (1.6, 45, 12.2%) & attitude_respect for life consciousness (2.1, 45, 12.2%) appeared most frequently in that order. This study shows that digital literacy education for students with disabilities needs to be improved into a balanced curriculum that can help students with disabilities develop civic and ethical awareness to adapt to the digital environment and develop digital thinking capabilities for self-directed problem solving. presented.

A Study on the Current Status of Domestic and International Cybersecurity Education and the Importance of Regular Cybersecurity Education for Teenagers according to the Development of AI (국내외 정보보안 교육의 현황 및 인공지능의 발전에 따른 청소년 정보보안 정규교육의 중요성에 대한 연구)

  • Dahye Jeong;Sanghoon Jeon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.34 no.3
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    • pp.527-536
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    • 2024
  • In the digital age, the growth of AI and digital technologies brings opportunities and cybersecurity risks. At the forefront of this change are teenagers, referred to as 'digital natives'. However, they may have difficulty using technology safely without proper information security knowledge. This paper highlights the need for information security education for teenagers in South Korea by referring to cases in the UK, Australia, and the US. These countries are already providing education that prepares young people for cyber threats and future societal needs. Reflecting this trend, South Korea should also establish comprehensive information security education for teenagers to equip them for the digital age.

The Analysis of Elementary School Teachers' Perception of Using Artificial Intelligence in Education (인공지능 활용 교육에 대한 초등교사 인식 분석)

  • Han, Hyeong-Jong;Kim, Keun-Jae;Kwon, Hye-Seong
    • Journal of Digital Convergence
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    • v.18 no.7
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    • pp.47-56
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    • 2020
  • The purpose of this study is to comprehensively analyze elementary school teachers' perceptions of the use of artificial intelligence in education. Recently, interest in the use of artificial intelligence has increased in the field of education. However, there is a lack of research on the perceptions of elementary school teachers using AI in education. Using descriptive statistics, multiple linear regression analysis, and semantic differential meaning scale, 69 elementary school teachers' perceptions of using AI in education were analyzed. As a results, artificial intelligence technology was perceived as most suitable method for assisting activities in class and for problem-based learning. Factors which influence the use of AI in education were learning contents, learning materials, and AI tools. AI in education had the features of personalized learning, promoting students' participation, and provoking students' interest. Further, instructional strategies or models that enable optimized educational operation should be developed.

A Study on the development of elementary school SW·AI educational contents linked to the curriculum(camp type) (교육과정과 연계된 초등학교 캠프형 SW·AI교육 콘텐츠 개발에 관한 연구)

  • Pyun, YoungShin;Han, JungSoo
    • Journal of Internet of Things and Convergence
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    • v.8 no.6
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    • pp.49-54
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    • 2022
  • Rapid changes in modern society after the COVID-19 have highlighted artificial intelligence talent as a major influencing factor in determining national competitiveness. Accordingly, the Ministry of Education planned a large-scale SW·AI camp education project to develop the digital capabilities of 4th to 6th grade elementary school students and middle and high school students who are in a vacuum in artificial intelligence education. Therefore, this study aims to develop a camp-type SW·AI education program for students in grades 4-6 of elementary school so that students in grades 4-6 of elementary school can acquire basic knowledge in artificial intelligence. For this, the meaning of SW·AI education in elementary school is defined and SW·AI contents to be dealt with in elementary school are: understanding of SW AI, 'principle and application of SW AI', and 'social impact of SW AI' was set. In addition, an attempt was made to link the set elements of elementary school SW AI education and learning with related subjects and units of textbooks currently used in elementary schools. As for the program used for education, entry, a software coding learning tool based on block coding, is designed to strengthen software programming basic competency, and all programs are designed to be operated centered on experience and experience-oriented participants in consideration of the developmental characteristics of elementary school students. In order for SW·AI education to be organized and operated as a member of the regular curriculum, it is suggested that research based on the analysis of regular curriculum contents and in-depth analysis of SW·AI education contents is necessary.