• Title/Summary/Keyword: AI framework

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Test and Evaluation Procedures of Defense AI System linked to the ROK Defense Acquisition System (국방획득체계와 연계한 국방 인공지능(AI) 체계 시험평가 방안)

  • Yong-Bok Lee;Min-Woo Choi;Min-ho Lee
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.46 no.4
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    • pp.229-237
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    • 2023
  • In this research, a new Test and Evaluation (T&E) procedure for defense AI systems is proposed to fill the existing gap in established methodologies. This proposed concept incorporates a data-based performance evaluation, allowing for independent assessment of AI model efficacy. It then follows with an on-site T&E using the actual AI system. The performance evaluation approach adopts the project promotion framework from the defense acquisition system, outlining 10 steps for R&D projects and 9 steps for procurement projects. This procedure was crafted after examining AI system testing standards and guidelines from both domestic and international civilian sectors. The validity of each step in the procedure was confirmed using real-world data. This study's findings aim to offer insightful guidance in defense T&E, particularly in developing robust T&E procedures for defense AI systems.

Trend of Paradigm for integrating Blockchain, Artificial Intelligence, Quantum Computing, and Internet of Things

  • Rini Wisnu Wardhani;Dedy Septono Catur Putranto;Thi-Thu-Huong Le;Yustus Eko Oktian;Uk Jo;Aji Teguh Prihatno;Naufal Suryanto;Howon Kim
    • Smart Media Journal
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    • v.12 no.2
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    • pp.42-55
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    • 2023
  • The combination of blockchain (BC), artificial Intelligence (AI), quantum computing (QC), and the Internet of Things (IoT) can potentially transform various industries and domains, including healthcare, logistics, and finance. In this paper, we look at the trends and developments in integrating these emerging technologies and the potential benefits and challenges that come with them. We present a conceptual framework for integrating BC, AI, QC, and IoT and discuss the framework's key characteristics and challenges. We also look at the most recent cutting-edge research and developments in integrating these technologies, as well as the key challenges and opportunities that come with them. Our analysis highlights the potential benefits of integrating the technologies and looks to increased security, privacy, and efficiency to provide insights into the future of these technologies.

An Intelligent NPC Framework for Context Awareness (상황인지를 위한 지능형 NPC 프레임워크)

  • Lee, Bong-Keun;Chung, Jae-Du;Ryu, Keun-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.10 no.9
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    • pp.2361-2368
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    • 2009
  • Recently AI(Artificial Intelligence) is one of the issues in the on-line game, a research that a game character seems to be realistic and is progressing using AI technique. Especially NPC is an important part of the AI researches of on-line game, and it is concerned by a game player and an architect. We proposed an intelligent agent framework to implement the NPC technique after studying the NPC technique using context awareness that reacts to the PC(Player Character) actively. Also, it can be developed gradually, and apply to various application because it has the capability to of adding an agent or deleting an agent easily.

AI-based basic research to predict safety accidents for foreign workers at construction sites (AI기반 건설현장의 외국인 근로자 안전사고 예측을 위한 기본 연구)

  • Kim, Ji-Myong;Lee, JunHyeok;Kim, GyeongBin;Oh, ChangHyeon;Oh, ChangYeon;Son, SeungHyun
    • Proceedings of the Korean Institute of Building Construction Conference
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    • 2023.11a
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    • pp.251-252
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    • 2023
  • Compared to other industries the construction industry experiences more casualties and property damage due to safety accidents. One of the reasons is the increasing number of foreign workers. For this reason, past studies have found that foreign workers at construction sites are more exposed to safety accidents than non-foreign workers. Nevertheless the proportion of foreign workers involved in safety accidents at construction sites is increasing, and there has been a lack of research to predict the risk of safety accidents at construction sites. Additionally, realistic safety management is lacking due to a lack of safety accident risk prediction research. Therefore, in this study, we would like to propose basic research that proposes an AI-based safety accident prediction model framework for predicting safety accidents of foreign workers at construction sites. The framework and results of this study will contribute to reducing and preventing the risk of safety accidents for foreign workers through risk prediction for safety management of foreign workers at construction sites.

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A Study on Robustness Evaluation and Improvement of AI Model for Malware Variation Analysis (악성코드 변종 분석을 위한 AI 모델의 Robust 수준 측정 및 개선 연구)

  • Lee, Eun-gyu;Jeong, Si-on;Lee, Hyun-woo;Lee, Tea-jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.32 no.5
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    • pp.997-1008
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    • 2022
  • Today, AI(Artificial Intelligence) technology is being extensively researched in various fields, including the field of malware detection. To introduce AI systems into roles that protect important decisions and resources, it must be a reliable AI model. AI model that dependent on training dataset should be verified to be robust against new attacks. Rather than generating new malware detection, attackers find malware detection that succeed in attacking by mass-producing strains of previously detected malware detection. Most of the attacks, such as adversarial attacks, that lead to misclassification of AI models, are made by slightly modifying past attacks. Robust models that can be defended against these variants is needed, and the Robustness level of the model cannot be evaluated with accuracy and recall, which are widely used as AI evaluation indicators. In this paper, we experiment a framework to evaluate robustness level by generating an adversarial sample based on one of the adversarial attacks, C&W attack, and to improve robustness level through adversarial training. Through experiments based on malware dataset in this study, the limitations and possibilities of the proposed method in the field of malware detection were confirmed.

An Evaluation Study on Artificial Intelligence Data Validation Methods and Open-source Frameworks (인공지능 데이터 품질검증 기술 및 오픈소스 프레임워크 분석 연구)

  • Yun, Changhee;Shin, Hokyung;Choo, Seung-Yeon;Kim, Jaeil
    • Journal of Korea Multimedia Society
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    • v.24 no.10
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    • pp.1403-1413
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    • 2021
  • In this paper, we investigate automated data validation techniques for artificial intelligence training, and also disclose open-source frameworks, such as Google's TensorFlow Data Validation (TFDV), that support automated data validation in the AI model development process. We also introduce an experimental study using public data sets to demonstrate the effectiveness of the open-source data validation framework. In particular, we presents experimental results of the data validation functions for schema testing and discuss the limitations of the current open-source frameworks for semantic data. Last, we introduce the latest studies for the semantic data validation using machine learning techniques.

A Design and Implementation of Shopping Chatbot (쇼핑 챗봇 설계 및 구현)

  • Lee, Won Joo;Wang, Gun Woo;Lee, Dae Seong;Lee, Hang Ju
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2021.07a
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    • pp.233-234
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    • 2021
  • 본 논문에서는 Microsoft Bot Framework와 Microsoft Azure Service, LUIS AI를 활용하여 쇼핑몰 이용에 도움을 주는 쇼핑 챗봇을 설계하고 구현한다. 이 챗봇은 쇼핑몰을 이용하는 사용자들에게 대화형 인터페이스를 통한 편의성을 제공하고 접근성을 증가시킨다. 또한 직접 찾는 방식이 아닌 AI의 선택이 중심이 되어 검색 시간 감소로 인한 시간 절약 효과를 얻을 수 있다.

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Analysis of the Public's Intention to Use the Government's Artificial Intelligence (AI)-based Services: Focusing on Public Values and Extended Technology Acceptance Model (정부의 인공지능(AI) 기반 서비스에 대한 국민의 사용 의향 분석: 공공가치와 확장된 기술수용모형을 중심으로)

  • Han, MyungSeong
    • The Journal of the Korea Contents Association
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    • v.21 no.8
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    • pp.388-402
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    • 2021
  • This study utilizes the theoretical framework of Extended Technology Acceptance Model to understand the governmental factors that affect the people's intention to use AI services. With the result of the analysis, as the expected impact of AI on fields related to effectiveness and accountability becomes higher, the intention of using AI service also got higher. In addition, the easier usability of e-government, the more active disclosure of their personal information, and the higher expectations for a hyper-connected society, their intention to use AI services became higher as well.

Enhanced MCTS Algorithm for Generating AI Agents in General Video Games (일반적인 비디오 게임의 AI 에이전트 생성을 위한 개선된 MCTS 알고리즘)

  • Oh, Pyeong;Kim, Ji-Min;Kim, Sun-Jeong;Hong, Seokmin
    • The Journal of Information Systems
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    • v.25 no.4
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    • pp.23-36
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    • 2016
  • Purpose Recently, many researchers have paid much attention to the Artificial Intelligence fields of GVGP, PCG. The paper suggests that the improved MCTS algorithm to apply for the framework can generate better AI agent. Design/methodology/approach As noted, the MCTS generate magnificent performance without an advanced training and in turn, fit applying to the field of GVGP which does not need prior knowledge. The improved and modified MCTS shows that the survival rate is increased interestingly and the search can be done in a significant way. The study was done with 2 different sets. Findings The results showed that the 10 training set which was not given any prior knowledge and the other training set which played a role as validation set generated better performance than the existed MCTS algorithm. Besed upon the results, the further study was suggested.

Rule based Semi-Supervised Learning Gomoku Game AI Framework for Control Game Environment (게임 환경을 통제할 수 있는 규칙 기반 Semi-Supervised Learning 오목 인공지능 프레임 워크)

  • Kim, Sun-Min;Gu, Bon-Woo
    • Proceedings of the Korea Information Processing Society Conference
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    • 2022.05a
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    • pp.618-620
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    • 2022
  • 게임은 수많은 NPC 와 규칙에 의해 작동되는 가상 공간을 의미한다. 이런 가상 공간에서는 규칙을 엄격히 지키면서 수행되는 AI 를 필수로 요구하게 된다. 하지만 강화 학습 기반의 AI 는 복잡한 게임의 규칙을 온전히 지키지 못하고 예상 밖의 행동을 돌출하면서 이를 해결하기 위한 많은 연구도 수행되고 있다. 본 논문에서는 규칙 기반으로 획득한 오목판의 확률 맵과 학습을 통해 획득한 확률맵 데이터를 병합하여 가장 높은 Value 를 가지는 위치를 다음 수로 반환하는 방법을 사용하였다. 향후 연구에서는 ANN(Approximate Nearest Neighbor)알고리즘을 적극 활용하여, 커널의 State 와 보드의 State 비교를 확률적으로 개선할 예정이다. 본 논문에서 제안된 프레임 워크는 게임 AI 연구에 기여할 수 있길 바란다.