• Title/Summary/Keyword: 4차산업

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SWOT Analysis for Small and Medium Enterprise in Smart Factory introduction (중소기업의 스마트 공장 도입을 위한 SWOT 분석)

  • Lee, Hyeon Ho;Leem, Choon Seong
    • Journal of the Korea Convergence Society
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    • v.9 no.3
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    • pp.1-14
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    • 2018
  • The 4th Industrial Revolution has been rapidly changing the environment of all industries and the new technologies as included in the 4th Industrial Revolution has taken the lead in this change. Domestic SME need to change according to the 4th Industrial Revolution. Specially, it is necessary to introduce smart factories to the SME. Thus, this study suggests strategies for successful introduction of smart factories to SME through SWOT analysis about the situation of the SME. As strategies for utilizing its strengths, first, it is an activation through superior competitiveness. Second, the utilization of excellent technology and information is considered. Third, it is suggested to utilize global network-based environment. The strategies for making up for weakness are provided as follows. First, it is suggested to raise awareness of information security. Second, it is considered to establish technical standardization for the construction of evaluation system. Third, the promotion of manpower to secure professional manpower is suggested. The implication of this study is that it suggests the necessity of smart factory to understand and prepare for effective strategies for SME and various external strategies for the fourth industrial revolution.

A Study on the Awareness and Preparation of the Forth Industrial Revolution of Some Health Department College Students (일부 보건계열학과 대학생의 4차 산업혁명 인식 및 준비도 연구)

  • Cho, Hye-Eun
    • Journal of the Korea Convergence Society
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    • v.11 no.12
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    • pp.291-299
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    • 2020
  • The purpose of this study was to be used as basic data for the development of future-type curriculum in health. The awareness and preparation of the forth industrial revolution were surveyed on 280 college students in health departments preparing medical technicians. A self-written structured questionnaire was used for data collection, and the recognition of the forth industry revolution was 2.74, 3D printing (3.59) was high, and neural network machine learning(2.33) was the lowest. Students majoring in Physiotherapy (3.00) had the highest perception, and those majored in Dental engineering(2.37) had the lowest perception, and there was a difference in the degree of perception of IoT by major (p=0.024). For the forth industrial revolution, 54.5% of students are preparing, and lack of interest (42.9%) is the most difficult reason to prepare, and 50.6% of educational experience and 60.9% of VR&AR game experience have experience. In the era of the forth industrial revolution, job loss (38.7%) was high, and the required competency was creative capacity (50.6%). Therefore, it is necessary to develop a curriculum related to the fourth industrial revolution and apply teaching methods that can increase the awareness and preparation of health college students in the era of the fourth industrial revolution.

A Study on the Reeducation of Design Specialists by the Construction of Daejeon Regional Design Center (대전 지역디자인센터(RDC)건립에 따른 디자인 전문인력 재교육 연구)

  • Kim, Jeong-A;Noh, Hwang-Woo
    • The Journal of the Korea Contents Association
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    • v.19 no.11
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    • pp.451-461
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    • 2019
  • Daejeon metropolitan city is rich with opportunity factors for the growth of the design industry in the 4th Industrial Revolution and aims at completing the '4th Industrial Revolution Special City'. As design is located at the center of convergence and the concept of design is closely related to the industrial structure, its importance is being emphasized in the 4th Industrial Revolution. Meanwhile, there was a limit to the development of the design industry in Daejeon metropolitan city due to the absence of the Regional Design Center(RDC), but Daejeon started constructing the Daejeon design center in June 2018 and aims to complete the construction by the end of 2019. This study analyzed and compared the 2018 Design Specialists Reeducation of KIDP and each RDC with the present conditions of industrial structure, design industry and reeducation of Daejeon to derive and suggest the plan of reeducation by the establishment of Daejeon Regional Design Center(RDC).

An Influence of the Fourth Industrial Revolution on International Trade and Countermeasure Strategies to Promote Export in Korea (4차 산업혁명이 무역에 미칠 영향과 이에 대비한 수출촉진전략)

  • Lee, Byung-Mun;Jeong, Hee-Jin;Park, Kwang-So
    • Korea Trade Review
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    • v.42 no.3
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    • pp.1-24
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    • 2017
  • This study investigates any possible influences of the fourth industrial revolution on international trade in Korea and suggests strategies to promote export of Korea in order to secure one of the biggest international trade countries. The fourth industrial revolution is the fourth major industrial era since the third industrial revolution in the 18th century which used electronics and information technology to automate production. This can be characterized as a range of emerging technologies that are fusing the physical, digital and biological worlds, and impacting all disciplines, economies and industries. Since this revolution is expected to have effects on international trade as well as whole industrial society, it examines how it may affect international trade of Korea in terms of the subject, the object, markets and forms of international trade. After that, it provides the strategies to promote Korean export in order to overcome the risks around the low economic growth of the recent years and the depressed domestic economy.

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Social and Cultural Issues in Game Industry in the Fourth Industrial Revolution (제 4차 산업혁명 시대에서 게임 산업의 사회 및 문화적 쟁점)

  • Rhee, Chang Seop;Rhee, Hyunjung
    • Journal of Korea Game Society
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    • v.18 no.1
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    • pp.73-82
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    • 2018
  • Game industry is one of the most marketable area in the age of the $4^{th}$ industrial revolution. However, game industry in Korea is restricted by social and cultural issues. This study investigates biased image of game players and sexual commercialization of game contents as obstacles of Korean game industry invigoration. We find that the biased image of game players is still existed, and the commercialization of sex is considered as disincentive to develop modern game industry. Most of the respondents reports that sexual commercialization of game contents should be regulated as a factor that would harm Korean game industry.

Impact of Fourth Industrial Revolution on Airport Management System: Moderator Effect of Convergence and Leadership (4차 산업혁명이 공항경영시스템에 미치는 영향 : 융합 및 리더십의 조절효과)

  • Lee, Yung-Kil;Baek, Jeong-Sun;Park, Sung-Sik
    • Journal of Advanced Navigation Technology
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    • v.26 no.5
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    • pp.289-303
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    • 2022
  • The purpose of this study verify to influence the effect of the 4th industrial revolution recognized by airport operators on the airport management system and the moderator effects of convergence and leadership between these influence relationships. Data collected through a survey of airport operators using simple random sampling at six international airports in Korea. Data analysis performed using Structural Equation Modeling. The research results found that the 4th industrial revolution had a positive effect on the airport management system. Also, moderator effects of convergence and leadership found significant statistically. In this paper, we asserts that it should be reconstructed the airport management system as a system suitable for the era of the 4th industrial revolution. This paper provide theoretical data and directions for empirical research to airport researchers, and implications for airport enterprise managers and airport policy planners. The findings of this study are particularly helpful for international airports that have adopted the technologies of the Fourth Industrial Revolution.

드론의 발전과 기술혁신

  • Jang, Tae-Jin
    • Proceedings of the Korea Technology Innovation Society Conference
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    • 2017.11a
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    • pp.865-873
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    • 2017
  • 사람의 역할을 대신하기 위해 등장한 무인기는 최근 취미용 드론의 발달과 함께 다양한 분야로 확산되어, 기계가 인간을 대체하는 4차 산업혁명의 한 축을 담당하고 있다. 그리고 4차 산업 혁명에 따른 지능화, 자율화는 드론의 능력과 확장성을 향상시켜 다시 드론의 발달과 확산을 강화하고 있다. 전자 및 SW 등 드론 산업 외부에서 진행된 기술혁신의 결과가 드론의 자율비행 및 자료 분석, 활용 등 드론의 발전을 선도하고 있다. 따라서 드론 분야의 발전을 위해서 타 산업 분야의 혁신 결과가 쉽고 빠르게 반영될 수 있도록 보다 개방적이고 유연한 연구개발/산업화 구조를 구축할 필요가 있다.

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Elementary School Teachers' Conception of the Learning Content of Elementary Science Education Subject Required in the 4th Industrial Revolution Era (4차 산업혁명 시대에 필요한 초등 과학교육학 과목의 학습 내용에 대한 초등 교사의 인식)

  • Na, Jiyeon
    • Journal of Science Education
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    • v.45 no.1
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    • pp.90-104
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    • 2021
  • This study conducted an online survey to understand what elementary school teachers think about the learning contents of elementary science education subjects needed to train elementary science teachers suitable for the era of the 4th Industrial Revolution. The results are as follows: First, there were many elementary school teachers who thought that the current learning content of elementary science education was not suitable for the era of the 4th Industrial Revolution and that it needed to modify the learning content. Many of the teachers said that the learning content of the subject did not include the characteristics of the 4th Industrial Revolution, but also did not reflect the changes of the times and remained in the past. Second, the content that elementary school teachers thought was important in training elementary school teachers suitable for the era of the 4th Industrial Revolution was mainly related to the interests and curiosity of students, and scientific experiments or inquiry. On the contrary, the items that they thought should be deleted or reduced included science learning theory, science teaching/learning model, nature of science, and guidance for gifted children. Third, the contents that elementary school teachers thought needed to be added as learning content of elementary science education subjects were SSI education, science education-related social change and future prediction, advanced science technology, STEAM guidance, and integrated education within the science field. Fourth, in order to train elementary school teachers suitable for the era of the 4th Industrial Revolution, the contents that they thought should be introduced first as learning content of elementary science education subjects were SSI education, integrated education within the science field, STEAM guidance, and core competencies. Other contents that need to be introduced were software education, safety education, and project learning methods.