• Title/Summary/Keyword: 3d depth map

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An Objective No-Reference Perceptual Quality Assessment Metric based on Temporal Complexity and Disparity for Stereoscopic Video

  • Ha, Kwangsung;Bae, Sung-Ho;Kim, Munchurl
    • IEIE Transactions on Smart Processing and Computing
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    • v.2 no.5
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    • pp.255-265
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    • 2013
  • 3DTV is expected to be a promising next-generation broadcasting service. On the other hand, the visual discomfort/fatigue problems caused by viewing 3D videos have become an important issue. This paper proposes a perceptual quality assessment metric for a stereoscopic video (SV-PQAM). To model the SV-PQAM, this paper presents the following features: temporal variance, disparity variation in intra-frames, disparity variation in inter-frames and disparity distribution of frame boundary areas, which affect the human perception of depth and visual discomfort for stereoscopic views. The four features were combined into the SV-PQAM, which then becomes a no-reference stereoscopic video quality perception model, as an objective quality assessment metric. The proposed SV-PQAM does not require a depth map but instead uses the disparity information by a simple estimation. The model parameters were estimated based on linear regression from the mean score opinion values obtained from the subjective perception quality assessments. The experimental results showed that the proposed SV-PQAM exhibits high consistency with subjective perception quality assessment results in terms of the Pearson correlation coefficient value of 0.808, and the prediction performance exhibited good consistency with a zero outlier ratio value.

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A Change of the Gap in Dressed Blouses with Above-elbow Sleeves and Sleeveless According to Arm Movements (팔 동작에 따른 소매유무별 블라우스의 착의 공극량 변화)

  • Lee, Myung-Hee
    • Journal of the Korean Society of Clothing and Textiles
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    • v.34 no.11
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    • pp.1779-1785
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    • 2010
  • The experiment is designed to create some useful data on the dressed shapes that contribute to simulating the adaptability of clothes. We studied the dressed shapes of blouse with above-elbow sleeves and sleeveless according to five types of arm movement (basic posture, reach forward 45, 90, and reach lateral 45, 90) in the stand-posture. Experiments were conducted to understand the dressed shape through 3-D measurement Vivid 910 and to investigate the width, depth, area distribution and gap of the shape of blouses on the section map with a software program for 3-D shape analysis, Rapid Form 2004. The Data were analyzed by factor analysis. The results of this study are as follows: The ratio of depth per width in the stand-posture was lower than other arm movements and the reach lateral was higher than the reach forward. The gap of the upper body was a briefed 4 factor; front, front-side, back, and back-side. It was higher than the sleeveless with a change of the gap in the dressed blouse with above-elbow sleeves by arm movements per stand-posture. The divisional gap shows the adaptability of clothes according to the types of blouse and arm movements in the change of the ratio.

Producing Stereoscopic Video Contents Using Transformation of Character Objects (캐릭터 객체의 변환을 이용하는 입체 동영상 콘텐츠 제작)

  • Lee, Kwan-Wook;Won, Ji-Yeon;Choi, Chang-Yeol;Kim, Man-Bae
    • Journal of Broadcast Engineering
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    • v.16 no.1
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    • pp.33-43
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    • 2011
  • Recently, 3D displays are supplied in the 3D markets so that the demand for 3D stereoscopic contents increases. In general, a simple method is to use a stereoscopic camera. As well, the production of 3D from 2D materials is regarded as an important technology. Such conversion works have gained much interest in the field of 3D converting. However, the stereoscopic image generation from a single 2D image is limited to simple 2D to 3D conversion so that the better realistic perception is difficult to deliver to the users. This paper presents a new stereoscopic content production method where foreground objects undergo alive action events. Further stereoscopic animation is viewed on 3D displays. Given a 2D image, the production is composed of background image generation, foreground object extraction, object/background depth maps and stereoscopic image generation The alive objects are made using the geometric transformation (e.g., translation, rotation, scaling, etc). The proposed method is performed on a Korean traditional painting, Danopungjung as well as Pixar's Up. The animated video showed that through the utilization of simple object transformations, more realistic perception can be delivered to the viewers.

Rendering Quality Improvement Method based on Inverse Warping and Depth (역 변환과 뎁스 기반의 포인트 클라우드 렌더링 품질 향상 방법)

  • Lee, Heejea;Yun, Junyoung;Park, Jong-Il
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2021.06a
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    • pp.85-88
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    • 2021
  • 포인트 클라우드 콘텐츠는 실제 환경 및 물체를 3 차원 위치정보를 갖는 점들과 그에 대응하는 색상 등을 획득하여 기록한 실감 콘텐츠이다. 위치와 색상 정보로만 이뤄진 3 차원 점으로 이뤄진 포인트 클라우드 콘텐츠는 확대하여 렌더링 할 경우 점과 점 사이의 간격이 벌어지면서 발생하는 구멍에 의해 콘텐츠 품질이 저하될 수 있다. 이러한 문제를 해결하기 위해 본 논문에서는 포인트 클라우드 확대 시 점들 간 간격이 벌어져 생기는 구멍에 대해 깊이정보를 활용한 역변환 기반 보간 방법을 통해 포인트 클라우드 콘텐츠 품질을 개선하는 방법을 제안한다. 벌어진 간격들 사이에서 빈 공간을 찾을 때 그 사이로 뒷면의 점들이 그려지게 되어 보간 방법을 적용하는데 방해요소로 작용한다. 이를 해결하기 위해 구멍이 발생하지 않은 시점에서 렌더링 된 영상을 사용하여 포인트 클라우드의 뒷면에 해당되는 점들을 제거한다. 다음으로 깊이 맵(depth map)을 추출한 후 추출된 깊이 값을 사용하여 뎁스 에지(depth edge)를 구하고 에지를 사용하여 깊이 불연속 부분에 대해 처리한다. 마지막으로 뎁스 값을 활용하여 이전에 찾은 구멍들의 역변환을 하여 원본의 데이터에서 픽셀을 추출한다. 제안하는 방법으로 콘텐츠를 렌더링 한 결과, 기존의 크기를 늘려 빈 영역을 채우는 방법에 비해 렌더링 품질이 평균 PSNR 측면에서 2.9 dB 향상된 결과를 보였다.

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Development of Low Cost Autonomous-Driving Delivery Robot System Using SLAM Technology (SLAM 기술을 활용한 저가형 자율주행 배달 로봇 시스템 개발)

  • Donghoon Lee;Jehyun Park;Kyunghoon Jung
    • IEMEK Journal of Embedded Systems and Applications
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    • v.18 no.5
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    • pp.249-257
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    • 2023
  • This paper discusses the increasing need for autonomous delivery robots due to the current growth in the delivery market, rising delivery fees, high costs of hiring delivery personnel, and the need for contactless services. Additionally, the cost of hardware and complex software systems required to build and operate autonomous delivery robots is high. To provide a low-cost alternative to this, this paper proposes a autonomous delivery robot platform using a low-cost sensor combination of 2D LIDAR, depth camera and tracking camera to replace the existing expensive 3D LIDAR. The proposed robot was developed using the RTAB-Map SLAM open source package for 2D mapping and overcomes the limitations of low-cost sensors by using the convex hull algorithm. The paper details the hardware and software configuration of the robot and presents the results of driving experiments. The proposed platform has significant potential for various industries, including the delivery and other industries.

A Study on Scenario-based Urban Flood Prediction using G2D Flood Analysis Model (G2D 침수해석 모형을 이용한 시나리오 기반 도시 침수예측 연구)

  • Hui-Seong Noh;Ki-Hong Park
    • Journal of Advanced Navigation Technology
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    • v.27 no.4
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    • pp.488-494
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    • 2023
  • In this paper, scenario-based urban flood prediction for the entire Jinju city was performed, and a simulation domain was constructed using G2D as a 2-dimensional urban flood analysis model. The domain configuration is DEM, and the land cover map is used to set the roughness coefficient for each grid. The input data of the model are water level, water depth and flow rate. In the simulation of the built G2D model, virtual rainfall (3 mm/10 min rainfall given to all grids for 5 hours) and virtual flow were applied. And, a GPU acceleration technique was applied to determine whether to run the flood analysis model in the target area. As a result of the simulation, it was confirmed that the high-resolution flood analysis time was significantly shortened and the flood depth for visual flood judgment could be created for each simulation time.

A Study on the Application of ColMap in 3D Reconstruction for Cultural Heritage Restoration

  • Byong-Kwon Lee;Beom-jun Kim;Woo-Jong Yoo;Min Ahn;Soo-Jin Han
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.8
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    • pp.95-101
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    • 2023
  • Colmap is one of the innovative artificial intelligence technologies, highly effective as a tool in 3D reconstruction tasks. Moreover, it excels at constructing intricate 3D models by utilizing images and corresponding metadata. Colmap generates 3D models by merging 2D images, camera position data, depth information, and so on. Through this, it achieves detailed and precise 3D reconstructions, inclusive of objects from the real world. Additionally, Colmap provides rapid processing by leveraging GPUs, allowing for efficient operation even within large data sets. In this paper, we have presented a method of collecting 2D images of traditional Korean towers and reconstructing them into 3D models using Colmap. This study applied this technology in the restoration process of traditional stone towers in South Korea. As a result, we confirmed the potential applicability of Colmap in the field of cultural heritage restoration.

Depth Map Generation Based on Motion (움직임 기반의 실시간 자동 깊이맵 생성)

  • Lee, Kwan Wook;Gil, Jong In;Choi, Chang Yeol;Kim, Man Bae
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.11a
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    • pp.242-243
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    • 2010
  • 최근 3D 콘텐츠의 관심 증가는 Display 장치, 모바일 기기 등의 하드웨어적인 발전을 가져왔고, 이에 따른 입체 콘텐츠의 필요성이 대두되고 있다. 또한 단순히 영상을 비 실시간으로 처리하여 입체로 변환하는 것 외에, 방송이나 모니터 자체에서의 입체변환에 대한 기술은 3D콘텐츠 산업에서 또 다른 이슈로 부각되고 있다. 본 논문에서는 깊이 필터와 움직임 예측을 이용한 깊이맵 생성 기법을 제안한다. 영상에서 Y 버퍼를 추출하고, 이에 깊이 필터를 적용시킨 후 블록단위 움직임 예측을 적용한다. 이렇게 구해진 움직임 벡터에 노이즈 제거 등을 통하여 물체의 영역을 추출한 후, 최종적으로 깊이맵을 생성한다.

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A Digital Bathymetric Model combining Multi Beam Echo Sounder and Sidescan Sonar

  • Park, Jo-Seph;Kim, Hik-Il
    • Proceedings of the KSRS Conference
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    • 2002.10a
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    • pp.330-330
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    • 2002
  • The combination of Multi-Beam Echo Sounder swath bathymetry and high-resolution towed Sidescan sonar provides a powerful method of examination about hydrographic survey results. In this paper, we investigate the fast method of 3D bathymetric reconstruction with the Digital Sidescan sonar(Benthos SIS 1500) and Shallow Multi-Beam Echo Sounder(Reson Seabat 8125). The Seabat 8125 is a 455KHz high resolution focused Multibeam echo sounder(MBES) system which measures the relative water depth across a wide swath perpendicular to a vessel's track. The Benthos SIS1500 is a chirp(nominal fq. 200KHz) sonar which map the topographical features & sediment texture of ocean bottom using backscattered amplitude. We generates the very large 3D bathymetric texture mapping model with the Helical System's HHViewer and describes additional benefits of combining MBES and Sidescan Sonar imagery, the removal of geometric distortions in the model and a deterministic sounding noise.

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Depth map generation method using segmentation and motion information (영역분할과 움직임 정보를 이용한 깊이맵 생성 기법)

  • Kim, Su-Dong;Ahn, Jae-Woo;Seo, Young-Ho;Kim, Dong-Wook;Yoo, Ji-Sang
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2010.07a
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    • pp.116-118
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    • 2010
  • 본 논문에서는 영역 분할과 영상의 움직임 정보를 이용한 깊이맵 생성에 관한 기법을 제안하였다. 2D/3D 변환 알고리즘에서 2차원 영상에서 얻은 깊이 정보는 2차원 영상을 3차원 영상으로 변환 가능하게 하는 핵심 기술이 된다. 영역을 분할하고 계산되어진 움직임 값 (intensity)을 분할된 각 영역에 부여함으로서 깊이맵을 얻을 수 있다. 본 논문에서는 초기 단계에서 영역을 분할한 뒤, 입력 영상을 그룹화 하여 양방향 탐색을 통한 움직임 추정 연산을 수행토록 하여 보다 정확한 깊이 정보를 획득하고, 최종적으로 얻은 결과에 각 화소에 해당 되는 확률적 통계에 의한 후처리 기법을 사용하였다. 보다 정확한 깊이정보를 영역별로 지정하고, 후처리 기법을 사용함에 따라 보다 신뢰도 높은 깊이맵 영상을 생성할 수 있었다.

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